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	<title>Assassins Creed: Brotherhood &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Assassin&#8217;s Creed Franchise Gets New Video Celebrating Combat Systems Through the Years</title>
		<link>https://gamingbolt.com/assassins-creed-franchise-gets-new-video-celebrating-combat-systems-through-the-years</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 12:58:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin&#039;s Creed Mirage]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=641805</guid>

					<description><![CDATA[The video showcased how combat in the Assassin's Creed series has moved on from being counter-focused to including RPG systems.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has released a brand new video focused on the <em>Assassin&#8217;s Creed</em> series. The video takes us all the way back to 2007 with the release of the first <em>Assassin&#8217;s Creed</em>, and brings us forward in time through the various games as we get a look at how the combat system of the franchise has evolved.</p>
<p>Throughout the video, we get a look at the original combat system, which revolved around counter-attacks, and how it evolved and got refined with 2009&#8217;s <em>Assassin&#8217;s Creed 2</em>, 2010&#8217;s <em>Assassin&#8217;s Creed Brotherhood</em>, and 2011&#8217;s <em>Assassin&#8217;s Creed Revelations</em>. 2012 would bring a major change in the system with the release of <em>Assassin&#8217;s Creed 3</em>, which gave protagonist Connor more weapon variety to fight with, as well as a bow. <em>Assassin&#8217;s Creed 4: Black Flag</em> would bring in another shift in 2013 with the inclusion of guns as part of Edward&#8217;s arsenal.</p>
<p>While much of the same combat system would be seen in 2014&#8217;s <em>Assassin&#8217;s Creed Rogue</em>, the year also saw another shake-up with <em>Assassin&#8217;s Creed Unity</em>, which made combat slower-paced and raised the difficulty. In 2015, the same system would be further refined in <em>Assassin&#8217;s Creed Syndicate</em>, which placed quite a bit of emphasis on brawling with its two protagonists—Jacob and Evie Frye.</p>
<p>While the series would see a bit of a break after Syndicate, just a couple of years later, it would see its biggest shift in combat mechanics with the release of <em>Assassin&#8217;s Creed Origins</em>. The 2017 title introduced deeper RPG-styled mechanics, with weapons and armors having their own distinct stats and special effects, which could be used by Bayek in his quest to hunt down the Order of the Ancients. The same system would get expanded with the release of <em>Assassin&#8217;s Creed Odyssey</em> in 2018, which brought in even more weapon types as well as deeper RPG mechanics. The last game where we would see this system, at least for now, would be 2020&#8217;s <em>Assassin&#8217;s Creed Valhalla</em>, which introduced a posture system for its enemies.</p>
<p>In 2023, the series would go back to some of its older styles of combat with <em>Assassin&#8217;s Creed Mirage</em>, with players taking on the role of Basim and fighting foes in the streets of Baghdad. Most recently, the franchise introduced further refinements to its combat systems with <em>Assassin&#8217;s Creed Shadows</em>, which provided two distinct styles of play thanks to its deuteragonists—the action-oriented Yasuke and the stealth-focused Naoe.</p>
<p>While Ubisoft hasn&#8217;t recently made any major new announcements for the <em>Assassin&#8217;s Creed</em> franchise, rumors have been flying around of a remake for <em>Black Flag</em>, which is <a href="https://gamingbolt.com/assassins-creed-black-flag-resynced-domain-registered-by-ubisoft-announcement-potentially-soon">believed to be titled <em>Assassin&#8217;s Creed Black Flag Resynced</em></a>. The overall themes of synchronization in the video would indicate that there might be a deeper connection between it and the much-awaited announcement. The company had confirmed that <a href="https://gamingbolt.com/assassins-creed-4-black-flag-remake-officially-confirmed-by-ubisoft-in-new-resynced-concept-art">such a remake was in the works last month</a>.</p>
<p>In the meantime, <em>Assassin&#8217;s Creed Shadows</em> has <a href="https://gamingbolt.com/assassins-creed-shadows-gets-pssr-2-for-ps5-pro-mouse-and-keyboard-support-for-nintendo-switch-2">continued to get updates a year after its release</a>, with the most recent one bringing in support for PSSR 2 on PS5 Pro, and mouse and keyboard controls on Nintendo Switch 2. Check out our <a href="https://gamingbolt.com/assassins-creed-shadows-review-league-of-its-own">review of <em>Assassin’s Creed Shadows</em></a> and its <a href="https://gamingbolt.com/assassins-creed-shadows-claws-of-awaji-review-refinement-of-core-ideas"><em>Claws of Awaji</em> expansion</a> for more details.</p>
<p><iframe title="Assassin&#039;s Creed: Evolution of Combat" width="500" height="281" src="https://www.youtube.com/embed/8V2kLG0NVr0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Assassin&#8217;s Creed Games to Get Multiplayer and DLC Decommissioned on October 1</title>
		<link>https://gamingbolt.com/assassins-creed-games-to-get-multiplayer-and-dlc-decommissioned-on-october-1</link>
					<comments>https://gamingbolt.com/assassins-creed-games-to-get-multiplayer-and-dlc-decommissioned-on-october-1#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 01 Sep 2022 02:06:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=528813</guid>

					<description><![CDATA[Ubisoft has pushed back its original plans of decommissioning the multiplayer and DLC for its older Assassin's Creed games.]]></description>
										<content:encoded><![CDATA[<p>After having announced that <a href="https://gamingbolt.com/ubisoft-announces-decomissioning-of-online-services-for-several-older-games">several older games will see their servers and DLC decommissioned today</a>, Ubisoft has now announced that these plans for <em>Assassin&#8217;s Creed</em> games have been delayed to October 1.</p>
<p>Announced through a <a href="https://discussions.ubisoft.com/topic/168795/decommissioning-of-online-services-for-several-ac-games-october-2022?lang=en-US" target="_blank" rel="noopener">post on Ubisoft&#8217;s forums</a>, the plans to delay the decommissioning of <em>Assassin&#8217;s Creed</em> multiplayer servers and DLC purchases likely happened thanks to the games having vocal playerbases.</p>
<p>It is worth noting that, despite the delay, the decommissioning is still slated to happen. Check out the list of <em>Assassin&#8217;s Creed</em> games that will see their servers and DLC decommissioned below.</p>
<ul>
<li><em>Assassin&#8217;s Creed 2</em> &#8211; PS3 (2009 release)</li>
<li><em>Assassin&#8217;s Creed Brotherhood</em> &#8211; PC, PS3, Wii U, Xbox 360 (2010 release)</li>
<li><em>Assassins Creed Revelations</em> &#8211; PS3, Xbox 360 (2011 release)</li>
<li><em>Assassin&#8217;s Creed 3</em> &#8211; PC, PS3, Wii U, Xbox 360 (2012 release)</li>
<li><em>Assassin&#8217;s Creed Liberation HD</em> &#8211; PC (2014 release)</li>
</ul>
<p>While these games will see their DLC and multiplayer no longer available from October 1 onwards, many of these games have been remastered. The decommissioning only affects the original releases of these games; the remasters will see no changes.</p>
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		<title>Assassin&#8217;s Creed Liberation HD Will Remain Playable for Current Owners After September 1st</title>
		<link>https://gamingbolt.com/assassins-creed-liberation-hd-will-remain-playable-for-current-owners-after-september-1st</link>
					<comments>https://gamingbolt.com/assassins-creed-liberation-hd-will-remain-playable-for-current-owners-after-september-1st#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 11 Jul 2022 18:51:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Anno 2070]]></category>
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		<category><![CDATA[Assassin's Creed: Liberation HD]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=524138</guid>

					<description><![CDATA["Current owners of those games will still be able to access, play or redownload them," confirms the publisher in a recent statement.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft, as it usually does, ruffled a few feathers when it announced that DLC and online features for certain titles would be decommissioned on September 1st. This included <a href="https://gamingbolt.com/assassins-creed-liberation-will-soon-become-completely-inaccessible-on-steam-even-for-owners-of-the-game"><em>Assassin&#8217;s Creed Liberation HD</em></a>, which would not only be delisted on Steam but also unplayable for current owners.</p>
<p>However, the publisher has reversed its decision on the latter. In a recent statement to <a href="https://www.ign.com/articles/ubisoft-removing-access-assassins-creed-liberation-hd" target="_blank" rel="noopener">IGN</a>, it said, &#8220;As stated in our <a href="https://www.ubisoft.com/en-gb/help/gameplay/article/decommissioning-of-online-services-september-2022/000102396" target="_blank" rel="noopener">support article</a>, only DLCs and online features will be affected by the upcoming decommissioning. Current owners of those games will still be able to access, play or redownload them. Our teams are working with our partners to update this information across all storefronts and are also assessing all available options for players who will be impacted when these games’ online services are decommissioned on September 1st, 2022.</p>
<p>&#8220;It has always been our intention to do everything in our power to allow those legacy titles to remain available in the best possible conditions for players, and this is what we are working towards.&#8221; Whether DLC remaining purchasable is part of that plan remains to be seen.</p>
<p>In the meantime, other titles that are being affected include <em>Anno 2070, Assassin&#8217;s Creed 2, Assassin&#8217;s Creed 3</em> (though the remastered version is safe), and <em>Assassin&#8217;s Creed Brotherhood</em>. Though it seems DLC that one paid for will remain accessible, multiplayer is still being disabled. So if you were a fan of the multiplayer in <em>Far Cry 3</em> (the original 2012 release) or <em>Ghost Recon Future Soldier</em> on PS3 and Xbox 360, you&#8217;ll be out of luck.</p>
<p>Who knows? Perhaps this could also change down the line. Stay tuned for more details in the coming weeks.</p>
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		<title>Assassin&#8217;s Creed: The Ezio Collection is Available Now on Nintendo Switch</title>
		<link>https://gamingbolt.com/assassins-creed-the-ezio-collection-is-available-now-on-nintendo-switch</link>
					<comments>https://gamingbolt.com/assassins-creed-the-ezio-collection-is-available-now-on-nintendo-switch#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 17 Feb 2022 19:24:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed 2]]></category>
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		<category><![CDATA[assassin;s creed: the ezio collection]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=508869</guid>

					<description><![CDATA[Assassin's Creed 2, Assassin's Creed Brotherhood, and Assassin's Creed Revelations are now playable on the Nintendo Switch.]]></description>
										<content:encoded><![CDATA[<p>The Nintendo Switch has been an outlet for Ubisoft to revisit older <em>Assassin&#8217;s Creed </em>games over the last few years, with several entries from the series&#8217; older era having been ported to the Switch, including the likes of <em>Assassin&#8217;s Creed 3, Assassin&#8217;s Creed 4: Black Flag, </em>and <em>Assassin&#8217;s Creed Rogue</em>. Now, we have more to add to that list.</p>
<p><em>Assassin&#8217;s Creed: The Ezio Collection </em>was <a href="https://gamingbolt.com/assassins-creed-the-ezio-collection-launches-for-nintendo-switch-on-february-17">announced</a> for the Nintendo Switch last month, following <a href="https://gamingbolt.com/assassins-creed-the-ezio-collection-might-be-coming-to-nintendo-switch-rumour">rumours about the same</a>. Now, that collection is out, bringing <em>Assassin&#8217;s Creed 2, Assassin&#8217;s Creed Brotherhood, </em>and <em>Assassin&#8217;s Creed Revelations </em>to the Nintendo hybrid platform (which means Switch owners now have access to arguably the three best games in the series). Check out its launch trailer below.</p>
<p>Meanwhile, in other <em>Assassin&#8217;s Creed </em>news, <em>Valhalla </em>expansion <a href="https://gamingbolt.com/assassins-creed-valhalla-dawn-of-ragnarok-offers-35-hours-of-gameplay-valkyrie-trials-detailed"><em>Dawn of Ragnarok </em></a>is releasing next month, while recent leaks have claimed that <a href="https://gamingbolt.com/assassins-creed-smaller-stealth-focused-standalone-game-reportedly-launch-in-2022-or-2023">a smaller, stealth-focused standalone entry</a> in the series is also planned for either later this year or early next year.</p>
<p><iframe title="Assassin’s Creed: The Ezio Collection - Launch Trailer - Nintendo Switch" width="500" height="281" src="https://www.youtube.com/embed/gMn4Sgm8GI8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Assassin&#8217;s Creed: The Ezio Collection Launches for Nintendo Switch on February 17</title>
		<link>https://gamingbolt.com/assassins-creed-the-ezio-collection-launches-for-nintendo-switch-on-february-17</link>
					<comments>https://gamingbolt.com/assassins-creed-the-ezio-collection-launches-for-nintendo-switch-on-february-17#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 11 Jan 2022 17:46:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=504820</guid>

					<description><![CDATA[The remastered trilogy, containing Assassin's Creed 2, Brotherhood, and Revelations, has been announced for the Switch.]]></description>
										<content:encoded><![CDATA[<p>Back in December, <a href="https://gamingbolt.com/assassins-creed-the-ezio-collection-might-be-coming-to-nintendo-switch-rumour">leaks claimed</a> that&nbsp;<em>Assassin&#8217;s Creed: The Ezio Collection&nbsp;</em>would soon be making its way to the Nintendo Switch, following in the footsteps of <a href="https://gamingbolt.com/assassins-creed-the-rebel-collection-is-out-now-for-nintendo-switch"><em>Assassin’s Creed: The Rebel Collection</em></a>, which brought&nbsp;<em>Assassin’s Creed 4: Black Flag&nbsp;</em>and&nbsp;<em>Assassin’s Creed Rogue&nbsp;</em>to the Switch in 2019. Now, that has been officially announced.</p>
<p>Ubisoft has announced&nbsp;<em>Assassin&#8217;s Creed: The Ezio Collection&nbsp;</em>for the Nintendo Switch, along with a release date that&#8217;s just a little over a month away- February 17. The remastered collection includes the single player campaigns of&nbsp;<em>Assassin&#8217;s Creed 2, Assassin&#8217;s Creed Brotherhood,&nbsp;</em>and&nbsp;<em>Assassin&#8217;s Creed Revelations,&nbsp;</em>along with all single player DLC for the three games. Two short films &#8220;that dive even deeper into Ezio’s story&#8221; – <em>Assassin’s Creed Lineage</em> and <em>Assassin’s Creed Embers</em> – are also included in the collection. As some of the best games in the series (and the best protagonist), they make for quite a good package together.</p>
<p><em>Assassin&#8217;s Creed: The Ezio Collection&nbsp;</em>first launched for PS4 and Xbox One in 2016.</p>
<p><iframe title="Assassin&#039;s Creed: The Ezio Collection - Switch Announce Trailer | Ubisoft [NA]" width="500" height="281" src="https://www.youtube.com/embed/cAodiNKK9AM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>15 Undercover Video Game Characters That Betrayed The Player</title>
		<link>https://gamingbolt.com/15-undercover-video-game-characters-that-betrayed-the-player</link>
					<comments>https://gamingbolt.com/15-undercover-video-game-characters-that-betrayed-the-player#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Wed, 22 Aug 2018 12:52:54 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=350641</guid>

					<description><![CDATA[These 15 characters are exactly why we have trust issues.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">C</span>an you ever really know another person? What drives you to get out of bed every morning might not mean anything to another, and the ideals of yourself don’t translate over to the truths of another quite so flawlessly. Such is what happened with the characters we’re going to explore in this list. Some of these characters transcend being characters and become people because their values cause them to turn away from the path of the player, and sometimes they never really lined up to begin with. What’s a good story without a twist or two after all? Really goes without saying, but watch out for some serious spoilers ahead.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/07/ght5RZG.png"><img loading="lazy" decoding="async" class="aligncenter wp-image-350642" src="https://gamingbolt.com/wp-content/uploads/2018/07/ght5RZG.png" alt="" width="620" height="325" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/ght5RZG.png 642w, https://gamingbolt.com/wp-content/uploads/2018/07/ght5RZG-300x157.png 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><strong>Master Miller &#8211; Metal Gear Solid</strong></p>
<p>Infiltrating deep into Shadow Moses Island was never a one man operation, since Solid Snake had help from a whole team of support. Though not all of them were what they seemed either, the point of focus here is the memorable moment in the middle of the classic tactical espionage action game where Master Miller, the one you call for gameplay tips suddenly disappears. The trick is that the antagonist of the game, Liquid Snake, had killed Master Miller before the events of the game had even began, and had infiltrated your mission from the start to see every move you made.</p>
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		<title>Assassin&#8217;s Creed Ezio Collection Leaked- Rumor</title>
		<link>https://gamingbolt.com/assassins-creed-ezio-collection-leaked-rumor</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 01 Sep 2016 16:44:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[assassin's creed revelation]]></category>
		<category><![CDATA[assassin;s creed: the ezio collection]]></category>
		<category><![CDATA[Assassins creed II]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=276411</guid>

					<description><![CDATA[The best Assassin's Creed games may be coming to a PS4 and Xbox One near you.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2009/11/ezio.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-4190" src="https://gamingbolt.com/wp-content/uploads/2009/11/ezio.jpg" alt="ezio" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2009/11/ezio.jpg 550w, https://gamingbolt.com/wp-content/uploads/2009/11/ezio-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Earlier this year, Ubisoft promised that after a few years of increasingly misguided games in the franchise, <em>Assassin&#8217;s Creed</em> would be taking a break this year- no new title in the series would be released in 2016. To their credit, they have stuck to their word, and no new <em>Assassin&#8217;s Creed</em> game is announced for release this Fall.</p>
<p>But they wouldn&#8217;t be Ubisoft if there wasn&#8217;t at least one retail release of <em>Assassin&#8217;s Creed</em> this year- and they&#8217;ve already promised no new game for this year. What are they to do, then? Why, release an <em>Assassin&#8217;s Creed</em> remaster collection, of course!</p>
<p><em>Assassin&#8217;s Creed: Ezio Collection </em>has <a href="http://www.gamespot.com/articles/ps4xbox-one-may-get-some-of-the-best-assassins-cre/1100-6442789/" target="_blank">appeared on the Korean Ratings Board</a>,which is already a good sign that it&#8217;s nearing release. Corroborating these rumors is French publication <a href="http://www.gameblog.fr/news/61799-assassin-s-creed-the-ezio-collection-confirme-en-image" target="_blank">Gameblog</a> (via <a href="http://www.gamespot.com/articles/ps4xbox-one-assassins-creed-ezio-collection-detail/1100-6443191/" target="_blank">GameSpot</a>), who have posted promotional material and multiple details about the still-unconfirmed collection, including the games it will include &#8211; <em>Assassin&#8217;s Creed II, Assassin&#8217;s Creed Brotherhood, </em>and<em> Assassin&#8217;s Creed Revelation </em>&#8211; as well as the fact that it will run at 1080p and 30fps. In addition to these three games, it will also have all of the three games&#8217; DLC, and animated movies <em>Assassin&#8217;s Creed: Lineage </em>and <em>Assassin&#8217;s Creed: Embers</em>, making this ridiculously good value..</p>
<p>As of right now, it&#8217;s not been officially confirmed yet, so we can&#8217;t tell you much more, or when it will be out- the rumors peg it as a full priced $60 collection launching this November for Xbox One and PlayStation 4.</p>
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		<title>The Best Assassin&#8217;s Creed Games Ranked Ahead of Syndicate&#8217;s Launch</title>
		<link>https://gamingbolt.com/the-best-assassins-creed-games-ranked-ahead-of-syndicates-launch</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 07 Oct 2015 12:33:34 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Assassin's Creed IV: Black Flag]]></category>
		<category><![CDATA[Assassin's Creed Revelations]]></category>
		<category><![CDATA[Assassin's Creed: Rogue]]></category>
		<category><![CDATA[Assassin's Creed: Syndicate]]></category>
		<category><![CDATA[Assassin's Creed: Unity]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=244435</guid>

					<description><![CDATA[All Assassin's Creed games, ranked.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">U</span><span class="bigchar"></span>bisoft&#8217;s Assassin&#8217;s Creed series is a veritable roller coaster ride, a series that has provided us with some of the most memorable experiences we have had since its inception, and then also a series that has led to some bitter, crushing disappointments. Assassin&#8217;s Creed as a franchise has incredible potential- and when it meets that potential, it is truly superlative. Unfortunately, it fails to meet its potential almost as often as it does not- and that has led to some messy experiences.</p>
<p>Ahead of the launch of Assassin&#8217;s Creed Syndicate later this month, we&#8217;ve decided to go and look at all the mainline Assassin&#8217;s Creed games &#8211; that&#8217;s everything that was originally released on consoles, and at retail &#8211; and rank them all. It&#8217;s going to be an interesting way to celebrate the series that has made history cool again.</p>
<p><strong>8. ASSASSIN&#8217;S CREED REVELATIONS</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/HMsbMK9Odoc" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The thing with Revelations was that it wasn&#8217;t necessarily a bad game, even back at launch- unlike future games in the series, it launched without game breaking bugs, unlike future games, it didn&#8217;t suffer from mechanics that felt too dated, unlike future games, it didn&#8217;t suffer from trite mission design. But it just didn&#8217;t do anything well enough to stand out. It had no ambition, it threw in some vaguely tangentially related activities that murdered the game&#8217;s pacing (hello, bomb crafting and tower defense), and narratively, it was the very definition of filler, stalling the series&#8217; momentum from Assassin&#8217;s Creed II&#8217;s excellent ending.</p>
<p>That said, the game definitely deserves some browny points for integrating the story of Ezio and Altair together excellently well, for concluding the Ezio saga satisfyingly, for setting up Assassin&#8217;s Creed III very well, and also for potentially being a better conclusion to the Assassin&#8217;s Creed franchise than III ever was. If only it actually played well too.</p>
<p><strong>7. ASSASSIN&#8217;S CREED</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/fizNc9uVtEk" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The original Assassin&#8217;s Creed is the most dated game of the bunch, suffering from mind numbing repetition and very limited gameplay. But back when it first came out, there was nothing else like it- even then, it suffered from repetition and a dearth of things to do, but the game&#8217;s unique (at the time) take on stealth, combined with an actual emphasis on assassinations (gather intelligence, plan assassination, assassinate, escape), along with its incredibly fluid parkour and movement system, and the great historically authentic atmosphere that it weaved, made everyone stand up and take notice.</p>
<p>It was also a technical marvel, looking better than almost anything else on the market at the time, and narratively immediately sunk its hooks into people with the story of Desmond Miles, who was forcibly being held captive and exposed to a historical conspiracy. Playing Assassin&#8217;s Creed today is an almost painful experience, but at the time, there was nothing else like it.</p>
<p><strong>6. ASSASSIN&#8217;S CREED III</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/-pUhraVG7Ow" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Assassin&#8217;s Creed III was, on paper, perfect- it had a great setting (the American Revolution), a potentially great character (a Native American who gets pulled into the American War for Independence, and also the titanic struggle between the Assassins and the Templars), a complete overhaul of the series&#8217; mechanics that had, by that time, started to show their age, the biggest map in the series, and almost too much stuff to do. Unfortunately, the game swung and missed- Assassin&#8217;s Creed III&#8217;s legacy is, in hindsight, largely one of disappointment.</p>
<p>The new traversal controls were problematic, as they combined climbing and running to one button, the combat was clunky thanks to the addition of guns, the mission design suffered from a crippling reliance and overabundance of eavesdropping and trailing (a specter that has continued to haunt Assassin&#8217;s Creed ever since), it was a disaster of pacing, with a ten hour long tutorial, it was buggy as hell at launch, almost to the point of being game breaking, the much hyped conclusion to the series&#8217; arc was a bust, and none of its various elements gelled together too well.</p>
<p>All of that said, Assassin&#8217;s Creed III still was a game worth playing- it had incredible ambition, the actual traversal and combat were best in the series, warts and all, and it did introduce naval combat to the franchise, which may be the best thing to ever have happened to Assassin&#8217;s Creed. It wasn&#8217;t a highlight or triumph of its generation, but it was a game worth giving a look all the same.</p>
<p><strong>5. ASSASSIN&#8217;S CREED ROGUE</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/bjSy5kF6io0" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Poor Assassin&#8217;s Creed Rogue. It was actually a very good game, it just had the misfortune of no one actually caring. The final game of the Assassin&#8217;s Creed III trilogy launched last year, alongside the much hyped Assassin&#8217;s Creed Unity, and completely flew under everyone&#8217;s radar. This, in spite of it being a nice game regardless. A lot of that has to do with the game feeling like a total and complete retread of the previous year&#8217;s release, Black Flag, without actually adding anything new to the mix- to a lot of people, there was no reason to actually get Rogue. If you wanted more Black Flag, well Black Flag was more than enough Black Flag (seriously, that game was massive).</p>
<p>This lack of ambition, coupled with a lack of marketing, and a release on last generation systems after the PS4 and Xbox One were in full swing, all conspired to kill Rogue in its tracks. A pity, it was a nice game. If you get the chance, hunt it down and play it. Or, hopefully, Ubisoft will release it on PS4 and Xbox One, as they should.</p>
<p><strong>4. ASSASSIN&#8217;S CREED UNITY</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/xzCEdSKMkdU" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>This one is just a can of worms waiting to be opened, but let&#8217;s get it done with. You see, all the launch bugs (now mostly patched out) aside, Assassin&#8217;s Creed Unity was not a bad game at all. It had staggering ambition, it promised the evolution of the series&#8217; core design that had largely stagnated ever since Assassin&#8217;s Creed II came out in 2009, it had some great new emergent gameplay in the form of its drop in/drop out co-op gameplay, a great setting with the backdrop of the French Revolution, a nice sandbox to play in thanks to Revolutionary Paris, and a very different take on the Assassin&#8217;s Creed story, by foregoing a bigger conflict and emphasizing character interaction.</p>
<p>Unity still did suffer from a lot of game design related issues, even if bugs are removed from the equation- its map had too many things to do, with Ubisoft equating banal checklist completion for actual game content, and none of it played well, and all of it detracted from the main game. The main campaign itself suffered from poor quest design, and the stealth of the game was absolutely terrible. The emphasis on multiplayer appears to have guided the design process for a lot of the game, which made it a poorer single player (the primary form of engagement with Assassin&#8217;s Creed) game.</p>
<p>All in all, much like every other game on this list so far, it&#8217;s a mixed bag. What Unity did well, it did pretty well, and the sheer audacity of its ambition must be commended. But it did so much wrong, too. It&#8217;s not a game that can be lightly recommended to everyone- depending on where you stand with different elements of game design, your mileage with Unity will vary.</p>
<p><strong>3. ASSASSIN&#8217;S CREED BROTHERHOOD</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/zzNs4-kRLaE" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>When Assassin&#8217;s Creed is good, it is very good, and nothing demonstrates that as well as Brotherhood, which may be one of the best open world games of all time. Releasing just a year after the excellent Assassin&#8217;s Creed II, Brotherhood expanded upon its predecessor in just about every way, and did so in a sensible manner, meaning that Brotherhood&#8217;s improvements were not frivolous- all of them were genuinely necessary, and Brotherhood played far better as a result. The Rome setting, the eponymous Brotherhood mechanic, the continuation of Ezio&#8217;s storyline, the great villains in the form of the Borgia family, some of the best mission design in the series, incredible music, and the perfect balance of side activities, which incidentally, all organically blended with the main quest instead of feeling forced, and led to great excuses to explore the very well laid out map even more&#8230; Assassin&#8217;s Creed Brotherhood was borderline perfect. In fact, within the series, it may just be the best, strongest release yet. Not a single element of the package was lacking, even the multiplayer mode was a hit.</p>
<p>It&#8217;s the context of its release that pegs Brotherhood down to number 3, but seriously, this is a game that comes with a full, whole hearted recommendation. Even today, five years after its initial release, Assassin&#8217;s Creed Brotherhood is a joy to play, and represents the best of the franchise.</p>
<p><strong>2. ASSASSIN&#8217;S CREED IV: BLACK FLAG</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/OwVe4ZNeQZk" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Arguably the most fun Assassin&#8217;s Creed game ever, Black Flag succeeds precisely because of how much it de-emphasized the &#8216;Assassin&#8217;s Creed&#8217; part of the experience- its greatest triumph is in just how amazing of a swashbuckling, high seas pirate adventure it is. Following the roguish Edward Kenway, Black Flag ditches the traditional Assassin&#8217;s Creed trappings to give us a game that takes itself far less seriously than the series usually does- and it is a better game for that.</p>
<p>The naval sections of Assassin&#8217;s Creed III, which were just another side activity in that game, were expanded, and they form the backbone of Black Flag. Naval navigation and combat is beautifully handled, with deft, intuitive controls, and a seamless transition to on foot traversal and combat. Black Flag also offers a massive map, the biggest in the series, offering just about every single setting that you might want from Assassin&#8217;s Creed, and no shortage of things to do- and unlike every other Assassin&#8217;s Creed game sans Brotherhood, again, all of these things were actually fun to do. Black Flag was, in fact, at its best when you strayed off the main quest, and went whaling, or on a remote island to dig up some lost treasure or ancient Mayan ruins, or boarded a ship after pounding it into submission, and appropriated its crew and materials for yourself&#8230;</p>
<p>Black Flag did have some missteps, and those all came from the Assassin&#8217;s Creed part of the game. A maddening reliance on tailing and eavesdropping missions, and dated stealth mechanics bogged the experience down somewhat, but even there, Black Flag came through with a unique take on the franchise&#8217;s mythos, and a surprisingly engaging, touching story that might have the strongest conclusion yet in the series.</p>
<p><strong>1. ASSASSIN&#8217;S CREED II</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/TcuEqTzRXl4" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>There really is no point in checking the top of any Assassin&#8217;s Creed rankings list, simply because we all know what game will be at the very top- Assassin&#8217;s Creed II is a monolithic presence in this franchise, a release that still remains the golden standard to beat, even after six years and seven games&#8217; worth of iterations upon its formula. That is because Assassin&#8217;s Creed II got it all right.</p>
<p>It might be one of the best open world games ever made, and it gave us not one but three maps to play on, with Renaissance Italy&#8217;s flavor coming out strongly in all three. Ezio remains the best protagonist the series has ever had, and following his exploits from his birth through to the end of his journey for revenge made for a surprisingly well written, involving story. The music was great, and the game was beautiful, and the mechanics- oh, the mechanics! Assassin&#8217;s Creed II fully realized the promise of the original game, to the extent that the original now feels like a prototype tech demo to showcase the full release that Assassin&#8217;s Creed II would eventually become. The traversal was perfected, the combat got a good shot in the arm (though it still did remain the weakest part of the experience), the repetition was removed via extremely varied missions and possibly the best assassinations in the series, and a whole host of things to do by the side, none of which interfered with the main storyline, and all blended in organically, without detracting from anything else.</p>
<p>Assassin&#8217;s Creed II was truly a magical experience, and it wove an atmosphere around the player like few other games can manage. It is not only the best Assassin&#8217;s Creed game (perhaps destined to never be surpassed, now that the series has gone annual), but also one of the best games of the previous generation, and one of the best open world games of all time. It is a perfect example of a sequel, and a game that really should be in every PS3 and Xbox 360 owner&#8217;s library. There are no excuses for this one.</p>
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		<title>The French Revolution Setting of Assassin&#8217;s Creed Unity Was Teased Back in 2010</title>
		<link>https://gamingbolt.com/the-french-revolution-setting-of-assassins-creed-unity-was-teased-back-in-2010</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 26 Mar 2014 22:29:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed: Unity]]></category>
		<category><![CDATA[Assassins Creed III]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=191155</guid>

					<description><![CDATA[And all you had to do was pay attention to the story of Assassin's Creed: Brotherhood.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/03/Assassins-Creed-Unity-3.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-190330 aligncenter" alt="Assassin's Creed: Unity" src="https://gamingbolt.com/wp-content/uploads/2014/03/Assassins-Creed-Unity-3.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Assassins-Creed-Unity-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/03/Assassins-Creed-Unity-3-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The modern day meta storylines of the Assassin&#8217;s Creed games are pretty bad and getting worse, but if you were paying attention to the, you would have realized that the ending of Assassin&#8217;s Creed: Brotherhood had teased the French Revolution setting&#8230; back in 2010.</p>
<p>Not only that, but the game had also teased the American Revolution setting for Assassin&#8217;s Creed III, which lends further credence to the often seemingly dubious statement that Ubisoft does in fact have a roadmap planned for the franchise and isn&#8217;t just making it up as it goes along.</p>
<p><a href="http://www.eurogamer.net/articles/2014-03-25-assassins-creed-unity-was-teased-in-brotherhood-writer-reveals" target="_blank">Eurogamer</a> asked Ubisoft about the ending sequence, which displayed the symbols Phrygian Cap, which is associated with the French Revolution, and the masonic Eye of Providence, which referred to the North American Revolution setting of Assassin&#8217;s Creed III.</p>
<p dir="ltr">&#8220;The symbols pointed to American Revolution and French Revolution,&#8221; said Ubisoft&#8217;s Jeffrey Yohalem, who would later go on to work on the excellent Far Cry 3 and the upcoming Child of Light.</p>
<p dir="ltr">Well I&#8217;ll be damned.</p>
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		<title>Assassin&#8217;s Creed Anthology confirmed, will contain all 5 major titles</title>
		<link>https://gamingbolt.com/assassins-creed-anthology-confirmed-will-contain-all-5-major-titles</link>
					<comments>https://gamingbolt.com/assassins-creed-anthology-confirmed-will-contain-all-5-major-titles#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 06 Nov 2012 17:11:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed 2]]></category>
		<category><![CDATA[Assassin's Creed Anthology]]></category>
		<category><![CDATA[Assassin's Creed Revelations]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[assassins creed 3]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=120746</guid>

					<description><![CDATA[From 2007 to 2012, yo.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/11/assassins-creed-anthalogy.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-120750" title="assassins creed anthalogy" src="https://gamingbolt.com/wp-content/uploads/2012/11/assassins-creed-anthalogy.jpg" alt="" width="505" height="285" /></a></p>
<p style="text-align: justify;">Ubisoft has confirmed that the Assassin&#8217;s Creed Anthology, which was leaked by <a href="http://www.amazon.fr/UBI-Soft-Assassins-Creed-Anthology/dp/B009VYF8FI/ref=sr_1_191" target="_blank">Amazon France</a> just hours ago, is a real thing.</p>
<p style="text-align: justify;">The Assassin&#8217;s Creed Anthology, according to the retailer listing which leaked the collection, will not only include all five canonical main games of the&#8230; uh, trilogy- Assassin&#8217;s Creed, Assassin&#8217;s Creed 2, Assassin&#8217;s Creed: Brotherhood, Assassin&#8217;s Creed: Revelations and Assassin&#8217;s Creed 3-, but also <em>all </em>the DLC that has ever released for the five games.</p>
<p style="text-align: justify;">That would include the two added sequences to Assassin&#8217;s Creed 2, the Leonardo Da Vinci&#8217;s Brotherhood DLC, the added content to Revelations and Assassin&#8217;s Creed 3&#8217;s Season Pass (presumably).</p>
<p style="text-align: justify;">I&#8217;m not sure if the Benedict Arnold DLC for AC3 will also be included, since it is currently exclusive to the PS3, but it probably should be.</p>
<p style="text-align: justify;">Ubisoft hasn&#8217;t confirmed a release date, the contents or even the release platforms as yet, though. So stay tuned and we will keep you updated.</p>
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