Lords of the Fallen Gets New Difficulty Modes With Revamped Bosses, Enemies in Latest Update

Numbered at version 2.5, the update introduces Legacy and Veteran game modes, with the latter offering a unique reward on completion.

Developer CI Games has announced that the major 2.5 update for Lords of the Fallen is out now on PC, PS5 and Xbox Series X/S. Among the additions to the game this time around include a new Legacy Mode that features deadlier enemies and bosses, and a Veteran Mode that has been described as being “the ultimate test of skill and endurance.” The update was released alongside a new trailer which you can check out below.

Both Legacy and Veteran modes have seen upgrades to enemies and bosses, changing their attack timings, improving their behaviour trees, and rebalancing their cooldowns. For example, Pieta makes use of more varied and refined combos, along with her grab being more dangerous. The Congregator of Flesh, on the other hand, has reduced downtime between its strikes. Non-boss enemies have seen adjustments made to their damage values and cooldown timers, making them more responsive to players’ actions, in turn making fighting them deadlier as well.

Completing Veteran Mode comes with its own reward—the Veteran of the Veil warplate. The warplate is a high-end armour set that features increased item drop rates when equipped. The mode also has its own set of achievements and trophies that players can earn. These new trophies, however, aren’t necessary for getting the Platinum trophy. Both Veteran and Legacy Modes can be played in co-op as well as long as both players are on the same difficulty mode.

For more details about all of the changes made to Lords of the Fallen with the 2.5 update, check out the full patch notes below. While you’re at it, check out our review of the game from when it first came out. Also check out the gameplay trailer for Lords of the Fallen 2 that was showcased during The Game Awards 2025.

Lords of the Fallen Update Version 2.5 Full Patch Notes:

Further Changes and Updates

PvP and Consumables

  • Added usage caps to key consumables including Heavenly Vials, ammo types, and mana stones.
  • Reduced damage on Harrowed Dervla’s Crossbow, Lightreaper Daggers and Flickering Flail’s light attack.
  • Increased mana cost of Orius’ Judgment.

Improved Lock-On System

  • Refined distance weighting for target selection.
  • Fixed several cases where lock-on would fail to register.

Inventory Lock System

  • Added the ability to lock favourite items to prevent accidental selling or dropping.

Shop Inventory Sorting

  • Added improved shop sorting options, now consistent with the player inventory sorting system.

Quit Game Button (PC Only)

  • Added a Quit Game option to the Exit tab of the Pause Menu.
  • Players can now close the game directly from the Pause Menu without returning to the Main Menu.

Boss Weapons

Updated animations for several boss weapons to better reflect how their wielders fought:

  • Pieta’s Sword
  • Punishment and Judgment Hammers
  • Flickering Flail

Bosses Enhancements

Pieta, She of Blessed Renewal

Legacy Mode

  • Reduced frequency of special attacks to emphasize melee-focused combat.
  • Updated combo timing to create clearer, more distinct pacing across each chain.
  • Reduced special attack frequency to improve readability.
  • Smoother combat cadence for clearer telegraphs.

Veteran Mode

  • Includes all Legacy changes.
  • Reduced gaps between chained attacks.
  • More aggressive light-chain follow-ups.
  • Increased HP and damage.
  • Stronger pressure during phase transitions.
  • Increased damage, expanded combo variety, and more evasive behaviour.
  • Light beam variants now differ more noticeably in speed, demanding sharper reactions.
  • Longer anticipation on the grab attack with faster travel speed on execution.
  • Phase 2 revised to increase combo interruption, grab frequency, and variation in attack sequences.
  • Added a new close-range response: two fast swings triggered when the player remains near her for an extended period.
  • Added a quicker grab attack that can now occur mid-combo.

Congregator of Flesh

Legacy Mode

  • Camera position update.
  • Updated animations to reduce downtime and increase overall intensity.
  • Adjusted attack-string cadence for more readable punish windows.
  • Reduced maximum HP and significantly lowered stagger health to make the enemy easier to stagger. Since he cannot be hit with a finisher, staggering now functions only as a brief interruption.

Veteran Mode

  • Includes all Legacy changes.
  • Faster recovery on most swings.
  • Increased HP and damage.
  • Higher chance to chain heavy attacks.
  • New combo routes including more chained attacks and additional leap follow-ups after his side flop.
  • Adjusted cooldowns and attack triggers to make his offence more relentless.

The Hushed Saint

Legacy Mode

  • Retimed all unmounted attack sequences.
  • Most attacks are now parryable.
  • Reduced the time mounted and increased the time in a blocking stance.

Veteran Mode

  • Includes all Legacy changes.
  • Increased HP and damage.
  • Remixed and extended mounted attack patterns.
  • Earlier phase transitions.
  • Added new mounted pressure options.

Spurned Progeny

Legacy Mode

  • Adjusted animation timings to refine combat tempo, improving readability and reducing floatiness.
  • Updated lock-on behavior during certain sequences to better guide player targeting.
  • Slightly reduced aggression during ground-floor phases.

Veteran Mode

  • Includes all Legacy changes.
  • Increased HP and damage.
  • Several attacks now generate fire pillars and/or fire explosions.
  • Increased overall aggression.
  • Adjusted first-floor behavior to reduce early openings.

The Hollow Crow

Legacy Mode

  • Improved summoned enemy animations and accuracy.
  • Tweaked aggression levels of summoned enemies.
  • Reduced HP of summoned enemies, the Daughter, and the Crow.
  • Reduced how often the Daughter teleports out of the arena, and the time she remains outside.
  • Reduced the number of attacks during phase transitions.
  • Crow attacks now damage summoned enemies (but not the Daughter).
  • Daughter’s shockwave now damages summoned enemies.
  • Increased the number of summoned enemies that can appear at once, while lowering their aggression.
  • Reduced aggression of the large axe-wielding soldier enemies.
  • Reduced the total number of enemies spawned overall.
  • Reduced the size of multiple explosions.

Veteran Mode

  • Increased HP and damage.
  • A Kinrangr Guardian now appears in Phase 2.
  • In Phase 3, a Kinrangr Guardian will respawn each time the Daughter returns to the arena.
  • During Phase 2 and 3, while a Kinrangr Guardian is alive, the Daughter receives reduced damage.
  • Added a visual effect linking the Daughter to the active Kinrangr Guardian to communicate the damage-reduction mechanic.
  • The Crow will also attack during phase transitions and when the Daughter is teleported out of the arena.

Elianne the Starved

Legacy Mode

  • Improved unique animations not already covered in Pieta’s update.

Veteran Mode

  • Includes all Legacy changes.
  • Cooldown adjustments.
  • Added separate Veteran-specific behavior.
  • Added additional complexity and clone-spawn logic (aligned with Pieta-style Veteran design).

Lightreaper

Legacy Mode

  • Retimed several attacks.
  • Added variations to mounted attack sequences; Lightreaper now performs fewer repeated patterns and mixes between different variants, reducing the time spent mounted and preventing repetitive loops.
  • Increased the projectile speed of the half-moon attack.

Veteran Mode

  • Includes all Legacy Mode changes.
  • Phase transitions occur faster.
  • Multiple combos have been remixed for increased pressure.
  • Added a new combo.
  • Air Devastation moves now occur only in Phase 3.

Sundered Monarch

Legacy Mode

  • Reduced HP.
  • Added additional collision to close-quarters attacks.
  • Reduced cooldowns on several attacks during Phases 2 and 3.
  • Updated attack timings for improved pacing.

Veteran Mode

  • Includes all Legacy Mode changes.
  • Increased tempo of close-quarters attacks.
  • Final rage combo now features a different sword-pattern spawn sequence.
  • Uppercut now chains into the charge attack.
  • Spiraling attack now spawns blades in five circles instead of three, with the final two returning inward.
  • Phase 3 triggers earlier.
  • Increased HP.
  • Increased poise HP.

Rest of bosses

Reinhold the Immured, Tancred Master of Castigations, Harrower Dervla the Pledged Knight, The Unbroken Promise, Judge Cleric the Radiant Sentinel, & Corrupted Judge Cleric.

Legacy Mode

  • No Legacy-specific changes.

Veteran Mode

  • Increased HP and damage.
  • Reduced cooldowns on major abilities.

Full List of Mini-Bosses

Holy Bulwark Otto

Legacy Mode

  • Increased damage.
  • Faster animation times.
  • Shorter cooldown between attacks.
  • Fixed instances where the boss appeared to slide across the ground during certain attacks.

Veteran Mode

  • All Legacy changes apply.
  • Updated cooldown timings.

Scourged Sister Delyth

Legacy Mode

  • Small increase to HP.
  • Faster animation times.
  • Increased aggression.
  • Higher damage.

Veteran Mode

  • All Legacy changes apply.
  • Increased health and stagger health.
  • Updated cooldown timings.

Gentle Gaverus, Mistress of Hounds

Legacy Mode

  • Increased HP.
  • Increased damage dealt.
  • Faster startup on attack animations.
  • Reduced cooldown of the smoke teleport move.
  • Increased HP of summoned Radiant Hounds.

Veteran Mode

  • All Legacy changes apply.
  • Reduced cooldown timings.

Mendacious Visage

Legacy Mode

  • Reduced cooldowns and reorganised the behaviour tree for more consistent pacing.
  • Increased damage and faster charge attack.
  • Improved animations.
  • Added conditions to stop repeated hand-slam loops when the player is too close.

Veteran Mode

  • All Legacy changes apply.
  • Reduced cooldown timings.

Ruiner

Legacy Mode

  • Improved attack animations.
  • Cooldown pass.
  • Can block more frequently during downtime between attacks.
  • Improved combo timing.

Veteran Mode

  • All Legacy changes apply.
  • Reduced cooldown timings.

Abbess Ursula

Legacy Mode

  • Improved attack animations.
  • Cooldown balance pass.
  • Increased the distance at which she transitions into close-range attacks.

Veteran Mode

  • All Legacy changes apply.

Griefbound Rowena

Legacy Mode

  • Improved animations.
  • Cooldown pass.
  • Slight adjustments to attack-trigger distances.

Veteran Mode

  • All Legacy changes apply.

Crimson Rector Percival

Legacy Mode

  • Retimed animations.
  • Reduced stamina damage dealt.

Veteran Mode

  • All Legacy changes apply.

Rest of Minibosses

Infernal Enchantress, Kinrangr Guardian Folard, Skinstealer, Bringers Trio, Blessed Carrion Knight Sanisho, Abbess Ursula, Kyra and Lirenne, Rapturous Huntress of the Dusk, & The Sacred Resonance of Tenacity.

Legacy Mode

  • Improved animations.
  • Cooldown updates.

Veteran Mode

  • No further updates.

Regular Enemies Full List

All regular enemies have received increased stats and global cooldown adjustments in Veteran Mode. They have also undergone behavioral changes in both Legacy and Veteran Modes. See the detailed changes below.

Remnant

  • Increased damage.
  • Faster animation times.
  • Shorter cooldowns.

Shrouded Remnant

  • Increased damage.
  • Faster animation times.
  • Shorter cooldowns.

Womb of Despair

  • Reduced HP.
  • Reduced cooldowns and idling behaviour.

Shrouded Sparrow

  • Reduced cooldowns on attacks and emote behaviour.
  • Retimed animations.

Mendacious Visage

  • Reduced cooldowns and reorganised behaviour.
  • Faster charge.
  • Improved animations.
  • Added conditions to prevent repeated hand-slam loops at close range.

Scarlet Shadow

  • Improved attack animations.
  • Cooldown updates.

Bringer of Stillness

  • Improved attack animations.
  • Cooldown updates.

Corrupted Pilgrim

  • Increased damage.
  • Faster animation times.
  • Shorter cooldowns.

Rhogar Hound

  • Increased damage.
  • Faster animation times.
  • Cooldown updates.

Raw Mangler

  • Improved animations.
  • Cooldown updates.
  • Improved attack range to reduce whiffing.

Proselyte

  • Increased damage.
  • Improved animations.
  • More aggression.

Trapper

  • Improved animations.
  • Cooldown updates.
  • Stops firing when the player gets close.

Ruiner

  • Improved attack animations.
  • Cooldown updates.
  • Blocks more often in between attacks.
  • Improved combo timing.

Skinstealer

  • Cooldown updates.
  • Improved animations.

Infernal Enchantress

  • Improved animations.
  • Cooldown updates.

Seared Soul

  • Reduced cooldowns between attacks.
  • Faster animations.
  • Adjusted attack-trigger distance.
  • Improved movement flow after attacking.

Pureblade

  • Increased damage.
  • Faster animations.
  • Increased aggression.
  • Improved shield usage.

Crimson Rector

  • Retimed animations.
  • Reduced HP and damage to stabilize pacing.

Carrion Knight

  • Improved animations.
  • Improved combo fluidity.
  • Cooldown updates.

Sin-Piercer

  • Faster attack startups.
  • Reduced cooldown on smoke teleport.
  • Behaviour tuned to punish players more effectively.

Receiver of Sacred Resonance

  • Cooldown updates.

Enslaved Miner

  • Cooldown updates.
  • Faster animations.

Kinrangr Guardian

  • Cooldown updates.
  • Improved unique animations.

Kinrangr Hunter

  • Improved animations.
  • Cooldown updates.
  • Improved rotation tracking and close-range behaviour.

Kinrangr Hound

  • Cooldown updates.

Shuja Warrior

  • Improved animations.
  • Reduced cooldowns.
  • Runs during attacks instead of walking.
  • Uses poison buff only at range.
  • Better rotation tracking.
  • Higher dodge chance.

Fetid Sacrifice

  • Reduced cooldowns.
  • Faster attack animations.
  • Adjusted attack-trigger distance.

Shuja Strider

  • Reduced dodge cooldown.
  • Adjusted dodge trigger distance.
  • Reduced idle time between attacks.
  • Improved melee and throw animations.

Griefbound

  • Improved animations.
  • Cooldown updates.
  • Adjusted attack-trigger distances.

Accursed Wretch

  • Cooldown updates.

Fungal Bowman

  • Increased transition distance for close-range mode.
  • Cooldown updates.
  • Improved attack rotation and animation timing.

Brogid

  • Reduced cooldowns.
  • Improved close-range movement to be more active.

Deep Sparrow

  • Reduced cooldown of attacks
  • Increased cooldown of emote action
  • Retimed animations

Ice Zombie

  • Cooldown updates.

Bug Fixes

  • Corrected dual wielding animation issues affecting head movement.
  • Additional community-reported fixes and stability improvements.
  • Fixed an issue where the game could crash during boss encounters if the host died, particularly when the client was also defeated.

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