GreedFall Offers Over 30 Hours Of Gameplay With Multiple Good And Bad Endings

The RPG will offer a good amount of content.

The upcoming RPG from Spiders, GreedFall, won’t require you to have lot of free storage space, thankfully, but don’t let that fool you as to how much content will actually be in there. The game is promising a pretty hefty campaign that’ll lead to several places, both good and bad.

In an interview with Escapist, Spiders CEO Jehanne Rousseau talked about the game’s length, and said that most testers were getting somewhere between 30-45 hours worth of content. He says he thinks the minimal you can expect from a playthrough is roughly 30 hours for just the main quest, with a few extra hours with side quests.

“Some playtesters said they were playing about 40 hours doing some sidequests but not all of them,” Rousseau said. “They were saying that if maybe they’d done all the quests it would have been four or five hours more. I think that it really depends on how far you go into the crafting system, into exploration, and into the sidequests because there are plenty of them. If you just go through the main quest it will be far shorter, maybe 30 hours or something.”

He also confirmed that the game would have multiple endings. It seems there will not be a definitive good or bad ending, but several that can be looked at as good or bad. He says they want it to be more complicated than black and white, leading to some morally grey stuff around the ultimate decisions you have to make.

“Some endings can be seen as bad by some people or good by some others, and I’m OK with that,” he said. “We really want these different endings to not just be moralistic imposed choices made by us.

GreedFall releases September 10th for PlayStation 4, Xbox One, and PC. To get an idea of the game’s key customization and combat, take look through here.

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