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	<title>Guerrilla Games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Horizon Steel Frontiers Pushed to First Half of 2027, Cinder City Out in Second Half of 2026</title>
		<link>https://gamingbolt.com/horizon-steel-frontiers-pushed-to-first-half-of-2027-cinder-city-out-in-second-half-of-2026</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 03 Jun 2026 11:13:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[BigFire Games]]></category>
		<category><![CDATA[Cinder City]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Steel Frontiers]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NCsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645284</guid>

					<description><![CDATA[The company revealed its plans for the new fiscal year in an investor relations presentation, confirming some release windows.]]></description>
										<content:encoded><![CDATA[<p>NCSoft has announced that it is delaying <em>Horizon Steel Frontiers</em> to the first half of 2027. The announcement was made in the company’s new <a href="https://ncsoft-brand-web.s3.ap-northeast-2.amazonaws.com/ncsoft/invest/announce/20260602/NC%20IR%20Presentation_May%202026%20(%EB%B0%B0%ED%8F%AC%EC%9A%A9).pdf" target="_blank" rel="noopener">investor relations presentation</a>, which also didn’t elaborate on whether this new launch window would be for a global release or if it would be a Korea-first launch, as tends to be the case for many online games developed in the region.</p>
<p>The company didn’t really reveal any reason behind its decision to push the title’s release back to the first half of 2027, aside from noting that it will be joining other planned releases for the year that include <em>Defect</em>, <em>Astrae Oratio</em>, and <em>Bonfire</em>, among others. The fact that the company has fairly crowded plans for 2026 might have played a role in this, with titles like <a href="https://gamingbolt.com/cinder-city-gets-new-trailer-revealing-gameplay"><em>Cinder City</em></a> and <em>Time Takers</em> slated for release in the second half of this year.</p>
<p><em>Horizon Steel Frontiers</em> was <a href="https://gamingbolt.com/horizon-steel-frontiers-mmo-announced-for-pc-and-mobiles-monster-hunter-esque-gameplay-revealed">officially unveiled</a> back in November 2025, nearly two years after NCSoft and Sony had announced their strategic partnership. The MMORPG is being developed for PC, iOS, and Android. A PS5 release is <a href="https://gamingbolt.com/horizon-steel-frontiers-ncsoft-wants-ps5-version-but-says-sony-has-final-say">conspicuous by its absence</a>, especially since <em>Horizon</em> is one of Sony’s tentpole first-party franchises. In a statement, executive producer Lee Song clarified that NCSoft has “no reason” not to target the console. The decision, however, lies with Sony.</p>
<p>The MMORPG is slated to feature “unique, original gameplay elements” that revolve around taking down giant machines. An example provided of such gameplay elements involves making use of a Pullcaster to climb onto the machines after having destroyed a specific part. Players will also be able to set traps on damaged parts, and even inflict status afflictions.</p>
<p>“In <em>Horizon Steel Frontiers</em>, every player is a hero,” said executive producer Sung-Gu Lee. “We’ve put great care into customization, allowing you to fully express your individuality—even down to the smallest details. During character creation, we’ve incorporated the tribes from the original <em>Horizon</em> world.”</p>
<p>Interestingly, <em>Horizon Steel Frontiers</em> is being developed using Unreal Engine 5 rather than the franchise’s traditional Decima Engine. In an interview, Lee spoke about <a href="https://gamingbolt.com/horizon-steel-frontiers-developers-worked-closely-with-guerrilla-games-to-move-from-decima-engine">working closely with Guerrilla Games</a> to develop the title, since the studio has quite a bit of technical expertise.</p>
<p>“We worked closely with Guerrilla to make sure we preserved the visual fidelity of the original, while creating gameplay that feels unique to Steel Frontiers,” he said. “Leveraging Unreal Engine 5’s powerful graphics capabilities, we’re able to deliver breathtaking visuals and smooth multiplayer experiences across both mobile and PC.”</p>
<p><em>Horizon Steel Frontiers</em> isn’t the only multiplayer game based on the franchise currently in the works; February <a href="https://gamingbolt.com/horizon-hunters-gathering-announced-by-guerrilla-co-op-title-coming-to-ps5-and-pc">saw the unveiling</a> of the Guerrilla Games-developed <em>Horizon Hunters Gathering</em> – a co-op game taking place in the <em>Horizon</em> universe that is being developed for PC and PS5. The title features a more stylistic look, and will revolve around two game modes – Machine Incursion and Cauldron Descent.</p>
<p><a href="https://gamingbolt.com/horizon-hunters-gathering-shows-off-shadow-gameplay-ahead-of-its-next-closed-playtest"><em>Horizon Hunters Gathering</em></a> has been made available through a number of closed playtests, with the most recent one being held from <a href="https://gamingbolt.com/horizon-hunters-gatherings-next-playtest-scheduled-for-may-new-hunters-and-region-revealed">May 22nd to May 25th</a> across both PC and PS5. It doesn&#8217;t yet have a solid release date.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">645284</post-id>	</item>
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		<title>Horizon Hunters Gathering Shows Off Shadow Gameplay Ahead of Its Next Closed Playtest</title>
		<link>https://gamingbolt.com/horizon-hunters-gathering-shows-off-shadow-gameplay-ahead-of-its-next-closed-playtest</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Tue, 19 May 2026 20:08:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Hunters Gathering]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644130</guid>

					<description><![CDATA[Shadow’s quite a versatile hunter, and will prove to be quite the asset at both melee and ranged combat efforts against the Machines.]]></description>
										<content:encoded><![CDATA[<p>We have a new look at <em>Horizon Hunters Gathering</em> through the eyes of Shadow, one of the game&#8217;s playable Hunters, and we have to say we&#8217;re quite enamored by her moveset.</p>
<p>The gameplay is chock full of familiar Machines, one of which (a Stalker) is at Shadow&#8217;s side. However, it looks like she&#8217;s deadly enough on her own as she puts her sword to efficient use with sweeping strikes and stabs that look primed to tear through armor plating on even the most pesky Machines. She decimates a pack of Watchers with bolts that don&#8217;t even let them get close enough for a slam, and takes down Longlegs and Thunderjaws without even batting an eye, and it&#8217;s a glorious sight to behold.</p>
<p>We&#8217;re especially curious if we might get to see more of her outside of <em>Hunters Gathering</em>, what with its main narrative being totally <a href="https://gamingbolt.com/horizon-hunters-gathering-is-fully-canon-with-a-story-that-continues-post-launch">canon</a> and all. Let&#8217;s hope she joins Aloy&#8217;s fight at some point, and that she&#8217;s a part of that adventure whenever it gets here (which unfortunately isn&#8217;t soon enough, <a href="https://gamingbolt.com/horizon-3-could-launch-in-3-to-5-years-most-staff-pulled-to-work-on-hunters-gathering-rumor">according to rumors</a>).</p>
<p>Check her out in action below as the next closed playtest for <em>Horizon Hunters Gathering</em> <a href="https://gamingbolt.com/horizon-hunters-gatherings-next-playtest-scheduled-for-may-new-hunters-and-region-revealed">runs from May 22nd to 25th</a> on PC and PS5.</p>
<p><iframe title="Horizon Hunters Gathering | Closed Playtest #2 Shadow Gameplay" width="500" height="281" src="https://www.youtube.com/embed/8coJBY_Uz-c?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">644130</post-id>	</item>
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		<title>Horizon Hunters Gathering&#8217;s Next Playtest Scheduled for May, New Hunters and Region Revealed</title>
		<link>https://gamingbolt.com/horizon-hunters-gatherings-next-playtest-scheduled-for-may-new-hunters-and-region-revealed</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 05 May 2026 14:24:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Hunters Gathering]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643019</guid>

					<description><![CDATA[Participants can also experience a new campaign Episode or take on Machine Incursions on the new Hard and Merciless difficulties.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><em>Horizon Hunters Gathering</em> is <a href="https://gamingbolt.com/horizon-3-is-a-long-way-off-most-of-guerrilla-games-focused-on-hunters-gathering-rumor">apparently it for Guerrilla Games</a>, at least until the next single-player title <a href="https://gamingbolt.com/horizon-3-could-launch-in-3-to-5-years-most-staff-pulled-to-work-on-hunters-gathering-rumor">reportedly launches in three to five years</a>. Nevertheless, for those interested in its co-op hunting premise, a new closed playtest is <a href="https://blog.playstation.com/2026/05/05/horizon-hunters-gathering-second-playtest-new-hunters-episode-region-revealed/" target="_blank" rel="noreferrer noopener">confirmed</a> for May 22nd to 25th on PS5 and PC via Steam.</p>



<p class="wp-block-paragraph">It includes feedback from the previous closed test alongside two additional playable Hunters &#8211; Ensa, who wields a massive cane hook, and Shadow &#8211; yes, Shadow &#8211; who has a saber and can call in a Stalker machine to help out. While they&#8217;ll receive more details &#8220;in the coming weeks,&#8221; there&#8217;s also a new region, Breakers&#8217; Bounty, to explore and a new Episode from the campaign, which sees players venturing to Ashwater Valley.</p>



<p class="wp-block-paragraph">Machine Incursion includes new Hard and Merciless difficulty modes, the latter seemingly throwing a Thunderjaw and Ravager at the team to battle at once. Cauldron Descent is also getting &#8220;even more challenging rooms to explore.&#8221; And to ensure better onboarding for players, you can now take the help of Hunter NPCs when playing solo in either the Episodes or Machine Incursion. They&#8217;ll even take up a spot if your team is missing a player, <em>Monster Hunter Wilds</em>-style.</p>



<p class="wp-block-paragraph">Of course, <em>Horizon Hunters Gathering</em> is still very much in development, and there&#8217;s no concrete release date. Nevertheless, it&#8217;s shaping up into something &#8211; time will tell if it&#8217;s enough to buck Sony&#8217;s live-service curse.<br></p>
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		<title>Death Stranding Studio CTO Explains Choice of Decima Engine for Both Games</title>
		<link>https://gamingbolt.com/death-stranding-studio-cto-explains-choice-of-decima-engine-for-both-games</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 17 Feb 2026 12:56:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Death Stranding 2: On the Beach]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=637377</guid>

					<description><![CDATA[The engine was picked despite being "less immediately approachable" thanks to features like its runtime rendering analysis tools.]]></description>
										<content:encoded><![CDATA[<p>While many of the biggest games released these days tend to be built using famous engines like Unreal Engine 5 or Unity, Kojima Productions has stuck by its choice of Guerrilla Games&#8217; Decima Engine for both <em>Death Stranding</em> titles. In an interview with <a href="https://automaton-media.com/en/interviews/we-ask-kojima-productions-why-theyve-stuck-to-decima-for-nearly-ten-years-chief-technology-officer-on-what-makes-death-stranding/" target="_blank" rel="noopener">Automaton Media</a>, studio chief technology officer (CTO) Akio Sakamoto has revealed details about the studio&#8217;s engine of choice.</p>
<p>When it came to choosing Decima, the most important of its aspects for Sakamoto was that it would support the technologies that Kojima Productions needed for its open-world games. Despite it being less accessible when compared with more commercial offerings, its strong runtime rendering analysis tools was a standout feature. He also noted that, while no engine tends to be the singular best choice, studios have to make their own decisions depending on their needs. For Kojima Productions, this was Decima.</p>
<p>&#8220;When we were considering adopting Decima, I had the opportunity to evaluate the engine directly,&#8221; Sakamoto explained. &#8220;It offered many of the capabilities needed to build an open-world game, and while some aspects are less immediately approachable than commercial engines, its runtime rendering analysis tools stood out. Being able to access such a rich set of data without relying on external tools is incredibly valuable. The development environment – built for large-scale, multi-disciplinary teams – also included features I had long hoped to implement in the engine I worked on previously. With all of that in mind, we decided to adopt Decima.&#8221;</p>
<p>&#8220;It has now been nearly ten years since we began using the engine. While no engine is the best choice in every scenario, Decima enables us to accomplish many things that would be difficult to achieve elsewhere.&#8221;</p>
<p>Further in the interview, Sakamoto also spoke about wanting artists to work directly with Decima to create their own shaders rather than only having programmers working with it. He noted that engines tend to contribute more to a game&#8217;s development than just offering a graphics pipeline. Thanks to that, just about every developer works with the engine in some way, at least indirectly.</p>
<p>&#8220;When people talk about game engines, attention tends to focus on the parts that relate directly to the game’s visual expression,&#8221; he explained. &#8220;But in reality, a game engine provides a wide range of functions that support every aspect of development. In that sense, the number and type of tools used may differ depending on one’s role, but I don’t think there is a single developer whose work is completely unrelated to Decima.&#8221;</p>
<p>Just last week, Kojima Productions had announced that <em>Death Stranding 2: On the Beach</em> will be <a href="https://gamingbolt.com/death-stranding-2-on-the-beach-is-coming-to-pc-on-march-19th">coming to PC on March 19th</a>. The announcement was made with a new trailer giving us a look at some of the game&#8217;s visuals on the platform. The studio has also confirmed that it will <a href="https://gamingbolt.com/death-stranding-2-on-the-beach-is-getting-more-modes-and-features-on-pc-and-ps5">support uncapped frame rates for gameplay</a>, support for DualSense features, and the ability to run at 21:9 and 32:9 aspect ratios for ultrawide displays.</p>
<p>For more details about <em>Death Stranding 2: On the Beach</em>, check out <a href="https://gamingbolt.com/death-stranding-2-on-the-beach-review-a-bigger-better-sequel">our review of its PS5 version</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">637377</post-id>	</item>
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		<title>Horizon 3 Could Launch in 3 to 5 Years, Most Staff Pulled to Work on Hunters Gathering &#8211; Rumor</title>
		<link>https://gamingbolt.com/horizon-3-could-launch-in-3-to-5-years-most-staff-pulled-to-work-on-hunters-gathering-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 09 Feb 2026 18:32:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[horizon 3]]></category>
		<category><![CDATA[Horizon Hunters Gathering]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636662</guid>

					<description><![CDATA[The recently revealed co-op hunting title is what Guerrilla Games will reportedly be focusing on for the foreseeable future.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">As enthusiastic as the reveal of the <a href="https://gamingbolt.com/horizon-hunters-gathering-is-fully-canon-with-a-story-that-continues-post-launch">&#8220;fully canon&#8221;</a>, <em>Horizon Hunters Gathering</em> may have been, it was soured by reports that it would be <a href="https://gamingbolt.com/horizon-3-is-a-long-way-off-most-of-guerrilla-games-focused-on-hunters-gathering-rumor" data-type="post" data-id="636595">Guerrilla Games&#8217; main project for the foreseeable future</a>. Despite the studio <a href="https://gamingbolt.com/horizon-hunters-gathering-studio-director-says-single-player-games-are-a-huge-part-of-the-studio">reiterating its commitment to single-player games</a>, it seems the next big single-player Horizon game is several years off.</p>



<p class="wp-block-paragraph">According to a source speaking to <a href="https://kotaku.com/hzd3-horizon-sequel-guerrilla-ps6-hunters-gathering-2000666871" target="_blank" rel="noreferrer noopener">Kotaku</a>, developers were reportedly moved from <em>Horizon 3</em> to &#8220;help&#8221; with <em>Hunters Gathering</em>. If that doesn&#8217;t sound vaguely similar to what BioWare did with the <em>Dragon Age</em> team for <em>Anthem</em>, a second source revealed that the sequel may not launch for another three to five years.</p>



<p class="wp-block-paragraph">Based on rumors of the PlayStation 6&#8217;s release, <a href="https://gamingbolt.com/sony-is-reportedly-aiming-for-2027-launch-window-for-ps6-warns-of-unexpected-delays-rumour" data-type="post" data-id="629548">allegedly scheduled for 2027</a> (unless plans change), it&#8217;s possible that <em>Horizon 3 </em>could be geared towards the same. However, this doesn&#8217;t entirely rule out a PS5 launch. That&#8217;s what happened with <em>Horizon Forbidden West </em>when it launched in 2022, and you have to believe Sony will repeat this process with other releases (including Naughty Dog&#8217;s <em>Intergalactic</em>).</p>



<p class="wp-block-paragraph">In the meantime, <em>Horizon Hunters Gathering</em> will <a href="https://gamingbolt.com/horizon-hunters-gathering-announced-by-guerrilla-co-op-title-coming-to-ps5-and-pc">have a closed playtest later this month</a> on PS5 and PC, with three Hunters available to test out. It doesn&#8217;t currently have a release date, but Guerrilla has confirmed post-launch support, including more story content.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">636662</post-id>	</item>
		<item>
		<title>Horizon 3 is a Long Way Off, &#8220;Most of&#8221; Guerrilla Games Focused on Hunters Gathering &#8211; Rumor</title>
		<link>https://gamingbolt.com/horizon-3-is-a-long-way-off-most-of-guerrilla-games-focused-on-hunters-gathering-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 08 Feb 2026 18:22:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[horizon 3]]></category>
		<category><![CDATA[Horizon Hunters Gathering]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636595</guid>

					<description><![CDATA[It's been almost four years since Horizon Forbidden West, but fans may have to wait even longer for Aloy's new adventure.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Guerrilla Games finally revealed its next big title in the <em>Horizon</em> series, but it may not be what fans were hoping for. Long rumored to be in development, <em><a href="https://gamingbolt.com/horizon-hunters-gathering-announced-by-guerrilla-co-op-title-coming-to-ps5-and-pc">Horizon Hunters Gathering</a></em> is a three-player co-op hunting title coming to PS5 and PC at some point. But surely<em> Horizon 3</em> can&#8217;t be too far off, right (especially since the <a href="https://gamingbolt.com/horizon-hunters-gathering-studio-director-says-single-player-games-are-a-huge-part-of-the-studio" data-type="post" data-id="636549">studio remains committed to single-player games</a>)?</p>



<p class="wp-block-paragraph">Unfortunately, that&#8217;s not the case. Bloomberg&#8217;s Jason Schreier responded in the affirmative to a user on Bluesky who asked if this meant the sequel wouldn&#8217;t launch for a long time. Adding to this, he said, “I believe most of the studio is on this,” further reinforcing that this will be Guerrilla&#8217;s focus for some time.</p>



<p class="wp-block-paragraph">That&#8217;s because the plan is to add more content, including expanding on the story post-launch. The fact that game director Arjan Bak confirmed that the narrative is <a href="https://gamingbolt.com/horizon-hunters-gathering-is-fully-canon-with-a-story-that-continues-post-launch">fully canon</a> further indicates that it&#8217;s fully focused on <em>Hunters Gathering</em>.</p>



<p class="wp-block-paragraph">Despite the disappointment that&#8217;s been Sony&#8217;s live-service initiative, with multiple cancelled titles, <a href="https://gamingbolt.com/concord-review-discordant" data-type="post" data-id="597109">the flop that was <em>Concord</em></a>, the <a href="https://gamingbolt.com/fairgame-has-been-internally-delayed-to-2026-rumor" data-type="post" data-id="611902">missing <em>Fairgame$</em></a><em>,</em> and so on, the company hasn&#8217;t indicated any desire to stop trying. After all,<em> Helldivers 2</em> continues to perform well, and Bungie&#8217;s <em>Marathon</em> is coming up in March.</p>



<p class="wp-block-paragraph">Nevertheless, <em>Horizon Hunters Gathering</em> has a rough road ahead, something which Guerrilla is seemingly aware of. It&#8217;s indicated a desire to build the game alongside fans, starting with a playtest later this month on PS5 and PC.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:2mkgbhbhqvappkkorf2bzyrp/app.bsky.feed.post/3me4ovwj6zs2w" data-bluesky-cid="bafyreiac6pzqryrewlb44ocmace6ikt3zq5mownwvvm2a4qmi2akjvqgb4"><p lang="en">Yup</p>&mdash; <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp?ref_src=embed">Jason Schreier (@jasonschreier.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp/post/3me4ovwj6zs2w?ref_src=embed">2026-02-05T15:20:50.855Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:2mkgbhbhqvappkkorf2bzyrp/app.bsky.feed.post/3meby5w5o6c2o" data-bluesky-cid="bafyreiglxg6yp7kljukmk2a76fge6p3rf6ebfanrpwhr5bfewnkjtcnyfm"><p lang="en">I believe most of the studio is on this</p>&mdash; <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp?ref_src=embed">Jason Schreier (@jasonschreier.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp/post/3meby5w5o6c2o?ref_src=embed">2026-02-07T17:49:41.286Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
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		<post-id xmlns="com-wordpress:feed-additions:1">636595</post-id>	</item>
		<item>
		<title>Horizon Studio Will &#8220;Keep Making&#8221; Single-Player Games in Wake of Horizon Hunters Gathering Reveal</title>
		<link>https://gamingbolt.com/horizon-hunters-gathering-studio-director-says-single-player-games-are-a-huge-part-of-the-studio</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 06 Feb 2026 15:20:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Hunters Gathering]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636549</guid>

					<description><![CDATA[Foreseeing potential criticisms over the upcoming multiplayer game, Jan-Bart Van Beek noted that the studio also has larger ambitions.]]></description>
										<content:encoded><![CDATA[<p>The <a href="https://gamingbolt.com/horizon-hunters-gathering-announced-by-guerrilla-co-op-title-coming-to-ps5-and-pc">recently-unveiled</a> co-op title <em>Horizon Hunters Gathering</em> raised quite a few eyebrows. While rumors surrounding a co-op game in the <em>Horizon</em> franchise being developed had been going around for some time, Sony has faced <a href="https://gamingbolt.com/concords-failure-prompted-sony-to-cancel-live-service-projects-rumor">quite a few difficulties</a> with its <a href="https://gamingbolt.com/the-last-of-us-online-has-been-officially-cancelled">attempted live-service offerings</a>. Studio director Jan-Bart Van Beek has attempted to cut this criticism off before it can get out of hand by noting that the studio will still make more single-player games in the future.</p>
<p>&#8220;I want to be very clear about one thing. We absolutely love making single-player games, and we&#8217;re going to keep making them,&#8221; said Van Beek, according to <a href="https://www.gamesradar.com/games/co-op/after-announcing-a-multiplayer-horizon-game-guerrilla-boss-heads-off-live-service-complaints-we-absolutely-love-making-single-player-games-and-were-going-to-keep-making-them/" target="_blank" rel="noopener">GamesRadar</a>. He went on to note that, while single-player games are still &#8220;a huge part of who we are as a studio,&#8221; Guerrilla Games also has other ambitions.</p>
<p>&#8220;We also have this long-standing dream to try to do something different,&#8221; he explained. &#8220;Our own take on how you can explore the world of <em>Horizon</em> together as a team of machine hunters.&#8221;</p>
<p><em>Horizon Hunters Gathering</em> will mark Guerrilla Games&#8217; foray into multiplayer for the first time since its work on the <em>Killzone</em> franchise, the last of which was 2013&#8217;s <a href="https://gamingbolt.com/killzone-shadow-fall-review"><em>Killzone Shadow Fall</em></a>. Since then, the studio has kept itself busy with its work on the <em>Horizon</em> franchise, while also working with Kojima Productions so the latter could use the former&#8217;s in-house <a href="https://gamingbolt.com/decima-engine-was-named-in-honor-of-hideo-kojima-guerrilla-games-reveals">Decima game engine</a> for <em>Death Stranding</em>.</p>
<p>The upcoming title is going to be a 3-player co-op game, with four environments being available for its various missions. The title will revolve around &#8220;runs&#8221;, and borrowing more cues from the rogue-lite genre, will allow players to power-up by acquiring Perks. Two modes have been confirmed for <em>Horizon Hunters Gathering</em>: Machine Incursion and Cauldron Descent.</p>
<p>While Machine Incursion will focus on players teaming up to take on ever-escalating waves of Machines that culminates in a boss fight, Cauldron Descent will of focus on players exploring &#8220;ever-changing rooms&#8221;, each of which offering their own unique challenges. These can range from combat encounters to platforming and even puzzle-solving.</p>
<p>Completing a hunt across either of the mods will allow players to improve their gear depending on the rewards they found during their excursions. The title will also offer a hub area where players can socialize and hang out.</p>
<p>While it doesn&#8217;t yet have a release date, Guerrilla Games has announced a closed playtest, for which players can sign up through the PlayStation Beta Program. The playtest is slated to go live towards the end of the month.</p>
<p>While <em>Horizon Hunters Gathering</em> might seem like a fun idea for a spin-off, game director Arjan Bak has confirmed that its narrative <a href="https://gamingbolt.com/horizon-hunters-gathering-is-fully-canon-with-a-story-that-continues-post-launch">will be &#8220;fully canon&#8221;</a> with the overall <em>Horizon</em> franchise.</p>
<p>“These Hunters have their own motivations and personal struggles, which comes together in new stories we want to tell in the world of Horizon,” he said about the playable characters. “The game has a narrative campaign which will introduce new mysteries, characters, and threats, but we’re keeping it under wraps for now. What we can say is that Hunters Gathering is fully canon and its story doesn’t stop at launch!”</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">636549</post-id>	</item>
		<item>
		<title>Horizon Hunters Gathering is &#8220;Fully Canon,&#8221; With a Story That Continues Post-Launch</title>
		<link>https://gamingbolt.com/horizon-hunters-gathering-is-fully-canon-with-a-story-that-continues-post-launch</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 05 Feb 2026 17:34:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Hunters Gathering]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636433</guid>

					<description><![CDATA["The game has a narrative campaign which will introduce new mysteries, characters, and threats," says game director Arjan Bak.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Guerrilla Games finally revealed its long-rumored co-op Horizon project, <em><a href="https://gamingbolt.com/horizon-hunters-gathering-announced-by-guerrilla-co-op-title-coming-to-ps5-and-pc">Horizon Hunters Gathering</a></em>, for PS5 and PC today. And if the appearance of Aloy and Rost didn&#8217;t give it away, this is very much part of the universe. On the <a href="https://blog.playstation.com/2026/02/05/announcing-horizon-hunters-gathering-guerrillas-new-co-op-action-game/" target="_blank" rel="noreferrer noopener">PlayStation Blog</a>, game director Arjan Bak confirmed it&#8217;s &#8220;fully canon&#8221; and promised even more story content post-launch.</p>



<p class="wp-block-paragraph">&#8220;These Hunters have their own motivations and personal struggles, which comes together in new stories we want to tell in the world of <em>Horizon</em>,&#8221; he said about the roster of new playable characters. &#8220;The game has a narrative campaign which will introduce new mysteries, characters, and threats, but we’re keeping it under wraps for now. What we can say is that <em>Hunters Gathering</em> is fully canon and its story doesn’t stop at launch!&#8221;</p>



<p class="wp-block-paragraph">Of course, given how <em>Horizon Forbidden West </em>ended, you have to wonder how much it&#8217;s really going to matter when <em>Horizon 3</em> launches. Regardless, this is the second multiplayer-centric <em>Horizon</em> project on the way, with NCSoft also working on <em><a href="https://gamingbolt.com/horizon-steel-frontiers-mmo-announced-for-pc-and-mobiles-monster-hunter-esque-gameplay-revealed" data-type="post" data-id="631706">Horizon Steel Frontiers</a></em>. Guerrilla clearly wants to expand the universe in other directions and genres, so we&#8217;ll see how things pan out.</p>



<p class="wp-block-paragraph"><em>Horizon Hunters Gathering</em> will feature four environments at launch, with players venturing through forests, plains, and even replayable Cauldrons to take on the Machines. While you&#8217;ll team up with two other players, the key difference from the other mainline <em>Horizon</em> games is that they each have unique abilities and playstyles. Some are ranged; others are melee-focused, and each can be assigned a different sub-role to bolster the team.</p>



<p class="wp-block-paragraph">A release date has yet to be confirmed, but <em>Horizon Hunters Gathering</em> will have a closed playtest by the end of February with three playable characters available.</p>
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		<item>
		<title>Horizon Hunters Gathering Announced by Guerrilla &#8211; Co-op Title Coming to PS5 and PC</title>
		<link>https://gamingbolt.com/horizon-hunters-gathering-announced-by-guerrilla-co-op-title-coming-to-ps5-and-pc</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 05 Feb 2026 15:58:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Hunters Gathering]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636462</guid>

					<description><![CDATA[Set in the Horizon universe, teams with up to three players set out into the world to take on the Machines across gruelling environments.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Remember that <a href="https://gamingbolt.com/horizon-co-op-game-is-in-development-at-guerrilla-job-ads-confirm">co-op <em>Horizon</em> title</a> <a href="https://gamingbolt.com/horizon-zero-dawn-remaster-open-world-co-op-horizon-game-in-development-at-guerrilla-rumour">allegedly in the works</a> at Guerrilla Games? It&#8217;s <a href="https://blog.playstation.com/2026/02/05/announcing-horizon-hunters-gathering-guerrillas-new-co-op-action-game/" target="_blank" rel="noreferrer noopener">finally revealed</a> as <em>Horizon Hunters Gathering</em> for PS5 and PC, with cross-play and cross-progression. A release date has yet to be confirmed, but the development team provided an extensive look at the setup, world, characters, and much more.</p>



<p class="wp-block-paragraph">Unlike <em>Horizon Zero Dawn</em> and <em>Forbidden West</em>, <em>Hunters Gathering</em> features an animated art style and focuses on other formidable hunters in the world. Up to three players can team up and venture out into four different environments, acquiring Perks in rogue-lite fashion after clearing Machine encounters.</p>



<p class="wp-block-paragraph">Two modes are confirmed &#8211; Machine Incursion, a wave-based battle against Machines ending in a boss fight, and Cauldron Descent, which is longer and offers &#8220;ever-changing rooms&#8221; (including some hidden ones). Similar to other games in the series, you can precisely target Machine parts with ranged weaponry. However, there&#8217;s also melee combat, and every character can choose Tank, Damage, and Support roles ahead of runs to support the team.</p>



<p class="wp-block-paragraph">Upon completing a hunt, it&#8217;s back to the titular Hunters Gathering to socialize, improve your gear, and more. Those interested in trying <em>Horizon Hunters Gathering</em> before launch can sign up for a future closed playtest via the PlayStation Beta Program. It goes live at the end of this month, so stay tuned for more details.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Horizon Hunters Gathering - Announcement Trailer | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/JubgL46Xkmk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Helldivers 2 x Killzone Legendary Warbond Returns Permanently on December 18th With New Items</title>
		<link>https://gamingbolt.com/helldivers-2-x-killzone-legendary-warbond-returns-permanently-on-december-18th-with-new-items</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Dec 2025 14:30:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arrowhead Game Studios]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Helldivers 2]]></category>
		<category><![CDATA[killzone 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633150</guid>

					<description><![CDATA[Those who purchased a single item from the Warbond last year will receive all of its items for free, which is tremendous value.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Remember the controversial <em>Helldivers 2 x Killzone</em> Legendary Warbond from last year? Available for a limited time, it&#8217;s <a href="https://blog.playstation.com/2025/12/11/the-helldivers-2-x-killzone-items-return-as-a-legendary-warbond-dec-18/" target="_blank" rel="noreferrer noopener">returning permanently on December 18th</a> with some new additions.</p>



<p class="wp-block-paragraph">First off, if you purchased a single item, then you get access to the entire Warbond, no questions asked. Arrowhead <a href="https://gamingbolt.com/helldivers-2-x-killzone-2s-second-wave-of-content-is-free-for-all-players">gifted some items last year as a sort of apology</a> for its high price, and while you&#8217;ll need to pony up 1500 Super Credits if you didn&#8217;t pay for any, those gifted items won&#8217;t require medals.</p>



<p class="wp-block-paragraph">Of course, if you&#8217;re new, then you&#8217;ll still need to pay the same price and spend on the items to unlock them. But at the very least, you can look forward to additions like the Extrasolar Ash patterns for the Pelican, Hellpod, Exosuits, and more.</p>



<p class="wp-block-paragraph">The Legendary Warbond arrives in the wake of a new <em>Helldivers 2</em> update, which <a href="https://gamingbolt.com/helldivers-2-adds-surprise-magma-worlds-today-as-players-battle-mining-automatons">adds Magma Worlds for players to battle on</a>. Arrowhead is also <a href="https://gamingbolt.com/helldivers-2-adds-surprise-magma-worlds-today-as-players-battle-mining-automatons">prototyping a new rogue-lite mode</a>, but there&#8217;s no ETA on its official release (or whether it will be added to the game).</p>
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