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	<title>dino crisis &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Dino Crisis, Dino Crisis 2 Are Now Available on Steam, Priced at $9.99 Each</title>
		<link>https://gamingbolt.com/dino-crisis-dino-crisis-2-are-now-available-on-steam-priced-at-9-99-each</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 13 Feb 2026 13:56:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[Dino Crisis 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Playstation]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=637168</guid>

					<description><![CDATA[Capcom has preserved the gameplay experience and visual styles of both games while fixing compatibility issues with modern systems.]]></description>
										<content:encoded><![CDATA[<p>While Capcom hasn&#8217;t announced any brand new <a href="https://gamingbolt.com/dino-crisis-trademark-renewed-by-capcom"><em>Dino Crisis</em></a> projects being in the works, the company does seem keen on preserving the older titles in the franchise. The first two <em>Dino Crisis</em> games are <a href="https://store.steampowered.com/news/app/4249130/view/568152210742968656" target="_blank" rel="noopener">now available on Steam</a> after previously only being available through GOG for a year as part of the latter&#8217;s preservation efforts.</p>
<p>According to Capcom, no changes have been made to the <em>Dino Crisis</em> and<em> Dino Crisis 2</em> experiences aside from improved compatibility with modern operating systems and controllers. Both titles are priced at $9.99 each, and are currently available at an introductory 50 percent discount. All of the improvements made to both games are largely on the technical side of things, like using a new DirectX game renderer, and more video options, like V-Sync control, and anti-aliasing, among many other things.</p>
<p><em>Dino Crisis</em> &#8211; originally released in 1999 &#8211; was a way for Capcom to make further use of the engine it had already created for the first two <em>Resident Evil</em> games. Rather than focusing on zombies, however, <em>Dino Crisis</em> instead presented dinosaurs as the main threat. The survival horror title revolves around Regina, who is on a covert operation to infiltrate a facility that has seemingly been overrun by dinosaurs.</p>
<p>The sequel, <em>Dino Crisis 2</em>, was released in 2000 and took the story in a new direction by going back in time to the Cretaceous Period. Once more featuring Regina, the action and environment design saw several improvements over its predecessor.</p>
<p>The <a href="https://gamingbolt.com/dino-crisis-1-and-2-are-now-available-on-gog">GOG versions of both <em>Dino Crisis</em> games</a>, released in January last year, featured more enhancements, including localization options and an Easy difficulty mode.</p>
<p>Interestingly, a rumor from August 2025 indicated that Capcom had been <a href="https://gamingbolt.com/capcom-is-looking-for-ways-to-bring-back-dino-crisis-rumour">looking at ways to bring <em>Dino Crisis</em> back</a>. However, the company has reportedly cancelled two projects in the franchise over the years. The report comes courtesy of notable leaker AestheticGamer, who noted that the company has still been trying to figure out what to do with <em>Dino Crisis</em>.</p>
<p>“I hope Capcom eventually figures out what they want to do with <em>Dino Crisis</em>,” posted AestheticGamer on social media. “For the record and I don’t believe this is new info, but there has been a couple attempts in the last decade to remake <em>Dino Crisis</em>, the first by Capcom Vancouver before they were shut down (still have some of the leaked materials for that on my hard drive actually), the second a few years ago but just wasn’t turning out good so it got scrapped. I hope they one day figure out how they want to go forward with <em>Dino Crisis</em> and it’s able to pass prototyping stages.”</p>
<p>It is worth noting that, while Capcom had continued to develop quite a few <em>Resident Evil</em> games over the years, including the upcoming <em>Resident Evil Requiem</em>, the <em>Dino Crisis</em> franchise has largely been left behind. The last release in the series was <em>Dino Crisis 3</em>, released all the way back in 2003. Interestingly, it is only available on the original Xbox, and hasn&#8217;t been ported to any other platforms since then.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">637168</post-id>	</item>
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		<title>Which of These 10 Games Would Hype You Up Most If It Got a New Trailer?</title>
		<link>https://gamingbolt.com/which-of-these-10-games-would-hype-you-up-most-if-it-got-a-new-trailer</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Wed, 10 Dec 2025 18:57:07 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[bloodborne 2]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[Days Gone 2]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[InFamous 2]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Metal Gear 1]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sekiro]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Bend]]></category>
		<category><![CDATA[The Saboteur]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632758</guid>

					<description><![CDATA[Which of these dormant franchises would you want to see return most?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>very gamer has their own mic drop surprise trailer moment. Mine, and many others, was the first <em>Final Fantasy 7 Remake</em> reveal during a PlayStation State of Play back in 2015. That feeling of your favorite childhood game getting the royal treatment with the best of modern technology is unparalleled. Of course, some remakes or sequels don’t feel as magical and pure as the original, but we all want to experience the hype regardless.</p>
<p>Sequels and remakes are tricky to get right. It can be hard to preserve the charm and quality of the original in a follow-up. It can be even tougher to surpass and iterate on what the first game did so well. Some games are just absolutely begging to be expanded upon with a new entry, and it’s those that we’ll be highlighting here. Each of these titles represents a ‘what if’ that gamers are hungry to see happen one day, but whether due to corporate meddling or cancellations, they still seem so far away.</p>
<p>So with that, here are the ten games whose surprise trailers would make the community absolutely lose it.</p>
<h2 style="text-align: center;">Days Gone 2</h2>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-615682" src="https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered_02-1024x576.jpg" alt="Days Gone Remastered_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered_02-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>While the odds of a <em>Days Gone</em> sequel remains unlikely, Sony Bend has managed to stir hype thanks to the game’s April 2025 remaster. with its remaster. <em>Days Gone Remaster</em> finally smooths out the original’s rough framerate while enhancing its visuals with better shadows and 4K resolution. That release reignited hope for a sequel, but those hopes were eventually crushed when Sony Bend posted a job listing seeking someone with “experience with multiplayer game development and design.” The studio has a history of outright dismissing any possibility of a sequel in the past as well, but demand remains high, and where there’s demand, there’s money. Knowing Sony, it wouldn’t be completely implausible to eventually see a <em>Days Gone 2</em> in the future, especially if fans remain vocal about it.</p>
<h2 style="text-align: center;">The Saboteur 2</h2>
<p>Remember Pandemic? No, not the 2020 one, the studio that brought us <em>Destroy All Humans</em> and <em>Mercenaries Playground of Destruction</em>. <em>The Saboteur</em> was their last game before being dissolved into the rest of EA, and it had a lot of unique things going for it. Sure, it followed the Ubisoft open-world design ethos, but the WWII France setting and the mechanic of restoring color to liberated districts stood out. Now imagine how cool a sequel with top-notch voice talent and an actually compelling story would be. With EA’s enormous budget and the creative potential of that setting, a <em>Saboteur 2</em> could finally give us a <em>GTA</em>-style game set in WWII Europe, but it’s a long shot at best.</p>
<h2 style="text-align: center;">Uncharted 5</h2>
<p><img decoding="async" class="aligncenter wp-image-533745" src="https://gamingbolt.com/wp-content/uploads/2022/10/uncharted-legacy-of-thieves-collection-pc-1024x576.jpg" alt="uncharted legacy of thieves collection pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/10/uncharted-legacy-of-thieves-collection-pc-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/10/uncharted-legacy-of-thieves-collection-pc-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/10/uncharted-legacy-of-thieves-collection-pc-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/10/uncharted-legacy-of-thieves-collection-pc-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/10/uncharted-legacy-of-thieves-collection-pc-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/10/uncharted-legacy-of-thieves-collection-pc.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>The last time we ventured into the world of <em>Uncharted</em> was 2017’s spin-off starring Chloe and Nadine. <em>Lost Legacy</em> seemed to be paving the way for the next generation of <em>Uncharted</em> with its more open-ended exploration and, well, lack of Nathan Drake. Of course, Nathan’s story isn’t necessarily over following the ending of <em>Uncharted 4</em>. Like Indy coming out of retirement in the latest <em>Indiana Jones</em> films, Nathan can be called for one last globe-trotting adventure. <em>Uncharted 5</em> is rather likely to happen at some point. Naughty Dog has been working on a project led by <em>Uncharted</em> writer Shaun Escayg for years now, and it’s not <em>Intergalactic</em>. It’s unlikely we’ll see <em>Uncharted 5</em> before <em>Intergalactic</em> releases, but we sure hope to see it at some point.</p>
<h2 style="text-align: center;">Bloodborne 2</h2>
<p><img decoding="async" class="aligncenter wp-image-227727" src="https://gamingbolt.com/wp-content/uploads/2015/04/PS4-BLOODBORNE-6-1024x576.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/PS4-BLOODBORNE-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2015/04/PS4-BLOODBORNE-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/04/PS4-BLOODBORNE-6.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Is there any video game sequel more craved than <em>Bloodborne 2</em>? <em>Bloodborne</em> is the one gigantic Sony-owned IP that somehow just keeps getting overlooked. <em>The Last of Us</em> got numerous remasters and even <em>Days Gone</em> just received one. What is Sony waiting for? Well, one thing’s certain: if <em>Bloodborne 2</em> were announced, it would be the only game capable of rivaling <em>GTA 6</em> in sheer hype. Here’s hoping it avoids the multiplayer-heavy direction of FromSoftware’s recent projects and instead doubles down on the slow-burn, atmospheric exploration that made the original <em>Bloodborne</em> unforgettable.</p>
<h2 style="text-align: center;">Titanfall 3</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-618149" src="https://gamingbolt.com/wp-content/uploads/2025/04/Titanfall-2-1024x576.jpg" alt="Titanfall 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Titanfall-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Titanfall-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Titanfall-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Titanfall-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Titanfall-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/Titanfall-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Titanfall 3</em> occupies the same heartbreaking territory as <em>Bloodborne 2</em>: everyone wants it, yet EA refuses to greenlight it. The first cancellation came in 2019, when EA halted development in favor of <em>Apex Legends</em>, chasing the booming hero-shooter market and its lucrative ongoing revenue. Then, earlier in 2025, The developer had to shutter their planned <em>Titanfall</em> extraction shooter due to layoffs. What made <em>Titanfall 2</em> so special was its well-paced and wildly inventive single-player campaign. It’s probably the last significant FPS campaign that I can think of that wasn’t a <em>Doom</em> title. It’s still not an impossibility that the developer gets a legitimate opportunity to make <em>Titanfall 3</em>, but a major shift in EA’s priorities needs to happen first.</p>
<h2 style="text-align: center;">Sleeping Dogs 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-610462" src="https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1024x576.jpg" alt="sleeping dogs" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>This one’s more of a pipe dream than others on this list. <em>Sleeping Dogs</em> is a very popular cult classic for a reason; it oozed personality and was a genuine counterpart to <em>GTA</em>. Unfortunately, the development studio, United Front Games, shut down in 2016. The main developer still holds the rights to the <em>Sleeping Dogs</em> IP, though, so maybe there is a snowball’s chance in Southtown for it to happen. The studio’s MMO spin-off, <em>Triad Wars</em>, took place within the universe of <em>Sleeping Dogs</em>. launched briefly in open beta but was quickly shut down after poor reception. But imagine a thoroughbred sequel to <em>Sleeping Dogs</em>, one that wasn’t a sloppy MMO, but a single-player game with a more intricate Hong Kong map filled with fully realized martial-arts combat propelled by modern processing power. A proper <em>Sleeping Dogs 2</em> could be incredible.</p>
<h2 style="text-align: center;">Metal Gear 1 Remake</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-597192" src="https://gamingbolt.com/wp-content/uploads/2024/08/Metal-Gear-Solid-Delta-Snake-Eater_11-1024x576.jpg" alt="Metal Gear Solid Delta - Snake Eater_11" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/Metal-Gear-Solid-Delta-Snake-Eater_11-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/Metal-Gear-Solid-Delta-Snake-Eater_11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/Metal-Gear-Solid-Delta-Snake-Eater_11-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/Metal-Gear-Solid-Delta-Snake-Eater_11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/Metal-Gear-Solid-Delta-Snake-Eater_11-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/08/Metal-Gear-Solid-Delta-Snake-Eater_11.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>“I FEEL ASLEEP!!” Imagine that iconic line from the 1988 NES version of the original <em>Metal Gear</em> (first released in 1987) being fully voiced in a modern, high-fidelity remake. Unlike polished and cleaned up script of the <em>Final Fantasy 7 Remake</em>, I’d want Konami to preserve the hilarious botched translation of the original. It would both honor Kojima and provide some charm to the game. Of course, the fully blown HD graphics and character renderings would probably make those lines extra awkward, but hey, that’s what makes the series so lovable, right? The good news is a remake of the original <em>Metal Gear</em> isn’t impossible. Konami has shown a willingness to remake classic <em>Metal Gear Solid</em> titles faithfully. And what better candidates than the very first games from the ’80s?</p>
<h2 style="text-align: center;">New Dino Crisis</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-291802" src="https://gamingbolt.com/wp-content/uploads/2017/03/dino-crisis.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/03/dino-crisis.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/03/dino-crisis-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Forget a new <em>Dino Crisis</em>—I’d settle for a remaster or a full remake of the first game. Oh, who am I kidding, I want a new <em>Dino Crisis</em>, sigh. The developer sits on the most beloved dormant IP, barely acknowledging series that fans have begged to see return. Who doesn’t want a new <em>Mega Man</em> (especially <em>Legends</em>), <em>Breath of Fire</em>, or of course, <em>Dino Crisis</em>? <em>Dino Crisis</em>—a 90s survival-horror game —never grew past its more action-oriented 2003 third entry. But fans still swear by the first game, which followed the classic <em>Resident Evil</em> formula in a <em>Jurassic Park</em>-inspired setting. A modern-day game firing on all cylinders would do justice to the original <em>Dino Crisis</em> if <em>RE 2</em> and <em>RE 3 Remakes</em> are anything to go by. But just imagine what they could do with a completely new entry with the mature horror and first-person perspective of, say, <em>Resident Evil 7</em>.</p>
<h2 style="text-align: center;">A New inFamous</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-572456" src="https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-1024x576.jpg" alt="infamous second son" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son.jpg 1200w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Continuing the trend of studios sitting on a golden goose is Sucker Punch and their dormant <em>i</em><em>nFamous</em> series. There was a time when a new InFamous game was the talk of the gaming town. It was a series about open world parkouring around realistic city-scapes. But one element that sets <em>inFamous</em> apart is its Karma system. You can choose your morality in these games, something that shows itself in the powers you unlock as well as key story decisions. With today’s more advanced processing and capabilities, the potential of that system is enormous. Imagine branching storylines, deeper morality-driven powers, and immersive-sim-style world reactions. Heck, just adding more customization elements based on morality would be awesome. But Sucker Punch will need to step away from <em>Ghost</em> to make it happen—and it’s unclear when that day will come.</p>
<h2 style="text-align: center;">Sekiro 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-450340" src="https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1024x576.jpg" alt="Sekiro Shadows Die Twice - Remnant" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Finally, we have another FromSoftware juggernaut that’s been left alone since its release. Unlike <em>Bloodborne</em>, <em>Sekiro</em> never even received any DLC. None. We all kinda applauded their restraint at the time, but after some years away, it’s hard not to wish the game had gotten an expansion or two. Out of all the Fromsoft games, <em>Sekiro</em> takes the cake for having the most awesome combat. Its very focused and specialized, leading to more intricate and precise controls. Sure, <em>Sekiro</em> didn’t have a lot of playstyles to choose from, but that focus is what made the limited style so polished. A sequel could expand your playstyle selection pretty significantly, and without sacrificing the original’s polish. The core combat system is already built—they’d just need to expand the build options a bit. Fans would love to see it, but as many know, Hidetaka Miyazaki isn’t fond of sequels. So while Sekiro 2 would be a dream come true, we shouldn’t expect it anytime soon.</p>
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		<title>Capcom Cancelled Two Dino Crisis Projects Over the Years &#8211; Rumour</title>
		<link>https://gamingbolt.com/capcom-is-looking-for-ways-to-bring-back-dino-crisis-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 29 Aug 2025 16:27:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[Playstation]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=626958</guid>

					<description><![CDATA[The first was allegedly in development at Capcom Vancouver before its closure and the second was scrapped a few years ago.]]></description>
										<content:encoded><![CDATA[<p>While Capcom has indicated an interest in bringing back some of its older IPs, especially with upcoming titles like <em>Onimusha: Way of the Sword</em>, one of the bigger franchises still left behind has been <em>Dino Crisis</em>. However, new rumours indicate that the company has been trying to figure out a way to bring the dinosaur-based horror series back in some way. According to known leaker AestheticGamer, Capcom has tried numerous times to make a new <em>Dino Crisis</em>.</p>
<p>According to social media posts, the first attempt to make a <em>Dino Crisis</em> was being handled by Capcom Vancouver before the studio was closed down in 2018. A second attempt happened a few years ago, but was also ultimately scrapped. AestheticGamer’s posts indicate that the company is still trying to figure out what to do with the series in its prototyping stages.</p>
<p>“I hope Capcom eventually figures out what they want to do with <em>Dino Crisis</em>,” posted AestheticGamer. “For the record and I don&#8217;t believe this is new info, but there has been a couple attempts in the last decade to remake <em>Dino Crisis</em>, the first by Capcom Vancouver before they were shut down (still have some of the leaked materials for that on my hard drive actually), the second a few years ago but just wasn&#8217;t turning out good so it got scrapped. I hope they one day figure out how they want to go forward with <em>Dino Crisis</em> and it&#8217;s able to pass prototyping stages.”</p>
<p>The <em>Dino Crisis</em> games have largely been left behind, with the last major title in the series being <em>Dino Crisis 3</em> in 2003. While there were a few rumours in the 2010s that development on a new <em>Dino Crisis</em> title had begun, nothing had really come of it. Considering Capcom’s approach to bringing the <em>Resident Evil</em> series back, however, the company might be interested in returning to <em>Dino Crisis</em> with a remake of the original title before working on new games.</p>
<p>The first <em>Dino Crisis</em> was released on the original PlayStation all the way back in 1999. Making use of similar gameplay mechanics to <em>Resident Evil</em>, <em>Dino Crisis</em> had players explore areas that might have aggressive dinosaurs waiting to ambush them. The title also made use of similar control schemes and the locked camera angles, putting it squarely into the survival horror genre alongside <em>Resident Evil</em>, since the dinosaurs were effective jump scares.</p>
<p>Interestingly, Capcom had <a href="https://gamingbolt.com/dino-crisis-trademark-renewed-by-capcom">filed a fresh trademark for <em>Dino Crisis</em></a> back in March. This would indicate that the company is interested in hanging on to the IP, possibly with remasters, remakes, or even full-fledged sequels being developed. The renewal was the first time the trademark had been touched by Capcom since it originally filed for it back in 1999.</p>
<p>In the meantime, if you’re interested in revisiting <em>Dino Crisis</em>, the first two games of the franchise have been <a href="https://gamingbolt.com/dino-crisis-1-and-2-are-now-available-on-gog">available on PC through GOG since January</a>. The releases were part of GOG’s Preservation Program, which hopes to preserve classic games by making sure they are playable on modern systems, and compatible with modern-day controllers.</p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">(2/2) have some of the leaked materials for that on my hard drive actually), the second a few years ago but just wasn&#39;t turning out good so it got scrapped. I hope they one day figure out how they want to go forward with Dino Crisis &amp; it&#39;s able to pass prototyping stages.</p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://twitter.com/AestheticGamer1/status/1960763450801709199?ref_src=twsrc%5Etfw">August 27, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
</div></figure>
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		<title>Dino Crisis Trademark Renewed by Capcom</title>
		<link>https://gamingbolt.com/dino-crisis-trademark-renewed-by-capcom</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 12 Mar 2025 12:55:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dino crisis]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=614099</guid>

					<description><![CDATA[While the trademark has been renewed, this doesn't necessarily mean the company is working on a new title for the franchise.]]></description>
										<content:encoded><![CDATA[<p>Capcom has recently filed <a href="https://trademarks.justia.com/759/80/dino-crisis-75980612.html" target="_blank" rel="noopener">a fresh trademark</a> for another one of its classic franchises &#8211; <em>Dino Crisis</em>. Caught by <a href="https://www.gamesradar.com/games/survival-horror/dino-crisis-gets-a-fresh-trademark-filing-by-capcom-but-it-might-not-mean-the-26-year-old-survival-horror-franchise-will-get-a-new-installment-like-fans-expect/" target="_blank" rel="noopener">Games Radar</a>, the trademark was renewed after originally being filed back in 1999.</p>
<p>The first <em>Dino Crisis</em> was released back in 1999 on the original PlayStation. Its gameplay was based on <em>Resident Evil</em>, with a similar control scheme and fixed camera angles. <em>Dino Crisis</em> also fell into the survival horror genre thanks to its effective use of dinosaurs to create tension and jump scares.</p>
<p>It is worth noting that, despite the renewal of this trademark, Capcom might not necessarily be working on bringing the <em>Dino Crisis</em> franchise back in a way similar to what we saw with <em>Resident Evil</em>.</p>
<p>The first two games franchise became available to purchase to play through <a href="https://gamingbolt.com/dino-crisis-1-and-2-are-now-available-on-gog">GOG back in January</a>. Both titles were released as part of GOG&#8217;s Preservation Program, which hopes to preserve classic games by making them playable on modern systems.</p>
<p>As part of these preservation efforts, they received quality-of-life improvements, including technical stability fixes and improved localisation. There were even new features like a more modern control scheme on current-generation controllers, including the DualSense and Xbox Series controllers.</p>
<p>The story of the original <em>Dino Crisis</em> revolved around protagonist Regina, who is investigating a top-secret military project. Things steadily escalate as she discovers more secrets about the project, which was originally meant to research a clean energy source.</p>
<p>The sequel followed things up with a series of escalations. Things kick off with the new energy source, Third Energy, being deemed too unpredictable by the powers that be. Players get embroiled in a rescue mission where, along with surviving personnel, they will also have to get their hands on research materials.</p>
<p>Despite featuring a gameplay style similar to that of <em>Resident Evil</em>, the <em>Dino Crisis</em> franchise didn&#8217;t go beyond three mainline games, with each one departing further and further from the original&#8217;s survival horror roots. While the <em>Resident Evil</em> franchise has seen something of a renaissance since the release of 2017&#8217;s <em>Resident Evil 7 Biohazard</em>, Capcom has so far chosen to let <em>Dino Crisis</em> remain in the past.</p>
<p>Capcom is currently celebrating the immensely successful launch of its most recent game, <a href="https://gamingbolt.com/monster-hunter-wilds-is-a-smash-hit-heres-why"><em>Monster Hunter Wilds</em></a>, which managed to <a href="https://gamingbolt.com/monster-hunter-wilds-sells-over-8-million-copies-in-three-days">sell 8 million copies</a> within three days of its release. For more details about <em>Monster Hunter Wilds</em> (available on PC, PS5 and Xbox Series X/S), <a href="https://gamingbolt.com/monster-hunter-wilds-ps5-review-the-wild-at-heart">check out our review</a>.</p>
<p>The company is working on several other projects, including follow-ups to classic franchises.</p>
<p>One of these titles is a sequel to the seminal <em><a href="https://gamingbolt.com/okami-sequel-announced-directed-by-hideki-kamiya">Okami</a>,</em> while the other is a follow-up to demon-slaying game <em>Onimusha,</em> dubbed <a href="https://gamingbolt.com/onimusha-way-of-the-sword-announced-launches-2026"><em>Onimusha: Way of the Sword</em></a>. The company is also preparing a <a href="https://gamingbolt.com/onimusha-2-samurais-destiny-gets-may-23-release-date-in-latest-trailer">remastered release of <em>Onimusha 2: Samurai&#8217;s Destiny</em> on May 23</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">614099</post-id>	</item>
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		<title>Dino Crisis 1 and 2 Are Now Available on GOG</title>
		<link>https://gamingbolt.com/dino-crisis-1-and-2-are-now-available-on-gog</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 29 Jan 2025 16:14:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[Dino Crisis 2]]></category>
		<category><![CDATA[gog]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=610249</guid>

					<description><![CDATA[Both Resident Evil-styled survival horror titles have been updated with new rendering options, Easy difficulty, and much more.]]></description>
										<content:encoded><![CDATA[<p>Classic PS One horror title <a href="https://www.gog.com/en/game/dino_crisis" target="_blank" rel="noopener"><em>Dino Crisis</em></a> and <a href="https://www.gog.com/en/game/dino_crisis_2" target="_blank" rel="noopener">its sequel</a> are now available on PC through GOG. Both titles are priced at $9.99 each and are also available <a href="https://www.gog.com/en/game/dino_crisis_bundle" target="_blank" rel="noopener">through a bundle</a>, priced at a discounted $16.99.</p>
<p>Both titles have been released as part of GOG&#8217;s Preservation Program. According to the store&#8217;s description, the preservation program allows GOG to keep them available for modern hardware and audiences. As part of the program, the game will work on current and future versions of Windows and will be available DRM-free.</p>
<p>The original <a href="https://gamingbolt.com/dino-crisis-was-one-of-the-most-heavily-requested-games-in-recent-capcom-survey"><em>Dino Crisis</em></a> revolves around an agent, Regina, investigating a top-secret military project. Things slowly escalate when Regina discovers that supposed research into a clean energy source was shut down and the project deemed unfeasible.</p>
<p><em>Dino Crisis 2</em> revolves around the energy source, dubbed Third Energy, being deemed too unpredictable. Players must take on a rescue mission to help the government obtain research data and any surviving personnel.</p>
<p>Gameplay in both titles was based heavily on the <em>Resident Evil</em> titles of the time, complete with fixed camera angles and plenty of dinosaur-related jump scares. The core gameplay revolves around players managing their resources, including ammo and healing items.</p>
<p>The GOG releases feature a host of improvements, including all localizations, Easy difficulty, an improved DirectX renderer, and new rendering options. The games also support modern controllers, including DualSense, DualShock 4, and Xbox Series and Xbox One controllers.</p>
<p>GOG has been on something of a roll with Capcom titles over the last year, having brought the original <a href="https://gamingbolt.com/original-resident-evil-2-launches-for-gog-on-august-27"><em>Resident Evil 2</em></a> to the storefront back in August 2024, followed by the original <a href="https://gamingbolt.com/original-resident-evil-3-is-releasing-for-gog-on-september-25"><em>Resident Evil 3</em> in September 2024</a>.</p>
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		<title>Capcom Says its Planning More IP Revivals in Addition to Onimusha and Okami</title>
		<link>https://gamingbolt.com/capcom-says-its-planning-more-ip-revivals-in-addition-to-onimusha-and-okami</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 16 Dec 2024 06:36:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Breath of Fire]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Darkstalkers]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[lost planet]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[onimusha]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=606737</guid>

					<description><![CDATA["In addition to regularly releasing major new titles each year, Capcom is focusing on re-activating dormant IPs that haven’t had a new title launch recently.," the company says.]]></description>
										<content:encoded><![CDATA[<p>Capcom has a rich treasure trove of beloved IP that have been dormant for years, so even though the company continue to enjoy growing success with the likes of <em>Resident Evil, Monster Hunter, Street Fighter, </em>and others, there&#8217;s always demand for it to be doing more- and it looks like it will be. At The Game Awards, Capcom made now one, but two major crowd-pleasing announcements when it unveiled long-requested revivals of the <em><a href="https://gamingbolt.com/onimusha-way-of-the-sword-announced-launches-2026">Onimusha</a> </em>and <em><a href="https://gamingbolt.com/okami-sequel-announced-directed-by-hideki-kamiya">Okami</a> </em>franchises. Interestingly enough, such revivals are something we can expect to see more of in the future.</p>
<p>In a press release <a href="https://www.capcom.co.jp/ir/english/news/html/e241213.html" target="_blank" rel="noopener">published</a> on its website to mark the announcement of <em>Onimusha: Way of the Sword </em>and the unnamed <em>Okami </em>sequel, Capcom has stated that in addition to the two newly-announced games, the company is also looking to revive even more dormant franchises that haven&#8217;t been active in a while.</p>
<p>&#8220;In addition to regularly releasing major new titles each year, Capcom is focusing on re-activating dormant IPs that haven’t had a new title launch recently,&#8221; the press release reads. &#8220;The company is working to further enhance corporate value by leveraging its rich library of content, which includes reviving past IPs like the two titles announced above, in order to continuously produce highly efficient, high-quality titles.&#8221;</p>
<p>The list of Capcom properties that have been MIA for years but also continue to have large fanbases hoping for a revival is long. Earlier this year, Capcom sent out a survey asking players if they would be interested in revivals of a number of dormant properties, and alongside <em>Onimusha </em>and <em>Okami, </em>several other Capcom franchises were also mentioned in the survey, alongside the likes of <em>Dino Crisis, Breath of Fire, Dead Rising, Lost Planet, </em>and more. Read more on that <a href="https://gamingbolt.com/capcom-wants-to-know-if-you-want-revivals-for-dino-crisis-breath-of-fire-onimusha-and-more">through here</a>.</p>
<p>Of course, earlier this year, we got <em><a href="https://gamingbolt.com/dead-rising-deluxe-remaster-review-one-foot-out-the-grave">Dead Rising Deluxe Remaster</a>, </em>with <a href="https://gamingbolt.com/dead-rising-2-remake-or-remaster-is-definitely-possible-producer">more <em>Dead Rising </em>titles</a> also once again potentially on the table, while <em><a href="https://gamingbolt.com/dragons-dogma-2-has-sold-3-3-million-units">Dragon&#8217;s Dogma 2</a> </em>also launched this year, coming more than a decade after its predecessor. Clearly, then, Capcom is willing to bring more of its properties back from the dead, and hopefully, we&#8217;ll be seeing plenty more of that in the near future.</p>
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		<title>Dead Island 2, Return to Monkey Island, and More Coming to PlayStation Plus Game Catalog This Month</title>
		<link>https://gamingbolt.com/dead-island-2-return-to-monkey-island-and-more-coming-to-playstation-plus-game-catalog-this-month</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 09 Oct 2024 22:55:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dead island 2]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[ghost recon wildlands]]></category>
		<category><![CDATA[Ghostbusters: Spirits Unleashed]]></category>
		<category><![CDATA[gris]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[playstation plus extra]]></category>
		<category><![CDATA[playstation plus game catalog]]></category>
		<category><![CDATA[playstation plus premium]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Return to Monkey Island]]></category>
		<category><![CDATA[siren]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[the dark pictures anthology: the devil in me]]></category>
		<category><![CDATA[the last clockwinder]]></category>
		<category><![CDATA[Two Point Campus]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=601006</guid>

					<description><![CDATA[Meanwhile, PlayStation Plus Premium subscribers will also get access to a couple of survival horror classics in Dino Crisis and Siren. ]]></description>
										<content:encoded><![CDATA[<p>PlayStation Plus continues to add to its library of games that those subscribed to its Extra and Premium tiers have access to each month, and several more major titles have been <a href="https://blog.playstation.com/2024/10/09/playstation-plus-game-catalog-for-october-dead-island-2-two-point-campus-gris-return-to-monkey-island-and-more/" target="_blank" rel="noopener">confirmed</a> for both libraries.</p>
<p>On October 15, PlayStation Plus Game Catalog – available to all PS Plus Extra and Premium members – will add ten new titles to its library, including Dambuster Studios&#8217; zombie-slaying action RPG <em><a href="https://gamingbolt.com/dead-island-2-review">Dead Island 2</a>,</em> Terrible Toybox&#8217;s acclaimed point-and-click throwback<em> <a href="https://gamingbolt.com/return-to-monkey-island-review-quest-for-booty">Return to Monkey Island</a>,</em> Supermassive&#8217;s interactive horror adventure<em> <a href="https://gamingbolt.com/the-dark-pictures-anthology-the-devil-in-me-review-the-devil-is-in-the-details">The Dark Pictures Anthology: The Devil in Me</a>,</em> Two Point Studios&#8217; sophomore business simulation outing<em> <a href="https://gamingbolt.com/two-point-campus-review-back-to-school">Two Point Campus</a>,</em> Nomada Studio&#8217;s narrative platforming adventure<em> Gris, </em>and IllFonic&#8217;s asymmetrical multiplayer title <em>Ghostbusters: Spirits Unleashed, </em>among others.</p>
<p>On the same day, those subscribed to PlayStation Plus Premium will also get access to a couple of survival horror classics in Capcom&#8217;s <em>Dino Crisis </em>and PlayStation&#8217;s own <em>Siren</em>, while PlayStation VR2&#8217;s <em>The Last Clockwinder </em>will also become playable for subscribers.</p>
<p>You can view the full list of games being added to both libraries below.</p>
<p><strong>PLAYSTATION PLUS GAME CATALOG</strong></p>
<ul>
<li><em>Dead Island 2 </em>(PS5, PS4)</li>
<li><em>Two Point Campus </em>(PS5, PS4)</li>
<li><em>The Dark Pictures Anthology: The Devil in Me </em>(PS5, PS4)</li>
<li><em>Gris </em>(PS5, PS4)</li>
<li><em>Return to Monkey Island </em>(PS5)</li>
<li><em>Ghostbursters: Spirits Unleashed </em>(PS5, PS4)</li>
<li><em>Firefighting Simulator The Squad </em>(PS5, PS4)</li>
<li><em>Overpass 2 </em>(PS5)</li>
<li><em>Tour de France 2023 </em>(PS5, PS4)</li>
<li><em>Ghost Recon Wildlands </em>(PS4)</li>
</ul>
<p><strong>PLAYSTATION PLUS PREMIUM</strong></p>
<ul>
<li><em>The Last Clockwinder </em>(PS VR2)</li>
<li><em>Dino Crisis </em>(PS5, PS4)</li>
<li><em>Siren </em>(PS5, PS4)</li>
<li><em>R-Type Dimensions EX </em>(PS4)</li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">601006</post-id>	</item>
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		<title>15 Unlikely Gaming Announcements That Will be Met with Rapturous Excitement</title>
		<link>https://gamingbolt.com/15-unlikely-gaming-announcements-that-will-be-met-with-rapturous-excitement</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 07 Jun 2024 07:54:32 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[ace combat 8]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Control 2]]></category>
		<category><![CDATA[Death Stranding 2: On the Beach]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[half-life 3]]></category>
		<category><![CDATA[judgment 3]]></category>
		<category><![CDATA[Like a Dragon 9]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[Max Payne 1 and 2 Remake]]></category>
		<category><![CDATA[Metal Gear Solid: Master Collection Vol. 2]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[The Elder Scrolls 6]]></category>
		<category><![CDATA[The Last of Us Part 3]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=589152</guid>

					<description><![CDATA[As much as we've love to see them, these announcements have a slim chance of happening in the coming days. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e&#8217;re in 2024&#8217;s summer showcase season. Even in the absence of E3, there&#8217;s a number of major events coming up, and in the spirit of the hype that they usually generate, here, we&#8217;re going to talk about some of the unlikelier announcements that many of us are hoping against hope to see. The hypothetical announcements and reveals we&#8217;re going to talk about here don&#8217;t have a great chance of actually happening (to varying degrees), but if on the off chance they do, they&#8217;re going to be met with rapturous excitement. Without further ado then, let&#8217;s get started.</p>
<p style="text-align: center;"><strong>GRAND THEFT AUTO 6 GAMEPLAY</strong></p>
<p><iframe loading="lazy" title="15 UNEXPECTED Game Reveals That Will Make Us Go INSANE" width="500" height="281" src="https://www.youtube.com/embed/LsmE1njREb0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Rockstar Games does things at its own pace and leisure, so it&#8217;s very unlikely that the company is going to bother aligning its plans with an event rather than just dropping a new trailer of <em>GTA 6 </em>online whenever it&#8217;s good and ready. It&#8217;s highly unlikely, then, that we see a new trailer of the open world crime epic at Summer Game Fest or at Xbox Games Showcase or what have you- but boy oh boy would there be an explosion of hype if we did.</p>
<p style="text-align: center;"><strong>BLOODBORNE REMAKE/REMASTER</strong></p>
<p>Looking at the way Sony treats the game, you wouldn&#8217;t believe that <em>Bloodborne </em>is widely considered one of the greatest games ever made, let alone one of the best first-party PlayStation games of all time, because even as demand for a <em>Bloodborne </em>sequel or remake or remaster or, hell, even a 60 FPS patch, grows louder, Sony insists on responding to that demand with pure silence. The chances of a <em>Bloodborne </em>remaster or remake ever happening are slim, but some part of us is just never going to be able to let go of that last shred of hope.</p>
<p style="text-align: center;"><strong>THE ELDER SCROLLS 6</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/the-elder-scrolls-6.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-388721" src="https://gamingbolt.com/wp-content/uploads/2019/03/the-elder-scrolls-6.jpg" alt="the elder scrolls 6" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/the-elder-scrolls-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/the-elder-scrolls-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/the-elder-scrolls-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/the-elder-scrolls-6-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Even though it&#8217;s been six years since Bethesda announced <em>The Elder Scrolls 6</em>, it doesn&#8217;t take a genius to know that there&#8217;s zero chance we&#8217;re going to see it at the upcoming Xbox Games Showcase. The fantasy RPG entered production only a few months ago, while Bethesda is still also very much focused on post-launch support for <em>Starfield. </em>Are we going to see the sci-fi RPG&#8217;s first expansion? Almost certainly. But <em>The Elder Scrolls 6</em>? Unfortunately, as awesome as it would be, it just isn&#8217;t going to happen for a few years yet.</p>
<p style="text-align: center;"><strong>T</strong><strong>HE LAST OF US PART 3</strong></p>
<p>While it&#8217;s unlikely that <em>The Last of Us </em>is the sort of franchise that&#8217;s just going to go on forever, it&#8217;s also almost definitely not done just yet. At the very least, fans expect one more game to round out Ellie&#8217;s story- but though that&#8217;s almost definitely going to happen at some point in the future, it&#8217;s highly unlikely that it&#8217;s going to happen anytime in the near future, much less the coming days. We&#8217;ll be all kinds of hyped when <em>The Last of Us Part 3 </em>really is announced, but we doubt it&#8217;ll happen anytime soon.</p>
<p style="text-align: center;"><strong>HALF-LIFE 3</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/half-life-alyx-image.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-429544" src="https://gamingbolt.com/wp-content/uploads/2020/01/half-life-alyx-image.jpg" alt="half-life alyx" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/half-life-alyx-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/half-life-alyx-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/half-life-alyx-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/half-life-alyx-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/half-life-alyx-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Thanks to <em>Half-Life: Alyx</em>, this is no longer <em>completely </em>a joke inclusion. The 2020 VR game was like a bolt out of the blue, and impossibly enough, it once again gave series fans hopes that maybe <em>Half-Life </em>was going to have a future after all. Of course, you can never be too sure that Valve is ever going to do what you expect it will, so there&#8217;s still no guarantees that a new <em>Half-Life </em>game will ever come out- but there&#8217;s at least a semi-decent chance that it does, and if that happens, our excitement is going to be through the roof.</p>
<p style="text-align: center;"><strong>THE WITCHER 4</strong></p>
<p><em>Cyberpunk 2077 </em>was a major bump in the road for CD Projekt RED (if we&#8217;re putting it mildly), but after having righted those wrongs with post-launch updates and the excellent <em>Phantom Liberty, </em>the developer is now ready to return to the <em>Witcher </em>universe. Geralt of Rivia&#8217;s story is over, but CDPR has now started working on another new game in the series that will kickstart its own trilogy. The game is supposed to enter full production before the end of the year, so we&#8217;re not going to get an announcement just yet- but slowly but surely, it&#8217;s cooking behind the scenes, and we&#8217;re keeping one eye glued to it.</p>
<p style="text-align: center;"><strong>THE NEXT LIKE A DRAGON/JUDGMENT</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/12/like-a-dragon-infinite-wealth-screnshot-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-573712" src="https://gamingbolt.com/wp-content/uploads/2023/12/like-a-dragon-infinite-wealth-screnshot-4.jpg" alt="like a dragon infinite wealth" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/like-a-dragon-infinite-wealth-screnshot-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/like-a-dragon-infinite-wealth-screnshot-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/like-a-dragon-infinite-wealth-screnshot-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/like-a-dragon-infinite-wealth-screnshot-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/like-a-dragon-infinite-wealth-screnshot-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/like-a-dragon-infinite-wealth-screnshot-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Ryu Ga Gotoku Studio puts out <em>Like a Dragon </em>and <em>Judgment </em>games at an incredible pace, which means even though it&#8217;s only been a few months since <em>Like a Dragon: Infinite Wealth </em>came out, it&#8217;s not completely nuts to already start looking to the future. Given how long it&#8217;s been since <em>Lost Judgment</em>, it&#8217;s likely that a third instalment is what&#8217;s next for RGG Studio, but even so, we don&#8217;t think an announcement is coming <em>just yet</em>. Whenever it does though, given the developer&#8217;s track record, it goes without saying that we&#8217;re going to be more than a little keen to get our hands on whatever game ends up getting announced.</p>
<p style="text-align: center;"><strong>ACE COMBAT 8</strong></p>
<p><em>Ace Combat 7: Skies Unknown </em>is five years old, so fans can&#8217;t be blamed for growing antsy about when the series&#8217; next instalment will be announced, and if recent leaks are to be believed, <em>Ace Combat 8 </em>is indeed what Bandai Namco has lined up as its next big game. Do we expect an announcement in the coming days, especially with the publisher also focusing on <em>Elden Ring: Shadow of the Erdtree</em>? Probably not. The announcement <em>is </em>very likely coming soon though, and we couldn&#8217;t be more excited.</p>
<p style="text-align: center;"><strong>DEATH STRANDING 2 GAMEPLAY</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/02/death-stranding-2-on-the-beach-image-9.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-577690" src="https://gamingbolt.com/wp-content/uploads/2024/02/death-stranding-2-on-the-beach-image-9.jpg" alt="death stranding 2 on the beach" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/02/death-stranding-2-on-the-beach-image-9.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/02/death-stranding-2-on-the-beach-image-9-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/02/death-stranding-2-on-the-beach-image-9-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/02/death-stranding-2-on-the-beach-image-9-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/02/death-stranding-2-on-the-beach-image-9-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/02/death-stranding-2-on-the-beach-image-9-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Admittedly, this one isn&#8217;t as unlikely as many of the others we&#8217;ve spoken about in this feature, especially given how often we see Kojima trailers at Geoff Keighley events, but the fact that Sony didn&#8217;t showcase a new trailer of the game at its recent State of Play <em>might </em>suggest that maybe there just isn&#8217;t anything to show yet. Is there a chance that we still see a trailer at Summer Game Fest? There probably is- and we hope that that does happen, because <em>Death Stranding 2 </em>is looking set to be one of 2025&#8217;s biggest releases.</p>
<p style="text-align: center;"><strong>DINO CRISIS REVIVAL</strong></p>
<p>Probably the textbook definition of a pie-in-the-sky dream scenario. There&#8217;s been loud demand for a revival of the <em>Dino Crisis </em>franchise for a while now, but though Capcom looks to have aggressive plans for remakes where <em>Resident Evil </em>is concerned, it doesn&#8217;t look like the company is eying a <em>Dino Crisis </em>revival just yet. We hope that it does end up happening sooner rather than later though, because a modern survival horror <em>Dino Crisis </em>game built in the RE Engine would be just too good to pass up.</p>
<p style="text-align: center;"><strong>NEXT MASS EFFECT</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/11/Next-Mass-Effect-N7-Day-2022-teaser.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-534968" src="https://gamingbolt.com/wp-content/uploads/2022/11/Next-Mass-Effect-N7-Day-2022-teaser.jpg" alt="Next Mass Effect - N7 Day 2022 teaser" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/Next-Mass-Effect-N7-Day-2022-teaser.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/11/Next-Mass-Effect-N7-Day-2022-teaser-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/Next-Mass-Effect-N7-Day-2022-teaser-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/Next-Mass-Effect-N7-Day-2022-teaser-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/Next-Mass-Effect-N7-Day-2022-teaser-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/Next-Mass-Effect-N7-Day-2022-teaser-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>BioWare confirmed that it was working on the next <em>Mass Effect </em>game several years ago at this point, but the sci-fi RPG is still in pre-production, which means it&#8217;s still going to be at least few years before the game releases. Given that, and the fact that BioWare and EA are probably going to be focusing on <em>Dragon Age: Dreadwolf </em>this summer, how likely is it that we see glimpses of the next <em>Mass Effect </em>in the coming days? Not likely at all, unfortunately. We&#8217;re happy to be patient though, in the hope that it turns out to be worth the wait- which, admittedly, will be a tall order.</p>
<p style="text-align: center;"><strong>CONTROL 2</strong></p>
<p>Remedy Entertainment only just released <em>Alan Wake 2 </em>less than a year ago, and the developer recently confirmed that <em>Control 2 </em>had still yet to enter full production. Is there a chance, then, that <em>Control 2 </em>gets announced at one of the upcoming events? All signs are pointing to no, especially since it&#8217;s looking likely that Remedy will instead be showcasing <em>Alan Wake 2 </em>DLC. Whenever <em>Control 2 </em>does get unveiled however, given how excellent the first game was, you can bet excitement for its sequel is going to be sky-high.</p>
<p style="text-align: center;"><strong>MAX PAYNE 1 AND 2 REMAKE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-572031" src="https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image.jpg" alt="max payne 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Max Payne 1 and 2 Remake </em>is <em>probably </em>going to be Remedy&#8217;s next big project after <em>Alan Wake 2, </em>especially with the developer having confirmed that the combined remake will be entering full production soon. What that means, then, is that though it&#8217;s unlikely to get unveiled in the coming days, chances are high that it <em>will </em>be announced within the coming year or two. When that happens, you can look forward to widespread fervent anticipation, because the return of <em>Max Payne </em>is something we&#8217;ve been desperately waiting for for a long, <em>long </em>time.</p>
<p style="text-align: center;"><strong>MIYAZAKI AND FROMSOFTWARE&#8217;S NEXT GAME</strong></p>
<p>When FromSoftware releases a new game, especially one directed by the mastermind Hidetaka Miyazaki, the entire industry sits up and takes notice, and that obviously will happen whenever it happens next. It won&#8217;t be happening anytime soon though, because FromSoftware is going to be entirely focused on <em>Elden Ring&#8217;s </em>upcoming expansion over the coming couple of weeks. Given the speed at which the studio works, there&#8217;s a good chance that we&#8217;ll be hearing about its next game faster than some may think, but we do think it&#8217;s unlikely that that happens as soon as this summer season.</p>
<p style="text-align: center;"><strong>METAL GEAR SOLID MASTER COLLECTION VOL. 2</strong></p>
<p>A compilation of a bunch of old games wouldn&#8217;t be a hugely exciting thing under ordinary circumstances, but there&#8217;s a good chance that the next time Konami puts out a Master Collection for <em>Metal Gear Solid </em>games, it will also include <em>Metal Gear Solid 4</em>, making that game playable on a system other than the PS3 for the firs time ever. Our hope is that that happens sooner rather than later, but there&#8217;s been little to no indication of late that Konami will be making those announcements in the near future. We hope we&#8217;re wrong though, because we&#8217;re always down to return to <em>Metal Gear</em>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">589152</post-id>	</item>
		<item>
		<title>15 Games for Which Players Have Been Waiting a Very Long Time</title>
		<link>https://gamingbolt.com/15-games-for-which-players-have-been-waiting-a-very-long-time</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 03 May 2024 11:32:56 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[banjo-kazooi]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[gears 6]]></category>
		<category><![CDATA[Hollow Knight: Silksong]]></category>
		<category><![CDATA[jak and dacter]]></category>
		<category><![CDATA[Mega Man Legends 3]]></category>
		<category><![CDATA[metroid prime 4]]></category>
		<category><![CDATA[onimusha]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[resident evil: code - veronica]]></category>
		<category><![CDATA[System Shock 3]]></category>
		<category><![CDATA[The Elder Scrolls 6]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581159</guid>

					<description><![CDATA[We'll be waiting for these games until the end of time.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames are incredibly hard to make, and they take very long to develop. Both of these things are truer now than they&#8217;ve ever been, and clearly, things are going to continue down this path. Even so, as fans, sometimes it&#8217;s hard not to be antsy about games that we&#8217;ve waited interminably long times to play with no end in sight. Here, we&#8217;re talking about fifteen games – from those that have been announced to those that have been rumoured to others still that are little more than the stuff of dreams at this point – that we&#8217;ve been waiting to get our hands on for what&#8217;s felt like an eternity.</p>
<p style="text-align: center;"><strong>METROID PRIME 4</strong></p>
<p><iframe loading="lazy" title="15 Games We Have Been WAITING FOR FOREVER" width="500" height="281" src="https://www.youtube.com/embed/0kqPB0F2vu4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Nearly two decades on from the launch of the last <em>Metroid Prime </em>game, the wait for a sequel continues. <em>Metroid Prime 4 </em>was originally announced seven years ago, all the way back in 2017, and after a couple years of radio silence, in 2019, Nintendo revealed that development on the title had been rebooted. And since then? Nothing. Zilch. Nada. <em>Metroid Prime 4 </em>continues to be in development at Retro Studios, but five years into its rebooted development cycle, we still don&#8217;t know anything about the game other than the fact that it&#8217;s being worked on.</p>
<p style="text-align: center;"><strong>PRAGMATA</strong></p>
<p>We don&#8217;t see new IP from Capcom very often, so it&#8217;s always exciting to see one get announced. Four years ago, we got one in the form of <em>Pragmata</em>, a cool looking sci-fi title that turned more than a few heads. Four years on though, things haven&#8217;t really moved forward much (or at all). We still don&#8217;t have any idea what the heck this game is, we&#8217;ve seen barely anything of it since it got announced, and a while back, it got delayed indefinitely. Whether or not this is going to be another <em>Deep Down </em>is the question that we can&#8217;t help but keep coming back to.</p>
<p style="text-align: center;"><strong>BEYOND GOOD AND EVIL 2</strong></p>
<p>Oh boy, where do we even begin with this one. The wait for <em>Beyond Good and Evil 2 </em>had dragged on long enough even before it was announced, and when, impossibly enough, it <em>was </em>announced, things somehow only got worse. We&#8217;re approaching the seventh anniversary of <em>Beyond Good and Evil 2&#8217;s </em>announcement, and by now, the game has become the definition of vaporware. After countless delays, development troubles, project reboots, and a total lack of communication from Ubisoft on what the state of the project is, it&#8217;s looking unlikelier by the day that this game will ever see the light of day.</p>
<p style="text-align: center;"><strong>DINO CRISIS</strong></p>
<p>Capcom has done an incredible job remaking <em>Resident Evil </em>games to this point, but the one remake that fans keep asking for that ever seems to come isn&#8217;t a <em>Resident Evil </em>game at all (well, one of them is. More on that in a bit). Demands for a new <em>Dino Crisis </em>game have been growing louder by the day, as fans continue to salivate over the prospect of a full-fledged survival horror <em>Dino Crisis </em>reboot that&#8217;s built on the RE Engine and takes its fair share of learnings for the <em>Resident Evil </em>franchise. Up to this point, chances of that happening anytime soon have looked slim- but Capcom has shown a willingness to dive into its back catalog more than a few times now, so maybe the sun will shine one day on <em>Dino Crisis. </em></p>
<p style="text-align: center;"><strong>ONIMUSHA</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-381728" src="https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords.jpg" alt="onimusha" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords.jpg 960w, https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Here&#8217;s another classic Capcom franchise that has been dormant for too long. To be fair, Capcom did try to show <em>Onimusha </em>at least a little bit of love with a remastered release of the original game in 2019. But since then, the franchise has once again fallen off the face of the earth entirely. Its fusion of character action combat and <em>Resident Evil</em>-style design has endeared the series to a sizeable fanbase over the years, so hopefully, it won&#8217;t be too long before we get a long overdue new mainline <em>Onimusha </em>entry.</p>
<p style="text-align: center;"><strong>RESIDENT EVIL: CODE &#8211; VERONICA REMAKE</strong></p>
<p>Let&#8217;s stick with Capcom a little longer, because of course, <em>Resident Evil: Code &#8211; Veronica </em>is another game fans have been to see back in the limelight for a while now. While there&#8217;s obviously been no shortage of <em>Resident Evil </em>remakes, as we continue to move down the list, with each new release, the demand for <em>Code Veronica </em>to return grows louder and louder. Thus far, Capcom hasn&#8217;t budged on its apparent strategy of sticking only with numbered entries for remakes, but hopefully, that won&#8217;t be the case for too long. After all, there&#8217;s only so many numbered entries they can remake, right?</p>
<p style="text-align: center;"><strong>SYSTEM SHOCK 3</strong></p>
<p>Whether or not <em>System Shock 3 </em>will even ever get made is massively in doubt at this point. First officially announced all the way back in 2016, the long-anticipated sequel was in the works at OtherSide Entertainment, with the project being led by <em>System Shock </em>mastermind Warren Spector. As the years continued to go and details on the game remained scant, concern surrounding its development grew, before confirmation arrived from Spector a couple of years ago that OtherSide Entertainment hadn&#8217;t worked on <em>System Shock 3 </em>since 2019. At this point, even saying that the project is in limbo would be a charitable description.</p>
<p style="text-align: center;"><strong>THE ELDER SCROLLS 6</strong></p>
<p>It&#8217;s been thirteen years since the last mainline <em>Elder Scrolls </em>game released, and it&#8217;s going to be several more before the next one arrives. What&#8217;s insane is that we have known in an <em>official</em> capacity that <em>The Elder Scrolls 6 </em>is a thing for as long as six years at this point. Back in 2018, Bethesda announced the fantasy RPG with essentially a logo reveal, but it was only a few months ago that the game entered full production, with the studio having been occupied with <em>Starfield </em>for the last several years. At this point, development is presumably going to take around 4-5 years (at best), which means we still have a long wait ahead of us.</p>
<p style="text-align: center;"><strong>HOLLOW KNIGHT: SILKSONG</strong></p>
<p>Team Cherry, for all that&#8217;s good in this world, please tell us when <em>Hollow Knight: Silksong </em>is coming. The expansion-turned-sequel was officially announced five years ago, and at one point, when the game had a launch window for some time before July 2023, it looked like we were <em>this close </em>to the game actually coming out. That, of course, didn&#8217;t pan out, and once again, we currently have no idea when <em>Hollow Knight: Silksong </em>will come out. Surely it&#8217;s gotta be this year, right? <em>Right?</em></p>
<p style="text-align: center;"><strong>MEGA MAN LEGENDS 3</strong></p>
<p>Capcom&#8217;s handling of the <em>Mega Man </em>franchise has been all over the place, in that even though we do keep getting new collections and re-releases, actual new instalments have been few and far between for a while now. But as starved as <em>Mega Man </em>fans might be for a new mainline entry, <em>Mega Man Legends </em>fans have been starved for even longer. It&#8217;s been close to two and a half decades since the launch of the last <em>Legends </em>game, and at this point, <em>Mega Man Legends 3 </em>is nothing short of the unlikeliest of pie-in-the-sky scenarios. But hey, we can always dream, right?</p>
<p style="text-align: center;"><strong>GEARS 6</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/08/gears-5.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-411578" src="https://gamingbolt.com/wp-content/uploads/2019/08/gears-5.jpg" alt="gears 5" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/08/gears-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/08/gears-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/08/gears-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/08/gears-5-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>That there <em>will </em>be a <em>Gears 6 </em>is pretty much a guarantee, but it&#8217;s taking an unusually long time to rear its head. <em>Gears 5 </em>launched nearly five years ago, which means this is now the longest we&#8217;ve <em>ever </em>gone without a new mainline <em>Gears of War </em>game. Leaks have claimed that that&#8217;s going to be The Coalition&#8217;s next title, but how long it&#8217;ll be before we it releases (or we see it) is anyone&#8217;s guess right now.</p>
<p style="text-align: center;"><strong>BLOODBORNE REMASTER</strong></p>
<p>Sony absolutely loves its remakes and remasters, but for some strange reason, that doesn&#8217;t seem to apply to <em>Bloodborne</em>. FromSoftware&#8217;s seminal action RPG is an absolute fan-favourite and widely regarded as one of the best PlayStation games to date, but demands for a remake or a remaster, even though they&#8217;ve grown consistently louder, have gone unheard. Hell, we haven&#8217;t even seen a 60 FPS patch for the game on PS5.</p>
<p style="text-align: center;"><strong>JAK AND DAXTER</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-581160" src="https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter.jpg" alt="jak and daxter" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>In Sony&#8217;s treasure trove of dormant legacy IP, <em>Jak and Daxter </em>is probably the one that fans are most wistful about to this day. Naughty Dog is, of course, unlikely to ever work on a new <em>Jak </em>game again (hell, they&#8217;re probably not even going back to <em>Uncharted</em>, let alone <em>Jak</em>), but might we perhaps see another studio be given the responsibility of making a new instalment in the action platforming franchise? It seems incredibly unlikely right now, but there&#8217;s no denying how popular <em>Jak and Daxter </em>is, so maybe that will end up counting for <em>something </em>in the future.</p>
<p style="text-align: center;"><strong>BANJO-KAZOOIE</strong></p>
<p>Speaking of dormant franchises that have been slumbering for far too long, <em>Banjo-Kazooie </em>is another one that just refuses to come back. You have to go back to 2008 for the series&#8217; last mainline game, and the last mainline game was <em>Nuts and Bolts</em>, which was&#8230; not great. Xbox boss Phil Spencer has suggested a few times that Microsoft is well aware of the level of demand for <em>Banjo-Kazooie</em>, but with Rare having its hands full and even Toys for Bob having bought back its independence, it&#8217;s hard to see which studio is going to take on such a project, if it ever even gets greenlit.</p>
<p style="text-align: center;"><strong>SPLINTER CELL REMAKE</strong></p>
<p>To be fair, it hasn&#8217;t been <em>that </em>long since Ubisoft announced that it was remaking <em>Splinter Cell</em>. seeing as the project was confirmed to be in the works in 2021. But of course, not only have we seen nothing of the game since then, there&#8217;s also the fact that <em>Splinter Cell </em>as a whole has been MIA for far too long. Its last mainline entry, <em>Splinter Cell Blacklist</em>, is over a decade old at this point, and in the time since then, fans of the series have had little more than cancelled VR games and <em>Ghost Recon </em>DLC to go on. Hopefully, it won&#8217;t be much longer before the remake sees the light of day.</p>
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		<title>Dino Crisis Was One of the Most Heavily Requested Games in Recent Capcom Survey</title>
		<link>https://gamingbolt.com/dino-crisis-was-one-of-the-most-heavily-requested-games-in-recent-capcom-survey</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 31 Mar 2024 11:04:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dino crisis]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583149</guid>

					<description><![CDATA[Others like Mega Man, Onimusha, and Ace Attorney were also popular picks, the company has revealed.]]></description>
										<content:encoded><![CDATA[<p>Capcom has a treasure trove of dormant IP that its fans have been waiting to see get revived for years on end, and very few of them invoke the kind of fervour that <em>Dino Crisis </em>does. A revival of the dinosaur-fueled survival horror series is something that fans have been demanding vocally on a consistent basis, and we recently had another example of that.</p>
<p>Last month, Capcom <a href="https://gamingbolt.com/capcom-wants-to-know-if-you-want-revivals-for-dino-crisis-breath-of-fire-onimusha-and-more">sent out a survey</a> asking fans if they were interested in potential revivals of a number of its dormant franchises, and as expected, the <em>Dino Crisis </em>fans came out in force. Capcom recently took to Twitter and shared a word jumble represented some of the most frequently mentioned words and names by those who responded to the survey, and <em>Dino Crisis </em>was one of the most heavily requested games.</p>
<p>A number of other popular Capcom IP also proved popular, including the likes of <em>Mega Man</em>, <em>Darkstalkers, Ace Attorney, Dead Rising, Onimusha, </em>and <em>Breath of Fire</em>, while active and successful properties like <em>Resident Evil, Monster Hunter, Street Fighter, </em>and <em>Devil May Cry </em>were also mentioned. It looks like there&#8217;s also plenty of demand for a <em>Resident Evil: Code &#8211; Veronica </em>remake, with &#8220;veronica&#8221; being one of the relatively more prominent words on the graphic. Check it out below.</p>
<p>Of course, this doesn&#8217;t necessarily have to amount to anything in the near future, but fans of many of Capcom&#8217;s inactive franchises are making it abundantly clear that there is demand for certain games and revivals. Hopefully that will influence the company&#8217;s decision-making.</p>
<p>https://twitter.com/capcomtown/status/1773645219658883246</p>
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