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	Comments on: Xbox One eSRAM Can Cause Minor Issues Managing Render Targets &#8211; Adventure Time Dev	</title>
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	<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sun, 21 Jun 2015 01:32:00 +0000</lastBuildDate>
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		<title>
		By: theduckofdeath		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262630</link>

		<dc:creator><![CDATA[theduckofdeath]]></dc:creator>
		<pubDate>Sun, 21 Jun 2015 01:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262630</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262335&quot;&gt;Fweds&lt;/a&gt;.

These guys made that godawful Robotech Invid Invasion game on XBOX.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262335">Fweds</a>.</p>
<p>These guys made that godawful Robotech Invid Invasion game on XBOX.</p>
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		<title>
		By: kee1haul		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262611</link>

		<dc:creator><![CDATA[kee1haul]]></dc:creator>
		<pubDate>Sat, 20 Jun 2015 23:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262611</guid>

					<description><![CDATA[Interesting he said that once the eSRAM is ironed out, it will ultimately achieve better performance.  I&#039;m also pretty sure they are not very clever developers since Microsoft will actually teach them how to use it for free if they ask...]]></description>
			<content:encoded><![CDATA[<p>Interesting he said that once the eSRAM is ironed out, it will ultimately achieve better performance.  I&#8217;m also pretty sure they are not very clever developers since Microsoft will actually teach them how to use it for free if they ask&#8230;</p>
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		<title>
		By: Devon Day		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262454</link>

		<dc:creator><![CDATA[Devon Day]]></dc:creator>
		<pubDate>Sat, 20 Jun 2015 03:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262454</guid>

					<description><![CDATA[Convenience over power. This has been the staple for generations. Developers want to create games using the most of their resources without spending any additional ones on hardware performance spikes. Neither the One nor the PS4 are difficult to develop for, but unified memory helps developers using more of their time on their own product as opposed to fiddling with optimization.


Interesting since the Xbox 360 championed this idea and the PS3 did not in the previous gen. Quite a turn of events if you ask me.]]></description>
			<content:encoded><![CDATA[<p>Convenience over power. This has been the staple for generations. Developers want to create games using the most of their resources without spending any additional ones on hardware performance spikes. Neither the One nor the PS4 are difficult to develop for, but unified memory helps developers using more of their time on their own product as opposed to fiddling with optimization.</p>
<p>Interesting since the Xbox 360 championed this idea and the PS3 did not in the previous gen. Quite a turn of events if you ask me.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262441</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sat, 20 Jun 2015 02:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262441</guid>

					<description><![CDATA[They&#039;ll be releasing the PIX tool to help assist studios with the Esram this yr, if not already. For me, doesn&#039;t matter, Gears 4 &#038; Halo was impressive enough for me to know what the system can put out, with proper talent behind it.]]></description>
			<content:encoded><![CDATA[<p>They&#8217;ll be releasing the PIX tool to help assist studios with the Esram this yr, if not already. For me, doesn&#8217;t matter, Gears 4 &amp; Halo was impressive enough for me to know what the system can put out, with proper talent behind it.</p>
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		<title>
		By: Fweds		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262401</link>

		<dc:creator><![CDATA[Fweds]]></dc:creator>
		<pubDate>Fri, 19 Jun 2015 22:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262401</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262399&quot;&gt;Starman&lt;/a&gt;.

Actually I&#039;m inclined to agree, Since E3 these excuses seem very weak, if they are not good enough to program Xbox One games properly but claim they can do it okay on ps4 then go ps4 only, we don&#039;t want poorly programmed games on Xbox One that is PS4 territory.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262399">Starman</a>.</p>
<p>Actually I&#8217;m inclined to agree, Since E3 these excuses seem very weak, if they are not good enough to program Xbox One games properly but claim they can do it okay on ps4 then go ps4 only, we don&#8217;t want poorly programmed games on Xbox One that is PS4 territory.</p>
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		<title>
		By: Starman		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262399</link>

		<dc:creator><![CDATA[Starman]]></dc:creator>
		<pubDate>Fri, 19 Jun 2015 22:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262399</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262396&quot;&gt;2econd gpu unlocking&lt;/a&gt;.

lol ... Tell them again ! &#039;we didn&#039;t ask for it&quot; we don&#039;t want it .. &quot;give it to sony , as an exclusive then&quot; ...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262396">2econd gpu unlocking</a>.</p>
<p>lol &#8230; Tell them again ! &#8216;we didn&#8217;t ask for it&#8221; we don&#8217;t want it .. &#8220;give it to sony , as an exclusive then&#8221; &#8230;</p>
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		<title>
		By: Starman		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262397</link>

		<dc:creator><![CDATA[Starman]]></dc:creator>
		<pubDate>Fri, 19 Jun 2015 22:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262397</guid>

					<description><![CDATA[The words from the mouth of another indie dev that never developed on pc using eSRAM ...LOL They kill me .. go interview a real dev , one that says &quot;I run into the same problems with development on pc as xb1&quot; that , coming from the mouths of CD project red and the devs on Alien Isolation ... they also said it was no problem ..lol]]></description>
			<content:encoded><![CDATA[<p>The words from the mouth of another indie dev that never developed on pc using eSRAM &#8230;LOL They kill me .. go interview a real dev , one that says &#8220;I run into the same problems with development on pc as xb1&#8221; that , coming from the mouths of CD project red and the devs on Alien Isolation &#8230; they also said it was no problem ..lol</p>
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		<title>
		By: 2econd gpu unlocking		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262396</link>

		<dc:creator><![CDATA[2econd gpu unlocking]]></dc:creator>
		<pubDate>Fri, 19 Jun 2015 22:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262396</guid>

					<description><![CDATA[Turn 10 has no problem using it with 4xMMSA at 1080p 60fps.
And we never asked for this game anyway.
So Make it PS4 exclusive then.]]></description>
			<content:encoded><![CDATA[<p>Turn 10 has no problem using it with 4xMMSA at 1080p 60fps.<br />
And we never asked for this game anyway.<br />
So Make it PS4 exclusive then.</p>
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		<title>
		By: Nintendians		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262352</link>

		<dc:creator><![CDATA[Nintendians]]></dc:creator>
		<pubDate>Fri, 19 Jun 2015 16:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262352</guid>

					<description><![CDATA[Well you get what they give to you.]]></description>
			<content:encoded><![CDATA[<p>Well you get what they give to you.</p>
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		<title>
		By: Truthhurts24		</title>
		<link>https://gamingbolt.com/xbox-one-esram-can-cause-minor-issues-managing-render-targets-adventure-time-dev#comment-262348</link>

		<dc:creator><![CDATA[Truthhurts24]]></dc:creator>
		<pubDate>Fri, 19 Jun 2015 16:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235549#comment-262348</guid>

					<description><![CDATA[Every dev has a different opinion about Xbox and DX12.]]></description>
			<content:encoded><![CDATA[<p>Every dev has a different opinion about Xbox and DX12.</p>
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