Park Beyond is a new and whacky addition to the park simulator genre. Of the myriad options available to aspiring roller coaster designers, one design module stands out from the rest–the circus Cannon. This Park Beyond guide will give you the rundown on how to make use of it in your roller coasters.
During the course of the tutorials, Blaize will offer you a choice, in a cutscene, between two modules to unlock–the motorcycle Ramp, and the circus Cannon. Selecting the latter will begin your journey to learning to use the Cannon. All modules can be accessed from the Modules Menu on the left side of the interface.
The Cannon module in particular, propels the coaster at high speed over large distances of predetermined length. The two piece system requires you to first place the launcher, and then the funnel-like catcher on the other end. The required launch speed of the coaster will be displayed as a tooltip, while its airborne travel path will be depicted with a line of blue cubes. Beyond the other end, you can continue to place track appropriately to bring the coaster to a gradual stop.
The complicated part is achieving that aforementioned launch speed required by the Cannon. Use a combination of a fairly steep incline with a Chain Lift to build a lift hill that you can then use to send the coaster hurtling down and into the Cannon.
And that is everything you need to know about building a cannon-propelled roller coaster in Park Beyond.