<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Battlefield Portal &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/battlefield-portal/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 20 Jan 2022 23:08:22 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Battlefield 2042 Receives New Update Alongside Battlefield Portal XP Fixes</title>
		<link>https://gamingbolt.com/battlefield-2042-receives-new-update-alongside-battlefield-portal-xp-fixes</link>
					<comments>https://gamingbolt.com/battlefield-2042-receives-new-update-alongside-battlefield-portal-xp-fixes#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Thu, 20 Jan 2022 23:08:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[battlefield 2042]]></category>
		<category><![CDATA[Battlefield Portal]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ripple Effect Studios]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=505694</guid>

					<description><![CDATA[Developers DICE and Ripple Effect Studios have released new updates for Battlefield 2042 and Battlefield Portal respectively.]]></description>
										<content:encoded><![CDATA[<p>DICE and EA have been very quiet when it comes to communicating with the players about the state of their first-person shooter <em>Battlefield 2042</em>. Well, it seems that is going to be changing soon, along with the state of the game.</p>
<p>Through a blog post, the developers of the polarising first-person shooter revealed details on the newest patch that has now gone live for the game. The patch, update 3.2, is fairly smaller in size, but a few important fixes are worth mentioning nonetheless.</p>
<p>For starters, infantry slowdown when getting shot by enemy weapons or vehicles is being removed. Another thing that is getting fixed is the hit detection for Sundance while landing using the wingsuit, as well as the vehicle weapon hit detection. The more requested fixes by the community, such as in-game scoreboard, are unfortunately not getting added via this update, <a href="https://gamingbolt.com/battlefield-2042-scoreboard-refresh-coming-in-mid-to-late-february">though that will be addressed through another patch in February.</a></p>
<p>Apart from the above, Battlefield Portal is also getting fixes today. This comes in days <a href="https://gamingbolt.com/battlefield-2042-dev-admits-certain-fixes-are-taking-too-long">after a developer at Ripple Effect Studios confirmed that they are working on the continued issues with earning XP and tier progression.</a></p>
<p>As shared recently via the Battlefield Direct Communication Twitter, the developers are increasing the per minute XP cap across all the Battlefield Portal modes to 300. The mastery and weekly missions are also getting tweaked and can be progressed within Portal, but only in certain cases. The developers have also mentioned that via a future update, further improvements are planned, such as a UI indicator showing if a created mode will have progression restrictions. The changes are currently live, alongside the 3.2 updates for the game.</p>
<p>To read the changes in more detail, check out the <a href="https://www.ea.com/games/battlefield/battlefield-2042/news/battlefield-2042-update-notes-3-2" target="_blank" rel="noopener">full patch notes</a> and tweets for <em>Battlefield 2042</em> and Battlefield Portal updates down below.</p>
<p><strong><em>Update 0.3.2</em></strong></p>
<p><strong><em>Fixes, Changes, and Improvements</em></strong></p>
<p><strong><em>General</em></strong></p>
<ul>
<li><em>Fixed an issue where leaving a party during matchmaking could make the game unresponsive</em></li>
<li><em>Fixed an issue where connecting to EA servers after signing up with a new account would not work on the first attempt</em></li>
<li><em>Updated behavior of the quit button during gameplay so it now returns you to the correct screen</em></li>
<li><em>Fixed an issue where the loading music would stop playing during level load</em></li>
</ul>
<p><em><b>Soldier</b></em></p>
<ul>
<li><em>Fixed a rare occurrence where after landing with the Wingsuit, hits wouldn’t always register on some parts of Sundance’s hitbox</em></li>
<li><em>Fixed occurrences of rubberbanding when running behind friendly players</em></li>
<li><em>Fixed a rare issue that could cause you to be stuck in both an alive, and downed loop</em></li>
<li><em>Fixed a variety of issues with attaching to ladders that could cause you to get stuck in a state where you could fly away or lose control of your Specialist</em></li>
<li><em>Fixed an issue where soldier movement speed was impaired by nearby explosions that spawned craters</em></li>
<li><em>Fixed an issue where camera shake and audio for landing would unintentionally trigger when dropping from very small heights</em></li>
<li><em>Fixed an issue where weapons from a Loadout Crate would sometimes inherit ammo from the previously selected weapon</em></li>
<li><em>Fixed an issue where being spotted when firing a weapon would spot you for too long</em></li>
</ul>
<p><em><b>Stability</b></em></p>
<ul>
<li><em>Added multiple fixes to improve overall game stability&nbsp;</em></li>
<li><em>Fixed a rendering related crash that could occur for AMD Radeon VII users while Sundance was visible on screen</em></li>
</ul>
<p><em><b>Weapons</b></em></p>
<ul>
<li><em>Sniper and SOFLAM scope glints now show from a further distance</em></li>
</ul>
<p><em><b>Vehicles</b></em></p>
<ul>
<li><em>Fixed an issue where passenger weapons would no longer be in sync whenever the driver’s turret would rotate, causing bullets to not register when firing at enemies</em></li>
<li><em>M1A5, T28 &#8211; improved the effective range and reduced spread on Canister Weapon Pod</em>
<ul>
<li><em>Reduced Bullet Spread from 1.6 -&gt; 1.1</em></li>
<li><em>Increased Damage Fall Off Distance from 35 -&gt; 40</em></li>
</ul>
</li>
</ul>
<p><em><b>Battlefield Hazard Zone</b></em></p>
<ul>
<li><em>Fixed a black rectangle being present on screen during Hazard Zone end of round when hitting quit at the level progress screen</em></li>
</ul>
<p><em><b>Battlefield Portal</b></em></p>
<ul>
<li><em>The Server Info tab now persists after hitting Refresh in the Portal Server Browser</em></li>
<li><em>Fixed an issue where text would overlap when joining a Team Deathmatch game during the end of round sequence</em></li>
<li><em>Rules Editor &#8211; the “IsInventorySlotActive” value now correctly handles melee weapons</em></li>
<li><em>Certain admin commands can no longer be spammed</em></li>
</ul>
<p>https://twitter.com/BattlefieldComm/status/1483786896354557957</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Tomorrow we’re increasing the per minute XP cap across all Battlefield Portal modes to 300</p>
<p>Obtaining XP usually comes in bursts, and our intent for this change is to reduce the frequency of XP bursts being capped during gameplay <a href="https://t.co/kZTmj96MCD">pic.twitter.com/kZTmj96MCD</a></p>
<p>&mdash; Battlefield Comms (@BattlefieldComm) <a href="https://twitter.com/BattlefieldComm/status/1483786901224144902?ref_src=twsrc%5Etfw">January 19, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">We&#39;re also changing how you’ll progress Mastery and Weekly Missions between created experience types</p>
<p>What you can earn in each experience will now be determined by which modifiers you use, and whether the Rules Editor, Damage/Health modifiers, or AI are enabled <a href="https://t.co/oYIGq7N3bM">pic.twitter.com/oYIGq7N3bM</a></p>
<p>&mdash; Battlefield Comms (@BattlefieldComm) <a href="https://twitter.com/BattlefieldComm/status/1483786906932555783?ref_src=twsrc%5Etfw">January 19, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>https://twitter.com/BattlefieldComm/status/1483786909176545285</p>
<div class="css-1dbjc4n">
<div id="id__pi7zcj8795j" class="css-1dbjc4n" aria-labelledby="id__4eowk2xam0l id__4gulxvdcl3x">
<div class="css-1dbjc4n r-1s2bzr4">
<div class="css-1dbjc4n r-1kqtdi0 r-1867qdf r-1phboty r-rs99b7 r-1ny4l3l r-1udh08x r-o7ynqc r-6416eg">
<div class="css-1dbjc4n">
<div class="css-1dbjc4n">
<div class="css-1dbjc4n r-1adg3ll r-1udh08x">
<div class="r-1adg3ll r-13qz1uu"></div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/battlefield-2042-receives-new-update-alongside-battlefield-portal-xp-fixes/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">505694</post-id>	</item>
		<item>
		<title>Battlefield 2042 &#8211; Battlefield Portal Leaks, Custom Modes With Classic Maps and Weapons Revealed</title>
		<link>https://gamingbolt.com/battlefield-2042-battlefield-portal-leaks-custom-modes-with-classic-maps-and-weapons-revealed</link>
					<comments>https://gamingbolt.com/battlefield-2042-battlefield-portal-leaks-custom-modes-with-classic-maps-and-weapons-revealed#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 22 Jul 2021 15:13:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[battlefield 2042]]></category>
		<category><![CDATA[Battlefield Portal]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ripple Effect Studios]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=487512</guid>

					<description><![CDATA[Create custom experiences with maps, weapons and vehicles from Battlefield 2042, Battlefield 1942, Battlefield: Bad Company 2 and Battlefield 3.]]></description>
										<content:encoded><![CDATA[<p>Though <a href="https://gamingbolt.com/battlefield-2042-has-an-undisclosed-multiplayer-mode-developed-by-dice-la-to-be-revealed-at-ea-play-live">slated to be officially announced</a> at EA Play Live 2021, <em>Battlefield 2042&#8217;s</em> <a href="https://gamingbolt.com/battlefield-2042s-undisclosed-multiplayer-mode-will-bring-back-fan-favourite-maps-developer-confirms">upcoming unannounced mode from Ripple Effect Studios</a> has leaked early. According to a preview by GameRant (discovered by <a href="https://www.resetera.com/threads/battlefield-2042-reveals-the-new-portal-mode-a-community-driven-sandbox-that-lets-players-build-custom-matches-from-4-different-battlefield-games.460752/" target="_blank" rel="noopener">ResetEra&#8217;s Theorry</a> and since pulled, though it&#8217;s visible on <a href="https://web.archive.org/web/20210722134846/https://gamerant.com/battlefield-2042-portal-sandbox-preview/" target="_blank" rel="noopener">Wayback Machine</a>), the mode is called <em>Battlefield Portal</em>. The image below indicates that players can create their own maps from those present in <em>Battlefield 2042</em> along with six reimagined classic maps from <em>Battlefield 1942, Battlefield Bad Company 2</em> and<em> Battlefield 3</em>.</p>
<p>The classic maps in question are Battle of the Bulge and El Alamein from <em>Battlefield 1942</em>; Valpraiso and Arica Harbor from <em>Battlefield: Bad Company 2</em>; and Caspian Border and Noshahr Canals from <em>Battlefield 3</em>. There also over 40 weapons, more than 30 gadgets and 40+ vehicles from &#8220;three theaters of war&#8221; along with <em>Battlefield 2042</em>. All assets fro the classic games have been rebuilt from the ground-up in the Frostbite Engine.</p>
<p>Along with the Builder itself, there are two main options in <em>Battlefield Portal</em>, one for experiences created by DICE and another for modes built by the community and curated by the developer which rotate periodically. Though you can&#8217;t mix and match soldiers from different eras on the same team, you can still have a team of World War 2 era fighters taking on a team of Battlefield 2042&#8217;s Specialists. On top of this, shared progression is in effect, allowing players to earn XP and Rank regardless of the mode. More content will also be added to <em>Battlefield Portal</em> post-launch.</p>
<p><em>Battlefield 2042</em> is out on October 22nd for Xbox Series X/S, Xbox One, PS4, PS5 and PC. Stay tuned for more details and gameplay footage on <em>Battlefield Portal</em> when it&#8217;s revealed at EA Play Live 2021, which starts at 10 AM PST.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/07/Battlefield-Portal_02.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-487526" src="https://gamingbolt.com/wp-content/uploads/2021/07/Battlefield-Portal_02.jpg" alt="Battlefield Portal_02" width="1400" height="700" srcset="https://gamingbolt.com/wp-content/uploads/2021/07/Battlefield-Portal_02.jpg 1400w, https://gamingbolt.com/wp-content/uploads/2021/07/Battlefield-Portal_02-300x150.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/07/Battlefield-Portal_02-1024x512.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/07/Battlefield-Portal_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/07/Battlefield-Portal_02-768x384.jpg 768w" sizes="(max-width: 1400px) 100vw, 1400px" /></a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/battlefield-2042-battlefield-portal-leaks-custom-modes-with-classic-maps-and-weapons-revealed/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">487512</post-id>	</item>
	</channel>
</rss>
