EA Vancouver’s Star Wars Game Includes “Single-Player Narrative” As Per Job Listing

Live services and offering a "connected" experience are also mentioned.

Visceral Games’ ill-fated Star Wars project, which was led by former writer/director for Uncharted 1-3 Amy Hennig, is currently being handled by EA Vancouver. While much has been made about the game changing and incorporating more live services in line with today’s trends, there appears to be a single-player narrative intact.

In fact, those exact words were used in a recent EA job listing for Senior Online Designer. It notes such responsibilities as “working with the Creative Director, Game Director and Lead Writer to align all connected features with the single-player narrative and gameplay into a cohesive experience.” Of course, candidate will also work with various creative heads to “define and execute on the vision for a unique online experience”.

Furthermore, the execution and tuning of the game’s “features and economy in a live service environment together with the Live Team” and serving to champion “the vision for the connected experience and live services” is also mentioned. Finally, the candidate will look to “Track, analyse and communicate on forward-looking trends and player-desired features in online gaming and live services”.

If we didn’t know better, it would seem that the untitled Star Wars project is something akin to a new Destiny or The Division. The mentions of “economy” and “player-desired features” seems to indicate as much. Overall though, it seems Electronic Arts is serious about turning this another bastion for live service activities.

We still don’t know what that means for the single-player component but more information won’t likely come soon.

Amy Hennigea vancouverstar warsvisceral games