Visceral Games’ Star Wars Cancellation Details Revealed

The project was titled ‘Ragtag’ and it was too ambitious for its own good, according to a report.

Posted By | On 29th, Oct. 2017

The shutdown of Visceral Games by EA has caused a lot of commotion recently. Many have speculated that this is a sign that single-player games are no longer seen as profitable by large corporations. Kotaku has now written  a piece exploring the many complications that the studio faced in trying to realize its ambitions with its project titled ‘Ragtag’. The game’s story would be set between the events of Episode IV and Episode V of the Star Wars movie series.

The story reveals that the reasons leading to the shutdown were multifold such as ambitions that were too large for the budget, a lack of resources, difficulty with the Frostbite engine, and much more.

For their part, EA has denied that they killed the ‘Ragtag’ project because it was a single-player game. Vice President Patrick Soderlund stated, “This truly isn’t about the death of single-player games—I love single-player, by the way—or story and character-driven games.”

“Storytelling has always been part of who we are, and single-player games will of course continue. This also isn’t about needing a game that monetizes in a certain way. Those are both important topics, but that’s not what this is. At the end of the day, this was a creative decision. Our job is to give people a deep enough experience and story, and it’s also to push the boundaries forward. We just didn’t think we were getting it quite right.”

When Amy Hennig of Uncharted fame came on board the team, there was initially much excitement and optimism, but soon enough the team was faced with more problems.  However, what is clear is that this wasn’t exactly a sudden move on EA’s part.

Over the course of development, Visceral Games faced various hurdles, such as having to developed their third-person game on the Frostbite engine which was never used to make a third-person game before. So after many such obstacles and even moments of optimism and having even delivered a stunning demo, Visceral Games finally met its end along with the ‘Ragtag’ project. Many former team members felt however that EA should have acted sooner since the project was doomed from the start. One person stated, “If anything, EA should’ve probably canceled this project earlier. I think Söderlund and them were too nice, gave us too many opportunities.”

EA Vancouver is now getting started on their own Star Wars game and hopefully, the employees from Visceral Games will be able to find suitable positions at other companies.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

The Elder Scrolls 4: Oblivion Remastered Revamps Enemy Scaling, Encumbrance, and More

The Elder Scrolls 4: Oblivion Remastered Revamps Enemy Scaling, Encumbrance, and More

On top of 4K resolution and 60 FPS support, the Unreal Engine 5 remaster also revamps the HUD, UI, non-combat ...

Madden NFL 26 is Set for August 14 Release – Rumour

Madden NFL 26 is Set for August 14 Release – Rumour

According to reports, EA is expected to officially unveil the next game in its Madden NFL franchise some time ...

The Elder Scrolls 4: Oblivion Remastered Announced, Out Now for $49.99

The Elder Scrolls 4: Oblivion Remastered Announced, Out Now for $49.99

The remaster is playable on Xbox Series X/S, PS5, and PC, and sports a complete visual overhaul and various im...

PlayStation 5 Console Rentals Are Succeeding in Japan While Game Rentals Are Declining

PlayStation 5 Console Rentals Are Succeeding in Japan While Game Rentals Are Declining

Japanese retailer GEO had started offering PS5 consoles for rent back when hardware shortages were affecting s...

Marathon Developer Says Price is “Definitely Going to be a Conversation”

Marathon Developer Says Price is “Definitely Going to be a Conversation”

The studio has previously mentioned that Marathon will not be a full-priced game. Rumours indicate pricing sim...

Wuthering Waves x Cyberpunk: Edgerunners Collaboration Announced for 2026

Wuthering Waves x Cyberpunk: Edgerunners Collaboration Announced for 2026

This marks the action RPG's first collaboration and Edgerunners' second after Guilty Gear Strive adds Lucy to ...