Quake Champions is PC Product “Full Stop” – Bethesda

Though it depends on what future consoles are capable of.

Say what you will about id Software’s Quake Champions and whether it lives up to the Quake standard of multiplayer gaming but there’s something to be said about Bethesda wanting it on PC alone.

GameSpot spoke to Bethesda VP of marketing and PR Pete Hines and he noted many of the same reasons – unlocked frame rate, 120 Hz – that made Quake Champions fit for only PC. “There is not a console that supports our vision for [Quake Champions].”

Hines is a supporter of making games for platforms that it thinks will be “a good idea. You know, Quake Champions, maybe anybody else would’ve been like, ‘No, you have to do it, and it’s got to work on every platform.’ We were like, ‘No, it’s a PC-only thing. It’s this kind of game. It’s got to have this kind of performance, and it’s going to be on PC full stop.’ We feel very comfortable in making those calls.

“I guess theoretically there’s a chance [it could come to consoles]. Who knows what future consoles look like? But this is full stop a PC product: 120Hz, unlocked frame rate. That’s the experience we want folks to have.”

Quake Champions will have a closed beta in 2017 and recently received gameplay footage. What are your thoughts on it? Let us know below.

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