SimCity New Details; Cooperative And Sandbox Aspects Explained

Build in a new way - with consequences, naturally.


SimCity lead gameplay scripter Guillaume Pierre recently posted on the official site for the upcoming sandbox title to talk about…well, Sandbox Mode.

Described as “a gentler version of SimCity”, you can select a new region and automatically start with a bunch of Simoleons. You can add more with a simple key press, along with toggling certain “push back” systems on and off. What this means is you won’t have random disasters randomly wrecking your shit when you’re not looking.

If only all natural disasters could be handled via Alt+F (for fires) and Alt+D (for all disasters). And did we mention all the buildings are unlocked from the beginning itself?

But there’s a twist: You won’t be benefiting from the competitive aspects of the title. So no achievements, challenge participation, leaderboard rankings or affecting prices of goods on the global market.

You can still play co-op and chat with friends. Sandbox marks a very unique and user-friendly way to both involve players and try out new strategies for competitive play.

SimCity is currently due to launch on PC in North America on March 5th.

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