God of War Dev Acknowledges Lingering Unanswered Questions, Suggests They Will be Answered in “Another Game”

Santa Monica Studio's creative director Cory Barlog has addressed a couple of unanswered questions on Twitter that series fans are still curious about.

NOTE: There are spoilers ahead for God of War Ragnarok and God of War (2018).

God of War Ragnarok has wrapped up the series’ Norse saga, as Santa Monica Studio said it would prior to its launch, but of course, it’s not a game that has completely wrapped up the story on every front. For instance, there are a couple of major questions that fans have had for a while that the game leaves unanswered- which Santa Monica Studio’s creative director Cory Barlog (who directed the 2018 game) has addressed in some recent tweets.

One of the biggest questions fans have had since the 2018 game came out is- who blew the horn? To be more specific, at a particular moment in the game, Kratos can hear the horn that summons the World Serpent being blown. The game very specifically calls attention to that fact, and the identity of who blew it remains a mystery. The assumption was that God of War Ragnarok would answer that question, but it wasn’t to be.

Acknowledging the lingering mystery, Barlog asked fans to “keep the faith” in a recent tweet, suggesting that that’s a question that he still intends to eventually answer. “One day I will be coherent enough to actually create the moment to answer this,” he wrote. He also shot down a theory in a follow-up tweet, saying that the horn wasn’t Kratos blowing Gjallarhorn at the beginning of Ragnarok, heard even by Kratos’ past self.

Similarly, the exact story of the World Serpent might be being saved for a future title as well. God of War Ragnarok shows a moment that was referenced in its predecessor, where Thor hits Jormungandr during their fight at Ragnarok so hard that the latter is shot back through time into the past (after which point Kratos and Atreus first meet it in the Lake of Nine in the 2018 game).

But how exactly did the Serpent go back in time? Discussing that moment in another tweet, Barlog said that “that’s a story for another game.”

Of course, that doesn’t exactly set things in stone for future God of War titles, especially if one is to assume that the next instalment will take the series to another new mythological setting. Interestingly, Santa Monica Studios also seems to have multiple projects in the works right now- so maybe one of them could be a smaller standalone sequel to tie off the remaining loose ends in the series’ Norse saga? Eighter way, it might be a while before those questions get answered.

God of War Ragnarok is out now on PS5 and PS4. You can read our review of the game through here.

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