Luna Abyss was a lot of fun and even brought some impressive ideas to the table. We recommended sticking with it in our review, as it gets quite good after a slightly uninspired start.
It’s a surprise, then, that team behind it has been laid off from Kwalee Labs. Its CEO, Hollie Emery, was the bearer of this bit of bad news, citing reasons that were “out of our control” as the cause of this closure. It will leave nine talented employees at the mercy of rather volatile job market (which isn’t looking so hot these days, considering what’s happening at Xbox).
Regardless, the acknowledgement they’ve received could be seen as bittersweet from that perspective, so we’re going to focus on the positives: gratitude for the game’s reception and for the hard work that went into making it. Especially since it took so long to finally bring to life.
“We’re enamoured by the love and support it received both by our industry and critically by journalists and media. Whilst we faced many challenges along the way, it has been the highlight of our careers – and we are incredibly proud that Luna Abyss has finally seen the light of day (thank you to everyone who believed in us!)”
We’re certainly sad to see Kwalee go, as we felt that it could have built on a very successful foundation to bring us something bigger and better the next time around. Here’s hoping the minds behind Luna Abyss find their feet sooner rather than later. In the meantime, you can check out the game today on Xbox Series X/S, PS5, and PC.