PC versions of Assassin’s Creed have almost universally been trash, suffering either from lack of optimization and loads of glitches, or shoehorned DRM and delayed releases. And while Syndicate, too, is launching on PC a bit later compared to its console release, there is some hope that this one might just buck the trend.
Announcing that the game will launch on PC on November 19, Sam Kovalev, Studio Production Manager at Ubisoft Kiev, explained the reason for the delay.
“We have introduced several new improvements to our production pipeline and validation process, which allowed us to focus on polishing, stabilizing and optimizing the PC version very early on in the project,” says Kovalev. “This has been one of the top priorities for the production team this year.”
So basically, it sounds like Ubisoft really wants to avoid the mistakes that it made with the PC version of Assassin’s Creed Unity last year- hopefully, they can actually pull it off.
Assassin’s Creed Syndicate will be launching on Xbox One and PS4 on October 23; the PC version, as stated above, follows in November.