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	<title>Into The Breach &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Into the Breach: Advanced Edition is Out Now</title>
		<link>https://gamingbolt.com/into-the-breach-advanced-edition-is-out-now</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 21 Jul 2022 11:54:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Google Stadia]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[Into the Breach: Advanced Edition]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Subset Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=525133</guid>

					<description><![CDATA[Five new squads, four new pilots, 10 new pilot abilities, 12 new missions, and 10 new boss fights await in this massive free update.]]></description>
										<content:encoded><![CDATA[<p>Over four years since its initial release, Subset Games&#8217; <em>Into the Breach</em> has received a big new update with the <a href="https://gamingbolt.com/into-the-breach-advanced-edition-releases-on-july-19th-adds-new-mechs-pilots-and-more"><em>Advanced Edition</em></a>. The <a href="https://store.steampowered.com/news/app/590380/view/4966924542614743866" target="_blank" rel="noopener">free update</a> adds five new squads and 15 new squad achievements with 12 new missions and three new bonus mission goals. Four new pilots and 10 new random pilot abilities are also available.</p>
<p>But wait, there&#8217;s more. Seven new Vek and three new Psions along with 10 new boss battles are also available. There are also 39 new weapons and equipment, two new tracks courtesy of composer Ben Prunty, and support for seven new languages including Korean, Traditional Chinese, Turkish, and more.</p>
<p>Sans balance changes, those who want to play without all of the new content can do thanks to the optional content toggles. Veterans can try out Unfair Mode which doubles Grid power gains but provides a much more challenging experience. Check out the notes below for details on other changes.</p>
<p><em><strong>Major Additions</strong></em></p>
<ul>
<li><em>5 New squads &amp; 15 new squad achievements!</em></li>
<li><em>7 new Vek, 3 new Psions, &amp; 10 new boss battles!</em></li>
<li><em>12 new missions &amp; 3 new bonus mission goals!</em></li>
<li><em>4 New pilots &amp; 10 new random pilot abilities!</em></li>
<li><em>39 New weapons &amp; equipment!</em></li>
<li><em>2 new music tracks from composer Ben Prunty!</em></li>
<li><em>Even more challenging difficulty mode, Unfair Mode!</em></li>
<li><em>7 New Languages! (Arabic, Thai, Swedish, Korean, Traditional Chinese, Turkish, and Latin American Spanish)</em></li>
</ul>
<p><strong><em>Other Changes</em></strong></p>
<ul>
<li><em>Optional Content Toggles &#8211; All of the new content (enemies, pilot skills, etc) other than balance changes are possible to turn off if you would like the base-game content experience.</em></li>
<li><em>Weapon reactor usage reduced &#8211; We wanted to encourage players to immediately try out equipment they find, so we reduced the reactor power to equip most gear.</em></li>
<li><em>Store Changes &#8211; Since you can now instantly equip most weapons without needing an additional reactor core, the reputation cost to purchase weapons has increased by 1 and the store options are limited in the first 2 islands.</em></li>
<li><em>New weapon mechanic: KO effects &#8211; Certain weapons will trigger an additional effect if the primary target is killed by the attack.</em></li>
<li><em>New tile mechanic: Cracking &#8211; Certain weapons will cause the ground to crack. If the tile is damaged again, it will shatter, destroying the tile and anything standing on it!</em></li>
<li><em>New status effect: Boost &#8211; This will increase the next attack’s damage by 1. Highly effective for AoE attacks!</em></li>
<li><em>Unlocking Squads with Coins Change &#8211; The cost of unlocking squads with coins has been reduced to account for the extra squads.</em></li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">525133</post-id>	</item>
		<item>
		<title>Into the Breach PS5/PS4 Port is &#8220;Within the Realm of Possibility&#8221;</title>
		<link>https://gamingbolt.com/into-the-breach-ps5-ps4-port-is-within-the-realm-of-possibility</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 27 Jun 2022 11:50:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Subset Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=522731</guid>

					<description><![CDATA["We've got nothing against PS4/PS5," says Subset Games' Matthew Davis. "But I'd like to get back to original development in the immediate future."]]></description>
										<content:encoded><![CDATA[<p>Indie studio Subset Games has been two-for-two so far, having delivered two excellent games with <em>FTL: Faster Than Light </em>and <em>Into the Breach. </em>The latter of the two, a roguelike turn-based strategy title, originally launched for PC in 2018 and was instantly met with widespread praise, and its fan following has only grown in the time since then, especially with ports having been released for additional platforms like Nintendo Switch, Stadia, iOS, and Android, to name a few.</p>
<p>Notably, however, the game hasn&#8217;t released for either Xbox or PlayStation in the four years since its original launch- so is that something that could change soon? While it&#8217;s certainly possible, it seems like it&#8217;s not exactly a priority for its developers.</p>
<p>Speaking recently with <a href="https://www.pushsquare.com/news/2022/06/into-the-breach-ps5-ps4-ports-in-the-realm-of-possibility" target="_blank" rel="noopener">Push Square</a>, when asked about the possibility of <em>Into the Breach </em>coming to PS5 or PS4, programmer Matthew Davis said that it was certainly &#8220;within the realm of possibility&#8221;, though added the caveat that Subset Games would like to go back to developing something new and original soon, rather than having to work on another port.</p>
<p>&#8220;It&#8217;s within the realm of possibility,&#8221; Davis said. &#8220;We&#8217;ve got nothing against PS4/PS5. But I&#8217;d like to get back to original development in the immediate future.&#8221;</p>
<p>Davis went on to explain that as just a small 3-person team, Subset Games has to prioritize its work accordingly, which means developing ports and then maintaining them following launch is far easier said than done.</p>
<p>&#8220;We&#8217;re a very small studio with only 3 full-time developers,&#8221; he said. &#8220;Every port takes up time not only in its initial development, but also in post-release support and maintenance.&#8221; While the team would love to have the game available everywhere, it&#8217;s also eager to work on new content and other projects. &#8220;It&#8217;s a difficult balancing act.&#8221;</p>
<p>Recently, Subset Games announced <em>Into the Breach: Advanced Edition. </em>Due out next month, it&#8217;ll add new mechs, pilots, weapons, and much more in what&#8217;s looking like an impressive expanded re-release. Read more on that <a href="https://gamingbolt.com/into-the-breach-advanced-edition-releases-on-july-19th-adds-new-mechs-pilots-and-more">through here</a>.</p>
<p>In our review of <em>Into the Breach </em>back when it first launched for PC, we awarded it a score of 9/10, saying, &#8220;Strong art and music combine with excellent mechanics and an emphasis on strategy and players choice to create one of the best strategy games in years.&#8221; Read our full review <a href="https://gamingbolt.com/into-the-breach-review-goin-back-in-time">through here</a>.</p>
<p><em>Into the Breach </em>is currently available on PC, Nintendo Switch, Stadia, iOS, and Android.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">522731</post-id>	</item>
		<item>
		<title>Into the Breach: Advanced Edition Releases on July 19th; Adds New Mechs, Pilots, and More</title>
		<link>https://gamingbolt.com/into-the-breach-advanced-edition-releases-on-july-19th-adds-new-mechs-pilots-and-more</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 24 Jun 2022 09:06:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Google Stadia]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[Into the Breach: Advanced Edition]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Subset Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=522535</guid>

					<description><![CDATA[The massive new update also adds 40 new weapons, new Pilot skills, more missions and bosses, and a higher-difficulty option.]]></description>
										<content:encoded><![CDATA[<p>2018 strategy classic <em>Into the Breach</em> is getting a <a href="https://subsetgames.com/itb_ae.html" target="_blank" rel="noopener">big new content update</a> on July 19th. Developer Subset Games has released a new trailer for the <em>Advanced Edition</em> and said that &#8220;nearly every aspect&#8221; of the base game is being expanded. Check it out below.</p>
<p>Along with new five mech squads and 40 new weapons, there are more enemies and bosses to tackle. More missions and objectives, new Pilots and new Pilot Skills are also coming. Those looking for a tougher challenge can look forward to a higher-difficulty option. Seven additional languages are also supported with the update.</p>
<p>In addition,<em> Into the Breach</em> is also coming to Android and iOS devices on the same day courtesy of Netflix. A Netflix subscription is required but there are no ads or micro-transactions. The mobile version also sports a new UI optimized for tablets and phones.</p>
<p><em>Into the Breach</em> is currently available for PC, Nintendo Switch, and Google Stadia. Check out our review <a href="https://gamingbolt.com/into-the-breach-review-goin-back-in-time">here</a> for more details on the base game.</p>
<p><iframe title="Into the Breach: Advance Edition Update Trailer!" width="500" height="281" src="https://www.youtube.com/embed/e8DCsU8MJxE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Death Stranding, Dark Souls 3, Sekiro, and Many Others Have Been Fully Optimized for the Steam Deck</title>
		<link>https://gamingbolt.com/death-stranding-dark-souls-3-sekiro-and-many-others-have-been-fully-optimized-for-the-steam-deck</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 20 Jan 2022 11:37:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aliens: Fireteam Elite]]></category>
		<category><![CDATA[Celeste]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[dark souls 3]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Death&#039;s Door]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Guacamelee! 2]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[Hot Wheels Unleashed]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[mad max]]></category>
		<category><![CDATA[mark of the ninja: remastered]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[Psychonauts 2]]></category>
		<category><![CDATA[Remnant: From the ashes]]></category>
		<category><![CDATA[Risk of Rain 2]]></category>
		<category><![CDATA[Sable]]></category>
		<category><![CDATA[Scarlet Nexus]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Steam Deck]]></category>
		<category><![CDATA[Tetris Effect: Connected]]></category>
		<category><![CDATA[The Binding of Isaac: Rebirth]]></category>
		<category><![CDATA[The Messenger]]></category>
		<category><![CDATA[Total War: Warhammer 3]]></category>
		<category><![CDATA[Valve]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=505677</guid>

					<description><![CDATA[The list of 38 Steam Deck Verified games so far also includes the likes of Hollow Knight, Psychonauts 2, Scarlet Nexus, and several more. ]]></description>
										<content:encoded><![CDATA[<p>Back in October, Valve confirmed it had <a href="https://gamingbolt.com/valve-is-testing-the-entire-steam-library-for-the-steam-deck">started the process</a> of going through the entire library of game available on Steam and getting them ready for the Steam Deck. This would see games being given one of three tags- Verified, which are games that are fully optimized for the Steam Deck; Playable, which are games that will run on the device but not might be completely optimized; and Unsupported, which are games that don&#8217;t currently run on the handheld.&nbsp;</p>
<p>The first batch of games in those three categories has now been revealed (<a href="https://twitter.com/SteamDB/status/1484095430141091842" target="_blank" rel="noopener">courtesy of SteamDB</a>), and there are some interesting names in each list. The list of <a href="https://steamdb.info/instantsearch/?refinementList%5Boslist%5D%5B0%5D=Steam%20Deck%20Unsupported" target="_blank" rel="noopener">Unsupported</a> games is a pretty short one with just 5 games, though it does have one notable name-&nbsp;<em>Persona 4 Golden</em>. The game&#8217;s own page says that Valve is still working on adding support though, so hopefully this won&#8217;t be permanent.&nbsp;</p>
<p>24 games so far have the <a href="https://steamdb.info/instantsearch/?refinementList%5Boslist%5D%5B0%5D=Steam%20Deck%20Playable" target="_blank" rel="noopener">Playable</a> tag. The list includes the likes of&nbsp;<em>The Witcher 3, Slay the Spire, Inscryption, Subnautica, Valheim, Tomb Raider, Rise of the Tomb Raider, NieR: Automata, Bravely Default 2,&nbsp;</em>and more. That means that right now, these games are playable on the Steam Deck, but might still run into a few issues here and there.&nbsp;</p>
<p>Finally, there&#8217;s the first batch of <a href="https://steamdb.info/instantsearch/?refinementList%5Boslist%5D%5B0%5D=Steam%20Deck%20Verified" target="_blank" rel="noopener">Steam Deck Verified</a> games, which lists 38 titles right now and is already looking impressive. Games that have already been fully optimized for the upcoming handheld device include the likes of&nbsp;<em>Portal 2, Celeste, Hollow Knight, Dishonored, Cuphead 2, Psychonauts 2, Dark Souls 2, Dark Souls 3, Sekiro: Shadows Die Twice, Death&#8217;s Door, Death Stranding, Mad Max, Scarlet Nexus, Aliens: Fireteam Elite, Hot Wheels Unleashed,&nbsp;</em>the upcoming&nbsp;<em>Total War: Warhammer 3,&nbsp;</em>and many others.&nbsp;</p>
<p>You can check out the full list of the Steam Deck&#8217;s Verified, Playable, and Unsupported games so far below.</p>
<p>The Steam Deck is scheduled to launch <a href="https://gamingbolt.com/steam-deck-is-on-track-for-february-release-valve-reiterates">in February</a>.</p>


<figure class="wp-block-table"><table><thead><tr><th><strong>PLAYABLE</strong></th><th>VERIFIED</th><th>UNSUPPORTED</th></tr></thead><tbody><tr><td><em>Factorio</em></td><td><em>Portal 2</em></td><td><em>Persona 4 Golden</em></td></tr><tr><td><em>RimWorld</em></td><td><em>The Binding of Isaac: Rebirth</em></td><td><em>Job Simulator</em></td></tr><tr><td><em>The Witcher 3: Wild Hunt</em></td><td><em>Celeste</em></td><td><em>theBlu</em></td></tr><tr><td><em>Slay the Spire</em></td><td><em>Hollow Knight</em></td><td><em>Arizona Sunshine</em></td></tr><tr><td><em>Dyson Sphere Program</em></td><td><em>Dishonored</em></td><td><em>Budget Cuts</em></td></tr><tr><td><em>Cookie Clicker</em></td><td><em>Risk of Rain 2</em></td><td></td></tr><tr><td><em>Inscryption</em></td><td><em>Cuphead</em></td><td></td></tr><tr><td><em>Plants vs. Zombies GOTY Edition</em></td><td><em>Castle Crashers</em></td><td></td></tr><tr><td><em>Subnautica</em></td><td><em>Psychonauts 2</em></td><td></td></tr><tr><td><em>Tomb Raider</em></td><td><em>Webbed</em></td><td></td></tr><tr><td><em>Valheim</em></td><td><em>Sekiro: Shadows Die Twice &#8211; GOTY Edition</em></td><td></td></tr><tr><td><em>Crypt of the NecroDancer</em></td><td><em>Noita</em></td><td></td></tr><tr><td><em>Rise of the Tomb Raider</em></td><td><em>Dark Souls 3</em></td><td></td></tr><tr><td><em>Farming Simulator 19</em></td><td><em>Gunfire Reborn</em></td><td></td></tr><tr><td><em>Cats in Time</em></td><td><em>Mark of the Ninja: Remastered</em></td><td></td></tr><tr><td><em>Stormworks: Build and Rescue</em></td><td><em>Tetris Effect: Connected</em></td><td></td></tr><tr><td><em>NieR: Automata</em></td><td><em>Total War: Warhammer 3</em></td><td></td></tr><tr><td><em>Black Skylands</em></td><td><em>Death&#8217;s Door</em></td><td></td></tr><tr><td><em>Bravely Default 2</em></td><td><em>Manifold Garden</em></td><td></td></tr><tr><td><em>War Thunder</em></td><td><em>Into the Breach</em></td><td></td></tr><tr><td><em>Tribes of Midgard</em></td><td><em>Death Stranding</em></td><td></td></tr><tr><td><em>Season of Mystery: The Cherry Blossom Murders</em></td><td><em>The Messenger</em></td><td></td></tr><tr><td><em>Swords of Legends Online</em></td><td><em>Ape Out</em></td><td></td></tr><tr><td><em>Among Trees</em></td><td><em>Record of Lodoss War &#8211; Deedlit in Wonder Labyrinth</em></td><td></td></tr><tr><td></td><td><em>Mad Max</em></td><td></td></tr><tr><td></td><td><em>Final Fantasy</em></td><td></td></tr><tr><td></td><td><em>Guacamelee! 2</em></td><td></td></tr><tr><td></td><td><em>Rogue Legacy 2</em></td><td></td></tr><tr><td></td><td><em>Super Mega Baseball 3</em></td><td></td></tr><tr><td></td><td><em>Dark Souls 2: Scholar of the First Sin</em></td><td></td></tr><tr><td></td><td><em>Circruit Superstars</em></td><td></td></tr><tr><td></td><td><em>Scarlet Nexus</em></td><td></td></tr><tr><td></td><td><em>Remnant: From the Ashes</em></td><td></td></tr><tr><td></td><td><em>Sable</em></td><td></td></tr><tr><td></td><td><em>Aliens: Fireteam Elite</em></td><td></td></tr><tr><td></td><td><em>Hot Wheels Unleashed</em></td><td></td></tr><tr><td></td><td><em>Tunche</em></td><td></td></tr><tr><td></td><td><em>RAD</em></td><td></td></tr></tbody></table></figure>
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		<title>Humble Bundle Raises Over $6.5 Million for COVID-19 Relief</title>
		<link>https://gamingbolt.com/humble-bundle-raises-over-6-5-million-for-covid-19-relief</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 27 Apr 2020 10:20:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[Humble Bundle]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[The Witness]]></category>
		<category><![CDATA[undertale]]></category>
		<category><![CDATA[Wizard of Legend]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=439465</guid>

					<description><![CDATA[Over 200,000 bundles have been sold with proceeds going to several charities.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/04/Humble-Bundle.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-439466" src="https://gamingbolt.com/wp-content/uploads/2020/04/Humble-Bundle.jpg" alt="Humble Bundle" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/04/Humble-Bundle.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/04/Humble-Bundle-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/04/Humble-Bundle-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/04/Humble-Bundle-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/04/Humble-Bundle-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Several weeks ago, Humble Bundle joined the fight against the COVID-19 coronavirus with the Humble Conquer COVID-19 Bundle. Complete with titles like <em>Hollow Knight, Wizard of Legend, The Witness, Undertale</em> and so on, proceeds for the same would go to charities like Doctors Without Borders, Direct Relief and so on. Recently, Humble Bundle <a href="https://blog.humblebundle.com/2020/04/24/conquer-covid19-bundle-recap" target="_blank" rel="noopener noreferrer">announced</a> that over $6.5 million had been raised thanks to the bundle.</p>
<p>Over 208,000 bundles were sold in total, which should paint a strong picture for the average amount donated. Receiving about $1.5 million in donates, Doctors Without Borders talked about the impact of the program which &#8220;Will enable our teams to launch emergency programs to help stem the spread of COVID-19 in the hardest-hit communities, care for infected patients, and respond to the pandemic’s consequences on local health systems.”</p>
<p>Direct Relief also thanked those donating, stating that, &#8220;This support translates into immediate, practical help – personal protective equipment for doctors and nurses, medications, and supplies for people with severe cases of COVID-19, and resources for those affected who are most at-risk throughout the country. This is such a wonderful example of everyone pulling together and doing whatever we can to protect those who are most vulnerable.&#8221;</p>
<p>It&#8217;s a good imitative all around, especially considering how severe COVID-19&#8217;s impact has been. Along with contributing to <a href="https://gamingbolt.com/e3-2020-is-officially-canceled">the cancellation of E3 2020</a>, the pandemic also resulted in Gamescom 2020&#8217;s <a href="https://gamingbolt.com/gamescom-2020-physical-event-officially-cancelled">on-site event being cancelled</a> (though it will still have a digital event). Several high profile releases like <em><a href="https://gamingbolt.com/the-last-of-us-part-2-has-nearly-wrapped-up-development-delayed-purely-due-to-logistic-issues">The Last of Us Part 2</a>, <a href="https://gamingbolt.com/wasteland-3-delayed-to-august-28th">Wasteland 3</a></em> and so on also suffered delays as a result of development teams shifting to work from home.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">439465</post-id>	</item>
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		<title>30 Best Nintendo Switch Games of All Time</title>
		<link>https://gamingbolt.com/30-best-nintendo-switch-games-of-all-time</link>
					<comments>https://gamingbolt.com/30-best-nintendo-switch-games-of-all-time#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Jan 2020 19:58:46 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[ARMS]]></category>
		<category><![CDATA[astral chain]]></category>
		<category><![CDATA[Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda]]></category>
		<category><![CDATA[Captain Toad: Treasure Tracker]]></category>
		<category><![CDATA[Donkey Kong Country: Tropical Freeze]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[mario + rabbids kingdom battle]]></category>
		<category><![CDATA[mario kart 8 deluxe]]></category>
		<category><![CDATA[marvel ultimate alliance 3: the black order]]></category>
		<category><![CDATA[Monster Hunter Generations Ultimate]]></category>
		<category><![CDATA[My Friend Pedro]]></category>
		<category><![CDATA[new super mario bros. u deluxe]]></category>
		<category><![CDATA[Pokémon: Let's Go Pikachu! and Let's Go Eevee!]]></category>
		<category><![CDATA[Pokken Tournament DX]]></category>
		<category><![CDATA[Snipperclips]]></category>
		<category><![CDATA[splatoon 2]]></category>
		<category><![CDATA[SteamWorld Quest: Hand of Gilgamech]]></category>
		<category><![CDATA[super mario maker 2]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[Super Mario Party]]></category>
		<category><![CDATA[Super Smash Bros Ultimate]]></category>
		<category><![CDATA[Tetris 99]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[The Legend of Zelda: Link’s Awakening]]></category>
		<category><![CDATA[Untitled Goose Game]]></category>
		<category><![CDATA[Xenoblade Chronicles 2]]></category>
		<category><![CDATA[yoshi's crafted world]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=420248</guid>

					<description><![CDATA[The Nintendo Switch has tons of awesome games - take a look at many of them here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he Nintendo Switch launched in March 2017 and has already amassed a collection of excellent exclusives, third party titles and enhanced ports. There&#8217;s even more on the horizon with Luigi&#8217;s Mansion 3, Animal Crossing: New Horizons and a sequel to The Legend of Zelda: Breath of the Wild. But in the meantime, here are the 30 best Nintendo Switch games, ranked from good to great.</p>
<p><b>Super Mario Party</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Super-Mario-Party.jpg"><img decoding="async" class="aligncenter wp-image-341334" src="https://gamingbolt.com/wp-content/uploads/2018/06/Super-Mario-Party.jpg" alt="Super Mario Party" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Super-Mario-Party.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Super-Mario-Party-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Super-Mario-Party-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The infamous ruiner of friendships debuts for the Nintendo Switch. Super Mario Party takes the more traditional approach to the series&#8217; formula, introducing new mini-games, some with motion controls, and a new mode called Partner Party where teams of two can work together. There&#8217;s even a mode called Toad&#8217;s Rec Room where multiple Switches can be combined for gameplay across multiple screens. Super Mario Party captures the amazing feeling of losing to never-ending nonsense, which may or may not be your definition of a good time.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">420248</post-id>	</item>
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		<title>Tropico 6, Mutant Year Zero Join Origin Access Premier</title>
		<link>https://gamingbolt.com/tropico-6-mutant-year-zero-join-origin-access-premier</link>
					<comments>https://gamingbolt.com/tropico-6-mutant-year-zero-join-origin-access-premier#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 15 May 2019 15:07:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Detention]]></category>
		<category><![CDATA[FTL: Faster Than Light]]></category>
		<category><![CDATA[Haemimont Games]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[Kalypso Media]]></category>
		<category><![CDATA[Mutant Year Zero: Road to Eden]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Shift Quantum]]></category>
		<category><![CDATA[The Bearded Ladies]]></category>
		<category><![CDATA[tropico 6]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=399334</guid>

					<description><![CDATA[Four new titles also added to the Vault for Origin Access Basic subscribers.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/Tropico-6-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-391936" src="https://gamingbolt.com/wp-content/uploads/2019/03/Tropico-6-3.jpg" alt="Tropico 6 (3)" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Tropico-6-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/Tropico-6-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Tropico-6-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/Tropico-6-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Say what you will about Electronic Arts, but EA/Origin Access continue to be a solid deal. To further sweeten the pot for Origin Access Premier subscribers, EA has been adding more recent big-time releases to its Vault. This week, we get Haemimont Games&#8217; <em>Tropico 6</em> and The Bearded Ladies&#8217; <em>Mutant Year Zero: Road to Eden</em>.</p>
<p><em>Tropico 6</em> sees El Presidente returning to prominence ane managing a slew of islands across different eras. Election speeches are back, the Caribbean music is as swanky as ever, and the freedom to rule your way is fairly strong. Check out GamingBolt&#8217;s review <a href="https://gamingbolt.com/tropico-6-review-the-man-for-the-hour">here</a>.</p>
<p>Meanwhile, <em>Mutant Year Zero: Road to Eden</em> presents real-time isometric exploration, but turn-based tactical battles. Commanding a squad of three, it&#8217;s possible to ambush your enemies or sneak by them undetected. Along with <a href="https://gamingbolt.com/mutant-year-zero-road-to-eden-receives-free-challenge-mode-on-pc-drm-removed">a free challenge mode</a>, the title also has <a href="https://gamingbolt.com/mutant-year-zero-road-to-eden-receives-free-3-gb-demo">a free demo</a> available on Steam.</p>
<p>If neither of those suits your taste, then there are four other titles which are also available to Origin Access Basic subscribers. These are <em>Into The Breach, FTL: Faster Than Light, Shift Quantum,</em> and <em>Detention</em>. Check out the <a href="https://www.ea.com/origin-access-latest-updates" target="_blank" rel="noopener noreferrer">Origin Access updates page</a> for more information.</p>
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		<title>Top 30 Greatest Switch Games You Need To Play</title>
		<link>https://gamingbolt.com/top-30-greatest-switch-games-you-need-to-play</link>
					<comments>https://gamingbolt.com/top-30-greatest-switch-games-you-need-to-play#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 28 Jan 2019 10:53:03 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[ARMS]]></category>
		<category><![CDATA[Bandai Namco Studios]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Captain Toad: Treasure Tracker]]></category>
		<category><![CDATA[Celeste]]></category>
		<category><![CDATA[Donkey Kong Country: Tropical Freeze]]></category>
		<category><![CDATA[Fast RMX]]></category>
		<category><![CDATA[fire emblem warriors]]></category>
		<category><![CDATA[Golf Story]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[hyrule warriors definitive edition]]></category>
		<category><![CDATA[Ikaruga]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[Just Shapes and Beats]]></category>
		<category><![CDATA[Katamari Damacy Reroll]]></category>
		<category><![CDATA[Kirby Star Allies]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[mario + rabbids kingdom battle]]></category>
		<category><![CDATA[mario kart 8 deluxe]]></category>
		<category><![CDATA[Mario Tennis Aces]]></category>
		<category><![CDATA[Monster Hunter Generations Ultimate]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[octopath traveler]]></category>
		<category><![CDATA[owlboy]]></category>
		<category><![CDATA[Pokémon: Let's Go Pikachu! and Let's Go Eevee!]]></category>
		<category><![CDATA[Pokken Tournament DX]]></category>
		<category><![CDATA[retro studios]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sora Ltd]]></category>
		<category><![CDATA[splatoon 2]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[Super Mario Party]]></category>
		<category><![CDATA[Super Smash Bros Ultimate]]></category>
		<category><![CDATA[Team Cherry]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[the pokemon company]]></category>
		<category><![CDATA[Toki Tori Switch Edition]]></category>
		<category><![CDATA[Valkyria Chronicles 4]]></category>
		<category><![CDATA[Xenoblade Chronicles 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=380693</guid>

					<description><![CDATA[Nintendo's hybrid console is almost two years old and already boasts an awesome line-up.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he Nintendo Switch launched on March 3rd 2017 and has amassed an impressive range of titles despite its short life-cycle. Top-notch exclusives, indie titles, Wii U ports or third party titles that are incredible to play on the go &#8211; here are 30 Switch games that you have to play.</p>
<p><strong>Owlboy</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/02/owlboy.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-325177" src="https://gamingbolt.com/wp-content/uploads/2018/02/owlboy.jpg" alt="" width="620" height="349" /></a></p>
<p>D-Pad Studio&#8217;s Owlboy first released in 2016 following years and years of development. Its charming art-style and believable characterization meshed well with the quasi-Metroidvania platforming it had to offer. Playing as Otis and flying through the skies to battle pirates and learn the truth about the world may not have been revolutionary but it&#8217;s utterly amazing adventure all the same.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">380693</post-id>	</item>
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		<title>15 Most Difficult Games of 2018</title>
		<link>https://gamingbolt.com/15-most-difficult-games-of-2018</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 11 Jan 2019 09:11:26 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Ashen]]></category>
		<category><![CDATA[Assassin's Creed Odyssey]]></category>
		<category><![CDATA[Below]]></category>
		<category><![CDATA[Celeste]]></category>
		<category><![CDATA[Dark Souls: Remastered]]></category>
		<category><![CDATA[Darkest Dungeon]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Death's Gambit]]></category>
		<category><![CDATA[Donkey Kong Country: Tropical Freeze]]></category>
		<category><![CDATA[Frostpunk]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[mega man 11]]></category>
		<category><![CDATA[Monster Hunter Generations Ultimate]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
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		<category><![CDATA[scum]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=379561</guid>

					<description><![CDATA[Surmounting these challenges made for the most satisfying experiences of 2018.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames that challenge us, that demand us to truly come to grips with their mechanics in order to get the most out of them, may not be for every single person out there, but they hold a huge place in the hearts of many nonetheless. There&#8217;s something extremely gratifying about understanding the ins and outs of a game, and then using that knowledge and skill to throw even the most difficult challenges it throws at you, especially when that game manages to find the right balance between being difficult and being fair. We played plenty of challenging games in 2018, and here in this feature, we&#8217;re going to talk about the fifteen that were the most difficult of them all. Without further ado, let&#8217;s get right into it.</p>
<p><strong>BELOW</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/12/below.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-376490" src="https://gamingbolt.com/wp-content/uploads/2018/12/below.jpg" alt="below" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/12/below.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/12/below-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/12/below-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/12/below-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>&nbsp;<em>Below&nbsp;</em>was in development for five years, which is a long time to wait for any game. Late in 2018, we finally got to play the game, and what a ride it was. While there&#8217;s an argument to be made that it&#8217;s difficulty can actually be a bit unfair at times, especially combined with the undeniable repetitiveness, most of the times, the game manages to find the right balance. Struggling through gruelling encounters and navigating around the many deathtraps it throws at you is as satisfying as you would expect.</p>
<p>
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		<title>2018&#8217;s Indie Greats &#8211; Looking Back on The Year So Far</title>
		<link>https://gamingbolt.com/2018s-indie-greats-looking-back-on-the-year-so-far</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 24 Sep 2018 08:32:59 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[A Way Out]]></category>
		<category><![CDATA[Aegis Defenders]]></category>
		<category><![CDATA[battletech]]></category>
		<category><![CDATA[Celeste]]></category>
		<category><![CDATA[Chasm]]></category>
		<category><![CDATA[City of Brass]]></category>
		<category><![CDATA[CrossCode]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Death's Gambit]]></category>
		<category><![CDATA[Donut County]]></category>
		<category><![CDATA[FAR: Lone Sails]]></category>
		<category><![CDATA[Fe]]></category>
		<category><![CDATA[For The King]]></category>
		<category><![CDATA[Frostpunk]]></category>
		<category><![CDATA[Full Metal Furies]]></category>
		<category><![CDATA[Ghost of A Tale]]></category>
		<category><![CDATA[Guacamelee 2]]></category>
		<category><![CDATA[Hellblade: Senua's Sacrifice]]></category>
		<category><![CDATA[Iconoclasts]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[Minit]]></category>
		<category><![CDATA[Moonlighter]]></category>
		<category><![CDATA[MOSS]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[No Man's Sky NEXT]]></category>
		<category><![CDATA[Northgard]]></category>
		<category><![CDATA[omensight]]></category>
		<category><![CDATA[overcooked 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pillars of Eternity 2: Deadfire]]></category>
		<category><![CDATA[Pizza Titan Ultra]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Q.U.B.E. 2]]></category>
		<category><![CDATA[Secret Of Mana]]></category>
		<category><![CDATA[the banner saga 3]]></category>
		<category><![CDATA[The Bard's Tale 4: Barrows Deep]]></category>
		<category><![CDATA[The Messenger]]></category>
		<category><![CDATA[This is the Police 2]]></category>
		<category><![CDATA[Tower of Time]]></category>
		<category><![CDATA[Unravel Two]]></category>
		<category><![CDATA[Vampyr]]></category>
		<category><![CDATA[Where the Water Tastes Like Wine]]></category>
		<category><![CDATA[Wizard of Legend]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Yoku's Island Express]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=357015</guid>

					<description><![CDATA[This year has been exceptionally strong for indie gaming - check out some of the standout titles thus far.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>hrough the years and the various market swings and trends, indie games have managed to hold some sway over audiences. It&#8217;s interesting how many eras that could be pointed to as a significant uptick for this segment of the industry. Kickstarter projects receive millions in dollars for funding, big publishers like Sony and Microsoft provide absurd amounts of stage time at E3 and a relatively good publisher like Paradox Interactive, Devolver Digital or Focus Home Interactive reports good sales numbers. Needless to say, indie gaming is long past the date of “here to stay”. Amidst the many years of exceptional indie development efforts, though, of upticks like the original big three of <em>Fez, Super Meat Boy</em> and <em>Braid</em>, or the explosion of properties like <em>Minecraft</em>, 2018 has certainly become one of the best years for indie games.</p>
<p>To me, the term “indie” developer is equal parts counter-culture and unfettered creative vision. However, they are not on a different level from triple-A studios – really, the only things that separate them are bigger budgets and more marketing. Just like indie games are not by virtue worse than triple-A titles because of the lack of money, so too are they not superior because of their unique ideas (which come down to proper execution at the end of the day). I&#8217;m not a fan of the &#8220;triple-A&#8221; or &#8220;indie&#8221; moniker when it comes down to great games. Because great games, at the end of the day, are great games. And 2018, for all its typical franchises, has seen a lot of great games.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/01/Iconoclasts.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-319840" src="https://gamingbolt.com/wp-content/uploads/2018/01/Iconoclasts.jpg" alt="Iconoclasts" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/01/Iconoclasts.jpg 620w, https://gamingbolt.com/wp-content/uploads/2018/01/Iconoclasts-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"Developed by Matt Thorson and friends aka Matt Makes Games that brought us the wildly entertaining multiplayer-centric <em>Towerfall: Ascension</em>, <em>Celeste</em> turned out to be one of the biggest surprises of the year."</p></p>
<p>Let&#8217;s start with January. It was a cold, dark month, punctuated by the impending release of <em>Monster Hunter World</em>. For me, the month was important for two reasons – Cellar Door Games&#8217; <em>Full Metal Furies</em> and Konjak&#8217;s <em>Iconoclasts</em>. The former, obviously, is due to the developer&#8217;s amazing <em>Rogue Legacy</em>. <em>Full Metal Furies</em> has been in development for a long time and while its beat &#8217;em up mechanics were decent, the overall gameplay and structure felt a bit wanting. It came and went but thankfully, the same didn&#8217;t apply to <em>Iconoclasts</em>. This years-in-development action platformer from Joakim Sandberg culminated in a colourful adventure with a deep story, lovable characters and excellent boss fights. It&#8217;s coming to Nintendo Switch as well, making it the perfect title to have on the go.</p>
<p>However, between these titles and Unknown Worlds&#8217; <em>Subnautica</em> finally leaving Steam Early Access amid much fanfare (rightly so given how excellently the development was handled), there was <em>Celeste</em>. Developed by Matt Thorson and friends aka Matt Makes Games that brought us the wildly entertaining multiplayer-centric <em>Towerfall: Ascension</em>, <em>Celeste</em> turned out to be one of the biggest surprises of the year. It overtook a number of other indie titles by coming to the Nintendo Switch at launch but otherwise, it was a great game in every aspect regardless of the platform.</p>
<p>Mechanically, the platforming and variety in level design was compelling, fresh and organically challenging at every turn. The music and visuals were suitably retro but embodied a surrealistic flavour that felt unmistakably contemporary. I would give the most credit to composer Lena Raine for the sheer perfection that her soundtrack serves in setting the mood but everyone who worked on the game, from the artists and programmers to Thorson as designer and director, deserves the highest praise.</p>
<p>Even as <em>Monster Hunter World</em> was setting records and stealing many players&#8217; hearts, <em>Celeste</em> was already my personal Game of the Year.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/01/Where-the-Water-Tastes-Like-Wine.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-318936" src="https://gamingbolt.com/wp-content/uploads/2018/01/Where-the-Water-Tastes-Like-Wine.jpg" alt="Where the Water Tastes Like Wine" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/01/Where-the-Water-Tastes-Like-Wine.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/01/Where-the-Water-Tastes-Like-Wine-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/01/Where-the-Water-Tastes-Like-Wine-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/01/Where-the-Water-Tastes-Like-Wine-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"Even though there wasn&#8217;t a ton of competition, the best new indie game of February was undoubtedly <em>Into The Breach</em>."</p></p>
<p>Surprisingly, February felt uneventful in comparison. <em>Aegis Defenders</em> from GUTS Department had a certain appeal to its gameplay with the mix of tower defense and 2D platforming but ultimately remained a niche title. February was mostly the month that numerous titles like <em>SteamWorld Dig, Owlboy, Night in the Woods, Layers of Fear: Legacy, Outlast</em> and much more released on the Nintendo Switch. The Nindies program was starting to pick up momentum.</p>
<p>Meanwhile, EA&#8217;s <em>Fe</em> was probably the biggest new indie release of the month simply based on the EA Originals label. Was it really exceptional? Did it push any boundaries, especially after January&#8217;s cavalcade of great releases? Not really but it was a solid title from the studio behind <em>Stick It To The Man</em> and the upcoming <em>Ghost Giant</em>. <em>Moss</em> was the other big title, simply due to the pedigree of its developer Polyarc (whose team had worked on titles like <em>Guild Wars 2, Halo: Reach, Red Dead Redemption</em> and <em>Dragon Age</em>).</p>
<p>Whether it was the instantly recognizable protagonist Quill or simply being one of the best VR titles ever made, <em>Moss</em> ably established its presence. There was also <em>Where The Water Tastes Like Wine</em> that sadly was proclaimed as a commercial disaster by the developer. Nevertheless, its gorgeous art-direction and strong cast, intermixed with interactive stories, was a welcome offering. An offering that will hopefully receive more appreciation down the line.</p>
<p>Even though there wasn&#8217;t a ton of competition, the best new indie game of February was undoubtedly <em>Into The Breach</em>. <em>FTL: Faster Than Light</em> developer Subset Games took a semi-rogue-like approach into the turn-based strategy genre, evoking an aesthetic similar to <em>Advance Wars</em> with intriguing gameplay and squad possibilities. The procedurally generated nature of maps, scaling difficulty and challenge completion required for new units ensured multiple playthroughs. But it was the deceptively simple yet complex gameplay that cemented it as one of the year&#8217;s best. There was just something so sweet about knocking an enemy unit into another while their attack kills a third. The ripple effect that this would have on surrounding buildings and other enemies was also worth watching out for at all times.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/09/Northgard.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-358527" src="https://gamingbolt.com/wp-content/uploads/2018/09/Northgard.jpg" alt="Northgard" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/Northgard.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/09/Northgard-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/Northgard-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/09/Northgard-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"Though ultimately falling back on the “one big twist” style of story-telling and having no single-player option, <em>A Way Out&#8217;s</em> characterization and strong mechanics allowed it to sell exceptionally well."</p></p>
<p>The scene started picking up again with all kinds of releases in March. <em>Evoland</em> developer Shiro Games returned with a completely different offering in <em>Northgard</em>. The strategy title focused on settlement building and exploration, as players managed resources and set out to conquer the immense campaign. Despite the strong critical acclaim, <em>Northgard</em> didn&#8217;t get too much appreciation but saw a number of updates to extend its life.</p>
<p>Other standout releases that didn&#8217;t get too much attention include <em>Ghost of A Tale</em>, a stealth fantasy game focused on a mouse named Tilo as he explores the history of a strange, anthropomorphic inhabitated kingdom; <em>Q.U.B.E. 2</em>, a puzzler in first person that involves the manipulation of cubes while one navigates an immense maze to survive; and of course, Hazelight Games&#8217; <em>A Way Out</em>. Published under the EA Originals label and hyped up thanks to the antics of creator Josef Fares, <em>A Way Out</em> imbibed the couch co-op experience with a compelling story and gameplay situations. Though ultimately falling back on the “one big twist” style of story-telling and having no single-player option, <em>A Way Out&#8217;s</em> characterization and strong mechanics allowed it to sell exceptionally well. It crossed 1 million units sold in just two weeks.</p>
<p>April started earnestly enough with <em>Minit</em>. The game focuses on a mystery but much like <em>Half-Minute Hero</em>, a limited time period is provided to accomplish solve it. In between these sixty-second lives, players gather items that are shared across different lifetimes and advance forward (ideally). Though <em>Minit</em> handled its concept well, it was ultimately overshadowed by Harebrained Schemes&#8217; <em>BattleTech</em> and 11 bit Studios&#8217; <em>Frostpunk</em>, not to mention <em>Hellblade: Senua&#8217;s Sacrifice</em> finally coming to Xbox One.</p>
<p>In terms of heavyweights, that&#8217;s a pretty solid list. <em>BattleTech</em> became quite successful and Harebrained was acquired by Paradox Interactive. The developer announced future updates and more content (the recently revealed <em>Flashpoint</em> is the first paid expansion). <em>Frostpunk</em>, meanwhile, has been releasing free updates and quality of life changes besides prepping a new scenario for release later this year. Whether it was a tactical turn-based strategy with mech-building and customization or city-management with survival elements and an aspect of humanity, PC players weren&#8217;t wanting for unique experiences in April.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/01/Pillars-of-Eternity-2-Deadfire.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-288509" src="https://gamingbolt.com/wp-content/uploads/2017/01/Pillars-of-Eternity-2-Deadfire.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/01/Pillars-of-Eternity-2-Deadfire.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/01/Pillars-of-Eternity-2-Deadfire-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"<em>Pillars of Eternity 2: Deadfire</em>, despite having a budget that could dwarf other indie titles, presented an old-school approach to computer role-playing games in the vein of <em>Baldur&#8217;s Gate</em> and <em>Icewind Dale</em>."</p></p>
<p>Of course, there was also <em>Pizza Titan Ultra</em>, an action platformer which featured giant mechs rampaging through cities to deliver pizzas. Why? Because of course, the mech owners ran a pizzeria! It&#8217;s crazy and bizarre but combines the over-top style of <em>Crazy Taxi</em> with the destructible landscape of <em>Blast Corps</em>. It&#8217;s nuts and yet extremely endearing.</p>
<p>In May, the flow of indies picked up. <em>Pillars of Eternity 2: Deadfire</em>, despite having a budget that could dwarf other indie titles, presented an old-school approach to computer role-playing games in the vein of <em>Baldur&#8217;s Gate</em> and <em>Icewind Dale</em>. The addition of piracy, ship combat and exploration made it a fun romp even if, like the first game, the writing could be less than quaint. Titles like <em>Omensight</em> and <em>Wizard of Legend</em> also rose to prominence. The former was developed by Spearhead Games of <em>Stories: The Path of Destinies</em> fame. It saw players reliving the same day in Urralia, attempting to solve a murder to reverse the land&#8217;s destruction. Time manipulation, hack and slash combat and the ability to influence key characters all created a unique experience (plus the art-style was pretty good looking).</p>
<p><em>Wizard of Legend</em> took a more straightforward rogue-like approach. Players explored a fixed number of dungeons with procedurally generated elements but the real hook was developing and combining magical spells together. Combat was fast, and the number of spells and items helped provide enough variety for a few repeat playthroughs.</p>
<p>Then there was <em>Moonlighter</em>, a much-anticipated pixel-art dungeon crawler that combined the combat of <em>Zelda</em> with the item shop management of <em>Recettear</em>. While its shopkeeping elements didn&#8217;t feel as dynamic, <em>Moonlighter</em> still had an enjoyable loop of combat, upgrading, dungeon looting and selling that was insanely addictive. Did we also mention the art looks simply gorgeous? It&#8217;s since been updated with over a hundred new rooms, various quality of life improvements and more interesting twists to the item store.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/05/Moonlighter.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-338228" src="https://gamingbolt.com/wp-content/uploads/2018/05/Moonlighter.jpg" alt="Moonlighter" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/05/Moonlighter.jpg 670w, https://gamingbolt.com/wp-content/uploads/2018/05/Moonlighter-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"July belonged to two major releases – <em>The Banner Saga 3</em>, the climactic conclusion to Stoic&#8217;s excellent trilogy, and <em>No Man&#8217;s Sky NEXT</em>."</p></p>
<p>Other titles that stood out in May include <em>City of Brass</em>, a first person rogue-like themed on Arabian Nights where players must venture into a dangerous city for the promise of treasure; <em>FAR: Lone Sails</em>, a linear adventure game where players embark on a sea-faring adventure of mystery, braving hazards and attempting to keep their ship going; and <em>Yoku&#8217;s Island Express</em>, a charming side-scrolling platformer that incorporates pinball into its core gameplay. Seriously though, if nothing else, try out <em>Yoku&#8217;s Island Express</em>. It&#8217;s a ball (I know, I&#8217;m sorry).</p>
<p>June and July were relatively quiet, though E3 2018 saw a number of titles either announced or outright released. <em>Unravel Two</em> debuted at EA Play 2018 and while it wasn&#8217;t as intriguing as <em>Sea of Solitude</em> (which is out in 2019), the sheer charm of the first game was unique. Plus, there was co-op this time. EA further surprised us by releasing the game as soon as it was announced because&#8230;well, why not? Nintendo followed suit. It released the Switch port of Team Cherry&#8217;s acclaimed <em>Hollow Knight</em> during its Direct presentation. <em>Hollow Knight</em> has since gone on to fame and fortune, selling over 1 million copies since first launching for PC last year.</p>
<p>Dontnod&#8217;s <em>Vampyr</em> was the other big indie release for June. While it seemingly flew under the radar, only slightly buoyed by reviews that praised the story but criticized for its combat, it managed to sell 450,000 units in a manner of weeks. July&#8217;s releases were pretty straightforward – <em>This is the Police 2</em> released and alienated a few fans, though its shift towards a more <em>XCOM</em>-style tactical game wasn&#8217;t terrible. <em>Chasm</em> finally released after years in development and while it wasn&#8217;t bad, it did average slightly higher than “okay”. At least its 2D art maintained its appeal after so many years.</p>
<p>Honestly, though, July belonged to two major releases – <em>The Banner Saga 3</em>, the climactic conclusion to Stoic&#8217;s excellent trilogy, and <em>No Man&#8217;s Sky NEXT</em>. The latter technically wasn&#8217;t a new game but a large update, overhauling a number of features, adding new ones like co-op multiplayer (and PvP for the more violent-minded folk), and significantly improving the visuals. It did mark the game&#8217;s debut for Xbox One but perhaps the most significant development was Hello Games co-founder Sean Murray finally speaking out and admitting to the numerous problems at launch. The commitment to keep improving the game, especially with weekly events, continues.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/Dead-cells.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-357764" src="https://gamingbolt.com/wp-content/uploads/2018/08/Dead-cells.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/Dead-cells.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/08/Dead-cells-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/Dead-cells-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/Dead-cells-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"Perhaps what impresses me most about this year thus far is how many indie titles seemingly came out of left field and proved to be compelling experiences."</p></p>
<p>We hence come to August which saw the incredible <em>Dead Cells</em> finally leave Steam Early Access and become a fairly big hit with critics. I&#8217;ve waxed eloquent about how brilliant the game is, nailing its core gameplay loop thanks to a striking yet organic aesthetic. And really, it&#8217;s tons of fun to kill stuff in that game. No joke.</p>
<p><em>Guacamelee! 2</em> wasn&#8217;t a revolutionary leap over the sequel but it&#8217;s still an excellent follow-up, celebrating Mexican culture and folklore while embodying the very best of Metroidvania gameplay. <em>Death&#8217;s Gambit</em>, a 2D Souls-like, also released after numerous years in development. While I personally had a few qualms with it, the combat is fun and challenging to engage with as are the boss battles. <em>Overcooked! 2</em> brought a whole new meaning to hating your friends with its cooking-based missions (and that odd design choice of only the hosting player receiving progress should be fixed by now). Even <em>Donut County</em>, a game where you control a whole that&#8217;s swallowing things up and increasing in size, looks bizarrely fun.</p>
<p>Perhaps what impresses me most about this year thus far is how many indie titles seemingly came out of left field and proved to be compelling experiences. For as much hype as there was for <em>Iconoclasts, Celeste</em> simply came out of nowhere and became known as one of the very best games ever made. Likewise, with August coming to an end (as of this time of writing), Sabotage Studio&#8217;s <em>The Messenger</em> has released and proven itself to be an excellent homage to the old-school <em>Ninja Gaiden</em>.</p>
<p>Even without the direct comparison, it&#8217;s still proven to be a fantastic 2D action platformer. <em>For The King</em>, IronOak Games&#8217; tabletop roguelike RPG, was also pretty good and despite leaving Early Access with very little fanfare, it&#8217;s been well-received by both critics and regular fans. The same goes for Event Horizon&#8217;s <em>Tower of Time</em>, a more story-centric RPG dungeon crawler with some compelling combat and decent story-telling.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/07/The-Bards-Tale-4-Barrows-Deep.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-347367" src="https://gamingbolt.com/wp-content/uploads/2018/07/The-Bards-Tale-4-Barrows-Deep.jpg" alt="The Bard's Tale 4 Barrows Deep" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/The-Bards-Tale-4-Barrows-Deep.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/07/The-Bards-Tale-4-Barrows-Deep-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/07/The-Bards-Tale-4-Barrows-Deep-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/07/The-Bards-Tale-4-Barrows-Deep-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"Not everyone may find success but each title has earned its place in the hearts and minds of its fans, no matter their number."</p></p>
<p>Though the Fall and Holiday seasons are known for their triple-A releases, there are a few awesome indie games to look forward to. InExile&#8217;s <em>The Bard&#8217;s Tale 4: Barrows Deep</em> will arrive on September 18th, introducing a new generation to the dungeon crawling, RPG excitement that permeated old-school titles. Secret<em> of Mana</em>-style action RPG <em>CrossCode</em> will also finally release, exiting Steam Early Access on September 20th, and I couldn&#8217;t be more excited about finally playing the game through from start to finish. A number of titles like <em>This War of Mine, Hyper Light Drifter, Everspace, Beat Cop, Moonlighter</em> and much more will also be making their way to the Nintendo Switch, which has proven to be a premier destination for indie titles. Just ask anyone still addicted to <em>Dead Cells</em> on the go.</p>
<p><em>Frozen Synapse 2</em> is also probably still coming this year. It&#8217;s really hard to say at this point.</p>
<p>The industry has seen its ups and downs throughout the years. Whether it&#8217;s last year&#8217;s hefty push for loot boxes and reinforcing essential gameplay elements with loot boxes, or the constant nagging about the Battle Royale genre this year, there will always be some kind of pervasive cynicism. That doesn&#8217;t mean that some great games &#8211; even those seemingly &#8220;ruined&#8221; by microtransactions &#8211; aren&#8217;t available to indulge in but that&#8217;s beside the point. Through all the twists we&#8217;ve seen the industry take, the indie development scene continues to push forward. It may not always be easy or lead to returns as exemplified by Zeboyd Games (<em>Cosmic Star Heroine</em>) or Infinite Fall (<em>Night in the Woods</em>). Some developers like Hello Games may be forever marred by their past failures. Others may be defined more by their explosive personalities than their actual work like Josef Fares.</p>
<p>At the end of the day, the market has proven receptive to indie games and fresh experiences in general. Not everyone may find success but each title has earned its place in the hearts and minds of its fans, no matter their number.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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