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	<title>ill &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>20 Horror Games to Keep an Eye on in 2026 and Beyond</title>
		<link>https://gamingbolt.com/20-horror-games-to-keep-an-eye-on-in-2026-and-beyond</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 30 Mar 2026 14:11:01 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Alien: Isolation 2]]></category>
		<category><![CDATA[deadhikers]]></category>
		<category><![CDATA[Directive 8020]]></category>
		<category><![CDATA[echoes of the living]]></category>
		<category><![CDATA[Fatal Frame 2: Crimson Butterfly]]></category>
		<category><![CDATA[Forest 3]]></category>
		<category><![CDATA[heart of the forest]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[John Carpenter&#039;s Toxic Commando]]></category>
		<category><![CDATA[Jurassic Park: Survival]]></category>
		<category><![CDATA[LIVING HELL]]></category>
		<category><![CDATA[OD]]></category>
		<category><![CDATA[Ontos]]></category>
		<category><![CDATA[Project Songbird]]></category>
		<category><![CDATA[Reanimal]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Rules of Engagement: The Grey State]]></category>
		<category><![CDATA[silent hill remake]]></category>
		<category><![CDATA[Silent Hill Townfall]]></category>
		<category><![CDATA[The Sinking City 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=637287</guid>

					<description><![CDATA[With this feature, we'll be highlighting 20 major upcoming horror games of 2026 and beyond that genre fans should be watching closely.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>orror games are entering a bold new era. With more powerful hardware and increasingly ambitious developers, the genre is expanding far beyond simple jump scares into deeply psychological, cinematic, and mechanically inventive territory. From atmospheric slow burns and survival horror revivals to co-op chaos and narrative-driven nightmares, 2026 and beyond is stacked with plenty of games that are worth looking out for. To that end, we are taking a look at 20 new horror games that look ready to keep players sleeping with the lights on.</p>
<p><strong>Silent Hill Townfall</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-637186" src="https://gamingbolt.com/wp-content/uploads/2026/02/Silent-Hill-Townfall_03.jpg" alt="Silent Hill Townfall_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/02/Silent-Hill-Townfall_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/02/Silent-Hill-Townfall_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/02/Silent-Hill-Townfall_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/02/Silent-Hill-Townfall_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/02/Silent-Hill-Townfall_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/02/Silent-Hill-Townfall_03-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><em>Silent Hill</em> has made a grand comeback as of late, and <em>Townfall</em> takes the iconic franchise in a more experimental direction &#8211; focusing heavily on psychological storytelling and building atmospheric tension. Early teasers suggest a strongly narrative-driven experience that leans into surreal horror and several plot twists, and that will be coupled with thrilling exploration and mind-bending puzzles &#8211; and it’s definitely one of the hottest games of the near future.</p>
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		<title>15 First Person Shooter (FPS) Games of 2026</title>
		<link>https://gamingbolt.com/15-first-person-shooter-fps-games-of-2026</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Fri, 06 Mar 2026 11:52:14 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[better than dead]]></category>
		<category><![CDATA[DEFECT]]></category>
		<category><![CDATA[exekiller]]></category>
		<category><![CDATA[halo campaign evolved]]></category>
		<category><![CDATA[hell let loose: vietnam]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=638700</guid>

					<description><![CDATA[First person shooters continue to be the favourite genre for millions of gamers worldwide, and as it’s so well-trodden the genre is full to bursting with bright ideas and gameplay variety.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>rom militaristic shooters and large-scale, multi-player wars, to tactically rich sci-fi and blood curdling horror, the games on this rundown prove that anything goes in the world of first person shooters. So, step aside <em>Call of Duty</em>, FPS in 2026 is alive with vigour, imagination, and innovation.</p>
<p><em> </em><strong><em>Marathon</em></strong></p>
<p><iframe title="15 NEW First Person Shooter Games of 2026 You NEED TO PLAY" width="500" height="281" src="https://www.youtube.com/embed/MycZKecJGMg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Whatever happens, <em>Marathon</em> will go down as one of the year’s biggest shooters. Either, it’ll fail catastrophically, or attract and retain a sizeable playerbase – the latter once seeming unlikely, given its controversial development and underwhelming alpha reception.</p>
<p>Bungie has been scurrying away since alleged plagiarism tanked the game’s reputation mid-2025, implementing changes from drastically improving gamefeel, like faster TTK, to darkening its sci-fi industrial aesthetic, reflecting the 90s original. Will it work? Fact is, for every <em>ARC Raiders</em>, you&#8217;ve got a <em>Concord</em>; with online shooters, no-one knows which way the wind will blow. Still, <em>Marathon’s</em> post-alpha overhauls might yet secure it a long future.</p>
<p><strong><em>Halo: Campaign Evolved</em></strong></p>
<p>You can’t overstate the original <em>Halo’s</em> impact. Revolutionising first person shooters, <em>Halo:</em> <em>Combat Evolved</em> brought refined gunplay, intelligent enemies, and vehicles better suited for mulching alien grunts than traversal. Now, Master Chief’s iconic space opera is returning, faithfully rebuilt and expanded with all-new weapons, modernised gameplay, two-player split-screen, four-player online co-op, prequel missions, and more.</p>
<p>However, Halo Studios – formally 343 Industries – still has a tall order. <em>Halo: Campaign Evolved’s</em> reception was mixed on reveal, with accusations of reused <em>Halo Infinite</em> assets suggesting, if true, that the remake isn’t as authentic as it ought to be. Yet, crossing the frontline to PlayStation territory for the first time, <em>Halo’s</em> remake isn’t just a ploy to entice new players nor level the shortcomings of 2011’s remaster, but to cement the future of one of gaming’s most important franchises.</p>
<p><strong><em>Better Than Dead </em></strong></p>
<p>Games viewed through bodycam perspectives feel like they’re having a moment. Their realistic, shaky visuals, so often the lens for brutal, close-quarters shooting, court controversy for being a little too close to the bone. <em>Better Than Dead</em> looks poised to continue bodycam’s notoriety, but its slightly blocky, de-saturated art, deliberately unnatural hand gestures, and gravity-defying floating shrapnel counteract the rawness of its peers like <em>Unrecord</em> or <em>Bodycam</em>. It’s a smaller-scale title, coming only to PC via Steam, but the responsive shooting and action movie-inspired Hong Kong setting suggest a game which could land a sizeable audience.</p>
<p><strong><em>Resident Evil Requiem</em></strong></p>
<p>When you think of first person shooters, household survival horror series <em>Resident Evil</em> likely won’t spring to mind. Yet, <em>Resident Evil Requiem</em> ships with an optional first-person view. And, with tons of shooting at the hands of Leon in his action-orientated sections, we felt it worthy of inclusion in this rundown. If you need convincing, <em>Requiem</em> entry has handguns, including the sawtooth-edged revolver ‘Requiem’ that has featured prominently in the game’s marketing a sub-machine gun, shotgun, and a rifle. So, in other words, enough firepower to blast through Leon’s segments like an FPS horror.</p>
<p><strong><em>John Carpenter’s Toxic Commando</em></strong></p>
<p>Saddle up, there’s a new bunch of misfits primed to take on a zombie horde. Yes, on paper you’ve already seen <em>John Carpenter’s Toxic Commando</em>, but this upcoming four-player shooter from Saber Interactive does have a few aces up its sleeve. It’ll be deploying the studio’s Swarm Engine, which was used to great effect in Saber’s other efforts <em>World War Z</em> and <em>Warhammer 40,000: Space Marine 2</em>. Also in the developer’s oeuvre is vehicular puzzler <em>MudRunner</em>, so you can expect countless moments where your squad must winch vehicles through sludge. Famed director John Carpenter lends his creative input and contributes to the score too, giving a distinct aesthetic to what is shaping up to be a mechanically rich shooter.</p>
<p><strong><em>Hell Let Loose: Vietnam</em></strong></p>
<p>If you can’t keep up with <em>CoD</em>, <em>Hell Let Loose</em> is the industrial war machine in which to spray your bullets. It’s quietly built up a reputation as a hardcore, yet ultimately accessible shooter. And, despite a shift from tactical realism following a developer change, publisher Team17 has greenlit another entry, taking the running and gunning out of World War II and onto a new stage: Vietnam. The explosive fury of <em>Hell Let Loose’s </em>origins is re-established, with <em>Vietnam</em> a sweltering, six-map battle ground for 50v50 matchups. Multiple bands comprise each side, from infantry and recon to mortar squads and helicopter units, meaning this is a multi-faceted, tactically varied conflict that’ll suck away your hours once it all clicks.</p>
<p><strong><em>DEFECT</em></strong></p>
<p><img decoding="async" class="aligncenter wp-image-633914" src="https://gamingbolt.com/wp-content/uploads/2025/12/DEFECT-1024x576.jpg" alt="DEFECT" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/DEFECT-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/DEFECT-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/DEFECT-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/DEFECT-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/DEFECT-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/12/DEFECT.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Finally, <em>Rainbow Six</em> and <em>Bladerunner</em> combine; <em>DEFECT</em> is a SWAT-sim nestled deep in a dark, cyberpunk world overrun with AI. I mean, of course it&#8217;s overrun with AI, but set dressing aside <em>DEFECT</em> packs plenty of variety into its dystopian gameplay. There are smuggling runs, assassination targets, and fugitive hunts which you can take on solo or in PvP and PvE co-op. Multiple warring factions imbue the familiar neon rainfall with chaos; this city’s unravelling in anarchy, and you’ll wield an arsenal of high-tech weaponry and gadgets to clean its streets.</p>
<p><strong><em>NO LAW</em></strong></p>
<p>Like <em>DEFECT</em>, <em>NO LAW</em> is an FPS gripped by dystopian nightmares. And, also like <em>DEFECT</em>, this one doesn’t have a confirmed release date. That said, conceptually at least, <em>NO LAW’s</em> development looks to be chugging along nicely. Here, you’re a disheveled veteran who&#8217;s a magnet for trouble in a metropolis. Locations are always characterful in cyberpunk fiction, and <em>NO LAW’s</em> Port Desire looks a genuine rival for <em>Cyberpunk 2077’s</em> prodigious Night City. So, prepare to leave your morals behind, <em>NO LAW’s</em> branching story, colourful characters, and blazing guns mean it&#8217;s primed to find a huge audience.</p>
<p><strong><em>Road to Vostok  </em></strong></p>
<p>This hardcore shooter is set in an apocalyptic border territory between Finland and Russia, and it&#8217;s here, against dense pine forests and crystalline lakes, that you’ll shoot, loot, and prepare for an expedition into Vostok proper – a permadeath zone where survival hangs by a thread. <em>Road to Vostok</em> might borrow <em>Escape From Tarkov’s</em> structure and hostility, but the sole developer behind it is promising a deeply immersive experience away from the shooting. Dynamic weather, day and night cycles, and distinct seasons bring life to the in-game economy and AI factions. It’s a huge undertaking for one person, so let’s hope <em>Road to Vostok</em> launches to PC without a hitch on April 7th.</p>
<p><strong><em>MOUSE: P.I. For Hire</em></strong></p>
<p>Combining the black and white charm of 1930s rubber-hose animation with the confrontational action of modern-day first person shooting, <em>MOUSE: P.I. For Hire</em> brings something new to the table. This jazz-fueled adventure might be too niche for some, but one thing’s for sure: the hand-drawn animation is undeniably compelling. If the gunplay, noir-esque narrative, and corrupted assailants provide a more serious backbone away from the cartoonish aesthetic then <em>MOUSE: P.I. For Hire</em> might land an unexpected hit for first-time studio Fumi Games. Launching March 19th, this one’s going to be playable on PS5 and Switch 2 alongside PC, too.</p>
<p><strong><em>ExeKiller</em></strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-634552" src="https://gamingbolt.com/wp-content/uploads/2026/01/exekiller-1024x576.jpg" alt="exekiller" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/exekiller-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/exekiller-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/exekiller-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/exekiller-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/exekiller-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/01/exekiller.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It&#8217;s nearly five years since Paradark Studios revealed <em>ExeKiller</em>, but in January this year we got our best look yet at the action-adventure-slash-FPS via an official gameplay overview. We already knew the game plants the gunslinging old West into a scorched desert dystopia, but now, aside from piercing revolver battles, <em>ExeKiller</em> confirms survival mechanics, inventory management, device hacking, and cybernetic implant exploration. It’s a heady mix, made all-the-more complex by Paradark’s pledge for non-linear mission structure. What’s certain is <em>ExeKiller</em> presents one of the most unique offerings on this rundown of new FPS games.</p>
<p><strong><em>ILL</em></strong></p>
<p>Team Clout’s <em>ILL</em> pushes realism to stomach-churning extremes. Aided by visceral dismemberment, abhorrent monster design, and claustrophobic interiors, this upcoming horror shooter is not for the faint of heart. What’s most striking, however, is the game’s physics engine, with bulbous, blood-drenched creatures moving with uncanny likeness. Together with suitably squelchy sound design, <em>ILL</em> might just break new ground for reactive body horror in games.</p>
<p><strong><em>Rogue Point</em></strong></p>
<p>From the creators of <em>Half-Life</em> remake <em>Black Mesa</em>, <em>Rogue Point</em> is a four-player co-op shooter which indie studio Crowbar Collective say brings classic shooter feel with a modern identity. From footage shared, its colourful chaos certainly looks impactful, albeit laced with schlocky humour. This is more of a sugar rush, one-more-run type deal; entertaining, explosive, and not to be taken too seriously. It’s just here to have fun with your mates. Also, by the time this feature is published, <em>Rogue Point</em> will be out soon – it&#8217;s coming to early access via Steam on February 12th.</p>
<p><strong><em>Witchfire</em></strong></p>
<p>This dark fantasy RPG FPS blends extraction shooting with a roguelike structure, and it&#8217;s been in early access since September 2023. Now, its 1.0 release is on the horizon, launching in full mid-2026. If you’ve played <em>Bulletstorm</em> – arguably one of the most underrated FPS games ever – <em>Witchfire</em> is from the same creative minds, so you can expect tons of imaginative ways to slay your opponents. Numerous playable archetypes, a diverse set of biomes, and an array of enemies have given <em>Witchfire</em> a dedicated following already. Fully realised lore and a complete story are all that’s missing, but they’ll be coming when 1.0 drops.</p>
<p><strong><em>Valor Mortis</em></strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-626346" src="https://gamingbolt.com/wp-content/uploads/2025/08/Valor-Mortis-1024x576.jpg" alt="Valor Mortis" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/Valor-Mortis-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/Valor-Mortis-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/Valor-Mortis-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/Valor-Mortis-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/Valor-Mortis-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/08/Valor-Mortis-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Like <em>Resident Evil Requiem</em>, <em>Valor Mortis</em> arguably isn’t an FPS game. Coming from <em>Ghostrunner</em> devs One More Level, it’s billed as a first-person action soulslike – an intriguing, underexplored undertaking if ever we saw one. Set during an alt-history Napoleonic war, where the stench of death fizzes over sodden battlegrounds, you awaken with supernatural powers and a hunger to cleanse the mire of horrifying monsters. A saber is your primary tool, but you keep a pistol in your back pocket, blasting specifically at the weak points of larger enemies. So, yes, not an FPS in the strictest sense, but there’s shooting so it’s in.</p>
<p><strong>Bonus: Next Call of Duty</strong></p>
<p>Probably boring and more of the same. Oh well.</p>
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		<title>ILL Developers Were Inspired by Silent Hill, Half-Life 2 For Their &#8220;Alive and Dangerous&#8221; Worlds</title>
		<link>https://gamingbolt.com/ill-developers-were-inspired-by-silent-hill-half-life-2-for-their-alive-and-dangerous-worlds</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 07 Jul 2025 19:24:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[mundfish]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[team clout]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=623571</guid>

					<description><![CDATA[Two of the artists behind ILL also brought up how the creature design in the game was inspired by old horror movies from the 1970s.]]></description>
										<content:encoded><![CDATA[<p>Developer Team Clout has shared details about how it designs monsters for its upcoming horror game <a href="https://gamingbolt.com/horror-shooter-ill-shows-off-gleefully-gory-trailer"><em>ILL</em></a>. In a post on the official <a href="https://blog.playstation.com/2025/07/07/ill-developer-qa-monsters-horror-inspirations-gameplay-mechanics-and-more/" target="_blank" rel="noopener">PlayStation Blog</a>, artists Maxim Verehin and Oleg Vdovenko spoke about creature design, especially in light of the game’s <a href="https://gamingbolt.com/ill-gets-new-trailer-showing-off-its-grotesque-body-horror-and-gameplay">trailer from last month</a>. The duo spoke about their inspirations for the game, and even gave us a quick rundown of what gameplay in <em>ILL</em> will involve.</p>
<p>Vdovenko spoke about the inspirations behind the grotesque creature designs in <em>ILL</em>, revealing the studio took inspiration from classic horror movies from between the 1970s to the 1990s. He brought up how the movies of the time relied largely on practical effects, and how this lent the creatures in those movies with unique imperfections that only added to their creepiness thanks to clever lighting and direction.</p>
<p>“Mostly old horror films from the 1970s to the 1990s,” said Vdovenko when asked about how Team Clout was inspired for the creature designs in <em>ILL</em>. “Everything was done with practical effects and quality animatronics. The imperfections were hidden with smart lighting and strong direction.”</p>
<p>When it comes to other games that might have served as inspirations, Verehin mentioned classic titles like <em>Half-Life 2</em>, <em>Silent Hill</em>, and <em>Resident Evil</em>. He especially brought up the fact that the worlds in these games felt “alive and dangerous”, and while the there was a visual element to the horror, there were also gameplay systems that supported the horror.</p>
<p>“In games, it’s <em>Half-Life 2</em>, <em>Silent Hill</em>, and <em>Resident Evil</em> series – titles where the world felt alive and dangerous, where the horror wasn’t just visual but systemic,” said Verehin. “We were especially drawn to that feeling of being trapped somewhere real, reacting moment to moment with limited resources. From the beginning, we wanted to build something that felt grounded but deeply disturbing, an experience that doesn’t just scare you, but unsettles you long after you’ve put the controller down.”</p>
<p>However, Team Clout doesn’t have a strict “process” for its creature designs. The studio instead tends to be more freeform in its designs, from concept drawings all the way into the creature making it into the game. He also mentioned how creature design also often has to take gameplay into account, since players will get to fight these creatures as well.</p>
<p>“We don’t have a set process for creating a new monster,” Verehin explained. “Sometimes you have a concept drawing and say, ‘how can I make this concept art a playable character in the game?’ Sometimes you see a video online featuring a scary concept. ‘Can I make a monster like that?’ It sounds ridiculous, but sometimes it works. It’s inspiration that you got from your life experience.”</p>
<p>“You also have to consider the monsters from a gameplay standpoint. They have to be fun to fight. There’s a trial and error process. Some designs were rejected because they didn’t work in the game.”</p>
<p>Verehin also brought up how Team Clout was helped by <em>Atomic Heart</em> developer and <em>ILL</em> publisher Mundfish when it came to setting up the studio’s animation department. Thanks to this, the studio is equipped with plenty of experience when it comes to animating grotesque creatures in unique ways that make them look creepier.</p>
<p>“We’ve had big help from the team of Mundfish in setting up our animation department,” said Verehin. “We have a lot of experience doing animation, like making our own short horror animations that taught us how movement should work in order to scare you. We’ll have, for example, a monster that moves normally at first, but we’ll try and tweak it in ways to make it more unique and horrifying.”</p>
<p>Oleg also described the challenges involved in making these animations, especially when the studio is more used to doing them in 30 FPS. “Compared to 30 FPS, [60 FPS] animations can feel less cinematic,” said Vdovenko. “But over time, I got used to it—and now I actually like the feel of it.”</p>
<p>Verehin also revealed that, while there are plenty of creatures to be scared of in <em>ILL</em>, players will have tools to fight back. “You explore, you use resources, you find and upgrade weapons,” he explained. “You can use your resources to craft and update weapons. You’ll need to manage your inventory, of course, because resources are limited. There will be intense encounters — sometimes with single enemies, sometimes a small group, and cool moments when you fight waves of enemies and bosses.”</p>
<p>The weapons available to players in the upcoming title will range from shotguns, assault rifles, revolvers, and snipers. Verehin also noted that there also be “fun, crafty weapons”, as well as plenty of melee options.</p>
<p><em>ILL</em> is currently under development for PC.</p>
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		<title>ILL Gets New Trailer Showing Off its Grotesque Body Horror and Gameplay</title>
		<link>https://gamingbolt.com/ill-gets-new-trailer-showing-off-its-grotesque-body-horror-and-gameplay</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 06 Jun 2025 23:39:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[Mundfish Powerhouse]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[team clout]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621367</guid>

					<description><![CDATA[The latest trailer for ILL gives us a look at the first-person horror gameplay, as well as some of its grotesque body horror-styled enemies.]]></description>
										<content:encoded><![CDATA[<p>Team Clout and Mundfish Powerhouse took to the stage during Summer Game Fest 2025 to release a new trailer for horror game <em>ILL</em>. The game is the debut of developer Team Clout, and was announced alongside a new trailer that you can check out below.</p>
<p><em>ILL</em> is a first-person action horror game that takes place in a mysterious research fort. As the trailer shows, the game focuses quite a bit on the body horror genre, with grotesque enemies waiting around every corner to take players out.</p>
<p>According to the trailer&#8217;s announcement press release, Team Clout has previously garnered experience in working on horror projects by working with renowned directors on horror movies.</p>
<p>In terms of gameplay, <em>ILL</em> will feature an advanced dismemberment systems that players will have to make use of to survive against the grotesque enemies present in the game. The title will also make use of binaural audio to amplify atmosphere.</p>
<p><em>ILL</em> will also be the first game to be published by Mundfish Powerhouse – the publishing label by <em>Atomic Heart</em> developer Mundfish.</p>
<p><em>ILL</em> is coming to PC. The title also has a <a href="https://store.steampowered.com/app/1757350/ILL/" target="_blank" rel="noopener">store listing on Steam</a>.</p>
<p><iframe loading="lazy" title="ILL - Official Trailer I SGF25" width="500" height="281" src="https://www.youtube.com/embed/ZBPi85S2MmA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">621367</post-id>	</item>
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		<title>20 Big First Person Shooter Single Player Games of 2025 And Beyond</title>
		<link>https://gamingbolt.com/20-big-first-person-shooter-single-player-games-of-2025-and-beyond</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 10 Mar 2025 12:28:33 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Atomfall]]></category>
		<category><![CDATA[beneath]]></category>
		<category><![CDATA[borderlands 4]]></category>
		<category><![CDATA[Clockwork Revolution]]></category>
		<category><![CDATA[DEFICIT]]></category>
		<category><![CDATA[DOOM: The Dark Ages]]></category>
		<category><![CDATA[Dying Light: The Beast]]></category>
		<category><![CDATA[Forest Reigns]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[Jurassic Park: Survival]]></category>
		<category><![CDATA[Metal Eden]]></category>
		<category><![CDATA[metroid prime 4]]></category>
		<category><![CDATA[Mouse]]></category>
		<category><![CDATA[Out of Action]]></category>
		<category><![CDATA[Perfect Dark]]></category>
		<category><![CDATA[second sun]]></category>
		<category><![CDATA[Terminator Survivors]]></category>
		<category><![CDATA[the outer worlds 2]]></category>
		<category><![CDATA[Twisted Tower]]></category>
		<category><![CDATA[Unrecord]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=613672</guid>

					<description><![CDATA[With this feature, we will be taking a look at 20 of the best upcoming single player focused first-person shooters that fans should be on the lookout for in 2025 and beyond.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>irst-person shooters continue to be the rage going into 2025, and the months ahead are filled with interesting games, some of which are glorious throwbacks to the past while others that are new takes. With this feature, we will be taking a look at 20 of the biggest single player first-person shooters that you should look out for in the coming months.</p>
<p><strong>Doom: The Dark Ages</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-609696" src="https://gamingbolt.com/wp-content/uploads/2025/01/doom-the-dark-ages-image-1.jpg" alt="doom the dark ages" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/doom-the-dark-ages-image-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/01/doom-the-dark-ages-image-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/doom-the-dark-ages-image-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/doom-the-dark-ages-image-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/doom-the-dark-ages-image-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/doom-the-dark-ages-image-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Id Software has brought <em>DOOM</em> back into the limelight with its modern reimagining, and <em>DOOM: The Dark Ages</em> is looking like a bigger, badder, and better version of <em>DOOM 2016</em> and<em> DOOM Eternal</em> in so many different ways. The combat loop has been reworked in new and clever ways, making it feel more grounded yet nimble. Add to that new tools like the shield, companion mech, and dragon &#8211; and <em>DOOM: The Dark Ages</em> becomes a game that you don’t want to miss at any cost. It comes out for PC, Xbox Series X/S on 13 May, 2025.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">613672</post-id>	</item>
		<item>
		<title>15 Most Amazing Games That Have Disappeared</title>
		<link>https://gamingbolt.com/15-most-amazing-games-that-have-disappeared</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Wed, 01 May 2024 20:29:33 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Agent]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[Deep Down]]></category>
		<category><![CDATA[Everwild]]></category>
		<category><![CDATA[Ferocious]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[Perfect Dark]]></category>
		<category><![CDATA[plan 8]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[Project Awakening]]></category>
		<category><![CDATA[Routine]]></category>
		<category><![CDATA[Slitterhead]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[The Last Night]]></category>
		<category><![CDATA[vigilancer 2099]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=586110</guid>

					<description><![CDATA[They set the stage on fire when they were revealed, but now, these games are nowhere to be seen.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>or reasons largely unknown, there are numerous video games which, whilst exhibiting promise, never see the light of day. What this feature aims to highlight are games that, whilst being officially announced, have never been released nor officially cancelled. The jury is out as to what has actually gone on behind the scenes.</p>
<p style="text-align: center;"><strong><em>Agent</em></strong></p>
<p><iframe loading="lazy" title="15 Most Ambitious Games That Have Just VANISHED" width="500" height="281" src="https://www.youtube.com/embed/qoytzXcDmmM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Yeah, you’ve probably heard of <em>Agent</em>, Rockstar’s electrifying spy opus. First announced as a PS3 exclusive way back in 2009, <em>Agent</em> pledged a Cold War era thrill-ride through the dangerous world of espionage, counterintelligence, and assassination, but much like the silent death knell of a secret agent, <em>Agent’s</em> fate has been silently snuffed. Rockstar have never officially announced its cancellation, so technically <em>Agent</em> could still be in the works. Given the evocative concept art which leaked a while back, let’s hope so – <em>Agent</em> looked great.</p>
<p style="text-align: center;"><strong><em>Slitterhead</em></strong></p>
<p>Gory body horror from Team Silent originators meant <em>Slitterhead’s</em> 2021 announcement was met with much fanfare. Even – exclaim expectant fans – <em>Silent</em> <em>Hill</em> composer-in-chief Akira Yamaoka is along for the ride, lending his blend of warped ambience and bone-crushing guitar riffage to the game’s grisly take on shape-shifting parasites. Last we heard of <em>Slitterhead</em> was a dev diary back in June 2023, so not that long ago, meaning, you know, that <em>Slitterhead</em> is probably still in the works. Be nice to hear something affirmative as to release dates from Bokeh Game Studio though.</p>
<p style="text-align: center;"><strong><em>Ferocious</em></strong></p>
<p>If it weren’t for the devlogs shared on February 26<sup>th</sup> and April 15<sup>th</sup>, we’d think prehistoric survive-a-thon <em>Ferocious</em> had gone extinct. This first-person shooter risks being overshadowed by incoming <em>Jurassic Park: Survival</em> if it doesn’t drop soon, but to be fair it’s blend of jungle stealth, strategy, and survival – with a healthy dose of axe swinging mayhem – looks spot on. Let’s hope the situation at developer OMYOG isn’t as grim as the game’s dinosaur infested isolation.</p>
<p style="text-align: center;"><em><strong>Pragmata</strong></em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-445090" src="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02.jpg" alt="Pragmata_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The sci-fi dad-in-space adventure <em>Pragmata</em> has been delayed indefinitely, so we at least know that this ambitious game has vanished for sure. Why though, the developer haven’t stated. Announced in 2020 with numerous release dates coming and going, the most recent of which was last year which passed without explanation. Even stranger was the developer releasing a brief trailer before the mysterious delaying – almost to remind us it exists before flinging into a black hole. <em>Pragmata</em> might not be in the deepest of development hells, but a window on when we can get our hands on it drifts endlessly further.</p>
<p style="text-align: center;"><strong><em>Perfect Dark</em></strong></p>
<p>Just what has happened to Joanna Dark’s rebooted saga? Announced at The Game Awards 2020 with little data forthcoming in the three-and-a-half years since, this Xbox exclusive is likely a number of years from release. What does this mean for <em>Perfect Dark</em>? Well, nothing probably, just that development is probably happening at a very slow pace. The incredible graphics, slick movement, and tight gunplay will remain we hope.</p>
<p style="text-align: center;"><strong><em>Beyond Good and Evil 2</em></strong></p>
<p>Despite little evidence, this long-awaited sequel to 2003 <em>Beyond Good and Evil</em> is apparently still in the works. First announced in 2008, it’s genuinely farcical how back in the developer stated in an investor call that development of <em>Beyond Good and Evil 2</em> was <em>still</em> in its early stages despite contrarily announcing progress as trundling along nicely. The tragic sudden death of <em>Beyond Good and Evil 2’s</em> creative director might understandably have scuppered progress since, but the outlook for this game was bleak either way.</p>
<p style="text-align: center;"><strong><em>Project Awakening</em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-499671" src="https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening.jpg" alt="Project Awakening" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/11/Project-Awakening-1536x866.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Let’s be honest, how awesome was <em>Project Awakening’s</em> gameplay reveal? The slick, lifelike dragon slaying looked truly next-gen, but with radio silence for what seems like eons now, maybe next-gen at the time meant next next-gen. The Japanese developer behind <em>Project Awakening</em> Cygames isn’t some faceless corporation though, with <em>Granblue Fantasy: Relink</em> the most recent of their output. Most likely is <em>Project Awakening</em> has been shelved despite it still being listed on the developer’s website as a ‘next-gen’ title advertised as PS4 exclusive.</p>
<p style="text-align: center;"><strong><em>PLAN 8</em></strong></p>
<p>This exo-suit MMO shooter was announced in 2019, yet in what is an increasingly crowded sphere of the video game-verse <em>PLAN 8</em> still seems like it has enough to stand out in 2024. Shame then that the most recent glimpses on its progress date back to screenshots shared in January 2020. The writings on the wall with this one: it’s dead in the water. The developers are supposedly still working on the title but it’s next-gen, genre-defying announcement is going to be woefully out of date by now.</p>
<p style="text-align: center;"><em><strong>Everwild</strong></em></p>
<p>Hopefully still incoming from legendary British studio Rare, now owned by Microsoft, is magical nature adventure <em>Everwild</em>. We say hopefully as the glimpses we’ve seen are utterly spellbinding. An MMO in the vein of <em>Sea of Thieves</em> but in a fantasy setting, <em>Everwild</em> looks to meld multiple genres and gameplay mechanics in what is a hugely ambitious project. Every scene in the trailers seen so far look like oil paintings so let’s hope an official reveal is not too far away.</p>
<p style="text-align: center;"><strong><em>ILL</em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/01/ILL.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-503922" src="https://gamingbolt.com/wp-content/uploads/2022/01/ILL.jpg" alt="ILL game" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/01/ILL.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/01/ILL-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>One of the Unreal Engine 5 tech demo games that drum up reasonable hype but never actually see the light of day, <em>ILL</em> has immense intrigue in it’s <em>The Evil Within-­</em>style torment spliced within a setting reminiscent of John Carpenter’s <em>The Thing</em>. This narrative driven first-person horror has all the ingredients to be a game changer, it’s just that tech demos are hard to believe at the best of times, let alone for a game with little to no update barring a glimpse into gameplay over six months ago.</p>
<p style="text-align: center;"><strong><em>The Last Night</em></strong></p>
<p>This is a strange one, as the most hype-accelerating aspect to <em>The Last Night</em> was a tweet some five-or-so years ago which shared a screengrab of its cyberpunk aesthetic comparing it to <em>The Matrix</em>. The loss of esteemed indie game publisher Raw Fury and controversy surrounding game director Tim Soret have likely contributed to <em>The Last Night’s</em> lengthy development., the former especially as developer Odd Tales had to work to reclaim their publishing rights. 19<sup>th</sup> November 2023 was the last official update we had of <em>The Last Night</em>. It’s likely still in development, just that progress has been stifled by misfortune.</p>
<p style="text-align: center;"><strong><em>Vigilancer 2099</em></strong></p>
<p>This one will ride on the coattails of <em>Cyberpunk 2077</em> when it eventually drops, it’s neon-soaked cityscapes are so reminiscent of Night City. In <em>Vigilancer 2099</em> you’ll play as a secretive bounty hunter in a densely populated open world, with limitless traversal options on hand to get to grips with the verticality of <em>Vigilancer’s</em> megabuilding. There’s been next to no news for a couple of years now, so maybe this small-team developer has unfortunately folded.</p>
<p style="text-align: center;"><em><strong>Splinter Cell Remake</strong></em></p>
<p>From rumour to full-blown conclusion, it’s been a few years now that a remake to Sam Fisher’s first outing in <em>Splinter Cell</em> has been on the go, but at present it doesn’t feel like we’re close to reliving Sam’s formative missions. For what it’s worth, <em>Splinter Cell</em> remake is confirmed to feature an updated story that will appeal to a modern audience. As and when we get to relive the game, we don’t know, but info will hopefully be forthcoming soon.</p>
<p style="text-align: center;"><strong><em>Routine</em></strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-520744" src="https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-1024x576.jpg" alt="ROUTINE RE-REVEAL" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/06/ROUTINE-RE-REVEAL-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Nearly a decade after it was first announced, sci-fi moon base horror <em>Routine</em> received a new trailer during Summer Game Fest 2022. It’s 80’s retro-future and creepy atmosphere conjure a deep feeling of dread through juxtaposition of style and gameplay, and whilst development has been restarted at least once since its original announcement the aforementioned indie publisher Raw Fury is on board to see this one through to completion. <em>Routine</em> looks genuinely exceptional.</p>
<p style="text-align: center;"><strong><em>Deep Down</em></strong></p>
<p>Despite being near completion and never being officially cancelled action role-player <em>Deep Down</em> has still never been released. Instead, this <em>souls like</em> game has been treated to titbits of info over the years since its first announcement in 2013. The developer stated in 2019 that hope wasn’t completely lost on <em>Deep Down</em>, but all hope has all but died. Development might always pick up again seeing as the assets were reportedly close to conclusion, but there’s no sign of that presently.</p>
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		<title>15 Upcoming Unreal Engine 5 Games To Look Forward To</title>
		<link>https://gamingbolt.com/15-upcoming-unreal-engine-5-games-to-look-forward-to</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 09 Feb 2024 11:25:24 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[black myth: wukong]]></category>
		<category><![CDATA[HELL is US]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[kingdom hearts 4]]></category>
		<category><![CDATA[Metal Gear Solid Delta: Snake Eater]]></category>
		<category><![CDATA[paranormal tales]]></category>
		<category><![CDATA[Phantom Blade Zero]]></category>
		<category><![CDATA[S.T.A.L.K.E.R. 2: Heart of Chornobyl]]></category>
		<category><![CDATA[senua&#039;s saga: hellblade 2]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[Tekken 8]]></category>
		<category><![CDATA[the first descendant]]></category>
		<category><![CDATA[Unrecord]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=577895</guid>

					<description><![CDATA[With this feature, we will be taking a look at 15 Unreal Engine 5 games coming out in 2024 and beyond.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>pic’s Unreal Engine has always been at the forefront of video game rendering techniques, and its latest iteration Unreal Engine 5 is no different in that regard. 2024 and beyond is chock full of really promising games that use the features of this engine to great effect, and we will be discussing some of these games with this list.</p>
<p><strong>S.T.A.L.K.E.R. 2: Heart of Chornobyl</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-572257" src="https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_01.jpg" alt="S.T.A.L.K.E.R. 2 Heart of Chornobyl_01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_01.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_01-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>GSC Game World is bringing the <em>S.T.A.L.K.E.R.</em> series back with <em>S.T.A.L.K.E.R. 2: Heart of Chornobyl,</em> and the sequel is looking like an excellent modernization of this highly revered post-apocalyptic franchise. The team is using Unreal Engine 5 to bring the Chornobyl Exclusion Zone to life, and the textures and cutting-edge lighting techniques help create a really convincing look to this desolate landscape which in turn, should make for some really immersive gameplay.</p>
<p><strong>Black Myth Wukong</strong></p>
<p><iframe loading="lazy" title="15 TOP TIER UNREAL ENGINE 5 GAMES of 2024 And Beyond" width="500" height="281" src="https://www.youtube.com/embed/t9WIwH86Mms?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The Soulslike genre is brimming with plenty of new and exciting releases looming over the horizon, but few are as popular and highly anticipated as <em>Black Myth Wukong</em>. While a lot of what makes the game such a looker is the fast and frenetic combat, equal praise needs to be attributed to the astounding world design. <em>Black Myth Wukong</em>’s fantasy world is highly imaginative and is peppered with fierce beasts to fight and wondrous realms to explore. Developer Game Science has made great use of Epic’s Unreal Engine 5 with its project, and it serves as a great example of how UE5 enables small teams to craft experiences that are capable of competing neck to neck against AAA blockbusters.</p>
<p><strong>The First Descendant</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-531310" src="https://gamingbolt.com/wp-content/uploads/2022/09/the-first-descendant-image-4.jpg" alt="the first descendant" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/the-first-descendant-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/09/the-first-descendant-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/the-first-descendant-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/the-first-descendant-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/the-first-descendant-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/the-first-descendant-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Currently in development at NEXON, <em>The First Descendant</em> is an upcoming looter shooter that puts you in the shoes of a Descendant &#8211; warriors that are the last hope of humanity against the invading forces. Players can either jump in solo or with friends, and the gameplay revolves around fending against enemy waves all while juggling between your weapons and special abilities. Suffice it to say, <em>The First Descendant</em> looks absolutely gorgeous with high-quality textures and creative creature designs among a slew of other impressive graphical features.</p>
<p><strong>Unrecord</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-551226" src="https://gamingbolt.com/wp-content/uploads/2023/04/unrecord-image-2.jpg" alt="unrecord" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/04/unrecord-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/04/unrecord-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/04/unrecord-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/04/unrecord-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/04/unrecord-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/04/unrecord-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>One might be forgiven to think of <em>Unrecord</em>’s gameplay as real-life footage, and that alone speaks volumes about its amazing visual presentation. Everything from the subtle camera shakes to realistic movement mechanics and photogrammetry-based textures come together to create a very convincing illusion of real life, and we can’t wait to step into the shoes of these covert operatives and take on high-stakes missions when Unrecord releases for PC sometime in the near future.</p>
<p><strong>Senua&#8217;s Saga: Hellblade 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-575203" src="https://gamingbolt.com/wp-content/uploads/2024/01/senuas-saga-hellblade-2-image.jpg" alt="senua's saga hellblade 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/01/senuas-saga-hellblade-2-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/01/senuas-saga-hellblade-2-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/01/senuas-saga-hellblade-2-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/01/senuas-saga-hellblade-2-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/01/senuas-saga-hellblade-2-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/01/senuas-saga-hellblade-2-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Senua’s Saga: Hellblade 2</em> was one of the first UE5 games to be publicly showcased, and developer Ninja Theory has done a fabulous job of utilizing the engine’s toolset in a wise manner, which can be easily seen in every aspect of the game right from how the cloth physics work to how accurately the actors’ emotions have been mapped to the models and how realistic the lighting is. And that’s just scratching the surface of <em>Hellblade 2’</em>s amazing visual quality, which easily stands tall as one of the best-looking Xbox games to be released in the near future.</p>
<p><strong>Post Trauma</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-538042" src="https://gamingbolt.com/wp-content/uploads/2022/12/post-trauma.jpg" alt="post trauma" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/post-trauma.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/12/post-trauma-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/post-trauma-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/post-trauma-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/post-trauma-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/post-trauma-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Developed by RED SOUL Games, <em>Post Trauma</em> is as much a glorious throwback to the past as it is a technical achievement in modern game rendering. It borrows gameplay ideas and an isometric perspective from survival horror classics like <em>Resident Evil 2</em> but presents it all with high levels of fidelity which should make for a great time. <em>Post Trauma</em> will be released for PS4, PS5, Xbox One, Xbox Series X/S, and PC sometime in the near future.</p>
<p><strong>Phantom Blade Zero</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-577833" src="https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-9.jpg" alt="phantom blade zero" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-9.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-9-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-9-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-9-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-9-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-9-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Phantom Blade Zero</em> thrusts players into a dark and twisted world brimming with masked warriors and demonic abominations waiting to slaughter you on the path of revenge. The game features some slick combat with fast-moving animations along with great environment design, which has been brought to life through smart usage of Unreal Engine 5’s assortment of visual features. It sounds pretty exciting, and we will be checking it out when it comes out for PS5 sometime in the near future.</p>
<p><strong>Metal Gear Solid Delta Snake Eater</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-553705" src="https://gamingbolt.com/wp-content/uploads/2023/05/Metal-Gear-Solid-Delta-Snake-Eater_03.jpg" alt="Metal Gear Solid Delta - Snake Eater_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/Metal-Gear-Solid-Delta-Snake-Eater_03.jpg 2500w, https://gamingbolt.com/wp-content/uploads/2023/05/Metal-Gear-Solid-Delta-Snake-Eater_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/Metal-Gear-Solid-Delta-Snake-Eater_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/Metal-Gear-Solid-Delta-Snake-Eater_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/Metal-Gear-Solid-Delta-Snake-Eater_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/05/Metal-Gear-Solid-Delta-Snake-Eater_03-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/05/Metal-Gear-Solid-Delta-Snake-Eater_03-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>After a long line of rumors and speculations, we finally have confirmation that<em> Metal Gear Solid</em> is indeed coming back albeit in the form of a remake. But thankfully, <em>Metal Gear Solid Delta Snake Eater</em> is a complete reimagination of the original with updated gameplay mechanics and visuals recreated with Unreal Engine 5 &#8211; and it looks absolutely amazing. The gameplay also looks promising with just the right modern touch, and we can’t wait to experience this remake when it comes out for current-gen consoles and PCs sometime this year.</p>
<p><strong>ILL</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-538910" src="https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness.jpg" alt="ill ness" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-1536x863.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Clout Games’ <em>ILL</em> is an upcoming hardcore survival horror game where players will be facing all sorts of gnarly undead monsters as they explore desolated mansions and abandoned countryside settlements all while trying to get to the bottom of an overarching mystery. Like any promising survival horror game, <em>ILL</em> features some thick atmosphere that’s wonderfully brought to life through the use of Epic’s Unreal Engine 5 with quality indirect lighting and high poly textures evident in every frame of the action.</p>
<p><strong>Paranormal Tales</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-554269" src="https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-2.jpg" alt="paranormal tales 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-2-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Paranormal Tales</em> will tell mini stories of different survivors as they experience all kinds of paranormal activities from varying perspectives like a VHS camera or a fish eye lens or even a digital smartphone camera. Much like <em>ILL</em> that we discussed previously, one of the game’s biggest strengths are the visuals which are amazingly detailed and that coupled with a minimalist soundtrack should make it a bone-chilling horror experience.</p>
<p><strong>Tekken 8</strong></p>
<p>After a long and arduous wait spanning almost 9 years, fans have finally got a new entry in the beloved fighting franchise &#8211; and we are happy to report that it’s a significant step up from what came before in almost every conceivable way. <em>Tekken 8</em> not only makes big changes to its brawling gameplay but also bumps up the game engine to Unreal Engine 5 and delivers some truly stunning visuals. While it doesn’t utilize the complete breadth of the engine’s features to prioritize performance, the stages and character models do look breathtaking nevertheless.</p>
<p><strong>Silent Hill 2 Remake</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-533368" src="https://gamingbolt.com/wp-content/uploads/2022/10/Silent-Hill-2-Remake_02.jpg" alt="Silent Hill 2 Remake_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/10/Silent-Hill-2-Remake_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/10/Silent-Hill-2-Remake_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/10/Silent-Hill-2-Remake_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/10/Silent-Hill-2-Remake_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/10/Silent-Hill-2-Remake_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/10/Silent-Hill-2-Remake_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Bloober Team is hard at work on a full-fledged remake of <em>Silent Hill 2,</em> and it is looking like a very competent modernization of this excellent survival horror classic. Animation issues aside, the team seems to have nailed the ominous atmosphere of <em>Silent Hill</em>, and Unreal Engine 5’s suite of visual features like dense volumetric fog and reactive lighting do a lot of heavy lifting in bringing that creative vision to life. It comes out for PS5 sometime this year.</p>
<p><strong>Kingdom Hearts 4</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-514206" src="https://gamingbolt.com/wp-content/uploads/2022/04/kingdom-hearts-4-image-4.jpg" alt="kingdom hearts 4" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/kingdom-hearts-4-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/kingdom-hearts-4-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/kingdom-hearts-4-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/kingdom-hearts-4-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/kingdom-hearts-4-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/kingdom-hearts-4-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The adventures of Sora and friends are primed to continue with <em>Kingdom Hearts 4</em>, which sees our protagonist trapped in the real-life world of Quadratum as his friends try to save him from dark monsters hellbent on destroying anything and everything in their path. <em>Kingdom Hearts 4</em> flaunts a weird but beautiful mixture of realistic and cartoony visuals, and Unreal Engine 5’s impressive feature set of realistic lighting models and a wide array of texture assets help in accurately mapping that mishmash of contrasting art styles into a cohesive visual presentation.</p>
<p><strong>Hell Is Us</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-514370" src="https://gamingbolt.com/wp-content/uploads/2022/04/HELL-is-US.jpg" alt="HELL is US" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/HELL-is-US.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/HELL-is-US-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/HELL-is-US-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/HELL-is-US-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/HELL-is-US-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/HELL-is-US-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Hell Is Us</em> describes itself as a third-person action-adventure game in its description, but it’s pretty hard to decipher just by looking at the cryptic visuals showcased in the teaser trailer. There are giant swords, companion drones, a post-apocalyptic world, and whatnot &#8211; and while that does make it hard to keep track of what’s going on, it’s also what makes it so intriguing in the first place. Of course, the visuals are also a big factor in nailing that ominous presentation, and suffice to say &#8211; <em>Hell is Us</em> uses UE 5’s toolkit to great effect for its purposes.</p>
<p><strong>Ark 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-570967" src="https://gamingbolt.com/wp-content/uploads/2023/11/Ark-Survival-Ascended_13.jpg" alt="Ark Survival Ascended_13" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/11/Ark-Survival-Ascended_13.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/11/Ark-Survival-Ascended_13-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/11/Ark-Survival-Ascended_13-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/11/Ark-Survival-Ascended_13-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/11/Ark-Survival-Ascended_13-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/11/Ark-Survival-Ascended_13-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The original <em>Ark</em> turned out to be a big hit thanks to an addictive gameplay loop and its community-driven nature, and developer Studio Wildcard seems to be doubling down on these elements with <em>Ark 2</em> along with a greater focus on the narrative side of things. Much like the original, <em>Ark 2</em> flaunts some impressive visuals and realistic textures on the many creatures that populate the world.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">577895</post-id>	</item>
		<item>
		<title>18 Horror Games Releasing In 2024 And Beyond</title>
		<link>https://gamingbolt.com/18-horror-games-releasing-in-2024-and-beyond</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 17 Jan 2024 11:46:08 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Blight: Survival]]></category>
		<category><![CDATA[death stranding 2]]></category>
		<category><![CDATA[echoes of the living]]></category>
		<category><![CDATA[Hideo Kojima OD]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[John Carpenter&#039;s Toxic Commando]]></category>
		<category><![CDATA[Killing Floor 3]]></category>
		<category><![CDATA[Little Nightmares 3]]></category>
		<category><![CDATA[paranormal tales]]></category>
		<category><![CDATA[S.T.A.L.K.E.R. 2: Heart of Chornobyl]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Silent Hill: Townfall]]></category>
		<category><![CDATA[Siltterhead]]></category>
		<category><![CDATA[State of Decay 3]]></category>
		<category><![CDATA[Still Wakes the Deep]]></category>
		<category><![CDATA[Tormented Souls 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=575379</guid>

					<description><![CDATA[With this feature, we take a look at 18 of the best horror games that will be releasing in the near future and beyond.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">2</span>024 is packed with a ton of amazing releases, ranging from action-adventure to horror to racing and much more. With this feature, we will be taking a look at some of the best horror games releasing in 2024 and beyond that are worth keeping an eye out for.</p>
<p><strong>State of Decay 3</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-450743" src="https://gamingbolt.com/wp-content/uploads/2020/08/state-of-decay-3.jpg" alt="state of decay 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/08/state-of-decay-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/08/state-of-decay-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/08/state-of-decay-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/08/state-of-decay-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/08/state-of-decay-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Undead Labs</em> has been hard at work on the next entry in the State of Decay franchise, and we haven’t seen much of the game except a short cinematic teaser that just gives brief hints about what to expect. It’s obviously going to be a brutal survival game where players will be clearing out waves upon waves of zombies with scant resources, and fans are here for it. It’s being developed using <em>Unreal Engine 5</em> as well, so fans can be sure that the game will be a looker. It will be released for Xbox Series X/S and PC sometime in the future.</p>
<p><strong>Little Nightmares 3</strong></p>
<p><em>Little Nightmares 2</em> is one of the best horror games of recent memory, thanks to its excellent jumpscares and consistently ominous atmosphere. <em>Little Nightmares 3</em> is looking to knock those strengths up to eleven with an even better atmosphere, gargantuan enemies waiting to maul you at every turn, and a wide variety of cryptic environments housing these threats. It’s set to release sometime this year for Xbox Series X/S, Xbox One, PS4, PS5, Nintendo Switch, and PC.</p>
<p><strong>Echoes of the Living</strong></p>
<p><iframe loading="lazy" title="18 NEW Horror And Zombie Games Releasing In 2024 And Beyond" width="500" height="281" src="https://www.youtube.com/embed/j33wxz21IMw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Currently in development at MoonGlint, <em>Echoes of the Living</em> feels like the perfect homage to the classic Resident Evil games complete with an isometric perspective and tank-style controls. It’s a brutal horror game where players will have to go for long stretches with little to no resources, solve brain-tackling puzzles, and engage in boss fights. If <em>Echoes of the Living</em> manages to nail the element of nostalgia while avoiding the inherent frustrations with the previous designs, <em>Echoes of the Living</em> could turn out to be a big hit. It’s set to release sometime in Q1 2024 for PC.</p>
<p><strong>S.T.A.L.K.E.R. 2: Heart of Chornobyl</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-572259" src="https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_03.jpg" alt="S.T.A.L.K.E.R. 2 Heart of Chornobyl_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/S.T.A.L.K.E.R.-2-Heart-of-Chornobyl_03-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The S.T.A.L.K.E.R. series is making a return with S.T.A.L.K.E.R. 2: Heart of Chornobyl, an ambitious post-apocalyptic sequel that seems to have a great understanding of what made the originals so great in the first place. Everything from the gameplay to the atmosphere and the graphics are looking really promising, and we can’t wait to dive into the Exclusion Zone once again and scour every inch of this carefully curated map. It’s set to release sometime in Q1 2024 for Xbox Series X/S and PC.</p>
<p><strong>John Carpenter&#8217;s Toxic Commando</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-555216" src="https://gamingbolt.com/wp-content/uploads/2023/06/john-carpenters-toxic-commando.jpg" alt="john carpenters toxic commando" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/06/john-carpenters-toxic-commando.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/06/john-carpenters-toxic-commando-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/06/john-carpenters-toxic-commando-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/06/john-carpenters-toxic-commando-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/06/john-carpenters-toxic-commando-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/06/john-carpenters-toxic-commando-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>John Carpenter’s <em>Toxic Commando</em> is a game that takes inspiration from a bunch of action horror films of the 80s and uses those elements to craft a thrilling co-op experience. Little is known about the game at the moment, but the cinematic trailer has given some hints including but not limited to large groups of enemies and vehicular combat being in the game among others. <em>Toxic Commando</em> doesn’t have a release date yet, but it’s definitely worth keeping an eye out for this ye</p>
<p><strong>Hideo Kojima OD</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-573110" src="https://gamingbolt.com/wp-content/uploads/2023/12/OD.jpg" alt="OD" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/OD.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/OD-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/OD-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/OD-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/OD-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/OD-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A collaboration between Xbox Game Studios and Kojima Productions, <em>OD</em> is being touted as the video game auteur’s most experimental game to date. And that’s saying something since<em> Death Stranding</em> in itself was a game that went against the current gaming trends and open-world conventions. The game’s announcement trailer was about as cryptic as you would expect, with actors muttering out seemingly random words that don’t make any sense. OD will also be utilizing Xbox’s cloud technology to power its mechanics, and we can’t wait to learn more about the game itself. It’s set to release sometime in the near future for Xbox Series X/S and PC.</p>
<p><strong>Siltterhead</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-575380" src="https://gamingbolt.com/wp-content/uploads/2024/01/Siltterhead.jpg" alt="Siltterhead" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/01/Siltterhead.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/01/Siltterhead-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/01/Siltterhead-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/01/Siltterhead-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/01/Siltterhead-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/01/Siltterhead-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Slitterhead</em> is the latest game from <em>Silent Hill</em> creator Keiichiro Toyama, and the game revolves around the player trying to fend off against a host of deadly parasites. The gameplay showcases the protagonist using melee and ranged weapons along with some magical elements, which seems to make for a fresh gameplay experience. <em>Slitterhead</em> will be releasing for Xbox Series X/S and PS5 sometime in the near future.</p>
<p><strong>Blight Survival</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-575381" src="https://gamingbolt.com/wp-content/uploads/2024/01/blight-survival.jpg" alt="blight survival" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/01/blight-survival.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/01/blight-survival-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/01/blight-survival-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/01/blight-survival-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/01/blight-survival-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/01/blight-survival-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Blight Survival</em> thrusts players into a brutal medieval setting and tasks them to slaughter waves upon waves of undead enemy soldiers with nothing but primal weapons like swords and shields. It looks really beautiful with realistic environments and smooth animations accompanying each moment of the gameplay, and the added benefit of experiencing it all with a friend through co-op also makes it an even sweeter deal. Blight Survival will be released for PC at some point in the future.</p>
<p><strong>Still Wakes The Deep</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-575382" src="https://gamingbolt.com/wp-content/uploads/2024/01/Still-Wakes-The-Deep.jpg" alt="Still Wakes The Deep" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/01/Still-Wakes-The-Deep.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/01/Still-Wakes-The-Deep-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/01/Still-Wakes-The-Deep-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/01/Still-Wakes-The-Deep-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/01/Still-Wakes-The-Deep-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/01/Still-Wakes-The-Deep-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Set against the backdrop of the ever-mysterious sea, <em>Still Wakes The Deep</em> tells the story of a sailor trying to find his crew all while he comes to grips with the many paranormal activities going on around him. It looks like a highly atmospheric game that pays a ton of attention on its visuals and audio design, and the developer The Chinese Room is known for its work on games like <em>Amnesia: A Machine For Pigs</em> &#8211; so there’s a good chance that it might just be great.</p>
<p><strong>Paranormal Tales</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-554272" src="https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-featured.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-featured.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-featured-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-featured-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-featured-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-featured-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/05/paranormal-tales-featured-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Digital Cybercherries <em>Paranormal Tales</em> is all about getting through well, paranormal tales experienced by a bunch of survivors in different places. The game is presented in a bodycam perspective with different types of filters like a fish eye lens, a digital camera, or a phone camera which combined with the myriad of different settings should make for a consistently entertaining experience. <em>Paranormal Tales</em> is being built using Unreal Engine 5, and it does not have a release date at the moment.</p>
<p><strong>Tormented Souls 2</strong></p>
<p><em>Tormented Souls 2</em> is currently in development at developer Dual Effect, and it looks to be a worthy sequel to the original. The gameplay here revolves around carefully plotting your way through cramped corridors, solving puzzles, and overcoming tough obstacles &#8211; which remains fun despite its familiar nature. Between this and tank controls reminiscent of the original <em>Resident Evil</em> games, <em>Tormented Souls 2</em> should be a rather unique experience that sounds really promising.</p>
<p><strong>Silent Hill 2 Remake</strong></p>
<p><em>Silent Hill 2</em> is one of the most revered survival horror games of all time, and a lot of that could be attributed to the amazing atmosphere and the constantly twisting story about the town of <em>Silent Hill.</em> Bloober Team is hard at work on a full-fledged remake that not only brings the game’s visuals up to a modern standard but also changes the gameplay in significant ways to better serve a modern audience.</p>
<p><strong>Silent Hill F</strong></p>
<p>Set against the backdrop of an unnamed Japanese town, <em>Silent Hill F</em> is one of the more interesting projects from the array of Silent Hill announcements. The trailer doesn’t show much information about the game, but we have seen some wonderfully ominous atmosphere, a schoolgirl holding a metal pipe, and all kinds of weird imagery that has us excited for what’s in store.</p>
<p><strong>Silent Hill Townfall</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-533348" src="https://gamingbolt.com/wp-content/uploads/2022/10/silent-hill-townfall.jpg" alt="silent hill townfall" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/10/silent-hill-townfall.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2022/10/silent-hill-townfall-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/10/silent-hill-townfall-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/10/silent-hill-townfall-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/10/silent-hill-townfall-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/10/silent-hill-townfall-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Yet another <em>Silent Hill</em> project in the works, <em>Silent Hill Townfall</em> is developer No Code’s take on this legendary horror franchise. The announcement trailer hints at the story revolving around the protagonist being trapped in a hellish nightmare as a punishment for his evil deeds, but it’s too vague and disjointed to make any concrete conclusions from what we know. Hopefully, Konami will shed some light on the game in the coming months. Currently, <em>Silent Hill Townfall</em> doesn’t have confirmed platforms and neither a release date, but hopefully we should know more this year.</p>
<p><strong>Killing Floor 3</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-563068" src="https://gamingbolt.com/wp-content/uploads/2023/08/Killing-Floor-3.jpg" alt="Killing Floor 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/Killing-Floor-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/Killing-Floor-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/Killing-Floor-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/Killing-Floor-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/Killing-Floor-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/Killing-Floor-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Much like prior entries in the franchise, <em>Killing Floor 3</em> is all about shooting your way through hordes of different zombie types along with a group of friends. <em>Killing Floor 3</em> thrusts players into a futuristic setting with high-tech weaponry and bioengineered monsters, so returning fans can expect plenty of new features and mechanics jumping into this game. The game will be released for PC, PS5, and Xbox Series X/S sometime in the near future.</p>
<p><strong>The Casting of Frank Stone</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-573103" src="https://gamingbolt.com/wp-content/uploads/2023/12/The-Casting-of-Frank-Stone.jpg" alt="The Casting of Frank Stone" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/The-Casting-of-Frank-Stone.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/The-Casting-of-Frank-Stone-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/The-Casting-of-Frank-Stone-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/The-Casting-of-Frank-Stone-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/The-Casting-of-Frank-Stone-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/The-Casting-of-Frank-Stone-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Supermassive Games is known for its signature brand of narrative-based horror, and the developer is currently hard at work on its next project <em>The Casting of Frank Stone</em>. The game is set in the <em>Dead By Daylight</em> universe, and the story follows a group of young friends facing the horrifying mystery of Frank Stone and his deadly legacy. It’s obviously a story where you make critical decisions at every turn which dictates the ultimate outcome, so it’s not uncharted territory for the developer &#8211; but it’s definitely worth a look.</p>
<p><strong>ILL</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-538910" src="https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness.jpg" alt="ill ness" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/ill-ness-1536x863.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Currently in development at Clout Games, <em>ILL</em> is an ambitious survival horror game that’s being built using Unreal Engine 5. Featuring stunning visuals and superb-looking gameplay, ILL seems to be punching well above its weight class and might just put up some fierce competition against its AAA competitors if it manages to stand true to its promises. It will be released for PC sometime in the near future.</p>
<p><strong>Death Stranding 2</strong></p>
<p><em>Death Strandin</em>g wasn’t a pure horror game by any means, but there were plenty of horror sequences that would snugly fit in the box of such games. <em>Death Stranding 2</em> is set to build upon these foundations with a story that features both new and returning faces, new mechanics, and a convoluted story. Its release date isn’t set in stone, but it will be releasing for PS5 in the future.</p>
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		<title>30 Horror Games of 2023 And Beyond</title>
		<link>https://gamingbolt.com/30-horror-games-of-2023-and-beyond</link>
					<comments>https://gamingbolt.com/30-horror-games-of-2023-and-beyond#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 20 Feb 2023 08:27:37 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Ad Infinitum]]></category>
		<category><![CDATA[aftermath]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
		<category><![CDATA[Alone in the Dark]]></category>
		<category><![CDATA[Amnesia: The Bunker]]></category>
		<category><![CDATA[Cryospace]]></category>
		<category><![CDATA[dark moonlight]]></category>
		<category><![CDATA[dead island 2]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Fatal Frame: Mask of the Lunar Eclipse Remaster]]></category>
		<category><![CDATA[Fort Solis Post Trauma]]></category>
		<category><![CDATA[greyhill incident]]></category>
		<category><![CDATA[ill]]></category>
		<category><![CDATA[Layers of Fears]]></category>
		<category><![CDATA[Negative Atmosphere]]></category>
		<category><![CDATA[Overdose]]></category>
		<category><![CDATA[resident evil 4]]></category>
		<category><![CDATA[S.T.A.L.K.E.R. 2: Heart of Chornobyl]]></category>
		<category><![CDATA[Scarlet Hollow]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Silent Hill: Townfall]]></category>
		<category><![CDATA[Slay the Princess]]></category>
		<category><![CDATA[Slitterhead]]></category>
		<category><![CDATA[Sons of the Forest]]></category>
		<category><![CDATA[State of Decay 3]]></category>
		<category><![CDATA[The Dark Pictures: Directive 8020]]></category>
		<category><![CDATA[the texas chain saw massacre]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=543401</guid>

					<description><![CDATA[Fans of horror games have a lot to look forward to in the coming months and years. Check out 30 spooky games in the works here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he horror game renaissance continues with several downright terrifying titles slated to release this year and long after. Whether it&#8217;s a sandbox survival horror with cannibals, an infected village, the unknown depths of the human mind or space, there&#8217;s something to scare everyone. Let&#8217;s take a look at 30 horror games of 2023 and beyond.</p>
<p><strong>Sons of the Forest</strong></p>
<p><iframe loading="lazy" title="Top 30 SUPER SCARY Horror Games of 2023 And Beyond" width="500" height="281" src="https://www.youtube.com/embed/HdwwbpXMw3w?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Instead of a full release, Endnight Games&#8217; survival horror sandbox sequel is launching into Steam Early Access on February 23rd to add more features over time and get feedback from the community. There&#8217;s already tons to look forward to with this launch, whether it&#8217;s the map that&#8217;s four times larger than the first game, AI companions, revamped building mechanics, or all the little secrets. Even if it needs some more time to be fully “complete,” <em>Sons of the Forest</em> should be an incredible experience when it arrives later this month for PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">543401</post-id>	</item>
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		<title>15 Upcoming Games With Amazing Graphics</title>
		<link>https://gamingbolt.com/15-upcoming-games-with-amazing-graphics</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 22 Jun 2022 09:31:18 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[diablo 4]]></category>
		<category><![CDATA[Fort Solis]]></category>
		<category><![CDATA[Forza Motorsport]]></category>
		<category><![CDATA[ill]]></category>
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		<category><![CDATA[resident evil 4]]></category>
		<category><![CDATA[Scorn]]></category>
		<category><![CDATA[street fighter 6]]></category>
		<category><![CDATA[System Shock]]></category>
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		<category><![CDATA[The Last of Us Part 1]]></category>
		<category><![CDATA[The Plucky Squire]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=521850</guid>

					<description><![CDATA[From stunning 2D art to realistic visuals and utterly grotesque art direction, this month's recently revealed games boast some strong graphical fidelity.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>hroughout the past several days, we&#8217;ve seen several titles with stunning visuals and aesthetics that deserve recognition. Whether it&#8217;s freshly announced titles that have never been seen before or brand new titles releasing soon, here are 15 new games with amazing graphics to keep an eye on.</p>
<p><b>The Last of Us Part 1</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/06/the-last-of-us-part-1-image-6.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-520702" src="https://gamingbolt.com/wp-content/uploads/2022/06/the-last-of-us-part-1-image-6.jpg" alt="The Last of Us Part 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/the-last-of-us-part-1-image-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/the-last-of-us-part-1-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/the-last-of-us-part-1-image-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/the-last-of-us-part-1-image-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/the-last-of-us-part-1-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/the-last-of-us-part-1-image-6-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If <em>The Last of Us Part 1</em> is a cash grab, it&#8217;s one of the more gorgeous cash grabs yet. Built from the ground up for PS5, the remake supports 4K resolution and 60 FPS. However, the real story can be seen in the character rendering (as displayed with Tess&#8217;s new model), lighting, and the sheer amount of details, whether it&#8217;s cloth and skin textures or environments. Given how the first game pushed the boundaries of realistic video game visuals, it&#8217;s great to see the remake going further beyond. <em>The Last of Us Part 1</em> launches in September for PS5 with a PC version also in development.</p>
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