Developer Quarter Up has revealed more details about upcoming tag fighting game Invincible VS, this time around providing more details about the gameplay for Omni-Man, while also showing off more gameplay in the process. Check out the trailer, as well as the developer interview, below.
The gameplay shown off for Omni-Man put quite a bit of emphasis on the character’s brute strength and incredible speed. The studio has also confirmed that the character is being voiced by JK Simmons once more reprising the role from the Amazon Prime series. The studio has also showcased the gameplay for Invincible VS, and especially Omni-Man, through a full match.
Some of Omni-Man’s special moves include an overhead attack that smashes his opponents to the ground. Boosting the attack also gives the move multiple hits that has the potential to launch the opponent in the air for some more combos. Omni-Man also has a ranged wind blast, as well as an upper cut attack, both of which can be boosted to get multiple hits and open up the opponent to longer combos.
Omni-Man has been described by the developers as being a mobile character with a lot of brute strength that can be used to apply plenty of pressure over the course of a match. Some of his moves giving him super armour – preventing flinching – also help supplement this aspect of his gameplay. Interestingly, Omni-Man’s ultimate ability is completely unblockable, so players will have to rely on reacting in time with appropriate movement to avoid it.
The developers emphasise the fact that Invincible VS will focus quite a bit on each character in its roster having a specific role. Mixing up different kinds of assists that each character is capable of will be a major factor for team composition in a typical match, and players will have to figure out how to deal with opposing teams while also having a deeper understanding of their own characters.
As for general gameplay, we also look at some of the more unique mechanics of Invincible VS, such as how different moves can transition into tags to bring in other characters for longer combos. Some of the assists are also shown off, like Omni-Man’s uppercut serving as an excellent counter to opponents jumping in to close range.
Another interesting mechanic that was showcased was how stage transitions will work. If a character is in a “crumpled” state, denoted by them falling to their knees, they can then be smashed into a side to trigger a stage transitions. Doing so gives the attacker an incredible buff, raising the regeneration speed of their boost meter while also disabling the defender’s assist characters for ten whole seconds.
Invincible VS is coming to PC, PS5 and Xbox Series X/S in 2026. While we still don’t know how deep the roster of the upcoming fighting game will be, the studio has stated that there will be between 15 and 20 characters in the game. Invincible creator Robert Kirkman has also said that there’s 99 percent chance that a character that a player might want will be part of the game’s roster.