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	<title>breakpoint studio &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Hunter&#8217;s Arena: Legends and Tennis World Tour 2 Free With PlayStation Plus in August</title>
		<link>https://gamingbolt.com/hunters-arena-legends-and-tennis-world-tour-2-free-with-playstation-plus-in-august</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 28 Jul 2021 17:08:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Hunter&#039;s Arena: Legends]]></category>
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					<description><![CDATA[Plants vs. Zombies: Battle for Neighborville is also included in the line-up. All three titles will be free for subscribers starting August 3rd.]]></description>
										<content:encoded><![CDATA[<p>Next month&#8217;s line-up of free titles for PlayStation Plus subscribers has <a href="https://blog.playstation.com/2021/07/28/playstation-plus-games-for-august-hunters-arena-legends-plants-vs-zombies-battle-for-neighborville-tennis-world-tour-2/" target="_blank" rel="noopener">finally been revealed</a>. Leading the pack is <em>Hunter&#8217;s Arena: Legends</em> from Mantisco, set in an age where hunters battle demons (and each other) for supremacy. The PvEv supports up to 30 players and involves venturing into dungeons to battle AI foes, gather loot and level up to overcome other hunters.</p>
<p><em>Hunter&#8217;s Arena: Legends</em> will be available for both PS4 and PS5 subscribers, which is a nice bonus given the pattern of PS5-exclusive titles on the service for the past few months. Other free games include <a href="https://gamingbolt.com/plants-vs-zombies-battle-for-neighborville-review-tastes-great-less-filling"><em>Plants vs. Zombies: Battle for Neighborville</em></a>, an online shooter based on the <em>Plants vs. Zombies</em> franchise. Choose from 20 different classes and either challenge other players in competitive Arena battles or face hordes of enemies in PvE modes.</p>
<p>Nacon&#8217;s <a href="https://gamingbolt.com/tennis-world-tour-2-review-double-fault"><em>Tennis World Tour 2</em></a> is the third free game in August and sees players partaking in tennis battles. Either create your own character or choose a pro. Compete in Casual and Ranked games to climb the rankings or simply take on friends in local and online matches. There&#8217;s even a Career Mode for building up your own team, gathering staff and sponsors to find success in the world of pro tennis.</p>
<p>All of these titles will be available from the PlayStation Store on August 3rd.</p>
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		<title>Tennis World Tour Interview: An Ultra-Realistic Simulation Of Tennis</title>
		<link>https://gamingbolt.com/tennis-world-tour-interview-an-ultra-realistic-simulation-of-tennis</link>
					<comments>https://gamingbolt.com/tennis-world-tour-interview-an-ultra-realistic-simulation-of-tennis#respond</comments>
		
		<dc:creator><![CDATA[Ashish Isaac]]></dc:creator>
		<pubDate>Tue, 12 Jun 2018 13:13:06 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=340172</guid>

					<description><![CDATA[The game's Producer Romain Ginocchio answered some of our questions about the game. ]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">T</span>ennis World Tour</em> is a game developed by Breakpoint which aims to achieve a standard of ultra-realism. This is evident in the animation of the game and the unique playstyles of the different players. While the game aims to be accessible, it still offers a lot of depth as players master different tactics so as to achieve victory.</p>
<p>To learn more about the game and its development, Gamingbolt reached out to the developers with some questions, and the game&#8217;s Producer Romain Ginocchio provided the following answers.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpg"><img fetchpriority="high" decoding="async" class="wp-image-339817 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-1024x576.jpg" alt="tennis world tour" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpg 1280w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"When we created the Tennis World Tour franchise, our first goal was to address this baffling lack of Tennis simulation games."</p>
<p><strong>In the midst of so many different sports titles that release year in and year out, Tennis titles have felt kind of wanting. Do you feel like Tennis World Tour addresses this gap?</strong></p>
<p>When we created the Tennis World Tour franchise, our first goal was to address this baffling lack of Tennis simulation games. But we also wanted to bring another experience to the players: a denser gameplay, a more strategic level of play and a much more advanced career mode. We think fans are eager to have a substantial tennis game to play on consoles again.</p>
<p><strong>Tennis World Tour is meant as a spiritual successor of sorts to 2K Games&#8217; Top Spin franchise. What were some of the challenges to getting a project like this off the ground?</strong></p>
<p>The biggest challenge was undoubtedly the animation. It’s a pretty tough process because unlike other types of games, you can barely start playing a tennis game before you nail down the animation system with thousands of mocaps, which takes months of work! Also, Top Spin is renowned for its rich and perfectly fluid animation system, so the standard was pretty high.</p>
<p>But, as counter-intuitive as it may sound, we didn’t focus on fluidity first. We wanted to fix one major flaw of all the tennis games we’ve seen: the players’ animations are not real tennis animations. In games, players tend to have a kind of “waiting for the ball” stance with the arm raised in the air, ready to hit, but it doesn’t look like that in reality, where players start preparing their swing and start running to the ball at the same time. This choreography is very specific to tennis, and it’s very complicated to replicate in a game while allowing the player to choose their swing type even at the last moment. We’ve watched hours of tennis games on TV and what we’ve got in Tennis World Tour really looks the same.</p>
<p><strong>What is it about Tennis World Tour that will differentiate itself from Top Spin?</strong></p>
<p>First, the gameplay is more accessible. We wanted to avoid the hours of training that you had to undergo before actually hitting the ball in TS4. In Tennis World Tour, you can pick-up the controller and have fun right away. It’s also much easier for a rookie friend to partake in a quick match with you without a lot of training.</p>
<p>Second, being a d-pad master is not the only way to the success. We’re not focusing so much on perfect timing so much as on placement, risk-taking and strategy. It also gives the game much more density in the long term because there are many more ways of improving your gameplay than simply tapping the d-pad perfectly.</p>
<p>We also developed a realistic career where you have to master your form along the season, be mindful of jet-lag when playing tournaments around the world, avoid injuries, hire your staff, build and improve your character, etc.</p>
<p>And last but not least, we created a skills system which adds a new layer of strategy in the game!</p>
<p><strong>What kind of career mode can we look forward to in the game? We know that there will be over 30 playable Tennis legends available.</strong></p>
<p>The career lets you build your own player along multiple seasons and advance them up to the No. 1 world ranking.</p>
<p>We particularly developed some very important aspects of the life of a real pro player that are strangely not very well known by the public. You can’t play all the tournaments in a season if you don’t want to be exhausted. You have to keep enough form to avoid injuries that could prevent you from playing the most important tournaments. Tournaments cost money so you have to manage it wisely. But pro players aren’t only playing tennis: they also rest, participate in charity events, train specific aspects of their play-style, etc. You have to hire your staff so it corresponds to the gameplay archetype you want to develop: a coach will unlock new skills and raise specific stats depending on his own personality, and your agent will allow you to participate in better and more rewarding non-playable events.</p>
<p><strong>Could you tell us more about the Skill Decks that each player will have and how we&#8217;ll go about learning new skills?</strong></p>
<p>Skills are unlocked by playing matches and leveling-up your character. Some very specific skills are unlocked directly by keeping the same coach long enough so he can teach you his pro tricks! You can build your deck by selecting skills before the match. They can be used to balance your archetype and compensate some of your weaknesses, or on the contrary, make your strong points even more overwhelming. The skills will trigger under certain conditions during the match, but there’s an element of risk which can create turning points in the matches, just like in reality!</p>
<p><strong>In terms of realism, how did you ensure Tennis World Tour lived up to the promise of being an &#8220;ultra realistic simulation&#8221;?</strong></p>
<p>We wanted to be super-accurate on what we represent in the game, so we worked with professional tennis players Maxime Teixera and Guillaume Ruffin during our mocap sessions. Both of them reached the top 150 ATP ranking and are very passionate players. To inform Tennis World Tour’s career, we worked with a pro coach, Boris Valejo, who helped us break down the life of a real professional player. We also worked with a team of journalists and ex pro players who make TV commentaries and asked them to write ours. All these guys gave us a lot of hints on many aspects of the game, so everything we show is perfectly realistic.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpeg"><img decoding="async" class="wp-image-339816 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-1024x538.jpeg" alt="tennis world tour" width="620" height="326" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-1024x538.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-300x158.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-768x403.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpeg 1200w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"In addition to the Exhibition, Career and Tennis school, we have a custom tournament mode which lets you design your own tournament."</p>
<p><strong>What other modes will players have to look forward to?</strong></p>
<p>In addition to the Exhibition, Career and Tennis school, we have a custom tournament mode which lets you design your own tournament. The ranked multiplayer mode will be available very soon as a free patch, and we can’t wait to see how players will do in it! We’re also starting to work on the Doubles mode, which is a very specific design with its own set of animations and AI, so it’s not as easy to implement as it seems and we want to do it right. After that, we have a number of other modes and additions to the game we’re preparing – stay tuned!</p>
<p><strong>What can you tell us about the online multiplayer modes? What is your approach to matchmaking and balancing skill level with connection quality?</strong></p>
<p>There is a Quickmatch mode, a Season mode with a global leaderboard and league system based on ELO rankings, and a private game mode to invite friends.</p>
<p>The matchmaking is based on the league system for ranked matches, and on character level and a specific ELO value for quickmatches.</p>
<p>Various criterions such as connection quality and trustworthiness are also taken in account.</p>
<p><strong>Will there be any post-launch content releasing for Tennis World Tour? Can we expect DLC with additional characters and courts?</strong></p>
<p>Yes, this is definitely something we’re preparing. You should hear about that pretty soon too!</p>
<p><strong>The game is now confirmed for the PS4 and Xbox One, which also means it will support the PS4 Pro and Xbox One X. Can you please let us know the resolution and frame rate it will run at on the PS4 Pro and Xbox One X?</strong></p>
<p>Pro and X versions are running at 4K and 60fps. The high framerate is not just a goal we’re aiming to meet; it’s just the condition required for the game to be playable! You can’t follow a small ball that’s so fast it staggers, even at 30fps!</p>
<p><strong>And the resolution and frame rate on the base PS4 and Xbox One versions?</strong></p>
<p>They’re both at 1080 and the framerate is 60fps for the same reason.</p>
<p><strong>Given that you are now working on both the PS4 Pro and Xbox One X, what kind of technical differences did you found between the two?</strong></p>
<p>Both systems are very powerful, but the difference between Xbox One and the X is really huge! It was a real pleasure to be able to push all the cursors to the max on this machine.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot.jpg"><img decoding="async" class="wp-image-339815 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot-1024x576.jpg" alt="tennis world tour" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot.jpg 1333w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"We don’t have microtransactions or loot boxes in Tennis World Tour. I’m not casting judgment on these systems, it’s just not the way we wanted to do it."</p>
<p><strong>What is your take on the recent trend of Games as a service model and the possible controversial monetization practices arising from it?</strong></p>
<p>We don’t have microtransactions or loot boxes in Tennis World Tour. I’m not casting judgment on these systems, it’s just not the way we wanted to do it. I think you’ve got to build your game entirely around one system or the other, because microtransactions don’t fit within every type of game.</p>
<p><strong>The current generation of consoles will probably end in the next couple of years. What is your biggest expectation from the next PlayStation and Xbox?</strong></p>
<p>The most straightforward things are more graphical power and memory, but for a personal point of view, I’m curious to find more specific novelties that really change how or where you play games. I’m a big fan of the Switch for this reason, so I hope Microsoft and Sony will find new game changers!</p>
<p><strong>From a developer perspective, do you think the next-gen console era will be the 4K/60fps era?</strong></p>
<p>I don’t think that 60fps should be seen as the ultimate goal. If you want to use the extra power for super-cool features and you need to bring down the framerate for that, I’m cool with that. It’s the same thing for 4K, although it does make a huge difference if you have a big TV.</p>
<p><strong>Is there anything more you’d like to tell our readers?</strong></p>
<p>I hope that the players will enjoy playing Tennis World Tour! It’s very different from previous games, so it should be played with a fresh mind. They will discover its richness as they progress and test all the different strategies. We still have some fixes and a lot of new content to offer them, so we’re eager to know what they want the most!</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">340172</post-id>	</item>
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		<title>Tennis World Tour Review – Not A Grand Slam</title>
		<link>https://gamingbolt.com/tennis-world-tour-review</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 07 Jun 2018 10:04:16 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=339810</guid>

					<description><![CDATA[Stick with Pong. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s been a disappointing generation of console gaming for fans of the sport of Tennis. While <em>FIFA </em>and <em>Madden </em>and <em>NBA </em>continue to push out yearly releases to deliver simulations of their respective sports that get increasingly better with each year (for the most part), fans of Tennis haven&#8217;t had anything to sink their teeth into since the likes of <em>Virtua Tennis 4 </em>and <em>Top Spin 4 </em>came out close to a decade ago. It goes without saying, then, that a lot of people were expecting good – if not great – things from Breakpoint Studio&#8217;s <em>Tennis World Tour</em>. Sadly enough, the game doesn&#8217;t match up to those expectations- it doesn&#8217;t even come close.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-339817" src="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpg" alt="tennis world tour" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"A lot of people were expecting good – if not great – things from Breakpoint Studio&#8217;s <em>Tennis World Tour</em>. Sadly enough, the game doesn&#8217;t match up to those expectations- it doesn&#8217;t even come close."</p>
<p><em>Tennis World Tour </em>is an unfinished and unpolished game that, in its current state, is bland and uninteresting, and severely lacking in content. Worst of all, some of the content it is lacking is stuff that, as per the game&#8217;s pre-release marketing, was going to be very much present in the final product, which means that its absence is not only disappointing, it is, flat-out a deception of prospective consumers. I&#8217;m speaking, of course, of the game&#8217;s online component, which the game was supposed to launch with, but is conspicuously missing from the current product. Also missing are doubles matches, something you would ordinarily expect even the most basic Tennis simulation games to have.</p>
<p>Both these modes are, according to the developers, going to be added to the game at a later date via free updates, but their current absence in the game is a serious issue. Not just because consumers are being expected to purchase a clearly unfinished game at full price, but also because, simply enough, there&#8217;s just not enough content in the game itself. As it stands right now, <em>Tennis World Tour </em>lets you play exhibition matches and tournaments, tutorial modes – both of which are hardly something you can play for hours on end – and a Career mode.</p>
<p>The Career mode was, admittedly, decent enough to hold my attention for at least a few handful of hours. It sees players creating their own player (the character creation, by the way, has extremely limited options), and then playing through matches and tournaments to rise through the ranks, starting off as a rookie and eventually becoming a proper pro player. There&#8217;s also some light management involved, with players being tasked with keeping an eye on their individual stats and their growth, as well as making sure that your player receives adequate training and rest periods in between tournaments. It&#8217;s nothing special, not especially deep, but it is, at the very least, passably enjoyable.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-339816" src="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpeg" alt="tennis world tour" width="620" height="326" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour.jpeg 1200w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-300x158.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-768x403.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-1024x538.jpeg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<em>Tennis World Tour </em>is an unfinished and unpolished game that, in its current state, is bland and uninteresting, and severely lacking in content."</p>
<p>The Career mode, too, however, will hardly hold your attention for too long, and that&#8217;s because the very fundamentals of the game, which is the actual act of playing Tennis on the court, are lacking in a lot of ways. Hit detection, for starters, is poor and arbitrary. Shots that you <em>should </em>be able to connect with simply fly by you, while conversely, many shots that are clearly out of your range somehow magically connect with your racket. This leads to moments that break immersion and pull you out of the experience, and you can never quite be sure if you should be relying on your judgement and skill as a player, when the game itself makes these poor and laughably bad decisions by itself on so many occasions.</p>
<p><em>Tennis World Tour </em>also misreads your shot input with frustrating frequency, which leads to even more immersion breaking moments. You might be gearing up to unleash a powerful slice to win a set, only for the game to automatically and inexplicably decide that what you really meant to do was hit a weak lob shot. It is because of the game&#8217;s inability to even produce actual , authentic simulation of the sport properly that even the Career mode – which otherwise might have been an interesting experience for many players – feels like an unattractive option, let alone exhibition matches.</p>
<p>In sport simulation games, solid and responsive mechanics are obviously one of the most fundamental things for a game to get right, but almost equally as important is the presentation, which is yet another area <em>Tennis World Tour </em>falls short in. Commentary is limited to what seems like only a handful of lines that are repeated over and over again in a dreary and thoroughly uninterested manner. Crowds are static and barely ever make any noise, so matches lack excitement and atmosphere. And then there are the visuals, which are so far behind the current standards for what would even be passable, they almost look like an early-PS3 era game. Character models look bland and lifeless, the stadiums and courts are lacking in detail, and while the animations are decent enough, there is hardly any variation across different players.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-339815" src="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot.jpg" alt="tennis world tour" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot.jpg 1333w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/tennis-world-tour-screenshot-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"In sport simulation games, solid and responsive mechanics are obviously one of the most fundamental things for a game to get right, but almost equally as important is the presentation, which is yet another area <em>Tennis World Tour </em>falls short in. "</p>
<p>Licenses-wise, <em>Tennis World Tour </em>is similarly disappointing. It lacks licenses for any stadiums or tournaments, which is something enthusiastic fans of the sport will definitely find disappointing, though I understand that it&#8217;s not something <em>everyone </em>will care too deeply about. The roster of players lacks some pretty big names, including the likes of Nadal, Djokovic, and Williams, while the fact that there are only five female Tennis players in the entire game is also a disappointment. Put together, all these aspects make for a game that hardly feels authentic in the way you would expect and want a proper Tennis simulation game to feel. Even if you&#8217;re someone who doesn&#8217;t care much for authenticity and simply wants an enjoyable experience, <em>Tennis World Tour </em>is still a disappointment, with shoddy and unpolished mechanics, and a surprising lack of content.</p>
<p><span style="color: #ff6600;"><strong><em>This game was reviewed on the PlayStation 4.</em></strong></span></p>
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		<title>Tennis World Tour Career Mode Shown Off in New Video</title>
		<link>https://gamingbolt.com/tennis-world-tour-career-mode-shown-off-in-new-video</link>
					<comments>https://gamingbolt.com/tennis-world-tour-career-mode-shown-off-in-new-video#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 17 Apr 2018 23:09:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[breakpoint studio]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[tennis world tour]]></category>
		<category><![CDATA[Xbox One]]></category>
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					<description><![CDATA[Be the very best, like no one ever was.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/tennis-world-tour.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-333772" src="https://gamingbolt.com/wp-content/uploads/2018/04/tennis-world-tour.jpg" alt="tennis world tour" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/tennis-world-tour.jpg 1480w, https://gamingbolt.com/wp-content/uploads/2018/04/tennis-world-tour-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/04/tennis-world-tour-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/04/tennis-world-tour-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>With <em>Tennis World Tour</em>, the upcoming tennis game by Breakpoint Studio, founded by former Top Spin developers, due to release next month, we have a brand new video available today. This video shows us what we can expect from the Career Mode in the new game.</p>
<p>And what can we expect? Well, it sounds like the career mode will bring the kind of meta management so many players like- yes, you will have to play and win matches, but you also have to manage your schedule, form, and fitness, balancing playing games and earning credit and cash with not burning yourself out, as an example. It won&#8217;t end once you&#8217;ve reached the top, either, as the game will ask you to maintain your position once you have.</p>
<p><em>Tennis World Tour</em> launches on May 22 for PlayStation 4, Xbox One, Nintendo Switch, and PC. Make sure to watch the video for the game showcasing its career mode for yourself below.</p>
<p><iframe loading="lazy" title="TENNIS WORLD TOUR - First Career Mode Gameplay" width="500" height="281" src="https://www.youtube.com/embed/L3vnt5awKJM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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