One of the best things to come out of Microsoft’s E3 press conference from yesterday was the announcement of Metro: Exodus with a trailer that looked all kinds of intense, dangerous, thrilling and, most of all, beautiful. And most of us were wondering the same thing when we were watching it- how can a game look this beautiful on a console?
4A Games have now come forward and confirmed that while the E3 demo itself may not have been running on an Xbox One X at the time, the visual quality of the footage is indeed representative of what the game will look like on the upcoming Microsoft system revision. “This is actually representative of what it will look like on an Xbox One X,” said John Bloch, the game’s executive producer when the question was posed to him in an interview with Geoff Keighley. “It was captured on a PC of similar specs.”
“Our engine was built from the ground up to be cross-platform,” Bloch continued, “and to take full advantage of every platform that it’s released on. So regardless of the platform, it will be the best possible experience that it can be on those platforms. We’re not porting it from one platform to another or anything like that, where you end up losing fidelity. It’s going to take full advantage of every platform.”
This definitely sounds most impressive. If Metro: Exodus truly looks as good while running on an Xbox One X as it did in that demo, it will be a marvellous achievement. And the fact that it isn’t being built with any one system as the primary system in mind also speaks well for its cross-platform visual fidelity.
Metro: Exodus will be out in 2018 for the PC, PS4 and the Xbox One family. Stay tuned to GamingBolt for more updates.