Uppercut Games, which developed Submerged, has revealed its next big game – City of Brass, a first person rogue-lite title which takes place in a city inspired by Arabian Nights. It will release this Fall for PC via Steam and arrive on Xbox One and PS4 in 2018.
City of Brass stars a thief who runs around this city, gathering treasure, avoiding traps and ghouls, taking the help of genies and taking procedurally generated quests. Permadeath is an issue though. The goal is to steal the treasure at “the city’s heart” in the time allotted.
Lead designer Ed Orman noted that, “Players must learn how to use the traps to kill their foes, and even turn enemies against each another. You’ll perish in the City of Brass – often, and quite horribly – but as your skills improve and you discover new ways to cheat death, you’ll return to fight another day.”
Weapons, armour and relics must be gathered to help you stand a chance with combat relying on agility. Global modifiers called Divine Burdens are also available to amp up the challenge with enemies having different abilities and environmental hazards increasing. What are your thoughts on the premise for City of Brass? Let us know in the comments.