Square Enix’s Dragon Quest Treasures is ways off but there’s plenty to know about its gameplay. A new in-depth guide to treasure hunting has been provided, outlining many of the basics and what players can expect. As Erik and Mia, players must venture to the five islands of Draconia to find the seven Dragonstones.
Throughout one’s journey, there are various treasures or “bric-a-brac” to discover. These can range from items to weapons and armor (including some iconic wares from other Dragon Quest titles). To start a journey, one must first select an island. Purrsula and Porcus, the traveling companions of Erik and Mia respectively, will provide Treasure Forecasts for that destination and outline what can be found.
If the Golden Ratio of the island is high, then finding the treasure will be easier. Once the island is selected, you embark with your monsters and start searching. The monsters themselves can also sense nearby treasure and will help carry it back (though there’s a limit to how much can be carried). You’ll also find various other materials to collect.
Finding valuable treasure is challenging and requires using Fortune Finder. This ability allows Erik and Mia to see the treasure through the eyes of their monster companions. Of course, each monster’s Treasure Vision is different, so you’ll need to compare and contrast them to find the exact location.
Upon obtaining treasure, all that’s left is to return to base and have it appraised. Along with revealing the name and value of the treasure, you’ll also learn its condition. The better the condition, the higher the value. It all sounds easy enough, but there are enemy monsters, rival gangs and so on to also deal with. Expect more information on those later.
Dragon Quest Treasures releases on December 9th for Nintendo Switch. Pre-orders are now available and include bonuses like five Chimaera Wings (which allow for returning to base without losing treasure), 15 Better Buddy Bullets (increases the chances of a monster joining your crew), and five Fullheal Pellets (restores all of an ally’s health).