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	<title>Destiny 2: Black Armory &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Destiny 2: Black Armory Guide &#8211; How To Solve The Niobe Labs Puzzle</title>
		<link>https://gamingbolt.com/destiny-2-black-armory-guide-how-to-solve-the-niobe-labs-puzzle</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Wed, 23 Jan 2019 15:52:37 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
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		<category><![CDATA[Destiny 2: Black Armory tips and tricks guide]]></category>
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					<description><![CDATA[A complete guide for solving this lengthy puzzle.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-374934" src="https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01.jpg" alt="Destiny 2 Black Armory_01" width="620" height="346" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01.jpg 961w, https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01-768x429.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>In this guide we are going to take a look at how players can solve the&nbsp;Niobe Labs puzzle. Let&#8217;s jump right into it!</p>
<p><strong>Prerequisites:</strong> We strongly suggest Black Armory Bow, Sniper and Machine Gun. And a Firteam, ofcourse!</p>
<p><strong>Location of the puzzle:</strong> Go to&nbsp;Sojourner’s Camp region of the EDZ. You need to be on the lower side of the region. For the sake of simplicity, we are going to divide the solution into multiple parts.</p>
<p><strong>Puzzle Solution &#8211; Part 1:&nbsp;</strong>Once you have reached the puzzle region, look out for Fire, Stone and Wind symbols. Once spotted you need to destroy the Stone, Wind and Fire elements with&nbsp;Black Armory Bow, Sniper and Machine Gun respectively.&nbsp; If you do this right, a audio will get triggered.&nbsp;</p>
<p><strong>Puzzle Solution &#8211; Part 2:&nbsp;</strong>Now, you need to shoot even more symbols. Using the Machine Gun, shoot the storm. Now you need to go to the Moon platform, and shoot the&nbsp;<em>T+HREBFLU+</em>&nbsp; symbol. Next up, switch to your Sniper and stand on the Tiger platform and shoot the following symbols. Ensure you shoot in the following order:&nbsp;Fish, Lotus and finally, Temple. Now, head to the Dragon platform and shoot the following symbols. Once again, order is important.&nbsp;Archway, Rabbit, Bamboo, and finally, Temple. Now go to the Fish platform and shoot the Lotus icon.</p>
<p>Finally we have the Bow. Follow this order: Morning platform-&nbsp; shoot&nbsp;Missive, Trees, Water and Rose. Wind platform- Missive, Missive (yes, twice!). Remain on the morning platform and shoot:&nbsp;Missive, Rose and finally, Water.&nbsp;</p>
<p>If you got it right, another audio will get triggered.</p>
<p><strong>Puzzle Solution &#8211; Part 3 &#8211;&nbsp;Niobe’s Torment &#8211;</strong>This part is split into seven levels. In Level 1, you need to stand on the Hand and spell out&nbsp;Butterfly. And that&#8217;s it. For Level 2, check out the display and equip the LGM. Now stand on the Hand, shoot the following symbols in order: Fire, Cloud. Now take out your Sniper, make your way to the Fish platform and shoot the Rabbit and then the Lotus. For Level 3, you need a fireteam since you need to hit a number symbols simultaneously. Dragon platform, shoot Bamboo. Wind platform, shoot Water. Star platform, shoot Fire. For Level 4, while in the air, spell out Fly. Level 5 requires the following pattern: Bow &#8211; Butterfly, Sniper &#8211; Fish and LMG &#8211; hand.</p>
<p>Level 6 requires all players to stand on Butterfly platform and shoot the Tree Symbol. All hits must be&nbsp;simultaneous. Level 7 requires all three players to shoot in the following manner: Player 1 &#8211; Stand on Hand and shoot + U L F B E R H + using Solar weapon. Player 2 &#8211; Use Arc weapon, Stand on Butterfly, Shoot On Tree and Missive symbols. Shoot Heart, Heart, Trees and Wings whilst on&nbsp;Daybreak platform. Player 3 &#8211; Use Void weapon, stand on Tiger platform, shoot&nbsp;Fish, Lotus and Temple, and then&nbsp;Dragon platform, and shoot&nbsp;Arch, Rabbit, Bamboo and Temple.</p>
<p>This solves the puzzle!</p>


<p></p>
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		<title>Destiny 2: Black Armory Review &#8211; A String of Hits and Misses</title>
		<link>https://gamingbolt.com/destiny-2-black-armory-review-a-string-of-hits-and-misses</link>
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		<dc:creator><![CDATA[Martin Patiño]]></dc:creator>
		<pubDate>Sat, 12 Jan 2019 14:51:13 +0000</pubDate>
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					<description><![CDATA[The Black Armory DLC has quite a number of enjoyable experiences to offer but Bungie could have done a much better job at implementing them.  ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen Bungie announced their Year 2 plans for <em>Destiny 2</em> after the release of the <em>Forsaken</em> expansion, it divided the year into four “seasons” with each containing both free seasonal updates as well as new content for annual pass holders. The first season, which covered Fall 2018, included the launch of <em>Forsaken</em> and all of its planned content. The next three seasons were announced to be called the Season of the Forge, which covers December to February, the Season of the Drifter, which runs through Spring 2019, and a yet to be named fourth season covering Summer 2019.</p>
<p>The current season, the Season of the Forge, includes several seasonal updates including new weapons, new crucible content, the return of the Iron Banner, the return of the holiday-themed The Dawning event and more. It also saw the release of the <em>Black Armory</em> DLC for annual pass holders, which introduced the three <em>Black Armory</em> Forges, the new Scourge of the Past raid lair, new exotics, new legendaries, and a whole lot more.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image.jpg"><img decoding="async" class="aligncenter size-full wp-image-381481" src="https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image.jpg" alt="destiny 2 black armory " width="620" height="349" /></a></p>
<p><p class="review-highlite" >"The staggered release schedule for <em>Destiny 2</em> content not only gives people time to prepare for them, as content like the Forges and the new raid come with either Power Level requirements or recommendations to clear them, but it also gives players something to look forward to throughout the season."</p></p>
<p>Bungie didn’t release all the content for Season of the Forge all at the same time though. The four Lost Forges were released in stages, with the first two being released only three days from each other while the last two were separated by several weeks. The same goes for the Scourge of the Past raid lair and the new exotic quest The Draw, with the former released back in December 7 while the latter scheduled to release later this month on January 29.</p>
<p>The staggered release schedule for <em>Destiny 2</em> content not only gives people time to prepare for them, as content like the Forges and the new raid come with either Power Level requirements or recommendations to clear them, but it also gives players something to look forward to throughout the season. The end of the season does look very thin but given the difficulty curve of the <em>Black Armory</em> Forges, the earlier release of the fourth and final Forge might have been for the better.</p>
<p>The <em>Black Armory</em> Forges, namely the Volundr Forge, Gofannon Forge, Izanami Forge, and the still to be unlocked Bergusia Forge. All the Forges have similar Horde-type mechanics wherein players need to kill endlessly spawning enemies in three waves, with the final wave also summoning a boss. To complete the first two waves, players will need to ignite the forge by depositing orbs that drop from blue-glowing enemies. Killing these enemies will also increase the event’s very limited timer.</p>
<p>One of the new and interesting mechanics that the <em>Black Armory</em> and its Forges have introduced are shield drones. The boss of each Forge and the world bosses called Forge Saboteurs that players can kill during the process of unlocking the Volundr and Gofannon Forges are protected by drones that players need to kill to deactivate their shield and damage the boss itself. It’s an interesting new shield-based enemy mechanic that gives players an extra challenge during fights as the drones are rather small and revolve around the boss.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image-2.jpg"><img decoding="async" class="aligncenter size-full wp-image-381478" src="https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image-2.jpg" alt="destiny 2 black armory " width="620" height="349" /></a></p>
<p><p class="review-highlite" >"The Forges aren’t impossibly difficult, especially when played with a coordinated Fireteam, and isn’t entirely a unique experience as it’s just another iteration of the popular Horde mode, much like the Dreaming City’s Blind Well."</p></p>
<p>When the first two Forges were initially released, the power levels of enemies that players encountered ranged from 615 to 630. But after community feedback, Bungie lowered those numbers by 5, making the Forges more accessible to those who have just reached 600 but a power level of 610 is still the recommended minimum. While increasing one’s power level may be a bit harder from 600-650, the differences between increases start becoming more apparent so even increasing one’s power level by 5 can make running the Forges more manageable.</p>
<p>The Forges aren’t impossibly difficult, especially when played with a coordinated Fireteam, and isn’t entirely a unique experience as it’s just another iteration of the popular Horde mode, much like the Dreaming City’s Blind Well. But like the Blind Well, the Forges are still quite enjoyable and provide a good challenge for players who are grinding their way to the current soft cap of 650. The one major criticism of the new Forges though don’t lie in the events themselves, but rather in the way you gain access to them.</p>
<p>Unlocking the first three Forges requires players to go through a long and incredibly tedious questline that involves killing a whole lot of enemies in different ways, sometimes using only Power weapons. The questlines don’t really provide much substance to the game’s story or lore and feels like a senseless grind just to make it troublesome for players to get into the Forges. Luckily, the fourth and final Forge could possibly be unlocked the same way the Dreaming City content was, wherein once the event is unlocked by one player, it’s unlocked for all.</p>
<p>For those who are tired of grinding the Forges though, the <em>Black Armory</em> DLC also includes the aforementioned Scourge of the Past raid. While this new raid isn’t as long and complex as the Last Wish, it is definitely much more enjoyable. Rather than providing a difficult challenge, it gives players a chance to simply enjoy the content with their Fireteam, with the raid featuring quite a number of pop culture references not only in its environment but also in its encounters. The raid only lasts about two hours but it’s definitely the most fun piece of content of the current season so far.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-381480" src="https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image-4.jpg" alt="destiny 2 black armory " width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image-4.jpg 1460w, https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/01/destiny-2-black-armory-image-4-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"The Season of the Forge and its <em>Black Armory</em> DLC are a weird mix of good and bad ideas."</p></p>
<p>Overall, the Season of the Forge and its <em>Black Armory</em> DLC are a weird mix of good and bad ideas. The Forges themselves are interesting to run, the raid is short but sweet, and the new exotics are great. On the other hand, the Forge questline is unnecessarily tediousness and, in spite of how fun it is, many might have hoped for a longer, more challenging raid experience. Additionally, the<em> Black Armory</em> didn’t exactly launch well, with Bungie having to change things, such as the difficulty of the Forges, as feedback started to come in.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the PlayStation 4.</span></strong></em></p>
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		<title>Destiny 2: Black Armory Cutscene Leaks, Reveals The Fate of Major Character</title>
		<link>https://gamingbolt.com/destiny-2-black-armory-cutscene-leaks-reveals-the-fate-of-major-character</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 28 Nov 2018 10:58:29 +0000</pubDate>
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					<description><![CDATA[Major plot twist could have interesting implications on the story going forward.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-374934" src="https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01.jpg" alt="Destiny 2 Black Armory_01" width="620" height="346" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01.jpg 961w, https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/Destiny-2-Black-Armory_01-768x429.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Yesterday, Bungie revealed more information on <em>Destiny 2&#8217;s</em> upcoming <a href="https://gamingbolt.com/destiny-2-black-armory-features-horde-like-lost-forges-scourge-of-the-past-raid"><em>Black Armory</em> DLC</a>, including the new Lost Forges, Golden Age weapons, and the new raid &#8220;Scourge of the Past&#8221;. It even updated its <a href="https://gamingbolt.com/destiny-2-vidoc-details-the-road-ahead-new-gear-power-cap-increase-and-more">content calendar heading into 2019</a> to offer more insight into what&#8217;s coming next. Though these &#8220;premium content releases&#8221; won&#8217;t be too story-focused, that doesn&#8217;t mean they&#8217;re completely bereft of plot development.</p>
<p>For example, a new leaked cutscene (courtesy of <a href="https://www.reddit.com/r/DestinyTheGame/comments/a0zkyc/spoiler_black_armory_cutscene_story_spoiler/" target="_blank" rel="noopener">Reddit user Ginsor</a>) reveals the fate of a major character from past DLC. If you don&#8217;t want any spoilers, then it&#8217;s best to avoid it. However, given all the events that have taken place &#8211; the <a href="https://gamingbolt.com/destiny-2-forsaken-raid-cleared-first-by-clan-redeem">death of Riven</a>, the <a href="https://gamingbolt.com/destiny-2-forsakens-the-shattered-throne-is-available-every-3-weeks">Dreaming City&#8217;s curse cycle</a>, and so much more &#8211; it&#8217;s interesting to see where the story could go next.</p>
<p><em>Destiny 2: Black Armory</em> will release on December 4th for Xbox One, PS4, and PC players. The <a href="https://gamingbolt.com/destiny-2-update-2-1-0-now-live-season-of-the-forge-begins">latest update for the game</a> is currently live and introduces new items, <a href="https://gamingbolt.com/destiny-2-season-of-the-forge-will-have-vanguard-gambit-pinnacle-weapons">Pinnacle Weapons</a>, and much more as part of Season of the Forge. Weapon balance changes, including a nerf to the Trench Barrel perk on the IKELOS-SG shotgun, have also been implemented.</p>
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		<title>Destiny 2 Could Feature The Taken King&#8217;s Dreadnaught As Future Location &#8211; Rumour</title>
		<link>https://gamingbolt.com/destiny-2-could-feature-the-taken-kings-dreadnaught-as-future-location-rumour</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 16 Oct 2018 14:06:30 +0000</pubDate>
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					<description><![CDATA[One player reports flying into the Dreadnaught while playing a Daily Heroic Adventure.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Destiny-The-Taken-King1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-235271" src="https://gamingbolt.com/wp-content/uploads/2015/06/Destiny-The-Taken-King1.jpg" alt="Destiny The Taken King" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Destiny-The-Taken-King1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/06/Destiny-The-Taken-King1-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Bungie is no stranger to reusing assets from previous releases for <em>Destiny 2</em>. Several parts of the European Dead Zone call to mind Widow&#8217;s Court, a Crucible map from <em>Destiny 1</em>. Mars in <a href="https://gamingbolt.com/destiny-2-warmind-review" rel="noopener"><em>Warmind</em></a> reuses assets from the first game in terms of environments and structures. Even <a href="https://gamingbolt.com/destiny-house-of-wolves-review" rel="noopener"><em>House of Wolves&#8217;</em></a> Prison of Elders got a nice little cameo appearance in a <em><a href="https://gamingbolt.com/destiny-2-forsaken-review-redemption" rel="noopener">Destiny 2: Forsaken</a></em> Strike called &#8220;Warden of Nothing&#8221;.</p>
<p>So given the ending of <em>Destiny 2</em>, it only makes sense that the Dreadnaught &#8211; Oryx&#8217;s ship from <a href="https://gamingbolt.com/destiny-the-taken-king-review" rel="noopener"><em>The Taken King</em></a> &#8211; also makes a return. <a href="https://www.reddit.com/r/DestinyTheGame/comments/9nme61/so_i_joined_a_friend_and_it_gave_me_the/" target="_blank" rel="noopener">Reddit user AlanahNahNah</a> reported playing a Daily Heroic Adventure, where the loading sequence culminated in the Dreadnaught, still orbiting around Saturn. Even the iconic <em>Taken King</em> music played as the ship seemingly flew into the location before the player was transported back to the actual game.</p>
<p>The clip itself can be seen on Twitter, but the full video, as captured with the Xbox One&#8217;s DVR function, can be viewed <a href="https://xboxdvr.com/gamer/alanahnahnah/video/61884929" target="_blank" rel="noopener">here</a> for further proof. It&#8217;s worth noting that Bungie hasn&#8217;t hinted or officially confirmed if the Dreadnaught would be returning. Could future content like <em>Black Armory, Joker&#8217;s Wild,</em> or <em>Penumbra</em> feature it as a new mission, if <a href="https://gamingbolt.com/destiny-2-forsaken-annual-pass-wont-add-new-planets" target="_blank" rel="noopener">not a new location</a>? It&#8217;s certainly possible, though once again, we&#8217;ll have to wait for more information. Take this with some degree of skepticism before getting too hyped.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="qme" dir="ltr"><a href="https://twitter.com/hashtag/Destiny2?src=hash&amp;ref_src=twsrc%5Etfw">#Destiny2</a> <a href="https://twitter.com/hashtag/Dreadnaught?src=hash&amp;ref_src=twsrc%5Etfw">#Dreadnaught</a> <a href="https://twitter.com/hashtag/Bug?src=hash&amp;ref_src=twsrc%5Etfw">#Bug</a> <a href="https://t.co/O5vOYOp8tn">pic.twitter.com/O5vOYOp8tn</a></p>
<p>&mdash; Alanah :3 (@AlanahNahNah) <a href="https://twitter.com/AlanahNahNah/status/1050804671089061888?ref_src=twsrc%5Etfw">October 12, 2018</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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