Hollow Knight Gets An Update On Switch Cleaning Up A Bunch of Bugs

Team Cherry's masterpiece gets even better after a new patch.

Team Cherry’s Hollow Knight is an exceptionally polished game- especially given that it was made by fewer people than you have fingers on a hand- but even so, it has a bunch of bugs (no pun intended), including in the Switch version that launched last month during E3. That version has now received a new patch that cleans up some of those bugs. As for which ones are cleaned specifically, you can see the patch notes below.

Sadly, no new features are introduced in this update, including video recording, which Hollow Knight on Nintendo Switch seems to lack for some reason. That said, controller rebinding, at least, is something that will be coming to a Switch version of the game at some point in the future- Team Cherry promises it will come alongside the Gods and Glory expansion pack. Hollow Knight already controls pretty perfectly, but options are good to have.

Hollow Knight is available now on PC and Nintendo Switch. The game, which has sold over 1.25 million units worldwide already, is a god damn masterpiece, and I strongly encourage you to play it if you have not already.

• Fixed an issue where save files would sometimes fail to load while Kingsoul is equipped
• Fixed an issue where striking certain invulnerable objects with a Nail Art could cause game to crash
• Fixed being able to soft lock the game (empty dialogue box) by hard quitting out after the final Nailsmith nail upgrade
• Fixed an issue that caused a mask shard to never spawn if a player dies in the same moment as killing Brooding Mawlek (this is a retroactive fix – players who missed the shard can now return to claim it)
• Fixed an issue that caused the game to crash if the player looks up or down while riding a big lift
• Fixed Shade spawn location in the upper section of Watcher’s Spire
• Fixed an issue where game could soft-lock when opening inventory after obtaining certain items, eg. Pale Ore, King’s Idol
• Fixed an issue with map pins not correctly disappearing once collecting all Essence from a Whispering Root
• Fixed an issue where player could get soft-locked by using Desolate Dive/Descending Dark to slam down onto a mysterious object in Beast’s Den
• Fixed an issue where player could get more Geo than intended from killing certain enemies with fluke spell (sorry!)
• Fixed an issue where players could get stuck in Lemm’s room by dreamgating in while Lemm is away
• Fixed a text display issues in the in-game map for certain languages
• Adjusted a Shade spawn location that was inaccessible to early players
• Fixed a bug where a Dreamshield could disappear after using Dreamnail on NPCs or objects
• Fixed monarch wings cutscene issue
• Fixed an issue where Zote still appeared in City of Tears while he is trapped in Deepnest
• Fixed splash reactions for Quirrel and Spa Buddies

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