<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Dead Cells &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/dead-cells/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 06 Oct 2025 14:06:26 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.1</generator>
<site xmlns="com-wordpress:feed-additions:1">185493399</site>	<item>
		<title>60 Single-Player PC Games You Absolutely Need to Play (2025 Edition)</title>
		<link>https://gamingbolt.com/60-single-player-pc-games-you-absolutely-need-to-play-2025-edition</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 06 Oct 2025 14:06:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[11 bit studios]]></category>
		<category><![CDATA[A Plague Tale: Requiem]]></category>
		<category><![CDATA[ace combat 7: skies unknown]]></category>
		<category><![CDATA[arkane]]></category>
		<category><![CDATA[Asobo Studio]]></category>
		<category><![CDATA[Assassin's Creed Shadows]]></category>
		<category><![CDATA[Atomfall]]></category>
		<category><![CDATA[Avalanche Studios]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[bend studios]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[black myth: wukong]]></category>
		<category><![CDATA[Blue Prince]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[Cyberpunk 2077: Ultimate Edition]]></category>
		<category><![CDATA[Days Gone Remastered]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Death Stranding Director's Cut]]></category>
		<category><![CDATA[Detroit: Become Human]]></category>
		<category><![CDATA[Disco Elysium - The Final Cut]]></category>
		<category><![CDATA[Dying Light]]></category>
		<category><![CDATA[Dying Light: The Beast]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Elden Ring: Shadow of the Erdtree]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Firewatch]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[Frostpunk 2]]></category>
		<category><![CDATA[game science]]></category>
		<category><![CDATA[Gears of War: Reloaded]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Halo: The Master Chief Collection]]></category>
		<category><![CDATA[Hangar 13]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[Hollow Knight: Silksong]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Kingdom Come: Deliverance]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Larian Studios]]></category>
		<category><![CDATA[little nightmares 2]]></category>
		<category><![CDATA[mad max]]></category>
		<category><![CDATA[Mafia: The Definitive Edition]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
		<category><![CDATA[Mass Effect: Legendary Edition]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[metro: exodus]]></category>
		<category><![CDATA[Middle-Earth: Shadow of War]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[outlast]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[returnal]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Sandfall Interactive]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Shadow of the Tomb Raider]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[Sniper Elite Resistance]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Sucker Punch Productions]]></category>
		<category><![CDATA[Tainted Grail: The Fall of Avalon]]></category>
		<category><![CDATA[Tarsier Studios]]></category>
		<category><![CDATA[The Elder Scrolls 4: Oblivion Remastered]]></category>
		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
		<category><![CDATA[The Last of Us Part 2 Remastered]]></category>
		<category><![CDATA[The Rogue Prince of Persia]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[The Witness]]></category>
		<category><![CDATA[Thekla]]></category>
		<category><![CDATA[Trails in the Sky 1st Chapter]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Uncharted: Legacy of Thieves Collection]]></category>
		<category><![CDATA[Warhorse Studios]]></category>
		<category><![CDATA[watch_dogs 2]]></category>
		<category><![CDATA[ZA/UM]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=628786</guid>

					<description><![CDATA[As a gaming platform, the PC has the biggest game library of any other platform out there. This makes picking just 60 incredibly difficult.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile PC gaming might be an expensive hobby to get into – especially thanks to rising costs of graphics cards – there are definitely quite a few advantages to it. Aside from a PC itself being a worthwhile machine to keep around that is capable of multiple functions, when just taking the gaming side of things into account, it has the largest, widest library of any other gaming system out there. So we decided to sit down, take a look, and figure out the 60 best single-player games that you can play on a modern gaming PC today.</p>
<p><strong>Clair Obscur: Expedition</strong></p>
<p><iframe title="60 Amazing Single Player Games On PC You Need To Try Out [2025 Edition]" width="500" height="281" src="https://www.youtube.com/embed/HnQHAy7CvaY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>While traditional role-playing games never disappeared, they did become quite rare for a few years. The release of <em>Clair Obscur: Expedition </em>has managed to remind many people why that style of combat was so beloved. Along with an excellent setting that revolves around serious themes like loss and grief, <em>Expedition</em> also has a solid take on turn-based combat, with every single character in your party having their own bespoke mechanics, be it Maeve’s stance system, how Lune handles elements, or even Gustave’s Overcharge mechanics. Pair this with rewarding high-level gameplay with parries and dodging, and you get one of the best RPGs out there.</p>
<p><strong>Baldur’s Gate 3</strong></p>
<p><em>Baldur’s Gate 3</em> finally managed to hit mainstream success, thanks in large part to its strong setting and ambitious design. <em>Baldur’s Gate 3</em> adapts rules from the 5th edition of tabletop RPG Dungeons &amp; Dragons, and features some of the most interesting and likeable characters that have been featured in games in quite some time. Along with this, it also has an expansive story that kicks things off with a great premise: figure out how to get rid of a parasite in your brain before you end up being turned into a mindflayer. What follows is an epic adventure that carries you through different cities and planes, where countless stories and challenges await.</p>
<p><strong>The Witcher 3: Wild Hunt – Complete Edition</strong></p>
<p>What can we say about <em>The Witcher 3: Wild Hunt</em> that hasn’t been said already? An entire decade since its original release, the open-world RPG has continued to be awesome thanks to constant support from CD Projekt RED, not only through the release of excellent expansions—but also through updating the title to make use of more modern hardware with enhanced visuals. <em>The Witcher 3: Wild Hunt</em> continues to have an excellent story, with plenty of wonderfully-written sidequests. All of this, paired with a great combat system leads to a generally fun way to spend hundreds of hours.</p>
<p><strong>Elden Ring + Shadow of the Erdtree</strong></p>
<p>In many ways, both <em>Elden Ring</em> as well as its expansion, <em>Shadow of the Erdtree</em>, represents the culmination of everything developer FromSoftware has learned in developing titles since 2009’s Demon’s Souls. Along with the slow-paced but heavy combat that the studio is known for, <em>Elden Ring</em> and its expansion also feature a great open world to explore, some of the best boss fights it has ever design, and some incredibly dense lore available for players who would care enough to pore through the dozens of item descriptions and conversations needed to uncover it all. Pair this with tools that provide plenty of options for players that might want an easier time through the game, and <em>Elden Ring</em> and<em> Shadow of the Erdtree</em> simply prove themselves to be the best that FromSoftware has to offer.</p>
<p><strong>Red Dead Redemption 2</strong></p>
<p>Developer Rockstar has had many great games under its belt, essentially changing the entire concept of open-world games with the release of <em>Grand Theft Auto 3 </em>and its host of follow-ups, but none of them have been as jaw-dropping or awe-inspiring as 2018’s <em>Red Dead Redemption 2</em>. Acting as a prequel to the original <em>Red Dead Redemption</em>, the title puts you into the shoes of Arthur Morgan as he experiences the age of the cowboy coming to an end as a member of the Van der Linde gang. Along with some excellent character-writing and fun missions, <em>Red Dead Redemption 2</em> also offers dense gameplay, taking on a simulationist approach to even side activities like hunting or train robbing, giving players hundreds of hours worth of things to do in its massive and lush open world.</p>
<p><strong>Days Gone Remastered</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-390199" src="https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1.jpg" alt="days gone" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Days Gone</em> was originally a PS4 game that came out to a middling reception, its release on PC has been a glow-up for the open-world zombie title, with modern gaming PCs being more than capable of handling the hordes of zombies that get thrown at you. Sure, the main narrative may not be particularly noteworthy. However, the side-activities, as well as the general gameplay loop encouraged by the fact that upgrading your motorbike is important, make the overall idea of setting out to scavenge from long-abandoned medical facilities or even rival gang camps an enticing idea.</p>
<p><strong>Cyberpunk 2077: Ultimate Edition</strong></p>
<p>While its initial release may have been a bit of a mess, in the years since, <em>Cyberpunk 2077</em> has proven itself to be an excellent open-world action RPG. Taking on the role of V in the year 2077, you set out to become a legend in Night City. However, one of the jobs you take alongside your best friend Jackie goes horribly wrong, and now you’re slowly dying and the ghost of Johnny Silverhand lives in your head. <em>Cyberpunk 2077</em>, along with its expansion <em>Phantom Liberty</em>, tells an excellent story that takes you across Night City’s various districts and social strata as you try and figure out the evil machinations of the megacorporation Arasaka that led to the development of the thing that has been slowly killing you. Along with an excellent main story, <em>Cyberpunk 2077</em> also features several well-written and fun side-quests that can range from getting into a rivalry with a Japanese pop group to discussing the nature of sentience with an AI taxi service.</p>
<p><strong>Disco Elysium &#8211; The Final Cut</strong></p>
<p>Quite easily one of the most interesting takes on the RPG genre that has been attempted, <em>Disco Elysium &#8211; The Final Cut</em> puts you in the shoes of a detective. You explore the city of Revachol, which is seemingly in the midst of a cultural upheaval in some parts, alongside your partner Lieutenant Kim Kitsuragi. <em>Disco Elysium</em> focuses more on conversation than it does action, and one of its most unique aspects is the fact that each aspect of the protagonist’s mind and body has a personality of its own. Through these conversations, you learn more about yourself, about Revachol, and about the world at large.</p>
<p><strong>Mass Effect Legendary Edition</strong></p>
<p><em>Mass Effect</em> is one of those rare video game trilogies that deserves its “legendary” moniker. The three titles tell the story of a galaxy’s fight against a cosmic, existential threat, and puts players in the shoes of human Commander Shepard who must assemble a rag-tag crew of allies from the various species from across the galaxy as they try to figure out the mysteries behind the forces known only as the Reapers. Along the way, in true RPG fashion, there are also plenty of choices that players have to make, with many of these choices having far-reaching consequences for the galaxy as a whole. While the ending of <em>Mass Effect 3</em> might be regrettable, the rest of the journey still holds up even today as one worth experiencing.</p>
<p><strong>Prey (2017)</strong></p>
<p><img decoding="async" class="aligncenter wp-image-457620" src="https://gamingbolt.com/wp-content/uploads/2020/10/prey.jpg" alt="prey" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/10/prey.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>While it may not have anything to do with its 2006 namesake, <em>Prey (2017)</em> is an immersive sim that puts players in the shoes of Morgan Yu. Working for the TranStar Corporation on ethically-dubious experiments, you eventually start serving on the Talos I space station. However, these experiments eventually start going wrong, and the space station comes under attack by an alien threat known as the Typhon. The twist is that these aliens can shapeshift, which adds an extra layer of tension to the gameplay. Even when you’re just exploring an office room, one of the mugs might end up being a Mimic-type Typhon that can attack you at any time, after all. What makes <em>Prey</em> especially interesting is the freedom it gives the player in how they choose to tackle any situation, be it stealth, combat, or even something more creative, like building platforms out of nearby furniture and your Goo Gun to avoid any dangers.</p>
<p><strong>The Elder Scrolls 5: Skyrim Special Edition</strong></p>
<p><em>Skyrim</em> is still – at the time of publishing – the latest game in <em>The Elder Scrolls</em> franchise, and there’s a good reason that it has been the best-selling one so far. Taking place in the eponymous region of <em>Skyrim</em>, the game puts players in the shoes of whatever character they might like to be and, after a short opening quest, sets them free in the world. What makes <em>Skyrim</em> fun is that it has hundreds of hours worth of content, not only through its main story, but through several side quests as well. Along with this, the game also has an excellent modding community that has constantly worked on adding more content to the game, as well as improving what’s already there. Generally speaking, <em>The Elder Scrolls 5: Skyrim</em> is the closest thing we have to a game we can play forever.</p>
<p><strong>Fallout 3</strong></p>
<p>What <em>Skyrim </em>does for the fantasy genre, <em>Fallout 3</em> does for players that might prefer a post-apocalyptic setting. Taking place in and around a post-nuclear fallout Washington DC – referred to in-game as the Capitol Wasteland – <em>Fallout 3</em> sets you loose in an open world with a single goal: find your father. More interesting than the main story, however, is the sheer amount of side-content that is available right from the get-go. The first-person RPG will have you cover the entire length and breadth of the wasteland as you try and do as many side-quests as possible thanks to the excellent writing. While we’re at it, the gameplay isn’t bad either; it might be dated by modern standards, but the RPG systems in the game allow for plenty of player choice in terms of how you want to define your play style.</p>
<p><strong>Hollow Knight: Silksong</strong></p>
<p>After years of memes making the rounds on the Internet, <em>Hollow Knight: Silksong</em> is finally out. Putting players in the shoes of new protagonist Hornet, <em>Hollow Knight: Silksong</em> features an entirely new world to explore, and tons of challenging boss fights to tackle. Along the way, there are also plenty of new gameplay systems to explore, including the new healing mechanics, as well as the ability to change up Hornet’s entire moveset if you so desire. Much like the original Hollow Knight, <em>Silksong</em> has an easy claim to the crown at the top of the genre.</p>
<p><strong>Marvel’s Spider-Man 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-601904" src="https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image.jpg" alt="marvels spider-man 2 p" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Marvel’s Spider-Man</em> was already a fantastic return of the webslinger to the gaming medium, Insomniac Games has taken everything about the open-world action game and turned it up to eleven with <em>Marvel’s Spider-Man 2</em>. Not only does it feature an even more epic storyline featuring plenty of Spider-Man’s rogues gallery, it also features two whole Spider-Men taking on the threats to New York City – Peter Parker and Miles Morales. Throw on top a fun plot about both of our heroes growing together, as well as the unique personal issues affecting both of them, as well as the threat of the Symbiote over the whole plot, and you get a great time.</p>
<p><strong>Little Nightmares 2</strong></p>
<p><em>Little Nightmares 2</em> is an interesting game since, while it might appear like a cutesy platformer from the outside, underneath its adorable exterior lies a dark game filled with a surprising amount of horror. The title revolves around a boy, Mono, who finds a girl, Six, trapped in the basement of a dark and terrible house, and the two must work together to make it out alive.Along the way, they will have to deal with many terrifying enemies and other dark secrets of the main setting of the game – the Pale City – and the title makes heavy use of some psychedelic visuals to hammer home the point that the city is not a welcoming place for wayward children.</p>
<p><strong>Kingdom Come: Deliverance 2</strong></p>
<p>While most open-world RPGs tend to make use of fantasy settings, <em>Kingdom Come: Deliverance 2</em> instantly sets itself apart from its contemporaries by instead making use of real-world place, complete with accurate depictions of historical events. Taking place in the lands of Bohemia, protagonist Henry finds himself and his friend, Sir Hans, the victims of a bandit attack on their way to deliver a message to Trosky. What follows is Henry’s attempts to complete his mission, and along the way, grow as a person. <em>Kingdom Come: Deliverance 2</em> takes a simulationist approach to its gameplay, with armours and weapons feeling appropriately hard to find and maintain, and crafting systems that will have you reading instructions from books before you go about mixing potions or forging a sword. The title offers hundreds of hours worth of gameplay, along with some of the best sword-fighting mechanics ever executed in a first-person game.</p>
<p><strong>Alan Wake 2 </strong></p>
<p><em>Alan Wake</em> was a masterclass in horror, but its sequel takes things a step further. In <em>Alan Wake 2</em>, players control multiple characters as they explore genuinely creepy locations, face terrifying creatures, and experience it all with an amazing score and exceptional gameplay. This is what horror games should strive to be, and it leaves us eager to see what Remedy has in store for the inevitable <em>Alan Wake 3.</em></p>
<p><strong>Death Stranding Director’s Cut</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-491539" src="https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image.jpg" alt="death stranding director's cut" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Hideo Kojima’s first major project after his departure from Konami, <em>Death Stranding</em> is a game that is quite difficult to explain. Essentially, you are a courier in a world where a global catastrophe has made humanity spread out far and wide, with little to keep them connected to each other. The core gameplay revolves around you taking on delivery jobs and then figuring out how to cross the terrain to get to your objective. What makes this interesting is that <em>Death Stranding</em> is one of those rare games where terrain is quite important, and you can’t just climb any surface you see. This means that you will have to figure out the best route to take that doesn’t risk too much damage to the cargo you’re carrying. Throw on top a bonkers plot that revolves around the concepts of death, the soul and the body, as well as the general creepiness that the ghost-like BTs exhibit, and you have a fantastic time experience, while long, is well worth it.</p>
<p><strong>The Witness</strong></p>
<p>From the developer behind <em>Braid</em>, <em>The Witness</em> is a strange puzzle game that takes a single mechanic – being able to draw lines – and turns it into the entire game. While most of the title will have you finding screens to then solve logical puzzles with your line drawing powers, the whole game essentially blows open at a certain point when you start to discover that the entire world around you is also a puzzle that can then be manipulated and solved in different ways. Along the way, the game also features narration that explores the nature of the island you’re exploring, and what its true purpose might be. All of this is paired with some wonderful art direction and a vibrant colour palette that makes sure that nothing in <em>The Witness</em> ever looks boring.</p>
<p><strong>Ghost of Tsushima</strong></p>
<p><em>Ghost of Tsushima</em> is an open-world game where the protagonist – a samurai named Jin Kasai – survives an initial battle against an invading Mongol force, and must rally the citizens and soldiers of Tsushima island to mount a resistance against the invaders. Over the course of the fantastic open-world game, Sakai must also come to terms with meanings behind words like honour, and the caste system that Japan was living under at the time. <em>Ghost of Tsushima</em> features simple-but-excellent combat gameplay, as well as quite a few tools for the player should they decide to sneak around instead, as they go around Tsushima liberating settlements from the Mongols and ultimately figure out a way to get at the primary antagonist – Khotun Khan, cousin of Kubali Khan.</p>
<p><strong>The Last of Us Part 2 Remastered</strong></p>
<p>While the original <em>The Last of Us</em> was a great game with a fantastic story anchored by wonderfully-written characters, <em>The Last of Us Part 2</em> goes a step further, giving us a darker tale that focuses on two distinct characters and their quest for vengeance and redemption. Along with the larger overall scale of gameplay, <em>The Last of Us Part 2</em> also tells a grander story, and features some of the most fun boss fights to have been put into a title where the gameplay is otherwise quite realistic. On top of all of this, the Remastered release on PC also has a host of extra content in the form of the roguelike survival mode No Return, where you get to take on combat challenges as the character of your choice in a variety of different levels.</p>
<p><strong>Sekiro: Shadows Die Twice</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-450340" src="https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant.jpg" alt="Sekiro Shadows Die Twice - Remnant" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>FromSoftware might be largely known for its slow-paced action RPGs in the <em>Souls</em> series and <em>Elden Ring</em>, but with <em>Sekiro: Shadows Die Twice</em>, the studio instead decided to take on a much faster style of gameplay where being on the defensive was punished. Rather than hiding behind a shield, in <em>Sekiro</em>, you are instead forced to learn the timings of various enemy attacks so that you can instead parry them, eventually breaking your foes’ posture to then finish them off with a glorious killing blow. The title still maintains much of the FromSoftware DNA, however, including how death works and the emphasis on smaller-scaled levels that are more dense and intertwining, encouraging plenty of exploration. <em>Sekiro: Shadows Die Twice</em>, despite its differences from the studio’s other games, can easily be considered one of its best outings yet.</p>
<p><strong>Uncharted: Legacy of Thieves Collection</strong></p>
<p>A collection featuring two games – <em>Uncharted 4: A Thief’s End</em> and<em> Uncharted: Lost Legacy</em> – <em>Uncharted: Legacy of Thieves Collection</em> tells two excellent stories. While one tries to wrap up the ongoing plot of Nathan Drake trying to forge a legacy for himself, the other instead features two supporting characters from preceding <em>Uncharted</em> games in the roles of dual protagonists as they set off on an adventure of their own. Where <em>Uncharted 4</em> offers a polished take on everything the series has had to offer so far, <em>Lost Legacy</em> instead goes for more experimental game design. All in all, both titles are well worth playing, even if you haven’t been able to play the first three games in the series.</p>
<p><strong>Frostpunk 2</strong></p>
<p>The original <em>Frostpunk</em> was a fresh take on the city-builder genre with a unique setting where you have to build and manage a city around sources of heat, since the planet has essentially frozen over. Its sequel pulls the camera back a bit, and instead of having you put down individual buildings, you’re now laying out entire districts with a single click. Despite this more zoomed out take on the gameplay, however, <em>Frostpunk 2</em> still makes the player choose between two horrifying choices for the survival of their city, much like its predecessor, and the general progression of the title has been taken in interesting directions, such as how trade routes are managed and how districts can boost or bring down one another, depending on proximity. All of this is paired with some wonderful visuals and excellent sound design that perfectly manage to bring your cities to life.</p>
<p><strong>A Plague Tale: Requiem</strong></p>
<p><em>A Plague Tale: Requiem</em> is a direct sequel to <em>A Plague Tale: Innocence</em>, and revolves around the two siblings once more having to travel together again. This time around, Amicia and Hugo de Rune have to travel south in order to try and look for a cure for Hugo’s affliction. On the gameplay side of things, it offers more of a refinement over its predecessor rather than any radical changes. Players take on the role of Amicia while Hugo helps out from time to time. However, both characters also have plenty of new abilities to play around with in combat encounters. <em>A Plague Tale: Requiem</em> also acts as an absolute feast for the eyes considering its incredible level of visual fidelity and strong art direction.</p>
<p><strong>The Rogue Prince of Persia</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-626683" src="https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia.jpg" alt="The Rogue Prince of Persia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>After having spent several months in Early Access, <em>The Rogue Prince of Persia</em> was finally out a few weeks ago, and the fact that developer Evil Empire took player feedback quite seriously is evident. The title features incredibly-polished side-scrolling and platforming with smooth animations and a great visual style that still manages to work well with the randomly-generated levels. Throw on top some fast-paced combat that rewards quick timing, as well as a large variety of weapons, and you’re going to have a great time as you figure out the time-bending story of the Prince who is trying to save his people after previously having been the unwitting instigator of this doom to begin with.</p>
<p><strong>Middle-earth: Shadow of War</strong></p>
<p><em>Middle-earth: Shadow of War</em> builds on everything its predecessor did in expansive ways. It brings back the much-beloved Nemesis system, which allows protagonist Talion to face down various kinds of Orc enemies, each with their own unique personalities and fighting styles. On top of this, the Orcs winning the fight also means that they’ll get stronger, making the subsequent rematch even harder. The Nemesis system alone makes Shadow of War worth your time, but if that’s not enough, it also has a fun story exploring an alternate timeline of the Lord of the Rings books where a giant war was waged against the forces of Mordor well before the events of the books take place. The gameplay also serves as an excellent evolution of the classical style of open-world action gameplay we saw over the last couple of console generations.</p>
<p><strong>Shadow of the Tomb Raider</strong></p>
<p>In <em>Shadow of the Tomb Raider</em>, Lara Croft embarks once again on a perilous hunt for a precious treasure. However, in her carelessness, Croft accidentally sets off a chain of events that threatens the world, and now she must find a way to stop the destruction. On the gameplay side of things, it offers fast and responsive gunplay as well as plenty of options for some stealth, including the ability for Croft to cover herself in mud to blend in with her surroundings better. The star of the game is undoubtedly the platforming, and with plenty of tombs for Croft to raid, <em>Shadow of the Tomb Raider</em> offers just about everything you could ask for.</p>
<p><strong>Black Myth: Wukong</strong></p>
<p><em>Black Myth: Wukong</em> is an interesting take on a classic setting. The game features excellent boss fights, along with some gorgeous visuals. These aspects are further bolstered by the fact that the combat system is incredible and responsive. Even the encounter design deserves some praise, since <em>Black Myth: Wukong</em> has been designed around the idea of making the player use just about every tool they have at their disposal. There isn’t really much else to say that hasn’t already been said plenty of times already. It did, after all, manage to hold on to its concurrent player count records at launch when compared to any game out there on PC.</p>
<p><strong>Mafia: The Definitive Edition</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-517728" src="https://gamingbolt.com/wp-content/uploads/2022/05/mafia.jpeg" alt="mafia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/mafia.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-1024x576.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-15x8.jpeg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-1536x864.jpeg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While the <em>Mafia</em> series has seen a newfound level of success thanks to the recent release of <em>Mafia: The Old Country</em>, the original <em>Mafia</em> is still worth revisiting, especially in its Definitive Edition form, since it now features modernised gameplay and combat systems, as well as a massive upgrade in visual quality. The story revolves around humble taxi driver Thomas Angelo in the city of Lost Haven, who finds himself embroiled with the local mob thanks to a recent car chase against a rival mob. Things slowly escalate as Angelo climbs up the ranks of the Salieri family. Interestingly, the story is told in the form of Angelo confessing to his crimes to a detective, with liberal use of flashbacks as the main storytelling device. The title also features a fun open world to drive through, especially since few games ever use the Great Depression as their setting.</p>
<p><strong>Mad Max</strong></p>
<p>Having come out at a time where many players and critics alike were suffering from open-world fatigue, <em>Mad Max</em> was quite overlooked. However, in the decade since, the title has been vindicated thanks to its excellent open world design and strong gameplay. <em>Mad Max</em> is a unique open world game where the player’s vehicle, the Magnum Opus, is an important form of progression. Much of the game will be spent with you, as Max, trying to find parts and blueprints to upgrade the car. Along with this, there is also an emphasis on vehicular combat, as well as good ol’ fisticuffs and some ranged weapons thrown in for good measure.</p>
<p><strong>Hogwarts Legacy</strong></p>
<p><em>Hogwarts Legacy</em> is an open-world game that perfectly manages to tap into the world of the <em>Harry Potter</em> books. The title takes place a hundred years before the events of the books, and puts players in the shoes of a budding young wizard joining the Hogwarts School of Witchcraft and Wizardry. As they live out their student life, players will also eventually discover a bubbling goblin uprising, as well as criminal wizards. <em>Hogwarts Legacy</em> is one of those games that any fan of the <em>Harry Potter</em> series owes themselves to play because of just how well it captures the magical feelings of the books.</p>
<p><strong>Tainted Grail: The Fall of Avalon</strong></p>
<p>While <em>Skyrim</em> might offer a fun take on a fantasy open-world RPG, <em>Tainted Grail: The Fall of Avalon</em> takes a darker turn. The game takes on the classic tales of Arthurian legend, albeit with its own unique interpretations. Along with its vast open world, <em>Tainted Grail: The Fall of Avalon</em> also features quite a bit of emphasis on first-person combat, be it with swords or at range with a bow and some arrows. There are also plenty of other things to do while you&#8217;re out and about, from gathering crafting materials to simply taking a break by sketching some scenery or fishing by a lake.</p>
<p><strong>Star Wars Outlaws</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-584050" src="https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image.jpg" alt="star wars outlaws" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Star Wars Outlaws</em> stands as a redemption story of its own, overcoming early skepticism to win players over. While the game was a mess when it first came out, the developers have taken quite a bit of player feedback to then introduce a host of fixes to the game, from gameplay aspects like improving how stealth works, to the addition of plenty of story content through the release of two expansions. <em>Star Wars Outlaws</em> is a great way to experience the Star Wars universe without the baggage of having to play as a Jedi.</p>
<p><strong>Assassin&#8217;s Creed Shadows</strong></p>
<p><em>Assassin&#8217;s Creed Shadows</em> represents something of a new leaf for the franchise. While many had found the last two releases—Valhalla and Odyssey—a bit too bloated, Shadows pulls its filler and padding back a bit, instead focusing on delivering a few core activities that are actually fun and make the world a joy to explore. It also finally takes the franchise to Japan, and introduces a pair of new protagonists: the stealthy Naoe and the fearsome Yasuke. The two have to work together to figure out the secrets behind Oda Nobunaga&#8217;s death, while also dealing with the machinations of an early form of the Templars.</p>
<p><strong>The Elder Scrolls 4: Oblivion Remastered</strong></p>
<p>While <em>Skyrim</em> might serve as a fantastic open-world RPG in its own right, its predecessor, <em>Oblivion</em>, was also a downright excellent game. And now, with the <em>Remastered</em> release, we can once more explore the lands of Cyrodiil as we take on the opening of the Oblivion Gates and a Daedric invasion. Along with this, there are also plenty of side-quests to take on, including a host of factions to join, from the fighter&#8217;s guild to the Dark Brotherhood. You can even simply become an arena fighter if that&#8217;s all you really want to do, it&#8217;s ultimately all up to you.</p>
<p><strong>Atomfall</strong></p>
<p>While Rebellion might be known for its excellent shooter series <em>Sniper Elite</em>, the studio decided to try something different with <em>Atomfall</em>. Rather than taking on Nazi soldiers on covert missions during World War 2, <em>Atomfall</em> instead has you scavenging for resources in a strange world where it is up to you to figure out the game&#8217;s story through your own skills of investigation and deduction. While there are plenty of fights you can still get into, you&#8217;ll want to be a lot more careful about the kinds of enemies you decide to take on, since you&#8217;re a lot more fragile and not as well-armed as you might be in a <em>Sniper Elite</em> game.</p>
<p><strong>Sniper Elite: Resistance</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-597351" src="https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image.jpg" alt="sniper elite resistance" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While Rebellion has been experimenting with <em>Atomfall</em>, it still hasn’t left its <em>Sniper Elite</em> series behind. We also recently got the release of <em>Sniper Elite: Resistance</em>, where players take on the role of a brand new protagonist, SOE Agent Harry Hawker, who is taking on missions that run parallel to the events of <em>Sniper Elite 5</em>. Since it is ultimately a spin-off, <em>Sniper Elite: Resistance</em> features primarily the same gameplay as its predecessors, but with quite a bit more refinements in various things, from second-to-second gameplay all the way up to how its missions are structured.</p>
<p><strong>Firewatch</strong></p>
<p><em>Firewatch</em> is a narrative adventure game where the goal is quite simple; on his first day at Firewatch tower Two Forks, protagonist Henry gets some interesting calls on his radio, which is otherwise only used to contact his supervisor who is based at the Thorofare tower. Things quickly start getting dark, and Henry must figure out who is calling him on the radio, and what exactly is up with his supervisor who he is yet to physically meet. <em>Firewatch</em> doesn’t really feature any combat. Rather, there is a focus on exploration and environmental storytelling, and it’s largely up to the player to figure out where to go and how to get there.</p>
<p><strong>Dying Light</strong></p>
<p>While there have been a couple of sequels out so far, the original <em>Dying Light</em> is still a game well worth playing thanks to its fantastic melee combat systems and parkour mechanics that make travelling through the streets and rooftops of the zombie-infected city of Haran. The story itself is also quite interesting, with protagonist Kyle Crane having been infected with the zombie virus and needing to find a way to curtail its symptoms before he ultimately turns. The title also features an interesting twist on the day-night cycle, with day time being safe for exploration but night time offering far greater rewards at the risk of the player having to deal with incredibly dangerous and more powerful zombies dubbed Volatiles. All of this combined with a fun crafting system that rewards creativity in your weapon choices make <em>Dying Light</em> often feel like it’s still the best game in the series so far.</p>
<p><strong>Ace Combat 7: Skies Unknown</strong></p>
<p>Until the release of <em>Ace Combat 7: Skies Unknown</em>, the <em>Ace Combat</em> franchise felt like one of the worst-kept secrets in terms of how insane it can be both in terms of quality of gameplay and story. <em>Ace Combat 7: Skies Unknown</em> tells a brand new story in the world of Strangereal, with the plot primarily revolving around a massive war between the Kingdom of Erusea and the Osean Foundation. The title features excellent arcade-style dogfighting combat with a host of fighter jets from the real world, as well as quite a few fictional jets for some added fun.</p>
<p><strong>Half-Life 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-514092" src="https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2.jpg" alt="Half-Life 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Quite an easy contender for one of the greatest games ever made, <em>Half-Life 2</em> has a sprawling campaign that holds up even to this day thanks to the sheer amount of variety it presents to players, both in the form of different weapons and enemies, as well as the mechanics of various levels. The title was also important in introducing the physics engine that is part of Valve’s own Source engine, and the feature was on incredible display thanks to a weapon like the gravity gun. Throw on top an impressive story that is told in an incredibly minimalistic way without ever cutting to a cutscene, and it’s easy to see why <em>Half-Life 2</em> is so widely regarded as being such a great game, even in 2025.</p>
<p><strong>Halo: The Master Chief Collection</strong></p>
<p>While PC as a platform is no stranger to first-person shooters, it is hard to argue that the <em>Halo</em> franchise isn’t one of the best that the genre has seen. Thankfully, thanks to <em>Halo: The Master Chief Collection</em>, players can experience almost the entirety of the <em>Halo</em> storyline, starting from the original <em>Halo: Combat Evolved</em>, its sequels <em>Halo 2</em>, <em>Halo 3</em> and spin-offs <em>ODST</em>, <em>Halo Reach</em>, and even the start of 343 Industries’ (now Halo Studios) run with the franchise, <em>Halo 4</em>. The collection also offers a way to play all of the various games’ levels in remixed orders, following distinct themes like levels that focus on vehicles, for example, to focusing more on certain subplots. <em>Halo: The Master Chief Collection</em> is essentially the best way to experience a seminal shooter series, warts and all.</p>
<p><strong>Monster Hunter Wilds</strong></p>
<p>Quite possibly the most refined gameplay offered so far in the <em>Monster Hunter</em> franchise, <em>Monster Hunter Wilds</em> represents the pinnacle of the series, if not in its smaller roster of monsters when compared to its predecessors, then at least in its gameplay systems and massive, beautiful worlds. <em>Monster Hunter Wilds</em> features a short, fun story that takes you across the Forbidden Lands as you try to get young child Nata back to his family. Along the way you’ll get to take on several monsters, both new to the series as well as returning favourites, using the weapons of your choice out of 14 distinct options. <em>Monster Hunter Wilds</em> features plenty of gameplay refinements as well, including a mount system, as well as the ability to carry around two weapons that you can switch between mid-fight, which is great since each weapon feels like you’re playing a new game altogether.</p>
<p><strong>Returnal</strong></p>
<p>One of the rare instances of a AAA roguelite game, <em>Returnal</em> is an intense third-person shooter that puts players in the shoes of space pilot Selene Vassos who finds herself having crashed on an alien planet named Atropos. What follows is a psychedelic adventure as she tries to find the source of a mysterious signal called the White Shadow, but the twist is that Selene seems to be stuck in some kind of time loop where, every time she dies, she finds herself waking up at the moment of her ship’s crash. The title is filled with fast-paced and tense combat that has you dodging massive projectiles shot by strange creatures, and occasionally also getting your hands on upgrades for your weapons. The story itself is also quite interesting, pulling in plenty of allusions from myths as she tries to make it off Atropos alive.</p>
<p><strong>Sleeping Dogs</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-610462" src="https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs.jpg" alt="sleeping dogs" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Born from the ashes of the long-dead <em>True Crime</em> series of games, <em>Sleeping Dogs</em> is the closest we’ve ever gotten to having a Hong Kong action movie in video game form. The plot revolves around the adventures of undercover cop Wei Shen who must infiltrate a triad gang in order to take it down from the inside. When it comes to gameplay, <em>Sleeping Dogs</em> is an open-world game with several inter-mingling systems, from driving and vehicular combat, to melee combat with slick martial arts moves, and the occasional bouts of ranged combat when you can get your hands on a gun. The game wonderfully realises its setting of Hong Kong, often showing the stark contrasts between the cleaner commercial areas of the city and the but bright and colourful entertainment districts.</p>
<p><strong>Metro Exodus</strong></p>
<p>Whereas the first two games in the <em>Metro</em> series were more focused on offering linear experiences, <em>Metro Exodus</em> broadened its scope by a considerable amount by opting to set players free in more open environments. While far from an open-world game, <em>Metro Exodus</em> still provides quite a bit of freedom to players in terms of how they want to approach any situation. Along with this, the title also encourages plenty of exploration since, in keeping with series tradition, resources are scarce in <em>Metro Exodus</em>. Exploring is also a great way to get your hands on valuable upgrade materials to improve the arsenal of weapons you will ultimately end up using against not only human enemies, but mutated foes as well. The story is also quite interesting, since it revolves around Artyom, his wife Anna, and their friends the Rangers departing the Moscow Metro system in a train to explore the Russian wilderness.</p>
<p><strong>Gears of War: Reloaded</strong></p>
<p>When the original <em>Gears of War</em> first came out back in 2006, it was considered a mind-blowing experience for the time thanks to its visuals, as well as refinements over the turn-based shooter mechanics we had seen done much worse in plenty of other games. <em>Gears of War: Reloaded</em>, however, proves that the original title still holds up to this day thanks to its incredible campaign with plenty of set pieces, fun and varied weapons to play around with, and some downright fantastic visual upgrades that have been made to take better advantage of modern hardware.</p>
<p><strong>Dead Cells</strong></p>
<p><em>Dead Cells</em> is one of those rare indie games that manages to get just about every single one of its aspects right. Even something as simple as movement and exploration feel great in the roguelite action game, and the level of variety on offer with the weapons, as well as the meta progression system that encourages not only mastery of the traversal systems, but also a willingness to explore, make just about every run of <em>Dead Cells</em> feel like a fun time. Throw on top some excellent pixel art that really makes its massive boss fights come to life, as well as the plethora of additional content – ends up making it very difficult to put the side-scroller down for good.</p>
<p><strong>Detroit: Become Human</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574414" src="https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human.jpg" alt="detroit become human" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-1536x863.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While games made by Quantic Dream might be quite divisive at times, <em>Detroit: Become Human</em> is outright the best title that the studio has put out so far. Featuring narrative-focused gameplay that largely involves having conversations and making choices at key moments, <em>Detroit: Become Human</em> tells three distinct stories in a world where humanity treats sentient androids that it has developed as slaves. All three stories have the player take on the role of a distinct android, where you have to figure out the complex moral quandaries that take place throughout the storylines.</p>
<p><strong>Portal 2</strong></p>
<p>When the first <em>Portal</em> came out, it was widely regarded as a radical new entry in a genre that was otherwise known to revolve around killing things. It ultimately ended up laying the foundations for what would become <em>Portal 2</em> – a bigger, grander sequel in every way possible. <em>Portal 2</em> takes place an unknown amount of time after the events of the first game, and has Chell once more pick up the portal gun to find her way out of the Aperture Science facility she’s trapped in. Along with GlaDOS returning once more as a major character, <em>Portal 2</em> also features a new character in the form of Wheatley. We also get a lot of storytelling in the game, since quite a bit of it has you exploring ancient versions of the bathroom curtain company that would eventually become Aperture Science.</p>
<p><strong>Outlast</strong></p>
<p>There might be plenty of stealth-based horror games out there, but <em>Outlast</em> manages to be something quite special thanks to its use of some real-world history to build up its scare. Revolving primarily around the MK Ultra experiments that were conducted by the CIA, the game puts you into the shoes of independent journalist Miles Upshur who is trying to get the scoop on Mount Massive Asylum for the Criminally Insane. Unfortunately, owing to unethical experiments, most of its residents have essentially gone insane, and now Upshur must figure out how to survive and get out in one piece while also making sure he gets enough evidence along the way. <em>Outlast</em> also makes use of a handheld camera as its primary PoV device, since it offers a night vision mode. However, players will also have to keep a track of their battery consumption, since you don&#8217;t want to be trapped in the dark with murderous people around you.</p>
<p><strong>Metal Gear Rising: Revengeance</strong></p>
<p>Ostensibly the closest the <em>Metal Gear</em> franchise gets to having a “final” game since it takes place furthest into the future, <em>Metal Gear Rising: Revengeance</em> is a major departure for the series. It trades in the tactical espionage action in favour of the more bombastic tagline of lightning bolt action, and puts you in the shoes of a fully cyborg-ised Raiden at the peak of his power. Developed by PlatinumGames, <em>Metal Gear Rising: Revengeance</em> features a fantastic combat system that has an emphasis on not only long and vicious combos, but also parrying the enemy’s attacks to open them up for massive counter-attacks. This, along with the Zandatsu system that lets you cut just about everything, be it an enemy’s limbs or a bridge’s support, make <em>Revengeance</em> a treat to play. Throw on top an over-the-top but fun story about private military contractors and a cartoonishly evil US Senator and you have an explosive roller coaster.</p>
<p><strong>Resident Evil</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-628790" src="https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake.jpg" alt="resident evil remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Before the remake of <em>Resident Evil 2</em> back in 2019 was considered the high watermark for video game remakes, the series had already earned similar acclaim for its remake of the original <em>Resident Evil</em>. Originally released on the GameCube all the way back in 2002, the remake of the original <em>Resident Evil</em> eventually made its way to PC, complete with higher-resolution textures and all of the high-quality upgrades that it got over the original. Even after all these years, <em>Resident Evil</em> still manages to feel like a one-of-a-kind survival horror experience, thanks to its tight level design and generally excellent gameplay that melds environmental puzzle solving and tense action sequences, all while keeping you on the edge of your seat thanks to a constant scarcity of weapons and ammo.</p>
<p><strong>Watch_Dogs 2</strong></p>
<p>It’s no secret that the original <em>Watch_Dogs</em> was a bit of a disappointment, both in terms of its visuals, as well as its story and characters. The series’ second stab at the series in the form of <em>Watch_Dogs 2</em>, however, proved to be a much more interesting experience. Rather than focusing on the brooding Aiden Pearce, <em>Watch_Dogs 2</em> instead stars a group of scrappy young adults as they venture into the real world to start their careers, but find themselves fighting against an authoritarian regime that is making use of high-tech surveillance technology to control the populace. Protagonist Marcus Holloway is a much more fun character than Pearce ever was, and the attempts of his rebel hacker crew, DedSec, to take down ctOS 2.0 are a wild, fun, and often emotional adventure.</p>
<p><strong>Silent Hill f</strong></p>
<p>After the <em>Silent Hill</em> franchise spent over a decade being missing from the overall gaming scene, the series made a bombastic return with last year’s remake of the seminal <em>Silent Hill 2</em>. A year later and now we even have a brand new entry in the stories franchise – <em>Silent Hill f</em>. The game takes place in the unique setting of a quaint Japanese finishing town in the 1960s, where school-going girl Hinako has a strained relationship with her parents and goes to meet her friends for some solace. However, a sinister fog starts covering the town of Ebisugaoka, and Hinako finds herself trapped and fighting for her life. While there is an emphasis on combat this time around, <em>Silent Hill f</em> is still able to effectively pull off the scares and tense atmosphere that the series is known for.</p>
<p><strong>Dying Light: The Beast</strong></p>
<p>The newest entry in the <em>Dying Light</em> franchise is seen as something of a return to form for the series. While <em>Dying Light 2 Stay Human</em> did well for developer Techland, the studio itself acknowledged that it had lost what made the original <em>Dying Light</em> great, and hence we get <em>The Beast</em>. Once more putting us into the shoes of Kyle Crane after the events of <em>The Following</em>, <em>Dying Light: The Beast</em> features improved parkour-based traversal over its predecessor, while also bringing in improvements to both melee and ranged combat, all of which is packaged into a fantastic new open world to explore with plenty of variety, both in terms of zombie types and the scenery.</p>
<p><strong>Trails in the Sky 1st Chapter</strong></p>
<p>A reimagining of an absolute classic, <em>Trails in the Sky 1st Chapter</em> is a ground-up 3D remake of a seminal 2D sprite-based RPG. As its name implies, it is the first part of the expansive <em>Trails</em> franchise, and puts you in the shoes of Estelle Bright and her adopted brother Joshua as they set off as members of the peacekeeping guild, starting out as bracers and slowly working their way up. The <em>Trails</em> series, while long, absolutely features several stories well worth experiencing, and there is currently no better way to start your journey than with <em>Trails in the Sky 1st Chapter</em>.</p>
<p><strong>Blue Prince</strong></p>
<p>Puzzle games, especially in the indie space, tend to come in all sorts of shapes and sizes. Very rarely, however, does one show up that ends up feeling like a revelation. This is precisely what developer Dogubomb achieved with <em>Blue Prince</em>. The premise is quite simple: you are stuck in a mysterious manor – Mt. Holly – where the rooms shift around for no apparent reason. The core of the game is exploring the mansion, but the twist is that the player decides what the next room will be every time they open a door. <em>Blue Prince</em> has a wide gamut of puzzles for players to figure out as they try to make their way to the rumoured Room 46. To throw another wrench in your plans, the house once again shifts its rooms around every dawn. <em>Blue Prince</em> is the kind of game where you can spend anywhere from between 15 minutes to several hours at a stretch as you try to comb through the mysterious rooms of Mt. Holly to find a way to their destination.</p>
<p><strong>Commandos: Origins</strong></p>
<p>While the real-time tactical stealth series <em>Commandos</em> doesn’t really need much of an introduction, the latest release, <em>Commandos: Origins</em>, proves that the genre and style of gameplay still has legs in the modern day. Taking us all the way back to the origin of the World War 2 crew of commandos you play in the original <em>Commandos</em>, <em>Commandos: Origins</em> offers entirely new challenges throughout its various maps, all with more modernised gameplay thanks to updated visuals, as well as a large variety of objective types that will have you make use of just about every ability you and your crew can muster.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">628786</post-id>	</item>
		<item>
		<title>Dead Cells: The End is Near Update is Now Live</title>
		<link>https://gamingbolt.com/dead-cells-the-end-is-near-update-is-now-live</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Aug 2024 11:16:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Motion Twin]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=596456</guid>

					<description><![CDATA[The final content update for Motion Twin's acclaimed rogue-like brings new weapons, Cursed Mobs, Cursed Biomes, and more.]]></description>
										<content:encoded><![CDATA[<p>After nearly a year since its announcement, <a href="https://gamingbolt.com/dead-cells-final-content-update-launches-on-august-19th"><em>Dead Cells&#8217;</em> The End is Near update</a> is now available. It first entered alpha testing on Steam in August 2023 and <a href="https://gamingbolt.com/dead-cells-next-content-update-is-its-last">marks the end of support</a> for the acclaimed side-scrolling action rogue-like. Check out the release trailer below, which also highlights the game&#8217;s journey and contains some messages from the development team.</p>
<p>The End is Near offers three new weapons &#8211; Anathema, Indulgence, and Misericorde &#8211; along with three new Cursed Mobs &#8211; Sore Loser, Doom Bringer, and Curser. Cursed Biomes are where the new enemies reside, and while there&#8217;s a risk to exploring them, you can discover gear that&#8217;s +1 level higher. There&#8217;s also a slightly higher chance of encountering Cursed chests.</p>
<p>Other new content includes 20 new Legendary Affixes and new flame heads to resemble characters like the Time Keeper and Queen. Several connections between biomes have also changed, allowing players to visit both areas from the <em>Return to Castlevania</em> DLC in one run.</p>
<p>While support for <em>Dead Cells</em> has ended, Evil Empire is working on <a href="https://gamingbolt.com/the-rogue-prince-of-persia-early-access-review-rewind-time"><em>The Rogue Prince of Persia</em></a>. Motion Twin also has a new co-op-focused rogue-lite <em>Windblown</em> <a href="https://gamingbolt.com/windblown-launches-in-early-access-later-this-year">entering early access this year</a>.</p>
<p><iframe loading="lazy" title="Dead Cells: The End is Near" width="500" height="281" src="https://www.youtube.com/embed/Ey694m9TEUU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">596456</post-id>	</item>
		<item>
		<title>Dead Cells&#8217; Final Content Update Launches on August 19th</title>
		<link>https://gamingbolt.com/dead-cells-final-content-update-launches-on-august-19th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 01 Aug 2024 21:14:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Motion Twin]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=595012</guid>

					<description><![CDATA[The End is Near update introduces Cursed Mobs and Biomes alongside new Legendary Affixes, weapons, balance changes, and more.]]></description>
										<content:encoded><![CDATA[<p>The <a href="https://gamingbolt.com/dead-cells-next-content-update-is-its-last">final content update</a> for Motion Twin&#8217;s <em>Dead Cells</em>, The End is Near, finally has a launch date for consoles and PC. It arrives on August 19th, per the developer on Twitter.</p>
<p>The End is Near entered the alpha stage in August 2023, with Steam players capable of testing it. Though it received patches and entered beta in September, there wouldn&#8217;t be any details until February 2024, when developer Evil Empire announced the end of content support.</p>
<p>It will continue fixing bugs and other issues going forward, though the focus will be on the studio&#8217;s next game, <a href="https://gamingbolt.com/windblown-is-a-new-3d-action-roguelike-by-the-makers-of-dead-cells"><em>Windblown</em></a>. The latter enters early access for PC later this year.</p>
<p>The End is Near introduces new Cursed Mobs, capable of stacking curses on players. Curses mean any single hit will insta-kill The Beheaded, but they can be removed by slaying enemies. Other notable additions include Cursed Biomes, where Cursed Mobs reside and provide ample rewards for clearing them, and three new weapons.</p>
<p>Nearly 20 new Legendary Affixes will also be added alongside balance adjustments (like The Bank becoming slightly easier at certain Boss Cell levels). Stay tuned for detailed patch notes ahead of its launch.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">The End is&#8230; 19th August <a href="https://t.co/be0LEafjQY">pic.twitter.com/be0LEafjQY</a></p>
<p>— Motion Twin (@motiontwin) <a href="https://twitter.com/motiontwin/status/1818654450443071788?ref_src=twsrc%5Etfw">July 31, 2024</a></p></blockquote>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">595012</post-id>	</item>
		<item>
		<title>10 Most Addictive Games That You Can Play for Hundreds of Hours</title>
		<link>https://gamingbolt.com/10-games-to-avoid-if-you-want-to-get-stuff-done</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 14 Jul 2024 17:58:28 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[football manager 2024]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[Helldivers 2]]></category>
		<category><![CDATA[Like a Dragon: Infinite Wealth]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[Pokemon Legends: Arceus]]></category>
		<category><![CDATA[Stardew Valley]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=592502</guid>

					<description><![CDATA[These massive timesinks will sink their claws right into you and then never let go. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span> game that backs up its wealth of content with an addictive, well thought out gameplay loop can be a dangerous prospect, especially if you have a life and plan on living it, because if a game like that gets its claws into you, there&#8217;s a good chance that it isn&#8217;t going to let go for potentially hundreds upon hundreds of hours. This is a feature dedicated to such games. Given just how many games we could have picked, this obviously isn&#8217;t a comprehensive list by any stretch of the imagination. Nonetheless, here are some games that we have clocked an obscene amount of hours into in relatively recent years.</p>
<p style="text-align: center;"><strong>MONSTER HUNTER WORLD</strong></p>
<p><iframe loading="lazy" title="10 Games To AVOID If You Want To Get Stuff Done" width="500" height="281" src="https://www.youtube.com/embed/XFc6r0gyx1w?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>We could have gone with any one of the <em>Monster Hunter </em>games, but are going with <em>World </em>for obvious reasons. Up to this point, it&#8217;s the best iteration of the series&#8217; excellent formula. Large and seamless maps, an impressive roster of incredibly designed monsters that are as magnificent to behold as they&#8217;re a joy to fight, and an insanely addictive gameplay loop revolving around killing progressively stronger monsters so you can use their part to make progressively stronger gear, which will help you kill progressively stronger monsters, and on and on and on. Especially with its <em>Iceborne </em>expansion included, this is a game that can keep you occupied for a startling amount of time.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">592502</post-id>	</item>
		<item>
		<title>Dead Cells Developer is Working on a Prince of Persia Roguelite Game &#8211; Rumour</title>
		<link>https://gamingbolt.com/dead-cells-developer-is-working-on-a-prince-of-persia-roguelite-game-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 02 Apr 2024 21:10:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[The Rogue Prince of Persia]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583427</guid>

					<description><![CDATA[Allegedly titled The Rogue Prince of Persia, it will hit Steam early access sometime later this year, it's claimed. ]]></description>
										<content:encoded><![CDATA[<p>After what felt like an eternity, the <em>Prince of Persia </em>franchise finally has life in it again. <em><a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-review">Prince of Persia: The Lost Crown</a> </em>released later this year (with <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-adds-speedrun-and-permadeath-modes-on-march-20-story-dlc-announced">DLC also being in the works</a>), while <em><a href="https://gamingbolt.com/prince-of-persia-the-sands-of-time-remake-development-is-progressing-passes-important-internal-development-milestone">Prince of Persia: The Sands of Time Remake</a> </em>is also in development- and it seems Ubisoft&#8217;s plans for the franchise entail more than just those two.</p>
<p>In a report published on <a href="https://insider-gaming.com/prince-of-persia-dead-cells-steam/" target="_blank" rel="noopener">Insider Gaming</a>, reputed leaker Tom Henderson has claimed that a new <em>Prince of Persia </em>game is being developed by Evil Empire, the indie studio behind <em>Dead Cells</em>. Evil Empire announced earlier this year this it was <a href="https://gamingbolt.com/dead-cells-next-content-update-is-its-last">ending support for <em>Dead Cells</em></a> and moving on to &#8220;new adventures&#8221;, which, according to Henderson, will take the form of <em>The Rogue Prince of Persia</em>, a roguelite title with art style inspired by Franco-Belgian comics <em>(The Adventures of Tintin, Asterix).</em></p>
<p>Allegedly, development on <em>The Rogue Prince of Persia </em>started back in 2019, not long after Evil Empire was established, following initial discussions between the studio and Ubisoft at GDC that year. As per the report, the game will be supported with &#8220;constant&#8221; free updates, with Evil Empire and Ubisoft looking to expand and evolve it over time based on feedback from players.</p>
<p>Henderson claims <em>The Rogue Prince of Persia </em>will launch for Steam as an early access title sometime later this year (which, interestingly, will also make it Ubisoft&#8217;s first day one Steam release since 2019). There&#8217;s no word on when exactly it will release, how long it will remain in early access, or when it&#8217;ll be announced.</p>
<p>Evil Empire did recently announce a new showcase, dubbed <a href="https://gamingbolt.com/dead-cells-risk-of-rain-and-slay-the-spire-devs-will-host-triple-i-initiative-indie-games-showcase-on-april-10">the Triple-i Initiative</a>, for April 10, so it&#8217;s possible that we see something there.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">583427</post-id>	</item>
		<item>
		<title>Dead Cells, Risk of Rain, and Slay the Spire Devs Will Host Triple-i Initiative Indie Games Showcase on April 10</title>
		<link>https://gamingbolt.com/dead-cells-risk-of-rain-and-slay-the-spire-devs-will-host-triple-i-initiative-indie-games-showcase-on-april-10</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 29 Mar 2024 15:16:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[gearbox publishing]]></category>
		<category><![CDATA[Mega Crit Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[poncle]]></category>
		<category><![CDATA[Risk of Rain]]></category>
		<category><![CDATA[Slay the Spire]]></category>
		<category><![CDATA[Triple-i Initiative]]></category>
		<category><![CDATA[Vampire Survivors]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583037</guid>

					<description><![CDATA[The showcase will be above 30 minutes long.]]></description>
										<content:encoded><![CDATA[<p>Indie studio Evil Empire is teaming up with a set number of indie developers for a new showcase. Set for April 10 at 5pm GMT, the showcase has been dubbed the Triple-i Initiative, and will feature more than 20 indie games.</p>
<p>Developers that will be showcasing their titles at the Triple-i Initiative include teams behind successful indie titles such as <em>Slay the Spire</em>, <em>Darkest Dungeon</em>, <em>Terraria</em>, and <em>Vampire Survivors</em>. The showcase will be above 30 minutes long.</p>
<p>There will be a host of smaller developers and publishers showcasing their games at the event, and you can find the full and final list below:</p>
<ul>
<li>A44</li>
<li>Assemble Entertainment</li>
<li>Awaceb</li>
<li>Blobfish Games</li>
<li>ColePowered Games</li>
<li>Digital Sun Games</li>
<li>Drop Bear Bytes</li>
<li>Evil Empire</li>
<li>Fireshine Games</li>
<li>Focus Entertainment</li>
<li>Fumi Games</li>
<li>Gamera Games</li>
<li>Gearbox Software</li>
<li>Gearbox Publishing</li>
<li>Gentlymad Studios</li>
<li>Ghost Ship Publishing</li>
<li>Heart Machine</li>
<li>Hooded Horse</li>
<li>Humble Games</li>
<li>Ishtar Games</li>
<li>Kepler Interactive</li>
<li>Mega Crit</li>
<li>Northplay</li>
<li>Passtech Games</li>
<li>Pathea Games</li>
<li>PlaySide Studios</li>
<li>PlaySide Publishing</li>
<li>PM Studios</li>
<li>poncle</li>
<li>Quite OK Games</li>
<li>Realm Archive</li>
<li>Red Hook Studios</li>
<li>Stunlock Studios</li>
<li>The Arcade Crew</li>
<li>The Gentlebros</li>
<li>Thorium</li>
<li>tinyBuild</li>
<li>Triband</li>
<li>Youthcat Studio</li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">583037</post-id>	</item>
		<item>
		<title>Former Dead Cells Lead Designer Blasts Motion Twin for End-of-Support Announcement</title>
		<link>https://gamingbolt.com/former-dead-cells-lead-designer-blasts-motion-twin-for-end-of-support-announcement</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 12 Feb 2024 13:58:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[Motion Twin]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=578621</guid>

					<description><![CDATA["The official statement is total marketing bulls***, the way this situation happened is on a whole different level," says former Motion Twin co-founder Sébastien Benard.]]></description>
										<content:encoded><![CDATA[<p><em>Dead Cells </em>has enjoyed consistent post-launch support since its launch in 2018, having received numerous updates and five expansions (four of which were paid)- though its fifth expansion, <em><a href="https://gamingbolt.com/dead-cells-return-to-castlevania-dlc-is-now-available">Return to Castlevania</a> </em>– which launched last year – is going to be its last, with Motion Twin having announced that Evil Empire – the studio that was created in 2019 to continue supporting the game – will be <a href="https://gamingbolt.com/dead-cells-next-content-update-is-its-last">ending support for <em>Dead Cells </em>with its upcoming Update 35</a>.</p>
<p>In its announcement, Motion Twin stated that Evil Empire would now be &#8220;pursuing new adventures&#8221;, however, Sébastien Benard – Motion Twin&#8217;s co-founder and <em>Dead Cells&#8217; </em>lead designer, who left the studio in 2020 under acrimonious circumstances – has suggested that there&#8217;s more to the announcement of end of support for <em>Dead Cells </em>than it may seem.</p>
<p>As caught by <a href="https://www.pcgamesn.com/dead-cells/developer-statement" target="_blank" rel="noopener">PCGamesN</a>, upon being asked about Motion Twin ending support for <em>Dead Cells </em>in the game&#8217;s official Discord server, Benard called the decision &#8220;the worst imaginable a**hole move&#8221; and &#8220;total marketing bulls***&#8221;.</p>
<p>&#8220;Since you’re asking me, I’d just say Motion Twin did the worst imaginable a**hole move against Dead Cells and Evil Empire,&#8221; he wrote. &#8220;Having seen first-hand the actual situation behind the scenes, I can honestly say I’m glad to not be part of this anymore. The official statement is total marketing bulls***, the way this situation happened is on a whole different level. I never imagined my former co-op studio would turn out to be such greedy people. I wish the absolute best to Evil Empire for their next things and hope people working there will survive this sudden economic cut.&#8221;</p>
<p>In June last year, it was announced that <em>Dead Cells </em>had <a href="https://gamingbolt.com/dead-cells-crosses-10-million-sales-developer-experimenting-with-ideas-for-future-updates">sold over 10 million units worldwide</a> across all platforms. Later that month, <a href="https://gamingbolt.com/dead-cells-is-getting-a-10-episode-animated-adaptation-out-in-2024">a 10-episode animated series</a> based on the game was also announced for 2024.</p>
<p>Motion Twin is currently working on <a href="https://gamingbolt.com/windblown-is-a-new-3d-action-roguelike-by-the-makers-of-dead-cells"><em>Windblown</em></a>, a 3D roguelike action game that is set to launch in early access for PC sometime this year.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">578621</post-id>	</item>
		<item>
		<title>Dead Cells&#8217; Next Content Update is its Last</title>
		<link>https://gamingbolt.com/dead-cells-next-content-update-is-its-last</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 09 Feb 2024 19:26:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Motion Twin]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=578476</guid>

					<description><![CDATA[Developer Evil Empire will move on to "new adventures." Meanwhile, Update 35, "The End is Near," doesn't have a launch date yet.]]></description>
										<content:encoded><![CDATA[<p>When you think of extensive post-launch support, a few games like <em>Terraria, No Man&#8217;s Sky</em>, and more come to mind. Motion Twin&#8217;s <em>Dead Cells</em> is also worth mentioning, with free content updates even after launching five years ago. However, its next big patch, Update 35, &#8220;The End is Near&#8221;, <a href="https://store.steampowered.com/news/app/588650/view/4020094639145168178" target="_blank" rel="noopener">will be its last</a>.</p>
<p>&#8220;Update 35 for <em>Dead Cells</em> marks the end of our creative journey on the game. After an incredible 5-year collaboration in bringing additional content to <em>Dead Cells&#8217;</em> live-ops, Evil Empire will be pursuing new adventures, and we can&#8217;t wait to see what they come up next.</p>
<p>&#8220;This comes after much reflection, especially following the awesome success of the &#8216;<em>Return to Castlevania</em>&#8216; DLC last year. Our commitment to avoiding the &#8216;more of the same&#8217; trap and keeping <em>Dead Cells</em> fresh and original has led us to this point; as we&#8217;ve seen with other long-running series, it&#8217;s crucial not to overextend and risk diminishing the unique charm that makes <em>Dead Cells</em> special to us all.&#8221;</p>
<p>Of course, the developer will still fix any bugs and quality-of-life issues across all platforms. As for when Update 35 will launch, it&#8217;s not quite ready yet, with &#8220;all hands on deck trying to figure this out.&#8221; The update will add three new weapons, colorless Mutations, new enemies focused on inflicting curses that appear in different biomes depending on Boss Cell level, 40 new heads and more. There will be more details later, so stay tuned.</p>
<p>The franchise will have other content, like the <a href="https://gamingbolt.com/dead-cells-is-getting-a-10-episode-animated-adaptation-out-in-2024">upcoming Animated Series</a> and the Board Game. Motion Twin also teases the protagonist, the Beheaded, appearing in &#8220;another world,&#8221; which could mean a collaboration with another title.</p>
<p><em>Dead Cells</em> is available for PS4, PS5, iOS, Android, PC, Xbox One and Nintendo Switch. It <a href="https://gamingbolt.com/dead-cells-crosses-10-million-sales-developer-experimenting-with-ideas-for-future-updates">crossed 10 million sales last year</a>. Motion Twin is currently working on a brand new co-op title, <a href="https://gamingbolt.com/windblown-is-a-new-3d-action-roguelike-by-the-makers-of-dead-cells"><em>Windblown</em></a>, which comes to PC early access sometime this year.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">578476</post-id>	</item>
		<item>
		<title>Dead Cells is Getting a 10-Episode Animated Adaptation, Out in 2024</title>
		<link>https://gamingbolt.com/dead-cells-is-getting-a-10-episode-animated-adaptation-out-in-2024</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 15 Jun 2023 01:34:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[Motion Twin]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=556434</guid>

					<description><![CDATA[Dead Cells is getting adapted into a 10-episode animated series by the studio that worked on the game's animated trailers.]]></description>
										<content:encoded><![CDATA[<p><em>Dead Cells</em> is getting adapted into an animated series slated for release next year. Produced by Paris-based studio Bobbypills, the animated series willl feature 10 episodes.</p>
<p>Bobbypills has worked on <em>Dead Cells</em> before, having produced the animated trailers that the game typically gets for its major updates and expansions. It is also currently working with <em>Captain Laserhawk</em>—a spinoff of Ubisoft&#8217;s <em>Far Cry 3: Blood Dragon</em>.</p>
<p>The animated series will stick closely to the minimalistic story of the game, revolving around the foolish king that turns his population into monsters, and a reluctant flame-headed hero showing up.</p>
<p>The <em>Dead Cells</em> animated series will originally be released exclusively in France, getting a worldwide release some time after its initial release.</p>
<p><em>Dead Cells</em> has been incredibly popular, with developer Motion Twin having recently revealed that it <a href="https://gamingbolt.com/dead-cells-crosses-10-million-sales-developer-experimenting-with-ideas-for-future-updates">crossed the 10 million sales milestone</a> earlier this month. Most recently, <em>Dead Cells</em> saw the release of its <a href="https://gamingbolt.com/dead-cells-return-to-castlevania-dlc-is-now-available"><em>Return to Castlevania</em> DLC</a>.</p>
<p><iframe loading="lazy" title="Dead Cells - The Animated Series Teaser Trailer" width="500" height="281" src="https://www.youtube.com/embed/LMVH49-VUOc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">556434</post-id>	</item>
		<item>
		<title>Dead Cells Crosses 10 Million Sales, Developer &#8220;Experimenting With Ideas&#8221; for Future Updates</title>
		<link>https://gamingbolt.com/dead-cells-crosses-10-million-sales-developer-experimenting-with-ideas-for-future-updates</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 05 Jun 2023 14:20:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Dead Cells: Return to Castlevania]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Motion Twin]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=554768</guid>

					<description><![CDATA[Evil Empire is "exploring the path forward for the title as a whole" and looking at "new ways for fans to enjoy one of their favorite roguelikes."]]></description>
										<content:encoded><![CDATA[<p>Motion Twin&#8217;s <em>Dead Cells</em> has hit a new sales milestone, with over 10 million copies sold since its initial early access launch in 2017. Since it was released for Xbox One, PS4, PC and Nintendo Switch in August 2018, it&#8217;s received dozens of free updates and four paid content packs, each adding new biomes, weapons, bosses and more. It was also ported to iOS and Android.</p>
<p>Some prolific content additions include collaborations with other properties, from <em>Shovel Knight, Terraria, Risk of Rain</em> and <em>Hyper Light Drifter</em> to Konami&#8217;s <em>Castlevania</em> in the <a href="https://gamingbolt.com/dead-cells-return-to-castlevania-dlc-is-now-available"><em>Return to Castlevania</em> DLC</a>. Developer Evil Empire is &#8220;exploring the path forward for the title as a whole&#8221; and &#8220;tinkering with its time-tested methodology, experimenting with ideas for future updates and new ways for fans to enjoy one of their favorite roguelikes,&#8221; per a recent press release.</p>
<p>The latest update for<em> Dead Cells</em> is <a href="https://gamingbolt.com/dead-cells-clean-cut-update-is-out-now-for-pc-adds-new-weapons-and-speedrun-mode">the Clean Cut Update</a>, which added new weapons, a Speedrun Mode, and enhanced versions of bosses from <em>Return to Castlevania</em> in Boss Rush. What shape future updates will take remains to be seen, but regardless, fans can look forward to even more. Stay tuned for more details in the meantime.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">554768</post-id>	</item>
	</channel>
</rss>
