Microsoft promised that more and more games would continue to get Xbox One X enhancements by way of patches and support after the system launched, and it seems like they were not wrong about that. Today’s update for Ghost Recon: Wildlands introduced Xbox One X enhancements for the game.
The enhancements include a better draw distance, better texture cache, anisotropic filtering, better resolution, and other graphical upgrades and clean ups. On the whole, Xbox One X players should find a noticeable, if subtle, difference in visual quality when playing the game on their console versus on a standard Xbox One or even a PS4.
There are, of course, other updates included in this new patch too, including changes made to the game’s PvP mode. You can check out the full list of changes in the patch notes below. Ghost Recon: Wildlands launched earlier this year, and is available right now for PS4, Xbox One, and PC.
Xbox One X Enhancements:
- Increased texture cache size to improve loading times by keeping recently used assets in memory.
- Increased distance at which object and terrain details will start to appear.
- Anisotropic filtering for better definition of terrain textures.
- Increased resolution of the terrain textures.
- Improved temporal antialiasing for less ghosting.
- Increased tessellation factor of the ground.
- New data set in high resolution for ground decals, i.e. more finesse in puddles, ruts and footprints.
PvP:
- Weapons can now be customized directly from the Loadout menu as opposed to the Edit Appearance menu page.
- Store entry option has been added to the PvP Main Menu.
- Fixed an issue where players wouldn’t receive XP after finished match.
Campaign:
- Helicopters will no longer run out of ammo upon extended usage.