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	<title>Beyond Good and Evil 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Beyond Good and Evil 2 Creative Director Says it is Not Affected by Ubisoft&#8217;s Restructuring</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-creative-director-says-it-is-not-affected-by-ubisofts-restructuring</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 30 Jan 2026 14:08:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=635977</guid>

					<description><![CDATA[Fawzi Mesmar also expressed sadness about many of the projects at Ubisoft getting cancelled as part of its organizational overhaul.]]></description>
										<content:encoded><![CDATA[<p>Despite <em>Beyond Good and Evil 2</em> beating all odds and surviving the organizational overhaul at Ubisoft, the company has largely remained quiet on its development. Creative director Fawzi Mesmar, however, has taken to <a href="https://www.linkedin.com/feed/update/urn:li:activity:7421227406130335744/" target="_blank" rel="noopener">LinkedIn</a> to assure fans that work on the game remains unaffected by the larger goings on at the company. In his post, Mesmar also discussed how he was saddened over the cancellation of several projects.</p>
<p>“Thank you for everyone who has reached out to me over the past few days in regards to recent news at Ubisoft,” he wrote. “Myself, my team and our project <em>Beyond Good and Evil 2</em> are unaffected by the recent changes.”</p>
<p>“Needless to say, I am saddened by the cancellations that has affected my colleagues in other parts of Ubisoft and the industry. I urge everyone &#8211; myself included &#8211; to offer support whenever and however they can during these times.“</p>
<p>Mesmar capped off his message by mentioning that the team remains “committed and focused on delivering a remarkable game for our players to enjoy.”</p>
<p><em>Beyond Good and Evil 2</em>&#8216;s survival amidst Ubisoft&#8217;s recent cancellations <a href="https://gamingbolt.com/beyond-good-and-evil-2-has-escaped-cancellation-amidst-ubisofts-organizational-changes-rumour">came to light through rumors</a>, with sources noting that the company has invested more than $500 million in its development so far. The current iteration of the project has been in development since 2017, and let&#8217;s not forget about its initial announcement in 2008.</p>
<p>Shortly after these rumors surfaced, Ubisoft itself <a href="https://gamingbolt.com/beyond-good-and-evil-2-remains-a-priority-for-ubisoft-over-15-years-since-initial-reveal">released a statement</a> where it reaffirmed that <em>Beyond Good and Evil 2</em> remains one of the focal points of its &#8220;Open World Adventures&#8221; strategy. “<em>Beyond Good and Evil</em> will be part of Creative House 4, dedicated to immersive fantasy worlds and narrative-driven universes. <em>Beyond Good and Evil 2</em> remains a priority for us in the context of our strategy centered around Open World Adventures,” said the company.</p>
<p>Ubisoft <a href="https://gamingbolt.com/prince-of-persia-the-sands-of-time-remake-cancelled-as-ubisoft-undergoes-major-reset">announced its major changes</a> last week, confirming that it had cancelled five projects, including <em>Prince of Persia: The Sands of Time Remake</em> as part of larger overhauls with its operations. This was described by the company as a “major organizational, operational, and portfolio reset to reclaim creative leadership and restore sustainable growth.”</p>
<p>Part of this is the company&#8217;s new approach to development, which revolves around five &#8220;Creative Houses&#8221;, each of which will be in charge of certain franchises, genres, and even market segments. Creative House 2, for instance, will work on competitive and co-operative shooters, with franchises like <em>Ghost Recon</em>, <em>Splinter Cell</em> and <em>The Division</em>. Creative House 5, on the other hand, will work on casual and family-friendly games like <em>Just Dance</em>, <em>Ketchapp</em> and <em>Uno</em>.</p>
<p>Ubisoft has also confirmed that it has started working on four new IPs, one of which is the <a href="https://gamingbolt.com/ubisoft-acquires-moba-march-of-giants-amazon-games-montreal">recently-acquired <em>March of Giants</em></a>—a MOBA that will have a focus on &#8220;tactical depth&#8221; and &#8220;meaningful team play&#8221;.</p>
<p>While you wait for <em>Beyond Good and Evil 2</em> to come out someday, you can spend time with the seminal first game, which is currently available in the form of its <em>20th Anniversary Edition</em> release on PC, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch. Check out <a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-review-jade-empire">our review for more details</a>.</p>
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		<title>Beyond Good and Evil 2 &#8220;Remains A Priority&#8221; for Ubisoft, Over 15 Years Since Initial Reveal</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-remains-a-priority-for-ubisoft-over-15-years-since-initial-reveal</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 25 Jan 2026 17:33:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=635566</guid>

					<description><![CDATA[The long-in-development title is important to the publisher "in the context of our strategy centered around Open World Adventures.”]]></description>
										<content:encoded><![CDATA[
<p>Of all the titles that Ubisoft cancelled, including <em><a href="https://gamingbolt.com/prince-of-persia-sands-of-time-remake-cancelled-how-did-it-come-to-this">Prince of Persia: The Sands of Time Remake</a></em>, it&#8217;s baffling to learn that <a href="https://gamingbolt.com/beyond-good-and-evil-2-has-escaped-cancellation-amidst-ubisofts-organizational-changes-rumour">development on <em>Beyond Good and Evil 2</em> allegedly continues</a>. Of course, it&#8217;s no longer “allegedly” &#8211; the publisher confirmed as much in an email to <a href="https://kotaku.com/beyond-good-evil-2-remains-a-priority-for-us-ubisoft-says-2000662321" target="_blank" rel="noreferrer noopener">Kotaku</a>, and it apparently has big plans for it.</p>



<p>“<em>Beyond Good and Evil</em> will be part of Creative House 4, dedicated to immersive fantasy worlds and narrative-driven universes.<em> Beyond Good and Evil 2</em> remains a priority for us in the context of our strategy centered around Open World Adventures.”</p>



<p>Which is all well and good, if not for the fact that it was first announced in 2008 and re-announced at E3 2017. Development has seen numerous delays and <a href="https://gamingbolt.com/beyond-good-and-evil-2-studios-managing-director-leaves-ubisoft-amid-internal-shake-up">departures of creative figures</a>, <a href="https://gamingbolt.com/beyond-good-and-evil-rayman-creator-leaves-ubisoft-to-open-wildlife-sanctuary">including Michel Ancel</a>, who directed the original. He would <a href="https://gamingbolt.com/beyond-good-and-evil-2-struggled-due-to-problems-between-managers-series-creator-says">later claim</a> that there wasn&#8217;t a “single big villain but a sum of key concerns, unresolved at the level of the managers, of which I was a part” that contributed to the sequel&#8217;s problems.</p>



<p>The last “official” update from Ubisoft was <a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-development-ubisoft-reassures">in June 2024</a>, when it assured that <em>Beyond Good and Evil 2</em> was still in development. However, a <a href="https://gamingbolt.com/beyond-good-and-evil-2-job-listing-indicates-its-development-is-progressing">job listing from November 2025</a> also provided evidence of its ongoing production, but at this point, it&#8217;s difficult to see how far it&#8217;s progressed (if at all).</p>



<p>If it&#8217;s any consolation, at least Ancel&#8217;s other notable creation, <em>Rayman</em>, is apparently making some headway. The Australian Certification Board recently rated <em><a href="https://gamingbolt.com/rayman-30th-anniversary-edition-rated-in-australia-rayman-legends-remake-allegedly-in-the-works" data-type="post" data-id="635548">Rayman 30th Anniversary Edition</a></em>, and rumors indicate that <em>Rayman Legends</em> is getting a remake. If the latter performs well, we may even see <em><a href="https://gamingbolt.com/rayman-remake-targeting-late-2026-rayman-4-plans-underway-rumor">Rayman 4</a></em> in development at some point, but it probably wouldn&#8217;t release before 2030.</p>
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		<title>Beyond Good and Evil 2 Has Escaped Cancellation Amidst Ubisoft&#8217;s Organizational Changes &#8211; Rumour</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-has-escaped-cancellation-amidst-ubisofts-organizational-changes-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 22 Jan 2026 11:26:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=635283</guid>

					<description><![CDATA[Beyond Good and Evil 2 was first teased back in 2008, and its current incarnation has been in development since at least 2017.]]></description>
										<content:encoded><![CDATA[<p>While Ubisoft has announced that many of its projects have been cancelled <a href="https://gamingbolt.com/prince-of-persia-the-sands-of-time-remake-cancelled-as-ubisoft-undergoes-major-reset">as part of a larger organizational overhaul</a>, one report indicates that the long-in-development <em>Beyond Good and Evil 2</em> has somehow escaped this fate. The report, courtesy of <a href="https://insider-gaming.com/exclusive-beyond-good-evil-2-survives-ubisofts-project-purge/" target="_blank" rel="noopener">Insider Gaming’s Tom Henderson</a>, cites unnamed sources stating that it is still under active development for now.</p>
<p>These sources have noted that the rocky development of <em>Beyond Good and Evil 2</em> has involved constant changes and pushbacks, and has cost Ubisoft more than $500 million so far. However, the company seemingly still sees value in continuing its development.</p>
<p>The development of <em>Beyond Good and Evil 2</em> has been a storied one, and the title has reportedly gone through several reboots along the way. The current iteration of the title has been noted as in development since 2017, which would mean that it has been worked on in some form for almost an entire decade. The game was originally announced all the way back in 2008 with a short teaser, and if it eventually does come out, it will be considered to have the longest development time in gaming history.</p>
<p>The last time there was any mention of <em>Beyond Good and Evil 2</em> was a <a href="https://gamingbolt.com/beyond-good-and-evil-2-job-listing-indicates-its-development-is-progressing">job listing from November</a>. It was for a Lead Quest Designer, and confirmed that the title is made with Ubisoft&#8217;s proprietary Voyager engine. Among the responsibilities of the role are to craft main and secondary quests that offer &#8220;significant choices&#8221; and &#8220;engaging consequences&#8221;.</p>
<p>Back in December 2024, former Ubisoft veteran and <em>Beyond Good and Evil</em> creator Michel Ancel <a href="https://gamingbolt.com/beyond-good-and-evil-2-struggled-due-to-problems-between-managers-series-creator-says">spoke about the management issues</a> that caused the long development period for <em>Beyond Good and Evil 2</em>. Rather than there being one big individual problem, he noted that the project had suffered from &#8220;a whole series of key issues that remained unresolved at management level, including myself.&#8221;</p>
<p>“In the end, it’s all a case of passionate managers who didn’t get along,” he said. “I believe that some time ago, these people were dismissed, and the project found a certain balance with new managers. These management problems are, of course, very damaging for the teams. All this goes to show that it’s not an easy job: lots of egos and lots at stake, with clearly room for improvement in terms of human management.”</p>
<p>Ubisoft itself had <a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-development-ubisoft-reassures">reiterated that <em>Beyond Good and Evil 2</em> is &#8220;still in development&#8221;</a> back in June 2024. The statement was made leading up to the release of <a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-review-jade-empire"><em>Beyond Good and Evil 20th Anniversary Edition</em></a>.</p>
<p>As for Ubisoft, its organizational overhaul involves splitting the company up into five distinct &#8220;Creative Houses&#8221;, each of which will be responsible for specific genres and franchises. Along with this, the company has also confirmed that <em>Prince of Persia: The Sands of Time Remake</em> has been cancelled, and that it will continue with its cost-cutting measures. In response, French game industry union Solidaires Informatique has <a href="https://gamingbolt.com/ubisofts-organizational-overhaul-prompts-french-union-to-call-for-a-half-day-strike">called for a half-day strike</a> asking the company to stop with its cost-cutting, offer more support for remote work, and provide its employees with &#8220;decent&#8221; pay raises this year.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">635283</post-id>	</item>
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		<title>Beyond Good and Evil 2 Job Listing Indicates its Development is Progressing</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-job-listing-indicates-its-development-is-progressing</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 26 Nov 2025 14:13:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632415</guid>

					<description><![CDATA[The job listing is for a Lead Quest Designer that will work alongside the game's Narration and Design teams on creating main and side quests.]]></description>
										<content:encoded><![CDATA[<p>While Ubisoft has been largely quiet about the development of <em>Beyond Good and Evil 2</em> aside from the company’s occasional insistence that it is still being developed, a <a href="https://www.ubisoft.com/en-us/company/careers/search/744000094671433-lead-quest-designer-h-f-nb-beyond-good-evil-2-" target="_blank" rel="noopener">new job listing</a> indicates that it might indeed be true. The job listing is for a Lead Quest Designer for <em>Beyond Good and Evil 2</em>, which indicates that development has finally resumed to the point where Ubisoft is interested in growing its development team.</p>
<p>While not too many details about <em>Beyond Good and Evil 2</em> have been confirmed through the job listing, it does reveal that it is being made using the company’s own proprietary Voyager engine. As for the job itself, the Lead Quest Designer will be responsible for managing a Quest Designer team that works in collaboration with Narration and Design teams.</p>
<p>“In collaboration with the Narration and Design teams, you will participate in the design and implementation of the narrative arcs of quests and associated systems, for which you will be responsible,” reads the job description (via machine translation). “Your mission will be to align your team’s needs and deliverables with the creative direction of the project and the associated constraints. This position is directly attached to the Narrative Director.”</p>
<p>The Lead Quest Designer will work on main and secondary quests of <em>Beyond Good and Evil 2</em>, and will focus on designing a player experience that offers “significant choices” and “engaging consequences”.</p>
<p>The last time <em>Beyond Good and Evil 2</em> was brought up was all the way back in December 2024, with former Ubisoft veteran Michel Ancel talking about <a href="https://gamingbolt.com/beyond-good-and-evil-2-struggled-due-to-problems-between-managers-series-creator-says">management issues</a> that ultimately resulted in the title being stuck in development for so long. Ancel has been known for his hand in creating <em>Beyond Good and Evil</em> as well as <em>Rayman</em>, and had left Ubisoft back in 2020. While Ancel had sopken about a number of different experiences he had during the development of <em>Beyond Good and Evil 2</em>, he believes its fate ultimately comes down to “passionate managers who didn’t get along”.</p>
<p>“In the end, it’s all a case of passionate managers who didn’t get along,” he said. “I believe that some time ago, these people were dismissed and the project found a certain balance with new managers. These management problems are of course very damaging for the teams. All this goes to show that it’s not an easy job: lots of egos and lots at stake, with clearly room for improvement in terms of human management.”</p>
<p>“There wasn’t just one big villain, but a whole series of key issues that remained unresolved at management level, including myself,” he continued further in the interview. “I have my share of responsibility and I should have defended the project better, been more present and more conciliatory with the staff.”</p>
<p>Ubisoft had noted back in June 2024 that <em>Beyond Good and Evil 2</em> <a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-development-ubisoft-reassures">was still in development</a>, however, while it was celebrating the (at the time) upcoming release of <em>Beyond Good and Evil 20th Anniversary Edition</em> on PC, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch. For more details about that release, <a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-review-jade-empire">check out our review</a>.</p>
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		<title>Beyond Good and Evil 2 Struggled Due to &#8220;Problems Between Managers,&#8221; Series Creator Says</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-struggled-due-to-problems-between-managers-series-creator-says</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 09 Dec 2024 16:12:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=606128</guid>

					<description><![CDATA["There was not a single big villain but a sum of key concerns, unresolved at the level of the managers, of which I was a part," says former Ubisoft veteran Michel Ancel.]]></description>
										<content:encoded><![CDATA[<p><em>Beyond Good and Evil 2 </em>has had to endure one of the most <a href="https://gamingbolt.com/beyond-good-and-evil-2-studios-managing-director-leaves-ubisoft-amid-internal-shake-up">unstable and poorly managed development cycles</a> for a game in recent (or otherwise) memory, having been hit with everything from near-countless delays and development reboots to management shake-ups and more. Now, in an interview with French outlet <a href="https://www.superpouvoir.com/entretien-avec-michel-ancel-le-createur-de-rayman-et-beyond-good-evil-se-confie-sur-sa-nouvelle-vie/" target="_blank" rel="noopener">Superpouvoir</a>, former Ubisoft veteran Michel Ancel – the creator of <em>Rayman </em>and <em>Beyond Good and Evil, </em>who <a href="https://gamingbolt.com/beyond-good-and-evil-rayman-creator-leaves-ubisoft-to-open-wildlife-sanctuary">left Ubisoft in 2020</a> – has offered further insight into the issue the troubled sequel ran into behind-the-scenes.</p>
<p>Unsurprisingly, Ancel points to management issues, explaining that creative leads on the project were pulling in different directions, as a result of which progress was rarely made. Interestingly, reports published by French outlet Libé claimed Ancel&#8217;s problematic management had been one of the issues faced by the project, something that he says he was surprised to read about.</p>
<p>&#8220;On some projects, we set ourselves huge challenges and take on teams with passion, but without knowing how long and complex the road ahead will be,&#8221; Ancel said (translation via DeepL). &#8220;Passion is a fabulous energy, but it can also lead to clashes between enthusiasts. On <em>BGE2</em>, for example, there were too many problems between managers. The art director wanted to redo everything over and over again, the game director wanted to make a generated dungeon game and I was dreaming of a space adventure. We simply couldn&#8217;t agree, and the game director took the project in other directions.</p>
<p>&#8220;In this type of situation, the teams are thrown around and don&#8217;t even know who&#8217;s in charge and who&#8217;s making the decisions. The producer is supposed to bring order to the situation, but that hasn&#8217;t happened. [Ubisoft CEO] Yves Guillemot even had to go down to Montpellier to get things back on track, but that wasn&#8217;t enough and the game director continued in his obstinacy. When I read in Libé that I was the one running the game and asking for changes, I thought I was going to choke. <em>BGE2</em> is the one game where I don&#8217;t think I&#8217;ve ever questioned a decision. I&#8217;d be delighted to discuss this with any detractors.&#8221;</p>
<p>Ancel went on to suggest that Ubisoft eventually rebooted the project with new leadership, before continuing that management issues were obviously bad for the dev team&#8217;s morale, and talking about his own role in the same.</p>
<p>&#8220;In the end, it&#8217;s all a case of passionate managers who didn&#8217;t get along,&#8221; he said. &#8220;I believe that some time ago, these people were dismissed and the project found a certain balance with new managers. These management problems are of course very damaging for the teams. All this goes to show that it&#8217;s not an easy job: lots of egos and lots at stake, with clearly room for improvement in terms of human management.</p>
<p>&#8220;There&#8217;s a huge difference between developing a <em>BGE2</em> requiring new technology and a project with known tech and gameplay. I think that for a long time, the complexity of such a project was beyond many people at Ubisoft&#8230; and also in the press, which didn&#8217;t hesitate to make shortcuts to sell papers at the time of the Paris affairs.</p>
<p>&#8220;There wasn&#8217;t just one big villain, but a whole series of key issues that remained unresolved at management level, including myself. I have my share of responsibility and I should have defended the project better, been more present and more conciliatory with the staff.&#8221;</p>
<p>As recently as earlier this year, <a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-development-ubisoft-reassures">Ubisoft reassured that <em>Beyond Good and Evil 2 </em>was still in development</a>, though further details on the project are scarce.</p>
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		<title>Beyond Good and Evil 2 is &#8220;Still in Development,&#8221; Ubisoft Reassures</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-development-ubisoft-reassures</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 24 Jun 2024 16:38:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[Beyond Good and Evil 20th Anniversary Edition]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=591502</guid>

					<description><![CDATA["We cannot wait for you to discover more about Jade's past in the 20th Anniversary Edition," the company says. ]]></description>
										<content:encoded><![CDATA[<p>We&#8217;re at the point where many have even stopped asking about whether <em>Beyond Good and Evil 2 </em>is ever going to actually come out, but Ubisoft <a href="https://gamingbolt.com/beyond-good-and-evil-2-development-is-underway-ubisoft-reassures-yet-again">remains insistent</a> that the troubled sequel is still very much in the works, seven years on from its announcement. In fact, the company has provided reassurances on that front yet again.</p>
<p>Ahead of <em>Beyond Good and Evil 20th Anniversary Edition&#8217;s </em>imminent launch, the company recently published a thread on Twitter in which it has provided further details on the remaster. In that thread, Ubisoft has also reiterated that <em>Beyond Good and Evil 2 </em>is &#8220;still in development&#8221;, before reminding everyone that the upcoming <em>20th Anniversary Edition </em><a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-features-a-new-mission-tied-to-beyond-good-and-evil-2">will feature a new, exclusive mission that will tie into </a><em><a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-features-a-new-mission-tied-to-beyond-good-and-evil-2">Beyond Good and Evil 2</a> </em>by revealing more about protagonist Jade&#8217;s past.</p>
<p>Back in 2022, it was claimed in reports that <em>Beyond Good and Evil 2&#8217;s </em><a href="https://gamingbolt.com/beyond-good-and-evil-2-reportedly-lacks-direction-feels-years-away-rumors">development team was still struggling</a> to nail down a direction for the game, and that it was <a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-early-development-may-have-been-rebooted-rumour">still in the early stages of development</a> at the time, and as such, several years away from release. Ubisoft Montpellier, the studio working as the lead developer on <em>Beyond Good and Evil 2 </em>has reportedly faced several <a href="https://gamingbolt.com/beyond-good-and-evil-2-studios-managing-director-leaves-ubisoft-amid-internal-shake-up">behind-the-scenes development and production issues</a>.</p>
<p>A recent leak claimed that a new trailer of the long-awaited sequel <a href="https://gamingbolt.com/new-beyond-good-and-evil-2-trailer-has-been-ready-for-about-a-year-rumour">has been ready</a> at Ubisoft for about a year, though it remains to be seen how long it&#8217;ll be before the company showcases the game again.</p>
<p>Meanwhile, <em>Beyond Good and Evil 20th Anniversary Edition </em><a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-launches-june-25">releases on June 25</a> for PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Yes, Beyond Good &amp; Evil 2 is still in development, and we cannot wait for you to discover more about Jade&#8217;s past in the 20th Anniversary Edition! &#x2600;&#xfe0f;</p>
<p>— Beyond Good and Evil (@bgegame) <a href="https://twitter.com/bgegame/status/1805269728262230467?ref_src=twsrc%5Etfw">June 24, 2024</a></p></blockquote>
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		<title>Beyond Good and Evil 20th Anniversary Edition Features a New Mission Tied to Beyond Good and Evil 2</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-features-a-new-mission-tied-to-beyond-good-and-evil-2</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 20 Jun 2024 22:32:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good and Evil]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[Beyond Good and Evil 20th Anniversary Edition]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=591211</guid>

					<description><![CDATA[Learn more about Jade's childhood and her link to Beyond Good and Evil 2 in an exclusive, new treasure hunt in the upcoming remaster.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has <a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-launches-june-25">announced a release date for <em>Beyond Good and Evil 20th Anniversary Edition</em></a>, and though fans of the original are obviously excited for its imminent remaster, there&#8217;s obviously plenty of question marks over the fate of its troubled and long-in-development sequel. Interestingly enough, however, as it turns out, the upcoming remaster is going to feature some intriguing ties to said sequel.</p>
<p>As mentioned on its official <a href="https://www.ubisoft.com/en-us/game/beyond-good-and-evil/20th-anniversary-edition" target="_blank" rel="noopener">website</a>, <em>Beyond Good and Evil 20th Anniversary Edition </em>is going to feature an exclusive, new mission that will tie into <em>Beyond Good and Evil 2</em>. Specifically, players will &#8220;learn more about Jade&#8217;s childhood and her link to <em>Beyond Good and Evil 2</em>&#8221; on a new treasure hunt.</p>
<p>What exactly that means for <em>Beyond Good and Evil 2 </em>itself remains to be seen. In the years that have passed since its announcement, little to no updates have been offered on it. Though Ubisoft has insisted that the game <a href="https://gamingbolt.com/beyond-good-and-evil-2-development-is-underway-ubisoft-reassures-yet-again">remains in the works</a>, reports have spoken about its many <a href="https://gamingbolt.com/beyond-good-and-evil-2-studios-managing-director-leaves-ubisoft-amid-internal-shake-up">development issues</a>, <a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-early-development-may-have-been-rebooted-rumour">reboots</a>, delays, and what have you.</p>
<p>Allegedly, as of 2022, the project was <a href="https://gamingbolt.com/beyond-good-and-evil-2-reportedly-lacks-direction-feels-years-away-rumors">still &#8220;years away&#8221;</a> from being released. A recent report claimed that <a href="https://gamingbolt.com/new-beyond-good-and-evil-2-trailer-has-been-ready-for-about-a-year-rumour">Ubisoft has had a new trailer ready for the game</a> for &#8220;about a year&#8221;, though the game was not part of the lineup of titles showcased at the Ubisoft Forward event earlier this month.</p>
<p>Meanwhile, <em>Beyond Good and Evil 20th Anniversary Edition </em>launches on June 25 for PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC.</p>
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		<title>New Beyond Good and Evil 2 Trailer &#8220;Has Been Ready for About a Year&#8221; &#8211; Rumour</title>
		<link>https://gamingbolt.com/new-beyond-good-and-evil-2-trailer-has-been-ready-for-about-a-year-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 07 Jun 2024 15:05:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=589366</guid>

					<description><![CDATA[Whether or not the long-in-development sequel will show up at any of the upcoming events is unclear, however. ]]></description>
										<content:encoded><![CDATA[<p>Seven years on from is announcement, most seem to have now accepted the very high possibility that <em><a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-early-development-may-have-been-rebooted-rumour">Beyond Good and Evil 2</a> </em>is never actually going to come out. That said, even with numerous delays, behind-the-scenes development troubles, reboots, and what have you, Ubisoft has <a href="https://gamingbolt.com/beyond-good-and-evil-2-development-is-underway-ubisoft-reassures-yet-again">remained insistent</a> that work on the long overdue sequel remains underway. In fact, the company may even have a new trailer ready for it.</p>
<p>That&#8217;s as per journalist Tom Henderson. Taking recently to Twitter, he claimed that Ubisoft has had a new trailer of <em>Beyond Good and Evil 2 </em>ready &#8220;for about a year&#8221;- though whether or not it will be showcased at any of the upcoming events is anyone&#8217;s guess, apparently.</p>
<p>Summer Game Fest is scheduled for later today at 2 PM Pacific, with Xbox Games Showcase following on June 9 and Ubisoft Forward on June 10. A new trailer for <em>Beyond Good and Evil 2 </em>could potentially be at any of these events, though given the lack of progress that has plagued this project for so long, we wouldn&#8217;t be surprised if it just remained MIA instead.</p>
<p>Of course, last November, Ubisoft also unveiled an enhanced version of the original game in the form of <a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-announced-launches-in-early-2024"><em>Beyond Good and Evil 20th Anniversary Edition</em></a>. More details on it were supposed to be revealed in early 2024, which hasn&#8217;t ended up panning out. It remains to be seen whether Ubisoft will remedy that in the coming days.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">I know it&#8217;s a meme at this point, but a BG&amp;E2 trailer has been ready for about a year&#8230; It would be nice to actually see it this weekend &#8211; or at the very least a BG&amp;E 20th anniversary release date (which was meant to release months ago).</p>
<p>— Tom Henderson (@_Tom_Henderson_) <a href="https://twitter.com/_Tom_Henderson_/status/1799036618642518334?ref_src=twsrc%5Etfw">June 7, 2024</a></p></blockquote>
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		<title>15 Most Amazing Games That Have Disappeared</title>
		<link>https://gamingbolt.com/15-most-amazing-games-that-have-disappeared</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Wed, 01 May 2024 20:29:33 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Agent]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[Deep Down]]></category>
		<category><![CDATA[Everwild]]></category>
		<category><![CDATA[Ferocious]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[Perfect Dark]]></category>
		<category><![CDATA[plan 8]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[Project Awakening]]></category>
		<category><![CDATA[Routine]]></category>
		<category><![CDATA[Slitterhead]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[The Last Night]]></category>
		<category><![CDATA[vigilancer 2099]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=586110</guid>

					<description><![CDATA[They set the stage on fire when they were revealed, but now, these games are nowhere to be seen.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>or reasons largely unknown, there are numerous video games which, whilst exhibiting promise, never see the light of day. What this feature aims to highlight are games that, whilst being officially announced, have never been released nor officially cancelled. The jury is out as to what has actually gone on behind the scenes.</p>
<p style="text-align: center;"><strong><em>Agent</em></strong></p>
<p><iframe title="15 Most Ambitious Games That Have Just VANISHED" width="500" height="281" src="https://www.youtube.com/embed/qoytzXcDmmM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Yeah, you’ve probably heard of <em>Agent</em>, Rockstar’s electrifying spy opus. First announced as a PS3 exclusive way back in 2009, <em>Agent</em> pledged a Cold War era thrill-ride through the dangerous world of espionage, counterintelligence, and assassination, but much like the silent death knell of a secret agent, <em>Agent’s</em> fate has been silently snuffed. Rockstar have never officially announced its cancellation, so technically <em>Agent</em> could still be in the works. Given the evocative concept art which leaked a while back, let’s hope so – <em>Agent</em> looked great.</p>
<p style="text-align: center;"><strong><em>Slitterhead</em></strong></p>
<p>Gory body horror from Team Silent originators meant <em>Slitterhead’s</em> 2021 announcement was met with much fanfare. Even – exclaim expectant fans – <em>Silent</em> <em>Hill</em> composer-in-chief Akira Yamaoka is along for the ride, lending his blend of warped ambience and bone-crushing guitar riffage to the game’s grisly take on shape-shifting parasites. Last we heard of <em>Slitterhead</em> was a dev diary back in June 2023, so not that long ago, meaning, you know, that <em>Slitterhead</em> is probably still in the works. Be nice to hear something affirmative as to release dates from Bokeh Game Studio though.</p>
<p style="text-align: center;"><strong><em>Ferocious</em></strong></p>
<p>If it weren’t for the devlogs shared on February 26<sup>th</sup> and April 15<sup>th</sup>, we’d think prehistoric survive-a-thon <em>Ferocious</em> had gone extinct. This first-person shooter risks being overshadowed by incoming <em>Jurassic Park: Survival</em> if it doesn’t drop soon, but to be fair it’s blend of jungle stealth, strategy, and survival – with a healthy dose of axe swinging mayhem – looks spot on. Let’s hope the situation at developer OMYOG isn’t as grim as the game’s dinosaur infested isolation.</p>
<p style="text-align: center;"><em><strong>Pragmata</strong></em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-445090" src="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02.jpg" alt="Pragmata_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>The sci-fi dad-in-space adventure <em>Pragmata</em> has been delayed indefinitely, so we at least know that this ambitious game has vanished for sure. Why though, the developer haven’t stated. Announced in 2020 with numerous release dates coming and going, the most recent of which was last year which passed without explanation. Even stranger was the developer releasing a brief trailer before the mysterious delaying – almost to remind us it exists before flinging into a black hole. <em>Pragmata</em> might not be in the deepest of development hells, but a window on when we can get our hands on it drifts endlessly further.</p>
<p style="text-align: center;"><strong><em>Perfect Dark</em></strong></p>
<p>Just what has happened to Joanna Dark’s rebooted saga? Announced at The Game Awards 2020 with little data forthcoming in the three-and-a-half years since, this Xbox exclusive is likely a number of years from release. What does this mean for <em>Perfect Dark</em>? Well, nothing probably, just that development is probably happening at a very slow pace. The incredible graphics, slick movement, and tight gunplay will remain we hope.</p>
<p style="text-align: center;"><strong><em>Beyond Good and Evil 2</em></strong></p>
<p>Despite little evidence, this long-awaited sequel to 2003 <em>Beyond Good and Evil</em> is apparently still in the works. First announced in 2008, it’s genuinely farcical how back in the developer stated in an investor call that development of <em>Beyond Good and Evil 2</em> was <em>still</em> in its early stages despite contrarily announcing progress as trundling along nicely. The tragic sudden death of <em>Beyond Good and Evil 2’s</em> creative director might understandably have scuppered progress since, but the outlook for this game was bleak either way.</p>
<p style="text-align: center;"><strong><em>Project Awakening</em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening.jpg"><img decoding="async" class="aligncenter wp-image-499671" src="https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening.jpg" alt="Project Awakening" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-1536x866.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Let’s be honest, how awesome was <em>Project Awakening’s</em> gameplay reveal? The slick, lifelike dragon slaying looked truly next-gen, but with radio silence for what seems like eons now, maybe next-gen at the time meant next next-gen. The Japanese developer behind <em>Project Awakening</em> Cygames isn’t some faceless corporation though, with <em>Granblue Fantasy: Relink</em> the most recent of their output. Most likely is <em>Project Awakening</em> has been shelved despite it still being listed on the developer’s website as a ‘next-gen’ title advertised as PS4 exclusive.</p>
<p style="text-align: center;"><strong><em>PLAN 8</em></strong></p>
<p>This exo-suit MMO shooter was announced in 2019, yet in what is an increasingly crowded sphere of the video game-verse <em>PLAN 8</em> still seems like it has enough to stand out in 2024. Shame then that the most recent glimpses on its progress date back to screenshots shared in January 2020. The writings on the wall with this one: it’s dead in the water. The developers are supposedly still working on the title but it’s next-gen, genre-defying announcement is going to be woefully out of date by now.</p>
<p style="text-align: center;"><em><strong>Everwild</strong></em></p>
<p>Hopefully still incoming from legendary British studio Rare, now owned by Microsoft, is magical nature adventure <em>Everwild</em>. We say hopefully as the glimpses we’ve seen are utterly spellbinding. An MMO in the vein of <em>Sea of Thieves</em> but in a fantasy setting, <em>Everwild</em> looks to meld multiple genres and gameplay mechanics in what is a hugely ambitious project. Every scene in the trailers seen so far look like oil paintings so let’s hope an official reveal is not too far away.</p>
<p style="text-align: center;"><strong><em>ILL</em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/01/ILL.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-503922" src="https://gamingbolt.com/wp-content/uploads/2022/01/ILL.jpg" alt="ILL game" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/01/ILL.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>One of the Unreal Engine 5 tech demo games that drum up reasonable hype but never actually see the light of day, <em>ILL</em> has immense intrigue in it’s <em>The Evil Within-­</em>style torment spliced within a setting reminiscent of John Carpenter’s <em>The Thing</em>. This narrative driven first-person horror has all the ingredients to be a game changer, it’s just that tech demos are hard to believe at the best of times, let alone for a game with little to no update barring a glimpse into gameplay over six months ago.</p>
<p style="text-align: center;"><strong><em>The Last Night</em></strong></p>
<p>This is a strange one, as the most hype-accelerating aspect to <em>The Last Night</em> was a tweet some five-or-so years ago which shared a screengrab of its cyberpunk aesthetic comparing it to <em>The Matrix</em>. The loss of esteemed indie game publisher Raw Fury and controversy surrounding game director Tim Soret have likely contributed to <em>The Last Night’s</em> lengthy development., the former especially as developer Odd Tales had to work to reclaim their publishing rights. 19<sup>th</sup> November 2023 was the last official update we had of <em>The Last Night</em>. It’s likely still in development, just that progress has been stifled by misfortune.</p>
<p style="text-align: center;"><strong><em>Vigilancer 2099</em></strong></p>
<p>This one will ride on the coattails of <em>Cyberpunk 2077</em> when it eventually drops, it’s neon-soaked cityscapes are so reminiscent of Night City. In <em>Vigilancer 2099</em> you’ll play as a secretive bounty hunter in a densely populated open world, with limitless traversal options on hand to get to grips with the verticality of <em>Vigilancer’s</em> megabuilding. There’s been next to no news for a couple of years now, so maybe this small-team developer has unfortunately folded.</p>
<p style="text-align: center;"><em><strong>Splinter Cell Remake</strong></em></p>
<p>From rumour to full-blown conclusion, it’s been a few years now that a remake to Sam Fisher’s first outing in <em>Splinter Cell</em> has been on the go, but at present it doesn’t feel like we’re close to reliving Sam’s formative missions. For what it’s worth, <em>Splinter Cell</em> remake is confirmed to feature an updated story that will appeal to a modern audience. As and when we get to relive the game, we don’t know, but info will hopefully be forthcoming soon.</p>
<p style="text-align: center;"><strong><em>Routine</em></strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-520744" src="https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-1024x576.jpg" alt="ROUTINE RE-REVEAL" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Nearly a decade after it was first announced, sci-fi moon base horror <em>Routine</em> received a new trailer during Summer Game Fest 2022. It’s 80’s retro-future and creepy atmosphere conjure a deep feeling of dread through juxtaposition of style and gameplay, and whilst development has been restarted at least once since its original announcement the aforementioned indie publisher Raw Fury is on board to see this one through to completion. <em>Routine</em> looks genuinely exceptional.</p>
<p style="text-align: center;"><strong><em>Deep Down</em></strong></p>
<p>Despite being near completion and never being officially cancelled action role-player <em>Deep Down</em> has still never been released. Instead, this <em>souls like</em> game has been treated to titbits of info over the years since its first announcement in 2013. The developer stated in 2019 that hope wasn’t completely lost on <em>Deep Down</em>, but all hope has all but died. Development might always pick up again seeing as the assets were reportedly close to conclusion, but there’s no sign of that presently.</p>
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		<title>15 Upcoming Sci-Fi Shooters Of 2023 and Beyond</title>
		<link>https://gamingbolt.com/15-upcoming-sci-fi-shooters-of-2023-and-beyond</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 17 Jul 2023 09:56:29 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[ARC Raiders]]></category>
		<category><![CDATA[Armored Core 6: Fires of Rubicon]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[Cyberpunk 2077: Phantom Liberty]]></category>
		<category><![CDATA[Fort Solis]]></category>
		<category><![CDATA[luna abyss]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[Mass Effect 4]]></category>
		<category><![CDATA[outpost: infinity siege]]></category>
		<category><![CDATA[Perfect Dark]]></category>
		<category><![CDATA[RIPOUT]]></category>
		<category><![CDATA[Starfield]]></category>
		<category><![CDATA[synced]]></category>
		<category><![CDATA[the first descendant]]></category>
		<category><![CDATA[the invincible]]></category>
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					<description><![CDATA[From Mass Effect to Starfield and much more, there are a ton of promising sci-fi shooters awaiting fans in 2023 and beyond.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">S</span>cience fiction has always been a prominent theme for different mediums of entertainment, which obviously includes video games as well. From <em>Star Wars</em> to <em>Mass Effect</em> and much more, there has been no shortage of sci-fi shooters that have won the hearts of countless fans across the globe. Of course, there are a ton of promising sci-fi shooters looming over the horizon and we will be discussing 15 of the best games that fit this bracket and are set to release in 2023 and beyond. </span></p>
<p><b>Starfield </b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-555975" src="https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1.jpg" alt="starfield" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Set in the far reaches of space, <em>Starfield</em> looks set to take the Bethesda RPG formula into an entirely new dimension &#8211; and it looks nothing short of breathtaking. You get to explore over a hundred different planets brimming with quests to track and people to meet, and the choices that you make during these quests will ultimately dictate the outcome of this adventure. Between a solid gameplay loop and impressive NASA-Punk designs, <em>Starfield</em> is looking to be worth all the hype and anticipation. It releases for PC and Xbox Series X/S on September 8, 2023. </span></p>
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