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	<title>Dead Space 2 Remake &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>What is Going on with Dead Space 2 Remake?</title>
		<link>https://gamingbolt.com/what-is-going-on-with-dead-space-2-remake</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 14 Apr 2024 08:51:58 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=584294</guid>

					<description><![CDATA[Reports circulated about a remake for Dead Space 2 being shelved, followed by EA denying the same, but things aren't as they seem.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">R</span>emember last year&#8217;s <em>Dead Space</em> remake from Motive Studios? It was pretty good, and you could even go so far as to say that it&#8217;s one of the best modern remakes yet. Considering how beloved the original game is to this day, seeing the development team understand and amplify the horror, revamping the Zero-G sections, introducing the peeling system that made some weapons better at dismembering than others, and the Intensity Director for some non-scripted horror. Good times.</p>
<p>So anyway, it&#8217;s reportedly not getting a sequel any time soon. That distinction is important, by the way, but Motive Studios is allegedly not working on a <em>Dead Space 2</em> remake or a follow-up to last year&#8217;s remake.</p>
<p><iframe title="Dead Space 2 Remake - What The Heck Is Going On?" width="500" height="281" src="https://www.youtube.com/embed/mVsEFZYtddU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Let&#8217;s go back a few days. Motive is already confirmed to be working on<em> Marvel&#8217;s Iron Man</em> in Unreal Engine 5. It was recently announced that the studio would also assist on the developer-hungry machine that&#8217;s the <em>Battlefield</em> franchise, building a new team for the same.</p>
<p>After the failure of <em>Battlefield 204</em>2, a massive structure change was announced, with Respawn Entertainment founder Vince Zampella becoming the boss of all things <em>Battlefield</em>. Since then, Ridgeline Studios has shut down, and Criterion is now leading development on single-player <em>Battlefield</em> content. <em>Marvel&#8217;s Iron Man</em> continues, having reached a “major internal milestone” earlier this year.</p>
<p>Amid this, Giant Bomb&#8217;s Jeff Grubb reported on the Game Mess Mornings podcast that a <em>Dead Space 2</em> remake was in the works at Motive but had been shelved due to “lackluster sales&#8221; of the first game&#8217;s remake. As for whether it ever happens or not, Grubb was unsure, but that it was in the concepting phase, “definitely in pre-production”, and now that work has been sidelined in favor of <em>Iron Man</em> and <em>Battlefield</em>.</p>
<p>At this point, you&#8217;re probably thinking, as most would, “EA bad”, but then a twist occurred: EA responded to the report. Did it assure fans that it still loves the <em>Dead Space</em> franchise and that they shouldn&#8217;t worry about the future? No. Instead, a spokesperson told IGN outright, “We don’t normally comment on rumors, but there is no validity to this story.”</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/07/dead-space-2-featured.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-524832" src="https://gamingbolt.com/wp-content/uploads/2022/07/dead-space-2-featured.jpg" alt="dead space 2 featured" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/dead-space-2-featured.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/07/dead-space-2-featured-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/dead-space-2-featured-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/07/dead-space-2-featured-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/07/dead-space-2-featured-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/07/dead-space-2-featured-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>You&#8217;d think that would be the end, but Grubb responded and effectively doubled down. “I give you my permission to believe EA if you want, but whenever a company says &#8216;that isn&#8217;t true&#8217;, but they don&#8217;t specify which part of the story they are talking about, well &#8230; yeah.</p>
<p>&#8220;<em>Dead Space 2</em> was definitely being planned. It had a code name. And they aren&#8217;t making it now.” Regardless of whether you believe the publisher or Grubb (who has a pretty good track record with rumors and industry happenings), he does raise a good point. Which part of the story wasn&#8217;t true? That sales were lackluster? That a <em>Dead Space 2</em> remake was in the concepting phase or at least considered?</p>
<p>Here&#8217;s where things get about as confusing as the decision to put microtransactions in <em>Dead Space 3</em>. Grubb pointed to a tweet by Motive responding to a user about whether <em>Dead Space</em> would be seen again. “We will continue to operate as a two-project team, and we&#8217;re focused on the development of Iron Man and collaborating on the future of <em>Battlefield</em>.”</p>
<p>So, while it isn&#8217;t a straight-up “Never” in the style of Ralph Bighead, it pretty much confirms that a <em>Dead Space 2</em> remake isn&#8217;t happening. Case closed? Not quite.</p>
<p>Enter Bloomberg&#8217;s Jason Schreier. After speaking to sources that couldn&#8217;t be named, he reported that the <em>Dead Space</em> series is on ice again and that this decision was made in Spring 2023 &#8211; a few months after the <em>Dead Space</em> remake&#8217;s launch. Sales allegedly didn&#8217;t meet EA&#8217;s expectations, and while Motive reportedly looked into some ideas for a new entry in the series, nothing was greenlit.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-scaled.jpg"><img decoding="async" class="aligncenter wp-image-531517" src="https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-scaled.jpg" alt="dead space remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-2-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Plans essentially “fizzled out before they could get very far,” and the team began “exploring other ideas” last Summer. Meanwhile, its developers moved on to other projects, as seen with <em>Iron Man</em> and now <em>Battlefield</em> (and it wouldn&#8217;t be surprising if they&#8217;re working on other titles at other EA studios).</p>
<p>Schreier would then address Grubb&#8217;s rumor and EA&#8217;s response directly. “People familiar with the project tell Bloomberg that EA&#8217;s statement is correct,&#8221; said Schreier on Twitter. &#8220;Motive has been on other projects for nearly a year.” If that wasn&#8217;t clear enough, he added that not only was it “never greenlit” but that “the project&#8217;s leaders wanted to do a brand new game, not another remake.”</p>
<p>Grubb would respond to Schreier&#8217;s report, stating that it all lined up with what he was told. That a <em>Dead Space 2</em> remake was considered “in the months leading up to” the <em>Dead Space</em> remake&#8217;s and that it was ultimately &#8220;put on the shelf.”</p>
<p>Schreier would then clarify one point of contention &#8211; the supposed code name that the project had. He revealed that “Motive used the same code name to describe *whatever project* that the <em>Dead Space</em> team was working on next, hence the confusion on Jeff&#8217;s part. It was never really a <em>Dead Space 2</em> remake, and for nearly a year, it&#8217;s had nothing to do with <em>Dead Space</em>.”</p>
<p>If that wasn&#8217;t enough, as if this whole tale wasn&#8217;t already confusing, Schreier clarified what he meant by “plans fizzled&#8221; on Resetera. “Plans fizzled, but they mostly involved a <em>Dead Space</em> sequel. A <em>Dead Space 2</em> remake was not seriously considered.”</p>
<p>Consider that statement for a second. It doesn&#8217;t make too much sense, right? Was Motive looking to work on <em>Dead Space 4</em>? Wouldn&#8217;t a remake of <em>Dead Space 2</em> technically be considered a sequel since it&#8217;s following last year&#8217;s release? We now get into spoilers for the first game&#8217;s remake, so if you haven&#8217;t finished it or even engaged in New Game Plus, skip ahead. You have been warned.</p>
<p>After completing a playthrough and starting a New Game Plus run, you had the optional task of collecting 12 Marker Fragments throughout various chapters. Isaac can then go to the Executive Quarters, access the captain&#8217;s room and interact with his creepy display. After some spooky shenanigans, the Marker Fragments would be on the table, and the player can complete the game.</p>
<p>However, a different ending would play, with Isaac interacting with the hallucination of Nicole and talking about building “a little something first,” promising that she would like it. Meanwhile, the ship&#8217;s interior is covered in Marker symbols, hinting at a potentially different story in the sequel.</p>
<p>There you have it. Motive wasn&#8217;t reportedly looking to remake <em>Dead Space 2</em> but to create a sequel to the <em>Dead Space</em> remake. When asked on Resetera if this was the case, Schreier responded, “Now imagine having to explain this to your non-gaming news editors.”</p>
<p>Of course, everything is all rumors and reports, and regardless of who you believe, the common thread is that the <em>Dead Space</em> remake didn&#8217;t perform well. This all culminated in the best possible response from a Resetera member: “I&#8217;m going to keep it a buck with y&#8217;all. <em>Dead Space 2 Remake</em>, <em>Dead Space</em> Nu or <em>Dead Space 4</em> &#8211; I don&#8217;t care, I just wanted more Dead Space and now I&#8217;m” replace the last two words with spicier language.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/12/4.-Dead-Space-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-182426" src="https://gamingbolt.com/wp-content/uploads/2013/12/4.-Dead-Space-3.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2013/12/4.-Dead-Space-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/12/4.-Dead-Space-3-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/12/4.-Dead-Space-3-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If we take Schreier&#8217;s wording at face value, this would have been a brand-new game. A new start to the franchise, even. If you&#8217;re hopeful, like me, it would mean a new plot for <em>Dead Space 3,</em> and then we could wipe the awful original from our memories. Unfortunately, that&#8217;s not happening, and at this point, it&#8217;s impossible to predict when a new<em> Dead Space,</em> remake or otherwise, will ever happen.</p>
<p>Is it the fans&#8217; fault for not being dedicated enough to the series to ensure the remake&#8217;s success? Is it the fault of Electronic Arts for not marketing the title and attracting enough newcomers or outright killing interest in the franchise with <em>Dead Space 3</em> before putting it on ice for so long? Was it bad timing, with so many other big releases in that quarter?</p>
<p>We may never really know or even understand the publisher&#8217;s expectations. However, one thing is for sure – it views titles like <em>Battlefield</em> and <em>Marvel&#8217;s Iron Man</em> as more worthy of devoting resources to. Whether you think that&#8217;s right or wrong, it&#8217;s a safe choice when it comes to pleasing the shareholders. Try convincing them to pour more money into another remake that may not perform as well as its predecessor, then try to explain that it&#8217;s actually a sequel to the first game&#8217;s remake and not the second game&#8217;s remake.</p>
<p>There&#8217;s a lot more to be said about this, but as The Start Menu editor-in-chief, Lex Luddy, noted on the same podcast with Grubb, “How have we gotten to a point where remakes are no longer a safe bet?” Where remakes of beloved titles, even after receiving so much care and attention, are no longer viable in today&#8217;s market? The original <em>Dead Space</em> sold one million copies after the first four months of release, yet it was also a commercial disappointment for Electronic Arts.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/01/dead-space-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-540520" src="https://gamingbolt.com/wp-content/uploads/2023/01/dead-space-image-3.jpg" alt="dead space" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/01/dead-space-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/01/dead-space-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/01/dead-space-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/01/dead-space-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/01/dead-space-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/01/dead-space-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Time is a flat circle, yada yada, but you would think that the sequel, which shipped nearly two million units in the first week alone, would also have built enough goodwill over time, right? Or at least created enough fans that they&#8217;d like to be a part of the revival all these years later. Sadly, just because<em> Dead Space 2</em> shipped more units in its first week doesn&#8217;t necessarily mean it did better.</p>
<p>EA CEO Andrew Wilson revealed in October 2017 that the sequel sold four million units since launching in 2011, which should be great, but it cost $65 million to make. After factoring in all the costs (like storefront fees for Xbox and PlayStation), it was also considered a commercial failure. The less said about <em>Dead Space 3</em>, the better. All of this is enough to make you wonder – was a <em>Dead Space</em> remake really the best call, at least from a publisher&#8217;s standpoint?</p>
<p>Did it make sense to pour so much money, potentially more than the original games, into a property that isn&#8217;t a proven money-maker? Or is it a consequence of the current triple-A development cycle, where a $70 title debuting as the second best-selling title of the month in the United States isn&#8217;t a recipe for success?</p>
<p>One could point to 2019&#8217;s <em>Resident Evil 2</em> going on to sell 13.6 million units by December 2023, as an example that they work, but the same trend of success can&#8217;t apply to other titles so easily. It&#8217;s ironic because the remakes of <em>Resident Evil 2</em> and <em>3</em> reportedly inspired <em>Dead Space</em> to make a comeback. Meanwhile, EA&#8217;s remake languishes.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-531518" src="https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-scaled.jpg" alt="dead space remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>There&#8217;s a lot more one could say about the franchise outside of this entire <em>Dead Space 2</em> remake confusion. I&#8217;ve already said plenty about the multi-studio approach to <em>Battlefield</em>, which, despite forming over two years ago, has yet to announce any new titles or really anything at all apart from other studios that are joining the fray.</p>
<p>How Motive will get mixed up in that remains to be seen, and whether it leads to success – that too by modern, unsustainable triple-A standards – is another scary question. Here&#8217;s hoping that the superhero well hasn&#8217;t dried up in the games industry and that <em>Marvel&#8217;s Iron Man</em> becomes a success if nothing else.</p>
<p>Horror games – and their remakes – come and go. We&#8217;re due for a remake of<em> Silent Hill 2</em> from Bloober Team at some point, and despite misgivings, it could end up a commercial success. Then again, maybe it won&#8217;t. Worst of all, that success may not be enough. Regardless, as far as <em>Dead Space</em> is concerned, it&#8217;s probably best to savor the memories of the original two games and the remake and ultimately let go. As much as I want to see a continuation and maybe even a definitive conclusion where Isaac finds peace, perhaps it&#8217;s just another dream with a monster at the end of it.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Dead Space Series on Ice Again, Motive Conceived Ideas for New Entry &#8211; Rumor</title>
		<link>https://gamingbolt.com/dead-space-series-on-ice-again-motive-conceived-ideas-for-new-entry-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Apr 2024 12:52:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Dead Space 2 Remake]]></category>
		<category><![CDATA[Dead Space Remake]]></category>
		<category><![CDATA[Motive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=584232</guid>

					<description><![CDATA[Electronic Arts allegedly decided this last Spring after sales of the first remake felt short of the publisher's expectations.]]></description>
										<content:encoded><![CDATA[<p>Motive Studios&#8217; <em>Dead Space</em> remake has caused a stir recently after Giant Bomb&#8217;s Jeff Grubb reported that <a href="https://gamingbolt.com/dead-space-2-remake-is-on-the-shelf-due-to-first-games-lackluster-sales-rumor">a remake for the second game was shelved</a>. Though only in the pre-production phase, Grubb noted that a <em>Dead Space 2</em> remake wasn&#8217;t happening due to lackluster sales of the first game. Bloomberg&#8217;s Jason Schreier has since weighed in, noting in <a href="https://www.bloomberg.com/news/articles/2024-04-10/-dead-space-franchise-is-officially-on-hold-at-electronic-arts" target="_blank" rel="noopener">a new report</a> that the series is on ice again.</p>
<p>Electronic Arts reportedly decided this last Spring, and hopes for a new title were allegedly derailed when the first remake&#8217;s sales didn&#8217;t meet the publisher&#8217;s expectations, per sources. Motive reportedly spent a few months after the <em>Dead Space</em> remake&#8217;s launch on ideas for a new entry. However, nothing was greenlit, and plans apparently &#8220;fizzled before they could get very far.&#8221;</p>
<p>The team has &#8220;been exploring other ideas&#8221; since last Summer as its developers moved on to other projects. As recently announced, Motive is <a href="https://gamingbolt.com/motive-studio-is-building-a-new-team-focused-on-the-battlefield-franchise">working on the <em>Battlefield</em> franchise</a> while development on <em>Marvel&#8217;s Iron Man,</em> which <a href="https://gamingbolt.com/ea-motives-iron-mans-development-is-continuing-hit-a-major-internal-milestone-earlier-this-year">passed a &#8220;major internal milestone&#8221; earlier this year</a>, continues.</p>
<p>It&#8217;s worth noting that EA refuted the validity of Grubb&#8217;s initial report, though it didn&#8217;t specify which part. Head <a href="https://gamingbolt.com/ea-says-there-is-no-validity-to-dead-space-2-remake-rumor">here</a> for more details, including responses from Grubb and Schreier. Regardless of whether a <em>Dead Space 2</em> remake would have happened, both reports note that the first title sold below expectations. Whether EA eventually revisits the franchise or not remains to be seen.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">584232</post-id>	</item>
		<item>
		<title>EA Says There is &#8220;No Validity&#8221; to Dead Space 2 Remake Rumor</title>
		<link>https://gamingbolt.com/ea-says-there-is-no-validity-to-dead-space-2-remake-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Apr 2024 12:48:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dead Space 2 Remake]]></category>
		<category><![CDATA[Motive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=584207</guid>

					<description><![CDATA[Giant Bomb's Jeff Grubb reaffirms that a remake was "definitely planned", though it's reportedly no longer under consideration.]]></description>
										<content:encoded><![CDATA[<p>After Giant Bomb&#8217;s Jeff Grubb <a href="https://gamingbolt.com/dead-space-2-remake-is-on-the-shelf-due-to-first-games-lackluster-sales-rumor">reported</a> that a <em>Dead Space 2</em> remake was in the works, albeit in the pre-production phase, publisher Electronic Arts has spoken against the same. A spokesperson told <a href="https://www.ign.com/articles/ea-shoots-down-dead-space-2-remake-rumors-no-validity-to-this-story" target="_blank" rel="noopener">IGN</a>, &#8220;We don&#8217;t normally comment on rumors, but there is no validity to this story.&#8221;</p>
<p>While it didn&#8217;t specify which part of the story had no validity (such as whether the first game had lackluster sales), Grubb responded on Twitter. &#8220;I give you my permission to believe EA if you want, but whenever a company says &#8216;that isn&#8217;t true&#8217;, but they don&#8217;t specify which part of the story they are talking about, well &#8230; yeah. <em>Dead Space 2</em> was definitely being planned. It had a code name. And they aren&#8217;t making it now.&#8221;</p>
<p>Bloomberg&#8217;s Jason Schreier added to all this on Twitter, noting, &#8220;People familiar with the project tell Bloomberg that EA&#8217;s statement is correct. Motive has been on other projects for nearly a year.&#8221; Project leads also reportedly wanted to make a new game rather than another remake. His latest report did echo Grubb&#8217;s about the first remake&#8217;s poor sales &#8211; head here for more details.</p>
<p>Grubb responded that Bloomberg&#8217;s report is similar to what he was told and that a <em>Dead Space 2</em> remake isn&#8217;t in development, &#8220;even though that is something they once considered. They aren&#8217;t anymore. That&#8217;s it.&#8221; Since the earlier stated pre-production work was allegedly only concepting, perhaps that&#8217;s as far as the consideration went.</p>
<p>Motive Studio is currently working on <em>Marvel&#8217;s Iron Man</em>, which <a href="https://gamingbolt.com/ea-motives-iron-mans-development-is-continuing-hit-a-major-internal-milestone-earlier-this-year">passed a &#8220;major internal milestone&#8221; earlier this year</a>, and <em>Battlefield</em>, with <a href="https://gamingbolt.com/motive-studio-is-building-a-new-team-focused-on-the-battlefield-franchise">a new team being built</a> to focus on the franchise. Electronic Arts hasn&#8217;t commented on the future of the <em>Dead Space</em> franchise after last year&#8217;s remake.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">I give you my permission to believe EA if you want, but whenever a company says &quot;that isn&#39;t true&quot; but they don&#39;t specify which part of the story they are talking about, well &#8230; yeah. </p>
<p>Dead Space 2 was definitely being planned. It had a code name. And they aren&#39;t making it now. <a href="https://t.co/JgcMcuXUav">https://t.co/JgcMcuXUav</a></p>
<p>&mdash; Grubb (@JeffGrubb) <a href="https://twitter.com/JeffGrubb/status/1778128923466903868?ref_src=twsrc%5Etfw">April 10, 2024</a></p></blockquote>
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<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">A rumor today suggested that EA shelved a Dead Space 2 remake, which an EA spokesperson denied, saying there was &quot;no validity to this story.&quot; People familiar with the project tell Bloomberg that EA&#39;s statement is correct. Motive has been on other projects for nearly a year</p>
<p>&mdash; Jason Schreier (@jasonschreier) <a href="https://twitter.com/jasonschreier/status/1778204000417939480?ref_src=twsrc%5Etfw">April 10, 2024</a></p></blockquote>
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<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Not only was it never greenlit, the project&#39;s leaders wanted to do a brand new game, not another remake</p>
<p>&mdash; Jason Schreier (@jasonschreier) <a href="https://twitter.com/jasonschreier/status/1778205084377309327?ref_src=twsrc%5Etfw">April 10, 2024</a></p></blockquote>
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<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">All of this lines up with what I was told. A Dead Space 2 remake was considered (in the months leading up to the release of Dead Space 1 Remake) and that project was put on the shelf. <a href="https://t.co/c36E1a700y">https://t.co/c36E1a700y</a></p>
<p>&mdash; Grubb (@JeffGrubb) <a href="https://twitter.com/JeffGrubb/status/1778207723370557561?ref_src=twsrc%5Etfw">April 10, 2024</a></p></blockquote>
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<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">The main point I was making on the podcast is that they aren&#39;t making Dead Space 2 remake even though that is something they once considered. They aren&#39;t anymore. That&#39;s it.</p>
<p>&mdash; Grubb (@JeffGrubb) <a href="https://twitter.com/JeffGrubb/status/1778208196626362379?ref_src=twsrc%5Etfw">April 10, 2024</a></p></blockquote>
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		<title>Dead Space 2 Remake is on the Shelf Due to First Game&#8217;s Lackluster Sales &#8211; Rumor</title>
		<link>https://gamingbolt.com/dead-space-2-remake-is-on-the-shelf-due-to-first-games-lackluster-sales-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 10 Apr 2024 17:35:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Dead Space 2 Remake]]></category>
		<category><![CDATA[Motive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=584159</guid>

					<description><![CDATA[Giant Bomb's Jeff Grubb says it was "in pre-production", but it's now on the shelf so the team can focus on Iron Man and Battlefield.]]></description>
										<content:encoded><![CDATA[<p>Yesterday, it was announced that Motive Studios would work on the <em>Battlefield</em> franchise. While <a href="https://gamingbolt.com/ea-motives-iron-mans-development-is-continuing-hit-a-major-internal-milestone-earlier-this-year">the development of <em>Marvel&#8217;s Iron Man</em> continues</a>, it&#8217;s also <a href="https://gamingbolt.com/motive-studio-is-building-a-new-team-focused-on-the-battlefield-franchise">building a new team</a> to focus purely on EA&#8217;s flagship first-person shooter franchise. Of course, this begged the question &#8211; what about the follow-up to the <em>Dead Space</em> remake launched last year?</p>
<p>Though not officially announced, it was thought to be in development following the first game&#8217;s positive critical response. According to Giant Bomb&#8217;s Jeff Grubb on the latest Game Mess Mornings podcast, a remake of <em>Dead Space 2</em> was in the works, but not anymore.</p>
<p>&#8220;They were working on it. They were working on <em>Dead Space 2</em>&#8230;and they are no longer working on it. It is on the shelf because the first game had &#8216;lackluster sales&#8217;, is how it was phrased to me. So, if you were looking forward to a <em>Dead Space 2</em>, it&#8217;s bad news. It straight-up is just bad news. Does that mean it never happens?</p>
<p>&#8220;I don&#8217;t know if that&#8217;s the case, but as it stands right now, they were working on it. It was in the concepting phase, I believe&#8230;It was definitely in pre-production, and now that work has been put on the shelf. They are done with it, and this studio is now making<em> Iron Man</em> and<em> Battlefield</em>.&#8221;</p>
<p>It isn&#8217;t the first time an Electronic Arts studio put aside a project for the sake of <em>Battlefield</em>, as <a href="https://gamingbolt.com/next-need-for-speed-delayed-criterion-to-support-dice-on-battlefield-6">seen with Criterion and <em>Battlefield 2042</em></a>. It&#8217;s also <a href="https://gamingbolt.com/ea-is-shutting-down-battlefield-studio-ridgeline-games">leading future single-player content for the shooter series</a> following the closure of Ridgeline Games last February.</p>
<p>As Grubb stated, this doesn&#8217;t mean the<em> Dead Space 2</em> remake is never happening, but it won&#8217;t be anytime soon. Electronic Arts hasn&#8217;t announced any new <em>Battlefield</em> titles but it&#8217;s confirmed that <a href="https://gamingbolt.com/battlefield-2042-wont-be-receiving-any-further-seasons"><em>Battlefield 2042</em> won&#8217;t receive new seasons</a>. Perhaps an announcement is due soon, especially with <a href="https://gamingbolt.com/next-battlefield-is-targeting-an-october-2025-launch-rumour">rumors of the next title targeting an October 2025</a> release and Ripple Effect allegedly working on <a href="https://gamingbolt.com/ripple-effect-studios-battlefield-game-is-a-free-to-play-battle-royale-title-rumour">a free-to-play battle royale shooter</a>.</p>
<p><iframe loading="lazy" title="YEAR OF SHADOW is Approaching | Game Mess Mornings 04/10/24" width="500" height="281" src="https://www.youtube.com/embed/9n-tCxMxmQA?start=807&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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