Half-Life: Alyx Update 1.2.1 Fixes Crashes, Various Issues

Haptic feedback and hand orientation issues on Windows MR and Vive systems should be fixed.

Valve Software has released a new update for Half-Life: Alyx which fixes a myriad of different issues. Along with the standard crash fixes, update 1.2.1 also fixes problems that can occur when carrying contained objects. So if you’ve had problems with, say, any objects in boxes, this should fix that.

Hand orientation, along with missing haptic feedback, on Windows MR and Vive systems has also been fixed. Those experiencing issues with controllers that don’t support skeletal hand animation should also see improvements. Check out the updates notes below for more detail on other fixes.

Half-Life: Alyx is currently available for PC but can only be played with a VR-compatible headset. You can read our review for the game here. Those looking forward to more content won’t have to wait too long – Valve is currently focused on the game’s level editor and should provide more information on it soon. Stay tuned in the meantime for further updates.

Half-Life: Alyx Update 1.2.1

Changes:

  • Fixes for issues with carrying contained objects (e.g. objects in a crate).
  • Fix for hand orientation on Windows MR and Vive systems.
  • Fixes some missing haptic feedback on Windows MR and Vive systems.
  • Fix for controller systems that don’t have support for skeletal hand animation.
  • Fix for exhausting GPU memory on Proton.
  • Fixes several crashes.
  • Fix for not properly falling back to English subtitles when selecting a language in Steam that is unsupported by Half-Life: Alyx.
  • Improved rendering of Japanese narrow subtitles.
  • Fixed a regression which rendered an empty subtitle panel even if the subtitles were only visible in the spectator window.
  • Localization improvements in multiple supported languages.
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