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	<title>Fate/Grand Order &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Sony-Owned Aniplex Acquires Mobile Game Dev Delightworks</title>
		<link>https://gamingbolt.com/sony-owned-aniplex-acquires-mobile-game-dev-delightworks</link>
					<comments>https://gamingbolt.com/sony-owned-aniplex-acquires-mobile-game-dev-delightworks#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 20 Dec 2021 02:58:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[aniplex]]></category>
		<category><![CDATA[Delightworks]]></category>
		<category><![CDATA[Fate/Grand Order]]></category>
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		<category><![CDATA[Playstation]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=503450</guid>

					<description><![CDATA[Delightworks, best known for popular free-to-play mobile game Fate/Grand Order, has been purchased by Sony's music label Aniplex. ]]></description>
										<content:encoded><![CDATA[<p>Japanese anime and music production company Aniplex, which is owned by Sony music, has announced the acquisition of Delightworks (via <a href="https://www.animenewsnetwork.com/news/2021-12-15/aniplex-acquires-fate-grand-order-development-unit-from-delight-works/.180635" target="_blank" rel="noopener">Anime News Network</a>). Delightworks is best known as the developer of popular free-to-play mobile tactical RPG <em>Fate/Grand Order</em>.</p>
<p>As part of the acquisition, Delightworks will be spun off from the company, and will then function as its own mobile development division as a wholly owned subsidiary. Production will change hands as the leadership changes, but the game will continue to be developed by Delightworks. Meanwhile, the company will also continue to work on projects outside of game development.</p>
<p>Interestingly, former <em>Street Fighter </em>producer and head honcho Yoshinori Ono left Capcom earlier this year, to then be appointed as president and COO of Delightworks. Read more on that <a href="https://gamingbolt.com/yoshinori-ono-appointed-president-and-coo-of-delightworks">through here</a>.</p>
<p>Of course, it has to be mentioned that Sony and PlayStation have been <a href="https://gamingbolt.com/playstation-mobile-news-is-coming-sooner-than-you-might-think-jim-ryan">eyeing the mobile space</a> for some while now and have been <a href="https://gamingbolt.com/sony-hires-former-apple-arcade-boss-as-head-of-playstation-mobile">making moves</a> to establish a larger presence there. Whether or not Delightworks will have an important role to play in that remains to be seen.</p>
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		<title>Mobile Game Downloads Hit 11.2 Billion in Q2 2019</title>
		<link>https://gamingbolt.com/mobile-game-downloads-hit-11-2-billion-in-q2-2019</link>
					<comments>https://gamingbolt.com/mobile-game-downloads-hit-11-2-billion-in-q2-2019#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Jul 2019 10:15:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Apple App Store]]></category>
		<category><![CDATA[Candy Crush Saga]]></category>
		<category><![CDATA[Fate/Grand Order]]></category>
		<category><![CDATA[google play store]]></category>
		<category><![CDATA[Honour of Kings]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[pubg mobile]]></category>
		<category><![CDATA[Tencent Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=407538</guid>

					<description><![CDATA[Games made up 35 percent of all downloads worldwide on mobile in the last quarter.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/PUBG-Mobile.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-407539" src="https://gamingbolt.com/wp-content/uploads/2019/07/PUBG-Mobile.jpg" alt="PUBG Mobile" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/PUBG-Mobile.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/PUBG-Mobile-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/PUBG-Mobile-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/PUBG-Mobile-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Though you might audibly groan at a game developer <a href="https://gamingbolt.com/e3-2019-15-things-fans-disliked-about-the-show">trying to break into mobile gaming</a>, wondering what&#8217;s the point, there&#8217;s certainly a big market out there for it. According to App Annie in its <a href="https://www.appannie.com/en/" target="_blank" rel="noopener noreferrer">Q2 2019 App Index report</a>, 11.2 billion mobile games were downloaded between April to June 2019. The most popular platform was Google Play.</p>
<p>As such, games account for 35 percent of all global app downloads on mobile phones for the quarter. However, they also make up 75 percent of total consumer spending on both the Google Play Store and Apple App Store. Some of the bigger markets for Google Play downloads included India, Brazil, and the United States with Arcade, Action, and Casual being the top three categories for games.</p>
<p>On the Apple App Store, the United States was the biggest market, followed by China and Japan. Arcade, Action, and Puzzle were the top three game categories there. In terms of spending, <em>Fate/Grand Order</em> was on top, followed by <em>Honour of Kings</em> and <em>Candy Crush Saga</em>. However, for average monthly active users, it was <a href="https://gamingbolt.com/pubg-mobile-playerbase-equal-to-fortnites"><em>PUBG Mobile</em></a> that topped the pack.</p>
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