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	<title>LionHead Studios &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Biggest Xbox Fails They Want Gamers to Forget</title>
		<link>https://gamingbolt.com/15-biggest-xbox-fails-they-want-gamers-to-forget</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Fri, 07 Jun 2024 08:05:13 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Arkane Austin]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=589126</guid>

					<description><![CDATA[Following on from a feature we ran some six years ago, here’s another round of fails Microsoft has made – mostly in this current console generation.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e’re not here to blast Xbox; indeed, Sony and PlayStation are in a bit of quandary at the moment too, but there’s clear evidence that Microsoft has mismanaged the handling of Xbox, making some fundamental errors in how their hardware is presented to consumers. The Xbox Series X|S is a remarkable console, and Xbox has been responsible for some of the most memorable gaming experiences in the past two decades. However, those times seem firmly in the past as Microsoft repeatedly make the same mistakes.</p>
<p style="text-align: center;"><strong>Underpowered Xbox Series S</strong></p>
<p><iframe title="15 MORE HUGE Xbox FAILS Microsoft Wants YOU To Forget [Part 2]" width="500" height="281" src="https://www.youtube.com/embed/qAyjgrzOd1Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Releasing a more economical variant of its current current-gen console line-up seemed like a shrewd consumer-first move by Microsoft in 2020. After all, for a significant price drop you could still enjoy some of the Xbox Series X’s marquee features on Series S, such as Xbox Velocity Architecture, DirectX Raytracing, and Quick Resume. It’s those downgrades that are starting to stifle the Series S’s place in market now we’re in 2024 – less processing power and lower max resolution the principal features that’re starting to become a headache for developers and players alike.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">589126</post-id>	</item>
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		<title>Fable Was Influenced by Devil May Cry, Silent Hill and Way of the Samurai – Co-Creator</title>
		<link>https://gamingbolt.com/fable-was-influenced-by-devil-may-cry-silent-hill-and-way-of-the-samurai-co-creator</link>
					<comments>https://gamingbolt.com/fable-was-influenced-by-devil-may-cry-silent-hill-and-way-of-the-samurai-co-creator#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 17 Nov 2022 01:25:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=535836</guid>

					<description><![CDATA[The co-creator of Fable has revealed that several classic Japanese games helped influence the development of LionHead's classic RPG.]]></description>
										<content:encoded><![CDATA[<p>Co-creator of the original <em>Fable</em>, Dene Carter, has taken to Twitter to talk about how one of the biggest influences on the development of <em>Fable</em> was the original <em>Devil May Cry</em>.</p>
<p>Talking about how easy it often is for the scope of a game during development to accidentally start spiralling out of control, Carter talks about how playing through <em>Devil May Cry</em> helped the studio recontextualise the scope for <em>Fable</em>.</p>
<p>&#8220;I&#8217;m sure everyone knows this hack already, but I&#8217;m going to talk about it anyway, on the off-chance that it saves someone from going completely off-the-rails during their dev,&#8221; says Carter at the beginning of the tweet thread. &#8220;It&#8217;s a hint about scope, when you&#8217;re feeling lost: steal it. 100% rip it off from another game.&#8221;</p>
<p>According to Carter, <em>Devil May Cry</em>&#8216;s use of a relatively small number of zones, and how the hack-and-slash action game often re-used its zones with new context helped the development of <em>Fable</em>.</p>
<p>Other games that helped influence <em>Fable</em> are <em>Silent Hill</em> and <em>Way of the Samurai</em>.</p>
<p>&#8220;Literally copying the scope of DMC, the interaction density of Silent Hill, and the encounter style of the first Way of the Samurai changed <em>Fable</em> from a floppy, undefined, never-ending deathmarch to something we could actually complete *without* ever having worked on a 3D game,&#8221; said Carter.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">I&#39;m sure everyone knows this hack already, but I&#39;m going to talk about it anyway, on the off-chance that it saves someone from going completely off-the-rails during their dev. It&#39;s a hint about scope, when you&#39;re feeling lost: steal it. 100% rip it off from another game.</p>
<p>&mdash; fluttermind.bsky.social (@Fluttermind) <a href="https://twitter.com/Fluttermind/status/1592269158347337731?ref_src=twsrc%5Etfw">November 14, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Project CARS 2, Fable Anniversary Confirmed Free With Xbox Live Gold in April</title>
		<link>https://gamingbolt.com/project-cars-2-fable-anniversary-confirmed-free-with-xbox-live-gold-in-april</link>
					<comments>https://gamingbolt.com/project-cars-2-fable-anniversary-confirmed-free-with-xbox-live-gold-in-april#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 31 Mar 2020 17:35:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[codemasters]]></category>
		<category><![CDATA[Fable Anniversary]]></category>
		<category><![CDATA[Knights of Pen and Paper Bundle]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[project cars 2]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Seaven Studio]]></category>
		<category><![CDATA[Slightly Mad Studios]]></category>
		<category><![CDATA[Toybox Turbos]]></category>
		<category><![CDATA[Xbox Live Gold]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=436886</guid>

					<description><![CDATA[Knights of Pen and Paper Bundle and Toybox Turbos are also free for subscribers next month.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/Xbox-Games-With-Gold_April-2020.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-436887" src="https://gamingbolt.com/wp-content/uploads/2020/03/Xbox-Games-With-Gold_April-2020.jpg" alt="Xbox Games With Gold_April 2020" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/Xbox-Games-With-Gold_April-2020.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/03/Xbox-Games-With-Gold_April-2020-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/Xbox-Games-With-Gold_April-2020-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/Xbox-Games-With-Gold_April-2020-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/03/Xbox-Games-With-Gold_April-2020-1536x866.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>After Xbox Live Gold subscribers discovered that <a href="https://gamingbolt.com/project-cars-2-fable-anniversary-free-with-xbox-live-gold-in-april-report">certain titles were free in April</a>, Microsoft has <a href="https://news.xbox.com/en-us/2020/03/31/games-with-gold-april-2020/" target="_blank" rel="noopener noreferrer">officially announced</a> its free Games With Gold lineup for April 2020. And yes, it indeed includes Slightly Mad Studios&#8217; <em>Project CARS 2</em> and Lionhead Studios&#8217;<em> Fable Anniversary</em>. Available for Xbox One and Xbox 360 respectively, each title will be available throughout the month.</p>
<p>Other games include the <em>Knights of Pen and Paper Bundle</em> for Xbox One. Developed by Seaven Studio, it includes the first and second games in the RPG/board game/strategy series. You can claim it from April 16th to May 15th.</p>
<p>For Xbox 360 players, there&#8217;s also <em>Toybox Turbos</em>, a tabletop racing title from Codemasters. This will be available from April 16th to 30th. Thanks to backwards compatibility, Xbox One owners can access all four titles when they go live. For those looking for something more high-profile, it might be worth checking out Xbox Game Pass for console which <a href="https://gamingbolt.com/nier-automata-become-as-gods-edition-coming-to-xbox-game-pass-for-console-on-april-2nd">adds <em>NieR: Automata Become as Gods Edition</em> on April 2nd</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">436886</post-id>	</item>
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		<title>Project CARS 2, Fable Anniversary Free With Xbox Live Gold in April &#8211; Report</title>
		<link>https://gamingbolt.com/project-cars-2-fable-anniversary-free-with-xbox-live-gold-in-april-report</link>
					<comments>https://gamingbolt.com/project-cars-2-fable-anniversary-free-with-xbox-live-gold-in-april-report#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 31 Mar 2020 12:18:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fable Anniversary]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[project cars 2]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Slightly Mad Studios]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox Live Gold]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=436797</guid>

					<description><![CDATA[Store listings for these games indicate that they're free for Xbox Live Gold subscribers.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/Project-CARS-2.jpg"><img decoding="async" class="aligncenter wp-image-409615" src="https://gamingbolt.com/wp-content/uploads/2019/07/Project-CARS-2.jpg" alt="Project CARS 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/Project-CARS-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/Project-CARS-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/Project-CARS-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/Project-CARS-2-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Microsoft has yet to reveal what next month&#8217;s free Games With Gold will be for Xbox Live Gold subscribers. However, it seems that two of April&#8217;s offerings have already been confirmed. As per Wario 64 on Twitter, if you head to the store listings for <em>Project CARS 2</em> and <em>Fable Anniversary</em>, they can be downloaded for free by those with Xbox Live Gold memberships.</p>
<p><a href="https://gamingbolt.com/project-cars-2-now-supports-new-xbox-one-x-enhancements-support-up-to-3k-resolution-added"><em>Project CARS 2</em></a> is only the standard edition for Xbox One and not the Deluxe Edition which includes all of the paid DLC. As one of the better realistic racing sims out there, it might still be worth checking out. <a href="https://gamingbolt.com/fable-anniversary-announced-remastered-fable-heading-to-xbox-360"><em>Fable Anniversary</em></a> is for the Xbox 360 and returns to Lionhead Studios&#8217; first game with graphical improvements, revamps and other changes.</p>
<p>Though an announcement has yet to be made, it wouldn&#8217;t be strange for Microsoft to release a trailer later today. Games With Gold usually offers four games each month so we&#8217;ll likely learn about the other titles later today. Stay tuned for more details in the meantime.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Project Cars 2 is available on Xbox GWG <a href="https://t.co/FNs9eqUKNj">https://t.co/FNs9eqUKNj</a> <a href="https://t.co/0FkeyL8MwX">pic.twitter.com/0FkeyL8MwX</a></p>
<p>&mdash; Wario64 (@Wario64) <a href="https://twitter.com/Wario64/status/1244778161381900288?ref_src=twsrc%5Etfw">March 31, 2020</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Fable Anniversary is free on Xbox GWG <a href="https://t.co/ZuUaEKbHIV">https://t.co/ZuUaEKbHIV</a></p>
<p>*make sure it&#39;s free on checkout</p>
<p>still don&#39;t know what the rest of the April GWG titles are. MS never made an announcement. <a href="https://t.co/lpWJVXm9Jz">pic.twitter.com/lpWJVXm9Jz</a></p>
<p>&mdash; Wario64 (@Wario64) <a href="https://twitter.com/Wario64/status/1244782704702312448?ref_src=twsrc%5Etfw">March 31, 2020</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Fable Franchise Has A &#8216;Lot Of Places It Could Go To&#8217;, Says Xbox Head Phil Spencer</title>
		<link>https://gamingbolt.com/fable-franchise-has-a-lot-of-places-it-could-go-to-says-xbox-head-phil-spencer</link>
					<comments>https://gamingbolt.com/fable-franchise-has-a-lot-of-places-it-could-go-to-says-xbox-head-phil-spencer#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 01 May 2017 16:53:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=295504</guid>

					<description><![CDATA[Hopefully it gets to go to those places some time, then.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-169357" src="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends.jpg" alt="Fable Legends" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>One of Microsoft&#8217;s tentpole franchises used to be <em>Fable</em>, a charming action adventure RPG series that always overpromised, but managed to win folks over due to its sheer whimsy and charm. However, multiple experiments with the franchise gone awry &#8211; including <em>Fable 3</em>, a spate of increasingly ill advised spin offs, and culminating with the cancellation of <em>Fable Legends</em>, and the closure of studio Lionhead &#8211; led to the franchise&#8217;s future being uncertain.</p>
<p>Xbox head Phil Spencer, however, believes there may yet be room for the franchise to do something in the future. <a href="https://twitter.com/XboxP3/status/858710300404482048" target="_blank" rel="noopener noreferrer">Responding to a fan&#8217;s query on Twitter</a>, Spencer noted that he has nothing to announce at the time &#8211; obviously &#8211; but that he feels there are still places the franchise can go to.</p>
<p>Having a game like <em>Fable</em> would help Microsoft take on titans like <em>Zelda</em> and <em>Horizon</em> by having <em>something</em> equivalent in their own lineup. It would also add some substance to <a href="https://gamingbolt.com/phil-spencer-clarifies-previous-statements-about-story-based-single-player-games-we-are-not-ditching-them">Spencer&#8217;s assurances that the company will still be doing single player games</a>. Here&#8217;s hoping a new <em>Fable</em> is announced some time soon.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">295504</post-id>	</item>
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		<title>Fable Creator Would &#8220;Love&#8221; to Make Fable 4</title>
		<link>https://gamingbolt.com/fable-creator-would-love-to-make-fable-4</link>
					<comments>https://gamingbolt.com/fable-creator-would-love-to-make-fable-4#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 25 Nov 2016 01:50:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[Fable 4]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Peter Molyneux]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=283560</guid>

					<description><![CDATA[Peter Molyneux also talks about upsetting Microsoft with Lionhead's humour.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox.jpg" alt="Fable Legends Xbox" width="620" height="349" class="aligncenter size-full wp-image-169356" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Peter Molyneux may have had on-again, off-again success with his crowd-funded title Godus but he&#8217;s still kicking. In fact, while speaking to <a href="http://www.gamesradar.com/peter-molyneux-interview-lionhead-legacy-xbox-making-milo/?utm_content=buffer9f939&#038;utm_medium=social&#038;utm_source=twitter&#038;utm_campaign=buffer-oxmtw">OXM</a>, Molyneux talked about wanting to create Fable 4 though the original development team would be needed to make it work.</p>
<p>&#8220;It’s crazy that <em>Fable 4</em> isn’t being made. I would love to do <em>Fable 4</em>, and the studio tried to do it. You’d have to get the original team back together though.&#8221;</p>
<p>Given how the last few games fared and the cancellation of <em>Fable Legends</em>, it&#8217;s not weird that Microsoft ultimately decided to pull the plug. That being said, it wouldn&#8217;t be all that odd to see another studio take up the <em>Fable</em> mantle somewhere down the line.</p>
<p>Molyneux also discussed how his team members would upset Microsoft with their sense of humour. &#8220;I think it was the sense of humour. You know the British, slightly politically incorrect sense of humour, especially with <em>Fable</em>, where we had prostitutes and same-sex marriage. Microsoft were appalled, you know.&#8221;</p>
<p>You can hit up the link above to learn more about how Lionhead made Microsoft blush. What are your thoughts on another <em>Fable</em> game though? Let us know in the comments below.</p>
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		<title>Phil Spencer Voices Regret Over Fable Legends, Thinks Xbox One Is Still Getting Big Time Support</title>
		<link>https://gamingbolt.com/phil-spencer-voices-regret-over-fable-legends-thinks-xbox-one-is-still-getting-big-time-support</link>
					<comments>https://gamingbolt.com/phil-spencer-voices-regret-over-fable-legends-thinks-xbox-one-is-still-getting-big-time-support#comments</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Sat, 12 Mar 2016 06:34:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fable Legends]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260249</guid>

					<description><![CDATA["I really wish every game we started ended successfully."]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/03/Phil-Spencer.jpg" rel="attachment wp-att-191638"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-191638" src="https://gamingbolt.com/wp-content/uploads/2014/03/Phil-Spencer.jpg" alt="Phil-Spencer" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Phil-Spencer.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/03/Phil-Spencer-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>While most of the video game world was disappointed to see that <em>Fable Legends</em> was getting its plug pulled, that same world was downright shocked to see Lionhead Studios getting its own plug pulled alongside its game. Microsoft announced earlier this week it was calling it quits on both the game and the studio and the backlash to those <a href="https://gamingbolt.com/fable-legends-cancelled-after-much-consideration-lionhead-shuttered">announcements</a> has been widespread and loud. At one point this week, the reaction was enough that Xbox One chief Phil Spencer felt like he had to comment.</p>
<p>When Spencer had a Twitter user comment on the shutdown, he <a href="https://twitter.com/XboxP3/status/708326974746263552" target="_blank">responded</a> &#8220;I really wish every game we started ended successfully. Regretfully doesn&#8217;t always happen. I&#8217;m sad as well, I love Fable.&#8221; That didn&#8217;t seem to put many fans of the series at ease and the Microsoft exec then had to fight off a number of rumors that Microsoft&#8217;s move to shutter Lionhead was just the latest in a long line of signs the company isn&#8217;t committed to the Xbox One or gaming in general.</p>
<p>Spencer did everything he could to make sure people don&#8217;t continue to believe that. He first replied that Xbox One is critical to the company&#8217;s future. He then made it clear that his entire reason for being with Microsoft is to oversee the Xbox One and its continued growth. He added that he certainly feels as though he is getting support from Microsoft when it comes to making the Xbox One as good as it can be. For now, we&#8217;ll have to take Mr. Spencer&#8217;s word for it.</p>
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		<title>Fable Legends Beta Ends on April 13th</title>
		<link>https://gamingbolt.com/fable-legends-beta-ends-on-april-13th</link>
					<comments>https://gamingbolt.com/fable-legends-beta-ends-on-april-13th#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 08 Mar 2016 13:42:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fable Legends]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[windows 10]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=259855</guid>

					<description><![CDATA[Current beta players can continue playing for a month.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox.jpg" rel="attachment wp-att-169356"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox.jpg" alt="Fable Legends Xbox" width="620" height="349" class="aligncenter size-full wp-image-169356" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/08/Fable-Legends-Xbox-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Following the cancellation of <em>Fable Legends </em>and the shuttering of Lionhead Studios, it&#8217;s <a href="http://forum.lionhead.com/yaf_postst11810_IMPORTANT-INFORMATION-ON-FABLE-LEGENDS.aspx">been announced</a> that the beta will conclude at 3 PM GMT, April 13th. New players will not be added in the meantime and once April 13th has passed, beta servers will be offline.</p>
<p>Current players will not have the ability to purchase any more Gold and those who have purchased Gold without spending it will be refunded for the same. Beta testers should watch out for an email next week on how to obtain refunds.</p>
<p><em>Fable Legends</em> has been in development for a long time, first being announced in 2014 for Xbox One and facing numerous delays. It underwent a transformation into a free to play title and was even slated to release on Windows 10. Along with Lionhead shutting down, it was revealed that Press Play, developer of <em>Max &#038; The Curse of Brotherhood</em>, was also being disbanded. Fortunately, many in the industry has reached out to the ex-staff to offer jobs so it&#8217;s not all gloomy.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">259855</post-id>	</item>
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		<title>Industry Devs Including Ex-Lionhead React To Studio&#8217;s Closure, Offering Jobs To Former Staff</title>
		<link>https://gamingbolt.com/industry-devs-including-ex-lionhead-react-to-studios-closure-offering-jobs-to-former-staff</link>
					<comments>https://gamingbolt.com/industry-devs-including-ex-lionhead-react-to-studios-closure-offering-jobs-to-former-staff#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 07 Mar 2016 18:15:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fable Legends]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=259800</guid>

					<description><![CDATA[Industry reacts to the closure of the studio.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/Fable-Legends.jpg" rel="attachment wp-att-241998"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-241998" src="https://gamingbolt.com/wp-content/uploads/2015/09/Fable-Legends.jpg" alt="Fable Legends" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/Fable-Legends.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/09/Fable-Legends-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><a href="https://gamingbolt.com/fable-legends-cancelled-after-much-consideration-lionhead-shuttered">The closure of Lionhead Studios</a> and cancellation of <em>Fable Legends</em> is a fairly sad occurrence, especially when you consider how long the studio has been around and the game in development.</p>
<p>Thankfully, the industry is reacting quickly and wanting to help. Volume creator Mike Bithell stated that, &#8220;My thoughts are with the folks affected by Lionhead closure. Any coders from there who wanna join us, contact [at] bithellgames [dot] com&#8221;</p>
<p>Former Sony exec Shahid Kamal also offered his condolences, stating that he was &#8220;Sad to hear about the closure of Lionhead, may its people go from strength to strength.&#8221;</p>
<p>Unravel creator Martin Sahlin also said the studio was hiring. &#8220;It feels sort of weird to post this on the day of studio closures&#8230; But we&#8217;re actually hiring 😛 http://www.coldwood.com/?page_id=646&#8221;</p>
<p>Former <em>Fable</em> engine lead and Celtoys owner Don Williamson expressed his sadness, especially given his time spent at Lionhead. &#8220;Got my first job offer from Lionhead out of school @ 18, in &#8217;98 for B&amp;W. My best years were working on <em>Fable</em>. Amazing people. Great times&#8221;</p>
<p>Williamson further stated that with regards to the studio&#8217;s chances, &#8220;So many, many bad decisions made that forced a lot of people to resign. I had big hope for new blood but the dice was loaded.&#8221;</p>
<p>Ubisoft level designer Anthony Panecasio also offered help, stating that, &#8220;Sad to hear about Lionhead and Press Play. We are hiring @UbisoftToronto. Get in touch w/ me if you need help. #gamejobs #LionheadStudios&#8221;</p>
<p>Former Lionhead employee Rachel Noy who is now an environment artist with Playsport Games and said that, &#8220;Really sorry to hear about Lionhead and Fable Legends. I enjoyed every minute working on it.&#8221;</p>
<p>Hector Mateo-Pino from Creative Assembly also announced plenty of positions open. &#8220;Sad to hear about Lionhead, lots of positions open at CA https://app.jobvite.com/Jobvite/jobvite.aspx?b=nWfkyuw2 … Get in touch! #jobs #gamejobs #videogames&#8221;</p>
<p>An ex-Rockstar dev also commented on the studio&#8217;s dissolution, stating that, &#8220;So sad to hear about #lionhead &#8211; they had a charm like no other :(&#8221;</p>
<p>Finally, co-creator of <em>Fable</em> and <em>Dungeon Keeper</em> Simon Carter reacted to the news, stating that, &#8220;&#8230;and, on a personal level, I&#8217;m incredibly sad it&#8217;s apparently the end of Fable. Fable has been part of my life for nearly 20 years&#8230;&#8221;</p>
<p>What are your thoughts on Lionhead breaking up? Let us know in the comments.</p>
<p>https://twitter.com/mikeBithell/status/706885743109607425</p>
<p>https://twitter.com/shahidkamal/status/706862429171544065</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">It feels sort of weird to post this on the day of studio closures&#8230; But we&#39;re actually hiring 😛 <a href="https://t.co/An1G9b9thp">https://t.co/An1G9b9thp</a></p>
<p>&mdash; Martin Sahlin (@monkeybeach) <a href="https://twitter.com/monkeybeach/status/706875369958350848?ref_src=twsrc%5Etfw">March 7, 2016</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Got my first job offer from Lionhead out of school @ 18, in &#39;98 for B&amp;W. My best years were working on Fable. Amazing people. Great times 🙁</p>
<p>&mdash; Don Williamson (@Donzanoid) <a href="https://twitter.com/Donzanoid/status/706878283040858112?ref_src=twsrc%5Etfw">March 7, 2016</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">@jonnyhopper so many, many bad decisions made that forced a lot of people to resign. I had big hope for new blood but the dice was loaded.</p>
<p>&mdash; Don Williamson (@Donzanoid) <a href="https://twitter.com/Donzanoid/status/706883026240868352?ref_src=twsrc%5Etfw">March 7, 2016</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>https://twitter.com/panecasio/status/706867127983214592</p>
<p>https://twitter.com/AbKi/status/706863264127438848</p>
<p>https://twitter.com/HectorMateoPino/status/706872208501641216</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">So sad to hear about <a href="https://twitter.com/hashtag/lionhead?src=hash&amp;ref_src=twsrc%5Etfw">#lionhead</a> &#8211; they had a charm like no other 🙁</p>
<p>&mdash; No Code (@_NoCode) <a href="https://twitter.com/_NoCode/status/706884765543243776?ref_src=twsrc%5Etfw">March 7, 2016</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">&#8230;and, on a personal level, I&#39;m incredibly sad it&#39;s apparently the end of Fable. Fable has been part of my life for nearly 20 years&#8230;</p>
<p>&mdash; Simon Carter (@bbbscarter) <a href="https://twitter.com/bbbscarter/status/706871795161436160?ref_src=twsrc%5Etfw">March 7, 2016</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Fable Legends Cancelled After &#8220;Much Consideration&#8221;, Lionhead Shuttered</title>
		<link>https://gamingbolt.com/fable-legends-cancelled-after-much-consideration-lionhead-shuttered</link>
					<comments>https://gamingbolt.com/fable-legends-cancelled-after-much-consideration-lionhead-shuttered#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 07 Mar 2016 16:46:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fable Legends]]></category>
		<category><![CDATA[LionHead Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[windows 10]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=259773</guid>

					<description><![CDATA[The oft-delayed free to play title is no more.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/09/Fable-Legends.jpg" rel="attachment wp-att-241998"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/09/Fable-Legends.jpg" alt="Fable Legends" width="620" height="349" class="aligncenter size-full wp-image-241998" srcset="https://gamingbolt.com/wp-content/uploads/2015/09/Fable-Legends.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/09/Fable-Legends-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Lionhead Studios&#8217; free to play co-op action RPG <em>Fable Legends</em> has been cancelled after frequent delays. Microsoft has also announced that the developer was shut down and the decision to cancel the game after &#8220;much consideration&#8221;. Along with Lionhead, it seems that Press Play, developer of <em>Max: The Curse of Brotherhood</em>, has also been closed down.</p>
<p><em>Fable Legends</em> was supposed to release this year for Windows 10 and Xbox One but it wasn&#8217;t meant to be. Microsoft <a href="http://news.xbox.com/2016/03/07/microsoft-studios-changes-uk-denmark/">stated that</a>, &#8220;“I speak for all of Xbox when I say that despite this news, we remain committed to the development communities in the UK and Europe, and Xbox will continue to support new IP and originality in the games we offer on our platforms, whether they’re AAA blockbusters like <em>Quantum Break</em> from Remedy, adventurous new IPs like <em>Sea of Thieves</em> from Rare, or unique new creations from independent developers like Moon Studios with <em>Ori</em>.</p>
<p>“We have nothing but heart-felt thanks for the members of Lionhead and Press Play for their contributions to Xbox and gaming. We are committed to working closely with those affected by today’s news to find them new opportunities at Xbox, or partnering with the broader development community to help place them in jobs elsewhere in the games industry should they desire.”</p>
<p>What are your thoughts on <em>Fable Legends</em> being cancelled? Let us know in the comments.</p>
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