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	<title>Drawn to Death &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Disappointing Video Game Exclusives You Need to Avoid Playing</title>
		<link>https://gamingbolt.com/15-disappointing-video-game-exclusives-you-need-to-avoid-playing</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 26 May 2023 15:11:23 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=552705</guid>

					<description><![CDATA[These exclusives fell way short of expectations, making them a complete disaster.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">C</span>onsole exclusives are one of the biggest reasons why fans flock towards one platform over the other. These games need to hit a level of quality that would entice anyone to buy a console and experience them immediately, and we have seen plenty of such compelling system sellers over the years. But every so often, it happens that a highly anticipated exclusive fails to fulfill its lofty promises, and what we get are games that are complete disasters. In this feature, we will be looking at a few examples and what they did wrong to end up in this rundown of 15 of the biggest exclusives that failed miserably.</p>
<p><strong>Redfall</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-521318" src="https://gamingbolt.com/wp-content/uploads/2022/06/redfall-image-5.jpg" alt="redfall" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/redfall-image-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/redfall-image-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/redfall-image-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/redfall-image-5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/redfall-image-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/redfall-image-5-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Arkane has cemented itself as one of the top names when it comes to creating highly dynamic sandboxes with the likes of <em>Dishonored</em> and <em>Prey</em>, and the studio is definitely one of the crown jewels of the Xbox Game Studios roster post the Zenimax acquisition. Fans were understandably excited about Arkane’s Xbox exclusive project <em>Redfall</em>, a co-op game that blends the developer’s signature ability-based gameplay into the core gameplay loop of looting and shooting that had the potential to be a smash hit.</p>
<p>But in actuality, <em>Redfall</em> is anything but. It’s a painfully generic looter shooter that’s subject to a bevy of gameplay and technical problems. Repetitive content, dull gameplay, and an uninteresting story are just some of Redfall’s issues that get compounded with a wide variety of technical issues to make for a consistently frustrating experience. It’s obviously a big shock for fans of Arkane’s works, and there’s no doubt the developer has heavily fumbled with this project.</p>
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		<title>15 Most Disappointing PS4 Games</title>
		<link>https://gamingbolt.com/15-most-disappointing-ps4-games</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 08 May 2019 09:59:34 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=397731</guid>

					<description><![CDATA[The PS4 has amassed an excellent lineup of games, but it hasn't all been sunshine and rainbows.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">Y</span>ears from now, the PS4 will probably be remembered as one of the greatest consoles ever made, and that&#8217;s largely thanks to its excellent library of games. Though it started out slow (as consoles often do), in the six years since its release, Sony&#8217;s console has amassed an excellent lineup of games. But with the good comes the bad, and as is true for everything in this world, there&#8217;s been plenty of disappointing stuff on the PS4 as well.</p>
<p>In this feature, we&#8217;ll be listing what we feel are fifteen of the most disappointing games on the PS4- but disappointing, we should remind you, does not mean bad. Many of these games are a lot of fun, some have improved vastly since launch and managed to turn things around from initial disappointment. Being mentioned in this list simply means that these games, when we played them first, failed to live up to the standard of quality we expected them to hit.</p>
<p>Also note that for the purposes of these list, we&#8217;ll only be looking at PS4 exclusives- barring a couple entries that were either only console exclusives at launch, or remain console exclusives to this day.</p>
<p>With all that out of the way, let&#8217;s get into it.</p>
<p><strong>DRIVECLUB</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/driveclub-1.jpg"><img decoding="async" class="aligncenter size-full wp-image-244260" src="https://gamingbolt.com/wp-content/uploads/2015/09/driveclub-1.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/driveclub-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/09/driveclub-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/09/driveclub-1-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>When <em>Driveclub </em>first launched, it&#8217;s fair to say that it ended up disappointing a whole lot of people. Though it was stunning to look at and hit technical heights that console games rarely do even to this day, there were many who felt that the game was, all said and done, a bit too dull, a bit too uninspired. Developers Evolution Studios would go on to provide excellent support for the game following its release, and arguably pretty much managed to turn things around, turning a disappointing launch into what was a legitimately great driving sim. Their subsequent closure, even in light of said recovery, proved to be a shockingly premature and abrupt one.</p>
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		<title>God of War Creator Unsure If He Will Ever Make Another Game Again</title>
		<link>https://gamingbolt.com/god-of-war-creator-unsure-if-he-will-ever-make-another-game-again</link>
					<comments>https://gamingbolt.com/god-of-war-creator-unsure-if-he-will-ever-make-another-game-again#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 20 Nov 2018 18:50:44 +0000</pubDate>
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		<category><![CDATA[David Jaffe]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=373804</guid>

					<description><![CDATA[At the very least, he seems to suggest that he is done with AAA game development. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/07/God-of-War-2.jpg"><img decoding="async" class="aligncenter wp-image-301190" src="https://gamingbolt.com/wp-content/uploads/2017/07/God-of-War-2.jpg" alt="" width="620" height="359" srcset="https://gamingbolt.com/wp-content/uploads/2017/07/God-of-War-2.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2017/07/God-of-War-2-300x174.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/07/God-of-War-2-768x445.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/07/God-of-War-2-1024x593.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>On the heels of Cliff Bleszinski <a href="https://gamingbolt.com/gears-of-war-and-lawbreakers-creator-says-he-will-never-make-another-game-again">announcing</a> that he will probably not make any other game ever again, we have another outspoken developer and creator express doubt that he will ever get back to creating new video games again. David Jaffe, the man you may best know for creating <i>Twisted Metal</i> and <i>God of War</i>, said to Colin Moriarty during an <a href="https://soundcloud.com/colinslaststand/colins-last-stand-fireside-chats-episode-57-a-sit-down-with-david-jaffe" target="_blank" rel="noopener">episode</a> of &#8220;Colin&#8217;s Last Stand Fireside Chats&#8221; that for now, he is done with game development, after <a href="https://gamingbolt.com/david-jaffes-studio-is-closing-down">his studio closed down earlier this year</a> following <i>Drawn to Death</i>’s failure</p>
<p>&#8220;As for whether I&#8217;ll make another game or not, I don&#8217;t know,&#8221; said Jaffe. &#8220;I don&#8217;t have any plans right now, and I don&#8217;t really have any ambition to right now. I think if I were to make another game it would be harder to imagine doing it with the kind of stuff I&#8217;ve done in the past. If you look at what Sony is doing right now, it&#8217;s amazing, I&#8217;m obsessed with <em>Spider-Man </em>right now &#8230;. but what they make these days is so different with the kind of stuff I&#8217;m vibing with right now.&#8221;</p>
<p>Jaffe did note later on that he might look into making smaller, non-AAA games in the future that are similar to the kind of retro fare he likes, instead of the kind of stuff that Sony is pushing for with its titles these days, but it sounds like as of right now, he is pretty done with the idea of getting back into development.</p>
<p>In the end, it’s up to him to decide whether or not he wants to retire; <i>God of War</i> seems to be <a href="https://gamingbolt.com/the-big-interview-cory-barlog-the-director-of-god-of-war">in safe hands with Cory Barlog right now</a>, and as Jaffe himself notes, he’s not keen on how AAA game development is proceeding. If he does decide to come back, hopefully it can be with something as genre defining as the original <i>God of War</i> was back in its day.</p>
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		<title>Drawn To Death New Trailer Introduces New Character Ninjaw</title>
		<link>https://gamingbolt.com/drawn-to-death-new-trailer-introduces-new-character-ninjaw</link>
					<comments>https://gamingbolt.com/drawn-to-death-new-trailer-introduces-new-character-ninjaw#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 10 Apr 2017 15:25:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[David Jaffe]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=294059</guid>

					<description><![CDATA[Half shark, half human.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death4.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-244607 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death4.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death4-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Drawn to Death </em>is out, and while the final game hasn&#8217;t lived up to its fullest potential, David Jaffe&#8217;s take on the multiplayer hero shooter/arena shooter remains a fun game to check out- especially for the price of absolutely free, which is what you can get it for if you are subscribed to PlayStation Plus.</p>
<p>If you are interested in jumping in, the series of trailers for it that showcase the characters you can play as may be helpful to you in terms of you picking a character for yourself. Take this newest trailer, for instance- it introduces Ninjaw, a half shark/half scantily clad human female- hey, <em>Drawn to Death</em> <em>is</em> supposed to take place in the doodles drawn by a teenage boy, after all. This is just the kind of thing that he would come up with.</p>
<p>You can check out the trailer for yourself below. Stay tuned to GamingBolt for more coverage and information on the game.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/8ooalFg4lYw" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<title>Drawn To Death Review &#8211; Not Drawing Enough Inspiration</title>
		<link>https://gamingbolt.com/drawn-to-death-review</link>
					<comments>https://gamingbolt.com/drawn-to-death-review#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Sun, 09 Apr 2017 17:44:09 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=293933</guid>

					<description><![CDATA[A miss and a hit both, Drawn to Death is nonetheless unique enough to draw at least some attention.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span> have greatly enjoyed David Jaffe’s previous works so when he announced <em>Drawn to Death</em>, his new highly stylized, uber violent shooter, my interest was piqued. I&#8217;m someone who appreciates my shooters to look, feel, and play different &#8211; I&#8217;m more likely to play <em>Overwatch</em> or <em>Splatoon</em> than <em>Call of Duty</em> or <em>Battlefield</em>. <em>Drawn To Death</em> fit that to a T, and it was coming from one of my favorite creators as well. I was intrigued, even when so few others were.</p>
<p>On the whole, I think the game is a success- it certainly stands out as far different from any other shooter on the market, for sure. That said, however, there are some severe missteps here that stop it from reaching its full potential. <em>Drawn To Death</em> definitely has style &#8211; and that style isn&#8217;t just superficial, its very look defines everything about it &#8211; but the actual gameplay here is rather severely lacking in a lot of important areas. It&#8217;s still a  fun game to play &#8211; when you can find others to play with &#8211; but there is the distinct feeling here that this game could definitely have used more time in the oven.</p>
<p><iframe loading="lazy" title="Drawn To Death Review - Neither A Total Hit, Nor A Complete Misfire" width="500" height="281" src="https://www.youtube.com/embed/rOKlKtNZHms?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"The concept of <em>Drawn to Death</em> is that it is the doodles that a teenage boy scribbled out in class come to life- so we have crudely drawn characters battling each other in a highly stylized notebook aesthetic."</p>
<p>Let&#8217;s start with the game&#8217;s look, because that was the most divisive thing about it. The concept of <em>Drawn to Death</em> is that it is the doodles that a teenage boy scribbled out in class come to life- so we have crudely drawn characters battling each other in a highly stylized notebook aesthetic. The looks may look frenetic and too busy to actually work for a game, and especially something as fast paced as a shooter- but it&#8217;s, on the whole, a successful experiment. There are certainly times when how the game looks can be distracting, and actively impede the player&#8217;s cognition or perception of the action on screen, but on the whole, the game seems to benefit from the look, simply because its entire construction is around its art style and concept as a center of orbit. Visually, the style is a success- the trouble with its tone comes, well, just about everywhere else.</p>
<p>So, like in any teenage boy&#8217;s doodles, the drawings are crude, and profanities and immature humor abound- if you have kids or family around, you probably want to play this game with headphones on, because the humor here can frankly be embarrassing. There may be times when you crack a smile at the sheer absurdity of things, and how over the top it all is- but most of the times, you&#8217;ll just be cringing. Generally speaking, I&#8217;m not one to recommend games (or recommend against them) based on their sense of aesthetic and style- but <em>Drawn to Death</em> is so thoroughly committed to putting us inside the mind of a teenage boy, that it can get grating and off putting.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death4.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-244607 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death4.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death4-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"The look may look frenetic and too busy to actually work for a game, and especially something as fast paced as a shooter- but it&#8217;s, on the whole, a successful experiment."</p>
<p>If you can look past how <i>immature</i> <em>Drawn to Death </em>is, then you&#8217;ll find a surprisingly fun and competent multiplayer arena shooter waiting for you. <em>Drawn to Death</em> eschews the high player counts of most modern shooters, and settles for four player per match- that&#8217;s it, just four players. Battles see you take control of one of many different characters- all of which are, again, right out of a high school kid&#8217;s imagination. It&#8217;s here that the game benefits the most from its aesthetic. Characters are hilariously over the top, inappropriately named, absurdly overdesigned, and they have all sorts of weird powers. They&#8217;re all well balanced, mind &#8211; the game doesn&#8217;t sacrifice playability for aesthetic &#8211; but they&#8217;re just so ridiculous that it&#8217;s just <em>fun</em> to play as each of them, and try to figure out the ropes of the game.</p>
<p>Characters are differentiated enough, especially in terms of their powers, but they are still largely similar, so that you will be comfortable switching from one to the other at a notice. They&#8217;re not as distinct as characters in <em>Overwatch</em> are, and are more along the lines of different loadouts in <em>Splatoon</em>&#8211; there are some differences that can lend themselves really well to different play styles, but overall and holistically, largely the same.</p>
<p>The moment to moment gameplay of <em>Drawn to Death</em> is likely to be its next biggest source of division, after the game&#8217;s tone and aesthetic- while <em>Drawn to Death </em>is ostensibly an arena shooter, it lacks the speed and inertia of those older games. It plays slower, and is far floatier than any comparable games, including, yes, <em>Overwatch</em> and <em>Splatoon</em>. It can be jarring and off putting at first, because of how slow and floaty things are- and you will certainly find many who proclaim the game a failure, or swear off of it, as a result. But the game&#8217;s more deliberate speed is definitely a conscious design choice, and it seems to be well balanced around it.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death2.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-244605 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death2.jpg" alt="Drawn To Death" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death2-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"The game&#8217;s more deliberate speed is definitely a conscious design choice, and it seems to be well balanced around it. "</p>
<p>As for whether or not it is fun- I believe once you get used to it, it definitely is. Characters feel like they fit in with the game&#8217;s pace, and given the smaller player count, smaller arenas, and even the game&#8217;s art, it all feels well suited to it. Once you get acclimatized, <em>Drawn to Death</em> becomes uniquely compelling to play in its own way.</p>
<p>As of right now, it is suffering from online connectivity issues, however- match making can take forever, and it looks like the latest update has completely broken server and client connections. Lag during matches can be an unfortunate occurrence, and can often interfere with play. But things are largely smooth (well, apart from being totally unable to play the game right now, that is&#8230;), and in the end, contribute to a game that, while making a lot of missteps, ends up coming together and feels like a fun, unique shooter. If you&#8217;re a PS Plus subscriber, it&#8217;s a free download for you, and definitely something to check out. Like the doodles in a high schooler&#8217;s notebook, there&#8217;s a <em>lot</em> of faff here- but buried underneath all of that is some genuinely compelling stuff, which hints at potential.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PlayStation 4.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">293933</post-id>	</item>
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		<title>Drawn To Death New Trailer Showcases Alan And His Abilities</title>
		<link>https://gamingbolt.com/drawn-to-death-new-trailer-showcases-alan-and-his-abilities</link>
					<comments>https://gamingbolt.com/drawn-to-death-new-trailer-showcases-alan-and-his-abilities#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 07 Apr 2017 15:42:55 +0000</pubDate>
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		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293918</guid>

					<description><![CDATA[Doddle jump.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death5.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-244609 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death5.jpg" alt="Drawn To Death" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death5.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death5-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Drawn to Death</em>, the new multiplayer shooter by David Jaffe, who has previously brought us <em>Twisted Metal</em> and <em>God of War</em>, is now out. But Sony won&#8217;t stop promoting it just yet- as a matter of fact, they released a brand new trailer for the game just today, showcasing Alan, one of the playable characters in the game, and his abilities.</p>
<p><em>Drawn to Death</em> is a highly stylized new multiplayer shooter from David Jaffe; it is available for free for all PS Plus subscribers, and $20 for everyone else. The game uses its art style and integrates it into its gameplay and mechanics as well- so it&#8217;s not just for show.</p>
<p>We&#8217;ll have our full review for <em>Drawn to Death</em> up shortly. Until then, however, why not watch this trailer? Are you interested in <em>Drawn to Death</em>? If so, is Alan the character you play as? Make sure to let us know in the comments section below.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/6MNPbc79Ntg" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">293918</post-id>	</item>
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		<title>Drawn to Death Now Available Free For PS4 via PlayStation Plus</title>
		<link>https://gamingbolt.com/drawn-to-death-now-available-free-for-ps4-via-playstation-plus</link>
					<comments>https://gamingbolt.com/drawn-to-death-now-available-free-for-ps4-via-playstation-plus#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 05 Apr 2017 09:48:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Curses 'n Chaos]]></category>
		<category><![CDATA[Drawn to Death]]></category>
		<category><![CDATA[Lovers in a Dangerous Spacetime]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293697</guid>

					<description><![CDATA[David Jaffe's arena shooter finally arrives.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/Drawn-to-Death.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/04/Drawn-to-Death.jpg" alt="Drawn to Death" width="620" height="348" class="aligncenter size-full wp-image-228896" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/Drawn-to-Death.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/04/Drawn-to-Death-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>David Jaffe&#8217;s cartoonish arena shooter <em>Drawn to Death</em> is finally available and comes free for PlayStation Plus subscribers.</p>
<p>In development for a while, <em>Drawn to Death</em> is a third person multiplayer shooter with an aesthetic that looks immediately familiar to Twisted Metal fans (albeit with notebook doodle-esque graphics).</p>
<p>The overall line-up for this month is actually pretty hefty. Along with <em>Drawn to Death</em>, the PlayStation 4 will be receiving <em>10 Second Ninja, Curses &#8216;n Chaos</em> and <em>Lovers in a Dangerous Spacetime</em>, the last of which is a compelling indie title worth your attention. Thanks to Cross-Buy, <em>10 Second Ninja</em> and <em>Curses &#8216;n Chaos</em> will also be available on the PlayStation Vita completely free.</p>
<p>As for the PlayStation 3, it will be receiving <em>Invizimals: The Lost Kingdom</em> and <em>Alien Rage: Extended Edition</em> for free. Download them all quick because they&#8217;re only available for the month of April.</p>
<p>What are your thoughts on this month&#8217;s free PlayStation Plus games? Let us know in the comments below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">293697</post-id>	</item>
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		<title>PlayStation Plus Games For April Announced; Include Drawn To Death And More</title>
		<link>https://gamingbolt.com/playstation-plus-games-for-april-announced-include-drawn-to-death-and-more</link>
					<comments>https://gamingbolt.com/playstation-plus-games-for-april-announced-include-drawn-to-death-and-more#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 29 Mar 2017 17:36:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Drawn to Death]]></category>
		<category><![CDATA[ps plus]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[PSN]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293230</guid>

					<description><![CDATA[Rather mediocre month otherwise.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/PSPlus-Logo.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-163107 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2013/07/PSPlus-Logo.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/PSPlus-Logo.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/07/PSPlus-Logo-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Sony has revealed the full list of PlayStation Plus games for April. As was promised, David Jaffe&#8217;s <em>Drawn to Death</em> is the headlining game for this month, an will be made available to all PS Plus members for free. But that apart, there&#8217;s also&#8230; well actually, the other games really aren&#8217;t that impressive, no matter what system you are on.</p>
<p><em>Lovers in a Dangerous Spacetime</em> from developer Asteroid Base is probably the second best game in this offering- <em>Lovers in a Dangerous Spacetime </em>is a one to four player couch co-op action space shooter with some kinetic and frantic action. The PS3 and PS Vita games are&#8230; really not worth writing home about.</p>
<p>You can check out the full list below.</p>
<ul>
<li><em>Drawn To Death, PS4</em></li>
<li><em>Lovers in a Dangerous Spacetime, PS4</em></li>
<li><em>Invizimals: the Lost Kingdom, PS3</em></li>
<li><em>Alien Rage – Extended Edition, PS3</em></li>
<li><em>10 Second Ninja, PS Vita (crossbuy with PS4)</em></li>
<li><em>Curses ‘n Chaos, PS Vita (crossbuy on PS4)</em></li>
</ul>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/K_v5Uq3Wlbo" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">293230</post-id>	</item>
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		<title>Drawn To Death Creator Discusses His Approach To Adding Depth In The Game</title>
		<link>https://gamingbolt.com/drawn-to-death-creator-discusses-his-approach-to-adding-depth-in-the-game</link>
					<comments>https://gamingbolt.com/drawn-to-death-creator-discusses-his-approach-to-adding-depth-in-the-game#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 21 Mar 2017 18:04:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Drawn to Death]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292662</guid>

					<description><![CDATA[More than just juvenile humor.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death2.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-244605 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death2.jpg" alt="Drawn To Death" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death2-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>David Jaffe&#8217;s newest game, <em>Drawn To Death</em>, launches next month on the PS4, and it will be available via PS Plus, too. It seems to be quintessentially Jaffe &#8211; who is known for games like <em>God of War</em> and <em>Twisted Metal</em> &#8211; although Jaffe asks that players look beyond his penchant for crude jokes and assess the game for the reams of depth that he believes it has.</p>
<p>&#8220;My biggest challenge, my biggest worry is that there are people who only understand the game’s juvenile side,&#8221; he said in an interview with <a href="http://www.gamespot.com/articles/david-jaffe-talks-about-going-below-drawn-to-death/1100-6448844/" target="_blank">Gamespot</a>. &#8220;I love the juvenile stuff. I’m not embarrassed. What I thought was funny at fifteen is absolutely what I still think is funny now. I like fart jokes, dick jokes, and butthole jokes. What’s funny about a butthole joke? Cause you have a hole in your butt and poop comes out of it.</p>
<p>&#8220;There is very much a sense of that in <i>Drawn To Death</i> but I also think there is a self awareness that I hope people pick up on.&#8221;</p>
<p>He then spoke a bit about the game&#8217;s design, discussing how he approached adding nuance and depth to it.</p>
<p>&#8220;This whole game was built around the question of whether we could enrich and deepen the moment to moment on-the-battlefield experience, where the players are gonna do the best are not all the players who have good shooter reflexes but who are mentally engaged in with they’re fighting, which character they’ve picked and knowing the pros, cons, and counters. What we wanted was a feeling of having learned a bit more about the mechanics of the game after every match, no matter if you won or not. There should always be a sense of, “I may not have done great but I know there’s more. There’s a deeper end of the pool I can go into to get better.&#8221;</p>
<p>Will you be picking up <em>Drawn to Death</em>? Let us know in the comments section below.</p>
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		<title>God of War Creator&#8217;s Next Game Drawn To Death Is One Of April&#8217;s Free PS Plus Games</title>
		<link>https://gamingbolt.com/god-of-war-creators-next-game-drawn-to-death-is-one-of-aprils-free-ps-plus-games</link>
					<comments>https://gamingbolt.com/god-of-war-creators-next-game-drawn-to-death-is-one-of-aprils-free-ps-plus-games#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 15 Mar 2017 18:24:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Drawn to Death]]></category>
		<category><![CDATA[ps plus]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292252</guid>

					<description><![CDATA[Free is always good.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death5.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-244609 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death5.jpg" alt="Drawn To Death" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death5.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/09/Drawn-To-Death5-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>David Jaffe has worked on some pretty interesting games before. He created <em>Twisted Metal</em> and he created <em>God of War</em>, both of which were, for their time, rather off-beat. His newest game is similar- <em>Drawn to Death</em> is a highly stylized multiplayer shooter that is hitting PlayStation 4 next month- but if you aren&#8217;t convinced yet, the good news is that you get to try it for free.</p>
<p>Jaffe&#8217;s <em>Drawn to Death</em> will be available on PS4 for free to all PS Plus subscribers in April, making this one of the games that will be available for the month. You can check out more details on the game itself over on <a href="http://blog.us.playstation.com/2017/03/15/drawn-to-death-is-free-for-ps-plus-members-this-april/" target="_blank">the PlayStation Blog</a> where this announcement was made.</p>
<p>What the other PS Plus games will be for April remains to be seen. As for <em>Drawn to Death</em>, well, stay tuned to GamingBolt for more coverage and information on the game, and make sure to check out a trailer for it below.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/gVbEtfpJswU" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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