RoboCop: Rogue City Gets Fixes for 22 Crashes and Localisation Updates in Latest Patch

The update is the third one for RoboCop: Rogue City, bringing with it a host of smaller bug fixes for all platforms.

Developer Teyon has announced that it has pushed out a new patch for the recently-released RoboCop: Rogue City. The update brings with it a host of bug fixes, as well as updates to localisation, as well as minor environmental fixes.

The PC version of RoboCop: Rogue City, on the other hand, has gotten some of its own fixes in the update, including a small fix for Lumen reflections, and the removal of DLSS being an automatic choice—the default setting with the new update is now set to TAA.

RoboCop: Rogue City has been quite a successful game for developer Teyon, as well as publisher Nacon. The game saw quite a few players in its opening weeks, with around 2.7 million active game sessions recorded in the game’s first two weeks of release.

RoboCop: Rogue City is a first-person shooter set after the events of RoboCop 2. The game puts players in the shoes of Alex Murphy as the eponymous RoboCop. While there are plenty of enemies to shoot, the game also features an emphasis on investigating crimes, gathering clues, and making choices between either serve the public or upholding the law.

For more details, check out our review of RoboCop: Rogue City, which is currently out on PC, PS5, and Xbox Series X/S.

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