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	<title>bethesda.net &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>RAGE 2, Wolfenstein: Youngblood, DOOM Eternal, And Fallout 76 Will All Launch On Steam As Well</title>
		<link>https://gamingbolt.com/rage-2-wolfenstein-youngblood-doom-eternal-and-fallout-76-will-all-launch-on-steam-as-well</link>
					<comments>https://gamingbolt.com/rage-2-wolfenstein-youngblood-doom-eternal-and-fallout-76-will-all-launch-on-steam-as-well#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 25 Mar 2019 17:41:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[doom eternal]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=391485</guid>

					<description><![CDATA[Bethesda capitulates at last, offering PC players the choice they always wanted. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/DOOM-Eternal-Screenshot-9.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-353420" src="https://gamingbolt.com/wp-content/uploads/2018/08/DOOM-Eternal-Screenshot-9.jpg" alt="DOOM Eternal Screenshot 9" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/DOOM-Eternal-Screenshot-9.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/08/DOOM-Eternal-Screenshot-9-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/DOOM-Eternal-Screenshot-9-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/DOOM-Eternal-Screenshot-9-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Taking a leaf out of <a href="https://gamingbolt.com/valves-gabe-newell-credits-microsoft-and-phil-spencer-for-halo-on-steam">Microsoft’s book</a>, Bethesda has announced on Twitter that, in addition to offering its eagerly anticipated upcoming games on its own Bethesda.Net launcher, it will also be offering them on Steam. This means that <i>Wolfenstein: Youngblood, RAGE 2, </i>and yes, <i>DOOM Eternal</i>, will all be coming to Steam.</p>
<p>Additionally, Bethesda also confirmed its intent to launch <i>Fallout 76</i> on Steam later this year, while noting that <i>Wolfenstein: Cyberpilot</i>, the VR <i>Wolfenstein</i> game, will be coming to Steam as well.</p>
<p>This is all around good news. Bethesda’s launcher has been <a href="https://gamingbolt.com/fallout-76-bethesda-launcher-isnt-letting-players-uninstall-the-beta">besought with issues</a>, and those would likely have kept a lot of PC gamers away, meaning that a lot of Bethesda’s games would have seen their sales performance capped if Bethesda hadn’t decided to capitulate. Bringing <i>Fallout 76</i> to Steam is also good news, because, again, it means that game has a chance at a larger audience. In the end, being available on multiple launchers just means more choice for customers—no one should have any issues with that.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">We’re pleased to announce that RAGE 2, Wolfenstein: Youngblood, Wolfenstein: Cyberpilot, and DOOM Eternal will be released on Steam as well as <a href="https://t.co/p0BARqmTBp">https://t.co/p0BARqmTBp</a>. We will also be bringing Fallout 76 to Steam later this year.</p>
<p>&mdash; Bethesda (@bethesda) <a href="https://twitter.com/bethesda/status/1110225138979651584?ref_src=twsrc%5Etfw">March 25, 2019</a></p></blockquote>
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		<title>Fallout 76 Using Bethesda.Net Launcher &#8220;Might&#8221; Cause Issues At Launch, Says Bethesda Exec</title>
		<link>https://gamingbolt.com/fallout-76-using-bethesda-net-launcher-might-cause-issues-at-launch-says-bethesda-exec</link>
					<comments>https://gamingbolt.com/fallout-76-using-bethesda-net-launcher-might-cause-issues-at-launch-says-bethesda-exec#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 08 Oct 2018 16:46:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=366133</guid>

					<description><![CDATA[That said, he also says that on the whole, they don't expect issues arising from the launcher as much as they do from other factors.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-10.jpg"><img decoding="async" class="aligncenter wp-image-340857" src="https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-10.jpg" alt="Fallout 76" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-10.jpg 970w, https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-10-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Fallout 76</em>, Bethesda&#8217;s multiplayer take on the <em>Fallout</em> universe, is due out later this year. It represents a major moment for Bethesda as a publisher- the company, long a proponent of Steam for its PC games, will be eschewing it this time around, and <a href="https://gamingbolt.com/fallout-76-and-its-beta-will-be-available-exclusively-on-bethesdas-website">launching the PC version exclusively through the Bethesda.Net service</a>.</p>
<p>Do they foresee any issues arising from this decision? Speaking to <a href="https://www.eurogamer.net/articles/2018-10-07-bethesda-next-gen-consoles-should-be-all-about-crossplay" target="_blank" rel="noopener">Eurogamer</a>, Bethesda&#8217;s SVP of Marketing Pete Hines said that while the decision to go with Bethesda.Net &#8220;might&#8221; cause issues, most issues that arise during launch &#8211; and he admitted that there may be many of them &#8211; will come down to other factors. He noted that the Bethesda.Net launcher has been used for other games previously, and that the company wouldn&#8217;t have used it for <em>Fallout 76</em> if they didn&#8217;t have confidence in it.</p>
<p>&#8220;We&#8217;re definitely going to have issues for sure. They might be because of the launcher, but it&#8217;s far more likely that they&#8217;ll be because of any number of other systems that have to stand up to massive numbers of people hitting them, whether it&#8217;s social features or who the hell knows,&#8221; he said. &#8220;Because we see enough games like this that do [have those problems], that we know we can&#8217;t possibly be immune to everything we see. But I don&#8217;t have any worries in particular about Bethesda.net &#8211; we use it for <em>Legends</em>, we use it for <em>Quake</em>, we use it for a lot of stuff. We wouldn&#8217;t do it on Bethesda.net exclusively if we thought the launcher was going to cause issues.&#8221;</p>
<p>It&#8217;s good that he&#8217;s at least being honest about the potential for problems to arise. That said, I&#8217;m not sure I&#8217;m necessarily on board with the comparison to <em>Quake Champions</em> and <em>The Elder Scrolls Legends</em>. The scale of those two games&#8217; playerbases is orders of magnitude smaller than what <em>Fallout 76</em> is likely to have.</p>
<p>We&#8217;ll see how it goes either way when <em>Fallout 76</em> launches for PS4, Xbox One, and PC on November 14 this year. Make sure to check out <a href="https://gamingbolt.com/fallout-76-new-details-house-looting-camps-and-dying-during-quests">the newest details</a> we have on the game, including how the game handles camps, and dying during quests.</p>
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