Xbox One eSRAM Can Cause Minor Issues Managing Render Targets – Adventure Time Dev

Vicious Cycle Software CEO also talks higher visual fidelity versus a better frame rate.

Posted By | On 19th, Jun. 2015

xbox one amd

The Xbox One may have seen a range of new AAA announcements and reveals this past E3 but some issues still remain for developers to tussle with, including the much-discussed eSRAM that powers the console.

GamingBolt spoke to Eric Peterson, president/CEO and art director of Vicious Cycle Software which is working Adventure Time: Finn & Jake Investigations for current and previous gen platforms, about the console’s capabilities and obstacles faced while developing for the Xbox One.

Peterson stated that, “Working with the Xbox One can be challenging at times because it uses eSRAM compared to the PS4’s unified memory. This can cause minor issues managing render targets, where some post processing render targets end up within the slower memory on the system. With enough time, it is something that can be ironed out to ultimately achieve better performance.”

For now, the frame rate and resolution of the game on PS4 and Xbox One is still up in the air so don’t expect 1080p/60 FPS just yet. “We are in the process of determining what resolution and frame rate the game will be at this time. Our preference however, would be to provide a higher visual fidelity verses a faster frame rate. With a classic adventure style game, we don’t feel the frame rate is as vital to the game as the quality of the visuals, so we wouldn’t want to sacrifice them for the extra FPS.”

Adventure Time: Finn & Jake Investigations will be out in October 2015 for PC, PS3, PS4, Xbox 360, Xbox One, Wii U and 3DS.


Keep On Reading!

Memory Prices Might “Never” Come Back Down, Says Lenovo Executive

Memory Prices Might “Never” Come Back Down, Says Lenovo Executive

Martin Hiegl spoke about this during a presentation at ISC 2026 in light of high price tags for gaming console...

Grand Theft Auto 6, Mario Kart World Could Lead to More Games Priced at $80, Says Analyst

Grand Theft Auto 6, Mario Kart World Could Lead to More Games Priced at $80, Says Analyst

According to Joost van Dreunen, however, other companies will have a hard time in reaching the bar set by Gran...

Ubisoft Barcelona Employees Are Going On Strike to Protest 51 Layoffs From Restructuring

Ubisoft Barcelona Employees Are Going On Strike to Protest 51 Layoffs From Restructuring

The employees have demanded that Ubisoft not layoff anyone at the studio and follow through on promised promot...

Xbox Freezes Game Pass Deals for Third-Party Studios – Rumor

Xbox Freezes Game Pass Deals for Third-Party Studios – Rumor

Arrowhead Game Studios CEO Shams Jorjani believes that the Helldivers 2 developer might have signed its final ...

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...