Archive for "visceral games" Tag
What happens when your favourite studio is seemingly down in the dumps? Find out here.
A lineup of cancelled games and a couple of disappointing releases- how is EA getting it so wrong?
"Maybe this is just a demonstration of a change of strategy for EA," says the former Uncharted director.
"It was an engine that was made to do first-person shooters, not third-person traversal cinematic games," says...
This smaller-scale project is currently slated for late 2020.
One of the best horror franchises of its time is now little more than a distant memory- what happened?
Visceral had some great ideas about where the series would go next.
Live services and offering a "connected" experience are also mentioned.
The game is the latest 'on the house' title.
Major developments dotted the year but controversy reigned supreme.
The project was titled ‘Ragtag’ and it was too ambitious for its own good, according to a report.
"You can’t sell games to a market that wants them to exist but doesn’t want to buy them."
"I've seen people literally spend $15,000 on Mass Effect multiplayer cards."
I wonder if we will ever know the real reason.
Former Visceral Games employees discuss the trials and tribulations of developing Dead Space 2.
EA shifting development of Amy Hennig's Star Wars title to EA Vancouver.
Main character name and story apparently revealed.
Former Uncharted director reveals scant details.
Creative director and former Uncharted writer talks about "getting the structure right".
Visceral's Star Wars receives brief footage in new video.