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	Comments on: Will Fallout 4 Allow The Ability to Choose Your Own Starting Races?	</title>
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	<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races</link>
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	<lastBuildDate>Thu, 17 Apr 2014 04:57:00 +0000</lastBuildDate>
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		<title>
		By: Nelson Burge		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-225360</link>

		<dc:creator><![CDATA[Nelson Burge]]></dc:creator>
		<pubDate>Thu, 17 Apr 2014 04:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-225360</guid>

					<description><![CDATA[Instead of adding new races i think it would be nice if they focused on some long term effects of being irradiated, because it doesn&#039;t make sense to get to 900 rads then be able to go to a doctor and not come back with any effects]]></description>
			<content:encoded><![CDATA[<p>Instead of adding new races i think it would be nice if they focused on some long term effects of being irradiated, because it doesn&#8217;t make sense to get to 900 rads then be able to go to a doctor and not come back with any effects</p>
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		<title>
		By: Jordan B		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-224918</link>

		<dc:creator><![CDATA[Jordan B]]></dc:creator>
		<pubDate>Mon, 14 Apr 2014 21:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-224918</guid>

					<description><![CDATA[I&#039;d rather just start off as human. Deathclaw makes no sense for several reasons (e.g. unable to communicate, use weapons, etc.) and being a super mutant would be a rather strange concept as well (e.g. fitting through doors, suddenly everyone&#039;s ok with a super mutant walking around?). While I don&#039;t think the option to start off as a ghoul fits in with how Fallout typically operate, I think a better idea would be to allow for ghoulification to be an option in some quest/storyline later on in the game, which would still allow people the choice to be one if they so desired. Personally, I&#039;d be much more happy if they were focus on enhancing the character creation for human characters.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d rather just start off as human. Deathclaw makes no sense for several reasons (e.g. unable to communicate, use weapons, etc.) and being a super mutant would be a rather strange concept as well (e.g. fitting through doors, suddenly everyone&#8217;s ok with a super mutant walking around?). While I don&#8217;t think the option to start off as a ghoul fits in with how Fallout typically operate, I think a better idea would be to allow for ghoulification to be an option in some quest/storyline later on in the game, which would still allow people the choice to be one if they so desired. Personally, I&#8217;d be much more happy if they were focus on enhancing the character creation for human characters.</p>
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		<title>
		By: Joel Bhatt		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223805</link>

		<dc:creator><![CDATA[Joel Bhatt]]></dc:creator>
		<pubDate>Tue, 08 Apr 2014 19:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-223805</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223273&quot;&gt;Matt&lt;/a&gt;.

I think being a ghoul could be more interesting for people who are more interested in being an outcast or minority amongst the humans, as opposed to being afraid of radiation. Feral ghouls tend not to attack their more fortunate brethren either and you wonder if this could be made use of.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223273">Matt</a>.</p>
<p>I think being a ghoul could be more interesting for people who are more interested in being an outcast or minority amongst the humans, as opposed to being afraid of radiation. Feral ghouls tend not to attack their more fortunate brethren either and you wonder if this could be made use of.</p>
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		<title>
		By: Brandon Harrison		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223401</link>

		<dc:creator><![CDATA[Brandon Harrison]]></dc:creator>
		<pubDate>Mon, 07 Apr 2014 22:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-223401</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223290&quot;&gt;Plistra&lt;/a&gt;.

Or like, Grow extra limbs! :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223290">Plistra</a>.</p>
<p>Or like, Grow extra limbs! 😀</p>
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		<title>
		By: Brandon Harrison		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223400</link>

		<dc:creator><![CDATA[Brandon Harrison]]></dc:creator>
		<pubDate>Mon, 07 Apr 2014 22:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-223400</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223314&quot;&gt;Van Martinez&lt;/a&gt;.

Couldn&#039;t have put it better myself? xD]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223314">Van Martinez</a>.</p>
<p>Couldn&#8217;t have put it better myself? xD</p>
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		<title>
		By: Iblis		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223366</link>

		<dc:creator><![CDATA[Iblis]]></dc:creator>
		<pubDate>Mon, 07 Apr 2014 18:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-223366</guid>

					<description><![CDATA[i think Bethesda needs to review what data is left from Van Buren and try to implement some of it. after all, in Van Buren, Fort Abandon was supposed to be a buildable, upgradable, Fortress town in which you would also recruit members to like companions essentially building your own faction, essentially becoming a major person of power in the wasteland as well, not just a hero who wanders from place to place. Build alliances, take over plots of land, procure places of importance to help your people grow and make your enemies suffer. It does need a more survival impact too. Diseases would be nice. but also your actions need to have a bigger impact on the world or an impact at all not just people talking about it. we need consequences and rewards. more people to make friends with, a better bartering system, regenerating loot stashes and more plants to make crafting a bigger option. like in skyrim the ability to mine and forge your own weapons not just blades but guns too. Put a little bit of Hearthfire in.]]></description>
			<content:encoded><![CDATA[<p>i think Bethesda needs to review what data is left from Van Buren and try to implement some of it. after all, in Van Buren, Fort Abandon was supposed to be a buildable, upgradable, Fortress town in which you would also recruit members to like companions essentially building your own faction, essentially becoming a major person of power in the wasteland as well, not just a hero who wanders from place to place. Build alliances, take over plots of land, procure places of importance to help your people grow and make your enemies suffer. It does need a more survival impact too. Diseases would be nice. but also your actions need to have a bigger impact on the world or an impact at all not just people talking about it. we need consequences and rewards. more people to make friends with, a better bartering system, regenerating loot stashes and more plants to make crafting a bigger option. like in skyrim the ability to mine and forge your own weapons not just blades but guns too. Put a little bit of Hearthfire in.</p>
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		<item>
		<title>
		By: Iblis		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223362</link>

		<dc:creator><![CDATA[Iblis]]></dc:creator>
		<pubDate>Mon, 07 Apr 2014 18:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-223362</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223285&quot;&gt;deemyjacks&lt;/a&gt;.

this isnt actually true. Look at fallout tactics. in multiplayer you were able to create your own character from a series of races which were Human, Ghoul, Super Mutant, Deathclaw (which could talk), and Robots (mostlikely meaning Androids if they game does take place in Boston). Meanwhile there could be new races in boston unheard of throughout the rest of the wasteland such as the Mutant Crocodiles from Fallout Tactics 2 that were set to appear before it was cancelled. and one thing many of the games have in common are the Aliens, maybe we&#039;ll finally get more backstory on them.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223285">deemyjacks</a>.</p>
<p>this isnt actually true. Look at fallout tactics. in multiplayer you were able to create your own character from a series of races which were Human, Ghoul, Super Mutant, Deathclaw (which could talk), and Robots (mostlikely meaning Androids if they game does take place in Boston). Meanwhile there could be new races in boston unheard of throughout the rest of the wasteland such as the Mutant Crocodiles from Fallout Tactics 2 that were set to appear before it was cancelled. and one thing many of the games have in common are the Aliens, maybe we&#8217;ll finally get more backstory on them.</p>
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		<title>
		By: panicpeach		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223347</link>

		<dc:creator><![CDATA[panicpeach]]></dc:creator>
		<pubDate>Mon, 07 Apr 2014 16:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-223347</guid>

					<description><![CDATA[Of all the games that could make good use of new playable races, Fallout isn&#039;t very high on my list. But that&#039;s just me. I wouldn&#039;t knock it if they wanted to go that route, but I probably wouldn&#039;t make use of it.]]></description>
			<content:encoded><![CDATA[<p>Of all the games that could make good use of new playable races, Fallout isn&#8217;t very high on my list. But that&#8217;s just me. I wouldn&#8217;t knock it if they wanted to go that route, but I probably wouldn&#8217;t make use of it.</p>
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		<title>
		By: Furlong		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223334</link>

		<dc:creator><![CDATA[Furlong]]></dc:creator>
		<pubDate>Mon, 07 Apr 2014 14:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-223334</guid>

					<description><![CDATA[Deathclaw would be stupid.... that would be the same as playing as a molerat.... you need to have purpose and intelligence. Goul or Super Mutant would be alright, but still, even that would be a bit off the wall. It would take away the human element and makes the character much less relatable. Sticking to a human but being able to choose factions, NCR, Brotherhood, Raider, the storylines main antagonist group, or the main protagonist group, or just a &quot;lone wanderer&quot;.]]></description>
			<content:encoded><![CDATA[<p>Deathclaw would be stupid&#8230;. that would be the same as playing as a molerat&#8230;. you need to have purpose and intelligence. Goul or Super Mutant would be alright, but still, even that would be a bit off the wall. It would take away the human element and makes the character much less relatable. Sticking to a human but being able to choose factions, NCR, Brotherhood, Raider, the storylines main antagonist group, or the main protagonist group, or just a &#8220;lone wanderer&#8221;.</p>
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		<title>
		By: Josh Weikel		</title>
		<link>https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223323</link>

		<dc:creator><![CDATA[Josh Weikel]]></dc:creator>
		<pubDate>Mon, 07 Apr 2014 13:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192219#comment-223323</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223282&quot;&gt;M&lt;/a&gt;.

Dangit, beat me to it!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/will-fallout-4-allow-the-ability-to-choose-your-own-starting-races#comment-223282">M</a>.</p>
<p>Dangit, beat me to it!</p>
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