If it weren’t obvious enough, Arkane Austin’s Prey has nothing to do with the cancelled Prey 2 that Human Head Studios was working on till 2014.
According to Pete Hines, Bethesda VP of marketing, when speaking to GameSpot at E3, “There is not a single element of Prey 2 in [the new Prey], other than aliens running amok and you’re being hunted by aliens.”
Arkane Austin is essentially building Prey to be the concept that it thinks it should be and instead of outright horror, Hines said there will be a “psychological element to it. You see hints of some of that in the trailer, but it’s an immersive first-person action game.
“It’s a systems-based game that Arkane is known for. They’re known for creating really well-realized worlds where everything isn’t just tangible, but there’s logic and reason behind it. There’s a reason why this space station is the way it is that you find yourself on, there’s a reason for the ecology for the aliens that you see and are fighting and trying to survive.”
Prey’s level design and player choice has been likened to Dishonored – it’s not open world but there’s plenty of freedom to how you approach a level. Prey is currently scheduled for a 2017 release so we have a ways to go before learning more about it.