Prince of Persia: The Lost Crown Adds Speedrun and Permadeath Modes on March 20; Story DLC Announced

A new roadmap confirms additional outfits, Boss Rush, and new challenges, with an untitled story DLC arriving later this year.

Posted By | On 13th, Mar. 2024

prince of persia the lost crown

After promising free content and new modes for Prince of Persia: The Lost Crown in the coming months, Ubisoft has confirmed three upcoming updates and story DLC. The first update, Warrior’s Path, arrives on March 20th and adds permadeath and speedrunning modes. Protagonist Sargon will also receive some new outfits.

The Spring 2024 update, Boss Attack, will add Boss Rush alongside other new outfits. Summer 2024 sees the addition of the Divine Trials, described as “new combat, platform and puzzle challenges.” There will also be new amulets, outfits and more. Finally, the story DLC (which appears to be paid) will launch later this year, with more details coming later.

Prince of Persia: The Lost Crown is available for Xbox One, Xbox Series X/S, PS4, PS5, PC, and Nintendo Switch. You can check out our review here, where we gave it a 9 out of 10. Despite extensive critical praise, the Metroidvania title has allegedly had only 300,000 players as of January 30th.

https://twitter.com/princeofpersia/status/1767943707028816361


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Dynasty Warriors: Origins Reaches Nearly 70,000 Concurrent Players on Steam

Dynasty Warriors: Origins Reaches Nearly 70,000 Concurrent Players on Steam

The Musou action game is Koei Tecmo's second biggest launch on Steam in terms of player count, far surpassing ...

Assassin’s Creed Shadows – Pathfinder, Scouts, Objective Board, and More Detailed

Assassin’s Creed Shadows – Pathfinder, Scouts, Objective Board, and More Detailed

Scouts are especially useful for tracking clues, smuggling resources to upgrade your Hideout, and canceling Pr...

Assassin’s Creed Shadows Director Outlines Viewpoints, Safehouses, and Exploration

Assassin’s Creed Shadows Director Outlines Viewpoints, Safehouses, and Exploration

Ubisoft's Charles Benoit says the team wanted to "craft an open world where information was key and would beco...

The Blood of Dawnwalker’s Protagonist Will “Never Be Overpowered,” Says Game Director

The Blood of Dawnwalker’s Protagonist Will “Never Be Overpowered,” Says Game Director

Coen also isn't a "grizzled veteran who's seen it all" but a "young guy who, at heart, is emotional," say writ...

Like a Dragon: Pirate Yakuza in Hawaii Began as “The Weirdest, Silliest, Funnest” Idea Involving Majima

Like a Dragon: Pirate Yakuza in Hawaii Began as “The Weirdest, Silliest, Funnest” Idea Involving Majima

While there's plenty of silly stuff, chief producer Hiroyuki Sakamoto also promised "a lot" of stories with ch...

Palworld’s 2025 Roadmap Includes Cross-Play Co-op, New Pals, and Ending Scenario

Palworld’s 2025 Roadmap Includes Cross-Play Co-op, New Pals, and Ending Scenario

Additional methods to power up Pals, new technologies, Pal transfer across worlds, and optimization are also o...