DriveClub 60 FPS Not Confirmed, Developer “Pushing PS4 Hard” to Achieve it

Currently running at 1080p and 30 frames per second.


The golden standard for next generation doesn’t seem like an overtly complicated one: 60 frames per second at 1080p resolution. Given all the talk about RAM and CPU cores, it only makes sense to expect next generation titles, if not all launch titles, to try and adhere to this standard.

Evolution Studios’ DriveClub is one such title, but was earmarked for the developer’s comments that it was aiming for 60 frames per second at 1080p. However, in a recent Facebook post, Evolution Studios clarified the current status of the same.

“We haven’t confirmed fps yet except to say that we’re currently running 1080p@30fps. While the PS4 is the most powerful games console the world has ever seen it doesn’t make 60fps achievable by default. The tracks in #DriveClub are vast with fully dynamic illumination. The interiors and exteriors of every car in every race are rendered in staggering detail and the underlying physics system is incredibly fluid so that driving feels authentic and responsive.

“On top of that there’s a lot of live connectivity happening in and around the races too to serve up challenges and reward you and your club for everything you do. We’re pushing the PS4 HARD to achieve all of this (and more!) and we will continue to optimize it all before we confirm the frame rate.”

There’s still time to go as the PlayStation 4 launches on November 15th for North America and November 29th for Europe. Will DriveClub reach that standard by launch? Stay tuned.

60 fpsDriveClubEvolution Studiosps4scesony