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	<title>Marvel&#039;s Wolverine &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>PlayStation Might Stop Releasing Single-Player Games on PC &#8211; Rumor</title>
		<link>https://gamingbolt.com/playstation-might-stop-releasing-single-player-games-on-pc-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 27 Feb 2026 11:57:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Death Stranding 2: On the Beach]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PlayStation Studios]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=638114</guid>

					<description><![CDATA[The company seems to be changing its strategy to revolve around needing a PlayStation console alongside other gaming machines.]]></description>
										<content:encoded><![CDATA[<p>While the last few years have seen Sony embracing PC as a platform for the release of its single-player games, Bloomberg’s Jason Schreier believes that the company might be looking to revert this decision. He spoke about this possibility on a recent episode of the Triple Click podcast. However, he went on to note that the company seemingly still plans to release live-service games on PC to capture as wide of an audience as possible.</p>
<p>&#8220;I think for them, their strategy is like, live service games are coming to PC,” he said. “But I think the sense I&#8217;m getting is that they&#8217;re backing away from putting their exclusive console stuff like traditional single-player stuff on PC.&#8221; Bringing up the <a href="https://gamingbolt.com/marvels-wolverine-launches-on-september-15th">upcoming <em>Marvel&#8217;s Wolverine</em></a>, Schreier noted that Sony seems to have no plans to bring it to PC. &#8220;I mean even if they don&#8217;t, we are seeing <em>Wolverine</em> is coming on September 15th, and that&#8217;s not coming to PC. It&#8217;s coming to PlayStation 5 only,&#8221; he said.</p>
<p>&#8220;I wouldn&#8217;t be surprised if it never came to PC, but even if it does you have a strong idea of what that is and that you need a PlayStation to play it at least for the indefinite future.&#8221;</p>
<p>Responding to questions about it simply being speculation on the ResetEra forums, Schreier offered some <a href="https://www.resetera.com/threads/jason-schreier-the-sense-i%E2%80%99m-getting-is-that-sony-is-backing-away-from-putting-their-exclusive-console-traditional-single-player-stuff-on-pc.1447141/page-6#post-151851202" target="_blank" rel="noopener">clarification</a>. He said that while he hasn&#8217;t quite been ready to publish a whole story about Sony&#8217;s pull back from multiplatform releases for its single-player games just yet, more details will be coming soon.</p>
<p>&#8220;I mean, it&#8217;s not speculation, but sometimes topics come up on the show before I&#8217;m quite ready to publish a story about them. More to come soon I&#8217;m sure.&#8221;</p>
<p>Interestingly, John Linneman of Digital Foundry had expressed a similar belief. In a recent Q&amp;A video, the hosts of Digital Foundry discussed Sony&#8217;s PC ports, and how the company has missed quite a few opportunities since the PS5&#8217;s launch, including <em>Demon&#8217;s Souls</em> and<em> Gran Turismo 7</em>. &#8220;I have an inkling that [Sony is] pulling away from PC,&#8221; said Linneman.</p>
<p>It is worth noting that <em>Death Stranding 2: On the Beach</em> is the only recent single-player PS5 game that has been <a href="https://gamingbolt.com/death-stranding-2-on-the-beach-is-coming-to-pc-on-march-19th">confirmed to be getting a PC release</a>. However, Kojima Productions isn&#8217;t exactly a first-party developer under the PlayStation Studios banner. Whether or not <em>Ghost of Yōtei </em>gets a PC release will likely be a bigger indicator for Sony&#8217;s plans for the platform moving forward.</p>
<p>On the multiplayer side of things, the company has seen quite a bit of success with <em>Helldivers 2</em>. Looking forward, it is likely looking to do the same with the co-op focused <em>Horizon Hunters Gathering</em>, which was <a href="https://gamingbolt.com/horizon-hunters-gathering-announced-by-guerrilla-co-op-title-coming-to-ps5-and-pc">unveiled earlier this month</a>. The title is slated to hit PC and PS5 on the same day, complete with cross-platform multiplayer and cross-progression.</p>
<p>While <em>Horizon Hunters Gathering</em> doesn&#8217;t yet have a release date, Guerrilla Games has noted that it will return to making <a href="https://gamingbolt.com/horizon-hunters-gathering-studio-director-says-single-player-games-are-a-huge-part-of-the-studio">single-player <em>Horizon</em> games in the future</a>. Rumors have indicated that a <em>Horizon 3</em> is <a href="https://gamingbolt.com/horizon-3-is-a-long-way-off-most-of-guerrilla-games-focused-on-hunters-gathering-rumor">still a long time away</a>, however.</p>
<p><iframe title="Why Phil Spencer Retired, And What&#039;s Next For Xbox" width="500" height="281" src="https://www.youtube.com/embed/TjiGjffQo_Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe title="DF Direct Q+A: Phil Spencer Retires From Xbox... So What Happens Next?" width="500" height="281" src="https://www.youtube.com/embed/gnZsurPI5EY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">638114</post-id>	</item>
		<item>
		<title>20 Most Anticipated PS5 Exclusive Games of 2026 and Beyond</title>
		<link>https://gamingbolt.com/20-most-anticipated-ps5-exclusive-games-of-2026-and-beyond</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 16 Jan 2026 12:07:25 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[4:LOOP]]></category>
		<category><![CDATA[Arknights: Endfield]]></category>
		<category><![CDATA[Ballad of Antara]]></category>
		<category><![CDATA[Brocade-Clad Guard]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[EXILEDGE]]></category>
		<category><![CDATA[Fairgame$]]></category>
		<category><![CDATA[intergalactic]]></category>
		<category><![CDATA[Loulan: The Cursed Sand]]></category>
		<category><![CDATA[Marvel Tōkon: Fighting Souls]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Nioh 3]]></category>
		<category><![CDATA[Parasite Mutant]]></category>
		<category><![CDATA[Phantom Blade Zero]]></category>
		<category><![CDATA[Physint]]></category>
		<category><![CDATA[Project: The Perceiver]]></category>
		<category><![CDATA[Psycho Dead]]></category>
		<category><![CDATA[Saros]]></category>
		<category><![CDATA[Tokyo Xtreme Racer]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634731</guid>

					<description><![CDATA[With this feature, we will be taking a look at 20 of the most promising upcoming PS5 exclusives that are going to be releasing in 2026 and beyond.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>ony is on a hot streak with the PlayStation 5, and the Japanese gaming giant is showing no signs of stopping any time soon. 2026 and beyond is packed with exclusives that break new territory or improve upon what came before, and we will be discussing some of these games with this feature. Please note that this list consists of full, timed and console exclusives.</p>
<p><strong>Saros (Release Date: April 30)</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-617269" src="https://gamingbolt.com/wp-content/uploads/2025/04/Saros.jpg" alt="Saros" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Saros.jpg 2400w, https://gamingbolt.com/wp-content/uploads/2025/04/Saros-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Saros-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Saros-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Saros-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Saros-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/Saros-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><em>Saros</em> is a true spiritual successor to Returnal, taking everything that worked and doubling down on it while introducing some clever design tactics to make it feel more inclusive. Early teases suggest another fast-paced, mechanically demanding action experience, but this time with a stronger focus on world-building and character progression that stays in between runs. With Housemarque’s proven ability to blend tight gameplay with striking visuals, <em>Saros</em> is shaping up to be one of the most intriguing PS5 exclusives on the horizon.</p>
<p><strong>Intergalactic</strong></p>
<p><iframe loading="lazy" title="20 Biggest NEW PS5 Exclusive Games of 2026 And Beyond" width="500" height="281" src="https://www.youtube.com/embed/j04AqF1oDHw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Naughty Dog’s brand-new IP, <em>Intergalactic</em> marks a major shift for the studio known for grounded storytelling. Set in a retro-futuristic sci-fi universe, the game looks to blend cinematic storytelling with expansive exploration and combat systems that are a lot more dense than what we are used to. While details remain scarce at the moment, Naughty Dog’s pedigree alone makes this a project worth watching closely and we will be observing it more closely in the coming weeks and months.</p>
<p><strong>Marvel&#8217;s Wolverine (Release Date: Late 2026)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-628752" src="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1024x576.webp" alt="marvel's wolverine" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-2048x1152.webp 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Insomniac Games has cemented its reputation as one of the best names in Sony’s first-party roster of developers, and <em>Marvel’s Wolverine</em> is the next big step for the team. Set to release in 2026, <em>Marvel’s Wolverine</em> will allegedly focus on a more personal narrative, and the gameplay trailers show some amazing and fast combat which comes together to make it one of the most highly-anticipated games of the year.</p>
<p><strong>Phantom Blade Zero (Release Date: September 9)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-577835" src="https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-11.jpg" alt="phantom blade zero" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-11.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-11-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-11-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/02/phantom-blade-zero-image-11-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /><br />
<em>Phantom Blade Zero</em> is all about defeating enemies and taking part in lightning-fast combat encounters, and doing it all with absolute style. It blends traditional Chinese martial arts with a dark and gritty aesthetic, and the game seems poised to deliver fluid swordplay that emphasizes precision and timing over swinging flashy combos and racking in multipliers. Unlike many Soulslikes, <em>Phantom Blade Zero</em> appears to focus more on speed and spectacle without sacrificing depth which is a rather interesting premise. If it delivers on its promise of seamless combat animations and stylish encounters, this could be a standout action title for PS5 players craving something fresh.</p>
<p><strong>Nioh 3 (Release Date: February 6)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-632180" src="https://gamingbolt.com/wp-content/uploads/2025/11/Nioh-3_12-scaled.jpg" alt="Nioh 3_12" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/11/Nioh-3_12-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/11/Nioh-3_12-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/11/Nioh-3_12-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/11/Nioh-3_12-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/11/Nioh-3_12-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/11/Nioh-3_12-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/11/Nioh-3_12-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Nioh</em> has gone on to become a highly successful Souls like series, and <em>Nioh 3</em> seems poised to continue on that goodwill. It’s largely built around the same combat framework, but <em>Nioh 3</em> introduces the addition of both Samurai and Ninja combat styles which not only add more variety but should also add an element of personal expression to the meticulous dance of dodges. The visuals and art direction look striking, and Nioh 3 is definitely on our radar when it comes out on Feb 6, 2026.</p>
<p><strong>Marvel Tokon: Fighting Souls</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-625274" src="https://gamingbolt.com/wp-content/uploads/2025/08/Marvel-Tokon-Fighting-Souls_03-1024x576.jpg" alt="Marvel Tōkon Fighting Souls_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/Marvel-Tokon-Fighting-Souls_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/Marvel-Tokon-Fighting-Souls_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/Marvel-Tokon-Fighting-Souls_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/Marvel-Tokon-Fighting-Souls_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/Marvel-Tokon-Fighting-Souls_03-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/08/Marvel-Tokon-Fighting-Souls_03-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Marvel Tokon: Fighting Souls</em> looks to bring Marvel’s iconic characters into a more mechanically focused fighting game framework. Rather than chasing realism, the game leans into stylized visuals and fast-paced combat that’s inspired by classic arcade fighters. The combat will unsurprisingly focus on tight inputs, flashy supers, and tag-based mechanics that reward both mechanical prowess and game knowledge.</p>
<p> <strong>Fairgame$</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-575295" src="https://gamingbolt.com/wp-content/uploads/2024/01/fairgame.jpg" alt="fairgame$" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/01/fairgame.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/01/fairgame-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/01/fairgame-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/01/fairgame-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/01/fairgame-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/01/fairgame-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Fairgame$</em> is Sony’s bold attempt at a competitive, multiplayer-focused experience built around high-stakes heists and player-driven chaos. Developed by Haven Studios, the game emphasizes planning, teamwork, and adaptability rather than pure gunplay. Each match is designed to create unpredictable scenarios where things can go wrong very quickly, forcing players to think on their feet. Its vibrant presentation and stylish tone give it a distinct identity, and <em>Fairgame$</em> has the potential to stand out if its systems encourage memorable, emergent moments.</p>
<p><strong>Ballad of Antara</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-599217" src="https://gamingbolt.com/wp-content/uploads/2024/09/Ballad-of-Antara_04-scaled.jpg" alt="Ballad of Antara_04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/09/Ballad-of-Antara_04-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2024/09/Ballad-of-Antara_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/09/Ballad-of-Antara_04-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/09/Ballad-of-Antara_04-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/09/Ballad-of-Antara_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/09/Ballad-of-Antara_04-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/09/Ballad-of-Antara_04-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Ballad of Antara</em> is a dark fantasy action RPG that blends Souls-like sensibilities with a narrative that’s a lot easier to digest. The game’s dual-reality mechanic lets players to shift between different versions of the same world, and that adds an interesting layer to both exploration and combat. Encounters appear deliberate and punishing without feeling overly restrictive, striking a balance between challenge and accessibility. Combined with stellar art direction and ominous atmosphere, Ballad of Antara looks like a title that could become a huge hit.</p>
<p><strong>Arknights: Endfield (Release Date: January 22)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-634766" src="https://gamingbolt.com/wp-content/uploads/2026/01/Arknights-Endfield-image-1024x576.jpg" alt="Arknights Endfield image" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/Arknights-Endfield-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/Arknights-Endfield-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/Arknights-Endfield-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/Arknights-Endfield-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/Arknights-Endfield-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/01/Arknights-Endfield-image.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Arknights: Endfield</em> marks a significant evolution for the franchise, morphing from its mobile tower-defense roots into a full-scale action RPG experience. The game features real-time combat, squad-based mechanics, and expansive environments that place a greater emphasis on exploration. Its already a big hit on the PC, and we are hoping to see a similarly positive response on the PS5 when it comes out in January this year.</p>
<p><strong>Cairn (Release Date: January 29)</strong></p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-589474" src="https://gamingbolt.com/wp-content/uploads/2024/06/Cairn.jpg" alt="" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/Cairn.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/06/Cairn-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/Cairn-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/Cairn-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/Cairn-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/Cairn-1536x864.jpg 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /><br />
<em>Cairn</em> takes a refreshingly grounded approach by focusing almost entirely on climbing and survival. It’s completely devoid of any combat, and the game challenges players through careful resource management, environmental awareness, and precise movement. Every ascent feels dangerous, with mistakes carrying real consequences. It flaunts a rather tasteful art direction which gives the game a unique look and feel. Cairn may not appeal to everyone, but for players looking for something slower, more methodical, and deeply immersive, it stands out as one of the more unique PS5 exclusives in development.</p>
<p><strong>Tokyo Xtreme Racer (Release Date: February 26)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-629166" src="https://gamingbolt.com/wp-content/uploads/2025/10/tokyo-xtreme-racer.jpg" alt="tokyo xtreme racer" width="720" height="442" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/tokyo-xtreme-racer.jpg 1760w, https://gamingbolt.com/wp-content/uploads/2025/10/tokyo-xtreme-racer-300x184.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/tokyo-xtreme-racer-1024x628.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/tokyo-xtreme-racer-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/tokyo-xtreme-racer-768x471.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/tokyo-xtreme-racer-1536x943.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Tokyo Xtreme Racer</em>’s return brings back a style of racing that prioritizes atmosphere and one-on-one rivalries over flashy spectacle. Set on Japanese highways, the game focuses on high-speed duels, vehicle customization, and learning the nuances of each track &#8211; but it’s all quite nostalgic. On PS5, the series looks poised to modernize its visuals while retaining the moody tone that made it so memorable in the first place.</p>
<p> <strong>Brocade-Clad Guard</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-634735" src="https://gamingbolt.com/wp-content/uploads/2026/01/Brocade-Clad-Guard.jpg" alt="Brocade-Clad Guard" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/Brocade-Clad-Guard.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2026/01/Brocade-Clad-Guard-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/Brocade-Clad-Guard-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/Brocade-Clad-Guard-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/Brocade-Clad-Guard-768x433.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Brocade-Clad Guard</em> immediately stands out thanks to its striking art direction and historical inspirations. Drawing from ancient Chinese aesthetics, the game emphasizes elegant yet deadly combat encounters against some of the fiercest enemies in the land. Swordplay is all about deliberate and disciplined, rewarding timing and positioning over reckless aggression. While details remain relatively scarce, the game’s visual identity alone makes it one of the more intriguing action RPGs on the list.</p>
<p><strong>Exiledge</strong></p>
<p>Another game from PlayStation’s China Hero Initiative, Exiledge is shaping up to be a slick action RPG with an emphasis on speed and fluidity. Combat revolves around being an aggressive warrior, encouraging players to chain attacks, abilities, and movement into seamless encounters. The futuristic aesthetic and vibrant visual effects give it a strong identity, helping it stand apart from the barrage of traditional fantasy RPGs.</p>
<p><strong>Star Wars: Knights of the Old Republic Remake</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-492943" src="https://gamingbolt.com/wp-content/uploads/2021/09/Star-Wars-Knights-of-the-Old-Republic-Remake-1.jpg" alt="Star Wars Knights of the Old Republic - Remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/Star-Wars-Knights-of-the-Old-Republic-Remake-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/Star-Wars-Knights-of-the-Old-Republic-Remake-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/Star-Wars-Knights-of-the-Old-Republic-Remake-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/Star-Wars-Knights-of-the-Old-Republic-Remake-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/Star-Wars-Knights-of-the-Old-Republic-Remake-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/Star-Wars-Knights-of-the-Old-Republic-Remake-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /><br />
The remake of <em>Star Wars: Knights of the Old Republic</em> remains one of the most anticipated PS5 exclusives, even after a prolonged and uncertain development cycle. Rebuilding such a beloved RPG for modern hardware is a massive undertaking, and while details on the actual implementation remain scant for now &#8211; but updated visuals, refined combat systems, and fully voiced characters could breathe new life into its iconic story and open this experience up to a whole new set of fans.</p>
<p><strong>Physint</strong></p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-628333" src="https://gamingbolt.com/wp-content/uploads/2025/09/Physint-1.jpg" alt="Physint" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/Physint-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/09/Physint-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/Physint-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/Physint-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/Physint-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/Physint-1-1536x864.jpg 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /><br />
Physint marks Hideo Kojima’s long-awaited return to the stealth-action genre, and expectations are understandably sky-high. Described as a spiritual successor to Metal Gear Solid, the game aims to blend cinematic storytelling with deep, systemic stealth gameplay. While concrete information remains tightly under wraps, Physint is very much in a position to serve as a major tentpole release for PlayStation.</p>
<p><strong>4:LOOP</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-634734" src="https://gamingbolt.com/wp-content/uploads/2026/01/4Loop.jpg" alt="4Loop" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/4Loop.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/01/4Loop-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/4Loop-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/4Loop-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/4Loop-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/4Loop-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /><br />
<em>4:LOOP</em> is an experimental sci-fi title built entirely around repetition and discover where each run challenges players to learn more about the world and its systems. Rather than relying on traditional progression, the game encourages mastery through knowledge and experimentation. This structure allows for organic storytelling and player-driven problem-solving. If executed well, 4:LOOP could offer a deeply engaging experience that rewards curiosity and patience, standing apart from more conventional action-driven releases on the platform.</p>
<p><strong>Psycho Dead</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-634733" src="https://gamingbolt.com/wp-content/uploads/2026/01/psycho-dead.jpg" alt="psycho dead" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/psycho-dead.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2026/01/psycho-dead-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/psycho-dead-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/psycho-dead-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/psycho-dead-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /><br />
<em>Psycho Dead</em> puts players in the shoes of a little girl who has to escape from a secret laboratory that’s filled with all sorts of bizarre creatures. The game flaunts great use of environmental storytelling, using the surroundings to tell a story rather than relying on pure exposition. There are stalker enemies in the vein of something like Mr. X, psychic powers that can be used against enemies, and puzzles that need to be solved in order to progress &#8211; so fans of the genre should definitely check this one out.</p>
<p><strong>Parasite: Mutant</strong></p>
<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-634732" src="https://gamingbolt.com/wp-content/uploads/2026/01/Parasite-Mutant.jpg" alt="Parasite Mutant" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/Parasite-Mutant.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/01/Parasite-Mutant-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/Parasite-Mutant-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/Parasite-Mutant-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/Parasite-Mutant-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/Parasite-Mutant-1536x864.jpg 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /> </strong><br />
<em>Parasite Mutant</em> blends action and horror through a mutation-driven progression system that allows players to evolve their abilities by absorbing enemy traits. This creates an interesting risk-reward dynamic, as greater power often comes at a visible cost. Combat appears fast and aggressive, complemented by a gritty, body-horror-inspired aesthetic. The game’s tone feels unapologetically dark, setting it apart from more polished action titles. If its mechanics are balanced well, <em>Parasite Mutant</em> could deliver a uniquely brutal and memorable PS5 experience.</p>
<p><strong>Loulan The Cursed Sand</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-630646" src="https://gamingbolt.com/wp-content/uploads/2025/10/Loulan-The-Cursed-Sand.jpg" alt="Loulan The Cursed Sand" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/Loulan-The-Cursed-Sand.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/10/Loulan-The-Cursed-Sand-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/Loulan-The-Cursed-Sand-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/Loulan-The-Cursed-Sand-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/Loulan-The-Cursed-Sand-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/Loulan-The-Cursed-Sand-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /><br />
<em>Loulan The Cursed Sand</em> draws inspiration from ancient myths and desert folklore, and presents a hauntingly beautiful world filled with mystery. Played in an isometric perspective, the moment-to-moment gameplay revolves around crawling through enemy-infested dungeons and taking part in free-flowing combat that’s just as deliberate as it is flashy. The art direction on offer is also something worth noting, and <em>Loulan The Cursed Sand</em> does stand out amongst the barrage of other RPGs that are set to come out in the near future.</p>
<p><strong>Project The Perceiver</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-551214" src="https://gamingbolt.com/wp-content/uploads/2023/04/project-the-perceiver.jpg" alt="project the perceiver" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/04/project-the-perceiver.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/04/project-the-perceiver-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/04/project-the-perceiver-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/04/project-the-perceiver-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/04/project-the-perceiver-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /><br />
Currently in development at 17ZHE,<em> Project: The Perceiver</em> is all about using different masks to gain special powers in battle and use them to conquer the fiercest enemies of the land. It operates on a <em>Sekiro</em>-esque framework where the power fantasy of being a warrior has to be rightfully earned, and the visuals look really breathtaking. <em>Project: The Perceiver</em> has a lot of great things on its sleeve, and it’s definitely something that could end up being really big if it plays out correctly.</p>
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		<title>5 Highly Anticipated Games That Could Miss 2026</title>
		<link>https://gamingbolt.com/5-highly-anticipated-games-that-could-miss-2026</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Tue, 13 Jan 2026 12:50:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Marvel 1943: Rise of Hydra]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634774</guid>

					<description><![CDATA[With soaring scope and mounting pressure, several blockbuster releases might slip beyond 2026. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">D</span>evelopers miss release windows all the time. As games become bigger, more complex, and increasingly expensive to make, delays – unfortunately – are part of the process. 2026 has some huge launches pencilled in, yet several high-profile titles are carrying enough uncertainty, production baggage, or external pressure that slipping into 2027 feels like a real possibility. Here are five of the biggest games we think stand a chance of not making it out this year.</p>
<p><strong><em>Grand Theft Auto VI</em></strong></p>
<p><iframe loading="lazy" title="5 Big Games of 2026 That Will Likely Get Delayed To 2027" width="500" height="281" src="https://www.youtube.com/embed/epA_wP0GJtY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>While unsubstantiated claims of another <em>GTA VI</em> delay emerged over the holidays – notably, from cursory social media accounts rage baiting for engagement – no official update has come from Rockstar or parent-company Take-Two. The unverified reports are speculating Vice City’s return will be rescheduled to June 2026.</p>
<p>It’s no secret that <em>GTA VI</em>, together with Rockstar, has been weathering turbulence. The studio is facing fallout from union-busting accusations, while the game’s exclusion from PlayStation wrapped (in favour of Sony’s first-party titles) fuelled the rumours those news feeds capitalised on. Taken together with the resulting chatter from <em>GTA VI’s</em> most-recent delay, the narrative has arguably shifted; concerns around project scope and development complexity have arisen, with Rockstar’s ability to deliver an experience worthy of the franchise’s reputation coming under scrutiny. Even though we’re still some distance from <em>GTA VI’s</em> late-2026 window, the question now is can Rockstar steady the ship, avoid expectation fatigue, and still release an industry-defining open-world epic to match the hype.</p>
<p>Again, all signs indicate that the late-2026 release is locked-in, and there are reasons to believe that, this time, it’ll stick. First: it primes <em>GTA VI </em>to dominate the holiday season. Second: it maintains the stratospheric anticipation without eroding fan patience further. And third: it gives Take-Two enough time to tighten its publishing model to perfection without worrying shareholders. See, reports claim the impact of <em>GTA VI’s</em> most recent delay was insignificant on share prices, but the same cannot be guaranteed if the title is pushed to 2027.</p>
<p>So, bottom line: <em>GTA VI</em> probably won’t be delayed again. Yet, with internal distractions and investor pressure, the game needs to release in flawless condition if it&#8217;s to match the weight of expectation. Even the slightest suggestion that it isn’t up to par could trigger another delay, despite the stakes being higher now than ever.</p>
<p><strong>Fable</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-590552" src="https://gamingbolt.com/wp-content/uploads/2024/06/fable-image-2-1-1024x576.jpg" alt="fable" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/fable-image-2-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/fable-image-2-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/fable-image-2-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/fable-image-2-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/fable-image-2-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/fable-image-2-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Unveiled way back in 2020, it was confirmed in February last year that <em>Fable’s</em> much-anticipated reboot was being moved from its original 2025 release to 2026 to allow more development time. Now we’re in 2026, and having seen nothing of the project for some time, speculation is emerging that production isn’t going as smoothly as Microsoft would have us believe. Still, much like <em>GTA VI</em>, there’re currently no credible reports that <em>Fable</em> won’t see the light of day in 2026 or – as the most drastic rumours suggest – that it has been quietly cancelled.</p>
<p>In development hell or not, <em>Fable</em> studio Playground Games will feature heavily at the Xbox Developer Direct livestream slated for January 26th. <em>Forza Horizon 6</em>, their other, arguably more famous venture, already has its presentation confirmed, but we are set to get our first meaningful <em>Fable</em> update in a long time too, quashing the rumours of cancellation.</p>
<p>Game complexity explains <em>Fable’s</em> lengthy production, but by delaying to 2026 the reboot has landed in a potentially tricky timeline. While <em>Forza Horizon 6</em> shares a vague release window, insiders anticipate its arrival in the first half of 2026. If true, <em>Fable</em> is unlikely to release until the second half of the year – late summer, September, or maybe into October. The closer it gets to <em>GTA VI</em>, the more its anticipation is diluted by Rockstar’s behemothic event. We expect every studio will be keeping a close eye on <em>Grand Theft Auto VI</em>, preparing to push into 2027 if needed.</p>
<p><strong><em>Marvel 1943: Rise of Hydra</em></strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-582301" src="https://gamingbolt.com/wp-content/uploads/2024/03/marvel-1943-rise-of-hydra-image-1024x576.jpg" alt="marvel 1943 rise of hydra" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/marvel-1943-rise-of-hydra-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/marvel-1943-rise-of-hydra-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/marvel-1943-rise-of-hydra-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/marvel-1943-rise-of-hydra-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/marvel-1943-rise-of-hydra-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/03/marvel-1943-rise-of-hydra-image.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>In a change to our regular speculative programming, this one’s waving enough red flags to make a delay into 2027 near-enough a foregone conclusion. Skydance Interactive’s WW2-era Marvel superhero cross-over was delayed last May into the first part of 2026. However, late last year it was confirmed that <em>Rise of Hydra</em> would not be planting its flag before summer 2026. Now delayed indefinitely, Skydance states the extra time is required to fully realise their vision but, tellingly, with no up-to-date release window provided, perhaps there is more going on behind the scenes than simple polish.</p>
<p>Reading between the lines, and jumping aboard the speculation train once more, Skydance’s desire to “fully realise <em>their</em> vision” likely references a shared vision with Marvel. That may imply disagreements between studio and IP owner over what the final version of the game should be. While ambitious; the challenge here seems to be streamlining its complexity. When boardrooms listen to focus groups as much as creators, a spin-off like <em>Marvel 1943: Rise of Hydra</em> is always going to divide internal opinion.</p>
<p><strong><em>Ace Combat 8: Wings of Theve</em></strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-633290" src="https://gamingbolt.com/wp-content/uploads/2025/12/Ace-Combat-8-Wings-of-Theve-1024x576.jpg" alt="Ace Combat 8 Wings of Theve" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/Ace-Combat-8-Wings-of-Theve-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/Ace-Combat-8-Wings-of-Theve-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/Ace-Combat-8-Wings-of-Theve-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/Ace-Combat-8-Wings-of-Theve-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/Ace-Combat-8-Wings-of-Theve-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/12/Ace-Combat-8-Wings-of-Theve-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Announced at The Game Awards in December, the long-running aerial arcade-sim shooter series is back with an explosive campaign set in the Strangereal universe. Photorealism, custom tech, and revolutionary cloud rendering, all powered by the increasingly unwieldy Unreal Engine 5, are the locked-on targets for <em>Ace Combat 8</em>. But, with no firm release quarter yet announced, some industry analysts, fans, and insiders claim this puts <em>Wings of Theve</em> at risk of slipping to 2027.</p>
<p>Like others in this feature, Bandai Namco hasn’t confirmed or denied anything of the sort, but given historical context a delay wouldn’t break the mould for the series. <em>Ace Combat 7: Skies Unknown</em> suffered a string of delays; its launch in January 2019 arrived almost two-years after its planned 2017 release. The principal reasons for these delays included a push for greater technical accomplishment and the need for narrative re-writes. Given <em>Wings of Theve</em> is attempting a similarly ambitious story while fully leveraging current-gen tools and hardware, history certainly is at risk of repeating.</p>
<p><strong>Marvel’s Wolverine</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-628752" src="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1024x576.webp" alt="marvel's wolverine" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-2048x1152.webp 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Insomniac’s deviation from <em>Spider-Man</em> to Marvel’s second-most popular superhero is set for release during Fall 2026 – even after Rockstar’s most-recent <em>GTA VI</em> delay. The studio has been adamant across their social media channels that they are targeting the latter half of the year regardless of when <em>Grand Theft Auto VI</em> arrives.</p>
<p><em>GTA’s</em> reliably unreliable reshuffling is a headache for numerous studios, as noted earlier, but Sony and Insomniac are holding firm. Remember: the first <em>Spider-Man</em> game on PS4 released in close proximity to <em>Red Dead Redemption 2</em>. In retrospect, one release didn’t overshadow the other. This time around though, there are key differences: <em>Wolverine</em>, while undeniably popular, isn’t <em>Spider-Man</em> popular. Likewise, while <em>Red Dead</em> is well-liked, <em>GTA</em> is universally revered. For sure, Sony won’t be overlooking this, but the true degree of difference is difficult to quantify.</p>
<p>So, while the games may be different their audiences still overlap considerably. If Fall 2026 means September or October, then there is nothing blocking <em>Marvel’s Wolverine</em> from releasing as planned. But if the game is slated for November then Sony has a decision to make: can <em>Wolverine</em> confidently stand apart from <em>GTA VI</em>? Late Fall, as November would be, is prime AAA holiday season. If every seasonal duck isn’t lined up; if publishing models aren’t perfectly placed, then Sony will push <em>Wolverine</em> to next year.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>30 Graphically Impressive Games You Can’t Miss in 2026</title>
		<link>https://gamingbolt.com/30-graphically-impressive-games-you-cant-miss-in-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 09 Jan 2026 14:40:03 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[Arknights: Endfield]]></category>
		<category><![CDATA[Beast of Reincarnation]]></category>
		<category><![CDATA[Control Resonant]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[Directive 8020]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[Fatekeeper]]></category>
		<category><![CDATA[forza horizon 6]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[Marvel 1943: Rise of Hydra]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Nioh 3]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<category><![CDATA[Ontos]]></category>
		<category><![CDATA[Phantom Blade Zero]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[Replaced]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[RIDE 6]]></category>
		<category><![CDATA[Saros]]></category>
		<category><![CDATA[squadron 42]]></category>
		<category><![CDATA[The Blood of Dawnwalker]]></category>
		<category><![CDATA[The Duskbloods]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Valor Mortis]]></category>
		<category><![CDATA[Yakuza Kiwami 3 and Dark Ties]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634581</guid>

					<description><![CDATA[2026 marks another year for outstanding graphical fidelity in video games. Check out 30 of our most notable upcoming picks.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>etween the PC gaming market being well and truly devastated by price increases, you can probably take solace in the fact that this year&#8217;s best-looking titles won&#8217;t require the heftiest hardware. While 2025 was a standout in terms of visual fidelity, 2026 is already proving more than a worthy contender, even this early. Check out 30 of the most graphically advanced games coming this year.</p>
<p><strong>The Blood of Dawnwalker</strong></p>
<p><iframe loading="lazy" title="30 BEST LOOKING Games of 2026 To Look Forward To [Amazing Graphics]" width="500" height="281" src="https://www.youtube.com/embed/eSljpWRHTN4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>You&#8217;re not the only one pointing at the screen, DiCaprio-style, thinking, “That&#8217;s very <em>Witcher</em>-esque” (and for good reason, given Rebel Wolves&#8217; experience on <em>The Witcher 3</em>). Nevertheless, the dark medieval tidings of Vale Sangora provide a starker contrast in terms of day and night, as Coen walks between the two to save his family. So while the lighting and shadows look technically robust, the contrast and how it weaves into your playstyle and decisions further sweetens the deal.</p>
<p><strong>Control Resonant</strong></p>
<p>You would think Remedy has nothing to prove with its visual work, and yet, here&#8217;s the development team taking its brutalist architecture, surreal, spooky lighting and stellar art direction into the wider world. Beyond looking like a sleek hack-and-slash title with even more mind-boggling enemy designs, <em>Control Resonant</em> feels leagues trippier than the original, and we can&#8217;t wait to see more.</p>
<p><strong>Resident Evil Requiem</strong></p>
<p>Everything showcased thus far has led to this moment. The sheer attention to detail, from the hair physics and skin textures to realistic sweat – not to mention the dynamic lighting and shadows – make for one heck of a survival horror showcase. And yet, there&#8217;s still so much more to see, including Leon&#8217;s sections, which have been rumored to offer larger environments compared to Grace&#8217;s more confined, claustrophobic, and harrowing sections. Thankfully, with less than two months before release and a showcase coming up, it&#8217;s only a matter of time.</p>
<p><strong>Marvel&#8217;s Wolverine</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3.webp"><img loading="lazy" decoding="async" class="aligncenter wp-image-628752" src="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3.webp" alt="marvel's wolverine" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3.webp 2560w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-2048x1152.webp 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>As with <em>Ratchet and Clank</em> and <em>Marvel&#8217;s Spider-Man</em>, it isn&#8217;t about Insomniac&#8217;s tech so much as how it&#8217;s used. Thus, we get hyper-detailed arm hair (a vital component of Logan&#8217;s character, as any fan will tell you), immaculate reflections off those adamantium claws, and only the finest blood spatters in <em>Marvel&#8217;s Wolverine</em>. That&#8217;s not even mentioning the environmental destruction and interactivity, whether it&#8217;s breaking through market stalls or launching enemies into lava.</p>
<p><strong>Beast of Reincarnation</strong></p>
<p>Seeing this after experiencing nothing but <em>Pokémon</em> from Game Freak may be somewhat of an eye-opener for fans, even more so because it looks incredibly sleek. Weathered rusting textures on robots, stylish executions, a relatively calm yet foreboding post-apocalyptic setting with impressive shrubbery – it&#8217;s almost surreal, especially with how rapidly environments can change. Suffice it to say, this is probably the studio&#8217;s best-looking effort to date, and we&#8217;re intrigued to see more.</p>
<p><strong>Ontos</strong></p>
<p>What would a Frictional Games title be without masterful usage of lighting and shadows? Look no further than Stellan Skarsgård&#8217;s character illuminated against a chandelier, the warm ambience prevalent throughout the reception area. Of course, being a spiritual successor to <em>Soma</em> also means plenty of not-so-warm and fuzzy sights. Realistic skin tearing. Reality fractures. You get the drill. It all works in unison to deliver a terrifyingly surreal experience.</p>
<p><strong>Tomb Raider: Legacy of Atlantis</strong></p>
<p>You wouldn&#8217;t ordinarily geek out over an Unreal Engine 5 remake, but Crystal Dynamics and Flying Wild Hog have pulled off something incredible with <em>Legacy of Atlantis</em> (that too based solely on pre-alpha footage). Returning to where it all began for gaming&#8217;s most illustrious heroine, the remake offers gorgeously detailed shrubbery and architecture along with an incredible sense of scale. Plus, there are all the little details, from realistic dirt markings to Lara&#8217;s signature animations, which look better than ever.</p>
<p><strong>Saros</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/09/Saros.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-628597" src="https://gamingbolt.com/wp-content/uploads/2025/09/Saros.jpg" alt="Saros" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/Saros.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>“Spiritual successor to <em>Returnal</em>” may as well sound more like “the same bullet hell action you loved before, but with more fleshed out rogue-lite mechanics.” And honestly, I&#8217;m fine with that, given the original&#8217;s addictiveness. In the graphics department, however, <em>Saros</em> is going beyond the usual “tentacle technology” and offering rigid-body simulation for its many, many bullets alongside reactive lighting and layered dynamic particles. Even the narrative side benefits from improved cinematography, more cutscenes with additional motion capture, and better facial animations.</p>
<p><strong>Gears of War: E-Day</strong></p>
<p>The Coalition has yet to share any more footage beyond that trailer in 2024, but it&#8217;s certainly hyping up the prequel to a ridiculous degree. Remember <em>Gears 5,</em> considered one of the best-looking games of the last generation? <em>E-Day</em> will feature “over 100 times more environmental and character details” by comparison, and, oh, ray-traced lighting, shadows and reflections as well. That&#8217;s not even including the revamped destruction or new animation tech, with everything “completely rebuilt in Unreal Engine 5.” Say what you will about how other studios have handled the engine, but with The Coalition in charge, this could very well be an “unrivalled visual experience.”</p>
<p><strong>Grand Theft Auto 6</strong></p>
<p>The sheer number of NPCs in some shots, each with their own detailed animations and skin textures; the rendering distance, especially on those stunning aerial shots; the facial animations, which deliver as much on the subtlety – I could go on and on about <em>Grand Theft Auto 6&#8217;s</em> visual brilliance. And that&#8217;s based on just two trailers. Even if we get a more detailed gameplay walkthrough in the months ahead, it will only scratch the surface of what could be one of the best-looking games of all time.</p>
<p><strong>007 First Light</strong></p>
<p>Ignore the copious amounts of motion blur during its PS5 gameplay – IO Interactive&#8217;s next is a stunner, and that&#8217;s saying something given its experience with the <em>Hitman</em> franchise. The young pre-007 Bond&#8217;s global traipse isn&#8217;t just about gorgeous, guest-packed locales or high-speed chases across scenic landscapes. It&#8217;s about sneaking past guards, leveraging the environment to your advantage (thus highlighting the impressive particles and alpha effects). It&#8217;s also very much about those explosive set pieces, where intuition pays off as much as aggression. Whether you&#8217;re in it for the sights or action, <em>007 First Light</em> certainly doesn&#8217;t disappoint.</p>
<p><strong>Phantom Blade Zero</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-626193" src="https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-scaled.jpg" alt="Phantom Blade Zero" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>There&#8217;s something about the atmosphere that feels distinctly Souls-like. Perhaps it&#8217;s the desolate buildings of Pang Town, the desaturated colors in certain places or the fantastical yet realistically rendered enemies. Regardless, <em>Phantom Blade Zero&#8217;s</em> sleek animations and lightning-fast combat quickly showcase its action RPG chops, and it&#8217;s certainly shaping up to be a peak “kung fu-punk” experience.</p>
<p><strong>Yakuza Kiwami 3 and Dark Ties</strong></p>
<p>You have to hand it to RGG Studio – beyond simply remaking a classic<em> Yakuza</em>, it&#8217;s also delivering a brand new experience focused on one of the more popular villains in the series. And as usual, it&#8217;s not skimping in the visual department, revamping the character models and environments in the Dragon Engine, which still holds up to this day. Perfect for losing a tidy hundred hours or so while admiring the sights.</p>
<p><strong>Crimson Desert</strong></p>
<p>Speaking of getting lost in a world for a hundred hours, perhaps even more, this long-awaited open-world fantasy action RPG. Pywel has drawn us in so deeply, brimming as it is with expansive mountain ranges, dense forests with extensive foliage and seemingly endless plains (not to mention the mysterious floating islands). And if that&#8217;s not enough, maybe that giant mecha dragon fight will win you over.</p>
<p><strong>Onimusha: Way of the Sword</strong></p>
<p>An <em>Onimusha</em> revival has been way overdue, and thankfully, <em>Way of the Sword</em> isn&#8217;t just coasting on its looks. Which is a way of saying that it looks fantastic, capturing the dark fantasy atmosphere of previous titles while reinventing just how disturbingly detailed the Genma can be. Otherwise, everything you could want from an <em>Onimusha</em> title – from a charismatic protagonist to sleek-looking sword combat – is here, and backed by phenomenal-looking effects and animations.</p>
<p><strong>Replaced</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-482889" src="https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk.jpg" alt="replaced announce" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>I could regale you with Sad Cat Studios&#8217; long journey and developmental challenges, especially being based in Ukraine. Or even how <em>Replaced</em> is operating on a completely different level when it comes to pushing the boundaries of 2.5D pixel art, but a single comment on its release date trailer says it best: “Every scene is wallpaper worthy.” With how long it&#8217;s been in development, we&#8217;re keen to admire every hand-crafted animation, every harrowing chase sequence, and every single downer aspect of this alternate history USA.</p>
<p><strong>Fable</strong></p>
<p>As much renown as Playground Games has received for <em>Forza Horizon</em>, there&#8217;s been a healthy amount of skepticism for <em>Fable</em>, due to the long development cycle and delays. On the bright side, the graphics, as showcased last year in new pre-alpha footage, are shaping up well enough, capturing that fairytale aesthetic while looking technically sound. 2026 could finally be its year – all we need now is solid confirmation (and some more gameplay as a treat).</p>
<p><strong>Fatekeeper</strong></p>
<p>Paraglacial&#8217;s debut first-person action RPG skipped straight from having our interest to commanding our attention after its initial trailer. This level of environmental fidelity from a team of 12, with outdoors that shine with realistic foliage and indoors brimming with mood lighting and crazily detailed beasts, is something to behold.</p>
<p><strong>Valor Mortis</strong></p>
<p>In the same vein is One More Level&#8217;s next first-person title, which is a Souls-like and can hurt you. Instead of the cyberpunk tidings of <em>Ghostrunner, Valor Mortis</em> opts for an alternative 19th-century Europe where the plague runs rampant. However, there is a distinct beauty on display, almost like the alpha effects, environmental textures and desiccated trees combine into a painterly aesthetic. Don&#8217;t even get us started on the bosses and enemies, which can vary from sleek to downright disturbing in their makeup.</p>
<p><strong>Pragmata</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-633460" src="https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata.jpg" alt="Pragmata" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>With how long it took to nail the unorthodox gameplay loop, which boils down to “hack-and-shoot”, hilariously enough, <em>Pragmata</em> didn&#8217;t have to look this good. Yet, here we are, with Diana&#8217;s hair animating so realistically that the tech made it into<em> Requiem</em>. Of course, there&#8217;s plenty else to love in terms of the sci-fi leanings of this hostile lunar base and the sheer detail of enemies, right down to their exposed machinery with each successful hack. If <em>Onimusha</em> showcases the past and <em>Requiem</em> the present, then <em>Pragmata</em> is an incredible showcase for the future.</p>
<p><strong>Directive 8020</strong></p>
<p>While it isn&#8217;t the developer&#8217;s first foray with Unreal Engine 5, <em>Directive 8020</em> feels like Supermassive has become more comfortable with the engine. Consolidating the tense journey of survival on the Cassiopeia with the studio&#8217;s signature narrative approach, it showcased some stunning alien flora, meticulously detailed body horror, and, of course, incredible use of lighting and shadows. That&#8217;s alongside the fantastic facial animations.</p>
<p><strong>Nioh 3</strong></p>
<p>With everything that Team Ninja has done in the past several years – the larger environments of <em>Wo Long</em>, the open world of <em>Rise of the Ronin</em>, the dark fantasy feudal setting of<em> Nioh</em> – it was only a matter of time before it combined them. Thus, we have <em>Nioh 3,</em> with its open field (not open world) levels that impress as much with their draw distance and foliage as they do with the Yokai roaming about. Maybe you won&#8217;t notice all this much in the heat of combat, but they&#8217;re stunning all the same.</p>
<p><strong>Ride 6</strong></p>
<p>Despite lacking the budget of a Polyphony Digital or Playground Games, Milestone&#8217;s <em>Ride</em> series has quietly carved its own niche in terms of realistic racing visuals. Launching this February,<em> Ride 6</em> ups the ante even further with Unreal Engine 5, delivering more true-to-life tracks and motorbikes (even if the character models could use some more life).</p>
<p><strong>The Duskbloods</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-616256" src="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04.jpg" alt="The Duskbloods_04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>I&#8217;m not sure if it&#8217;s FromSoftware&#8217;s art direction doing the heavy lifting, but<em> The Duskbloods</em> is sporting some impressive details. Between the monstrous bosses and dilapidated environments is some truly impressive architecture, even more so on the Nintendo Switch 2. It may not boast an <em>Elden Ring</em>-style scale, but for its PvEvP needs, this is shaping up into another visual masterpiece for the studio.</p>
<p><strong>Marvel 1943: Rise of Hydra</strong></p>
<p>Despite a delay past early 2026, Skydance New Media&#8217;s debut title hasn&#8217;t been ruled out for this year, which is good news. We&#8217;ve yet to see much beyond the gorgeous cinematics, which set the stage for Captain America and Black Panther to team up in WW2 Occupied Paris. However, if anyone can deliver a blockbuster action-adventure experience, it&#8217;s Amy Hennig and her crew.</p>
<p><strong>Squadron 42</strong></p>
<p>Give it up for over $1 billion in funding for <em>Star Citizen</em>, with a full release still years away. But <em>Squadron 42</em>, the single-player-focused title, is seemingly out this year (multiple delays notwithstanding). For all the controversy, it still looks good, and the thought of an epic space opera with over 70 missions and an all-star cast is too good to pass up. Now let&#8217;s see if it actually sticks to its deadline this time.</p>
<p><strong>Ace Combat 8: Wings of Theve</strong></p>
<p>Credit where it&#8217;s due for Unreal Engine 5 – the planes in <em>Ace Combat 8: Wings of Theve</em> have truly never looked better. Then you have the prospect of multi-layered cloudscapes for some of the most dynamic sky battles yet. Even the character models and cutscenes are a massive step up, adding so much more to the realism &#8211; a far cry from the days of JPEG dog.</p>
<p><strong>Halo: Campaign Evolved</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-630496" src="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1.jpg" alt="Halo Campaign Evolved" width="720" height="409" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-300x170.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-1024x582.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-768x436.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-1536x873.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Beyond the micro-stutters in its first gameplay, Halo Studios&#8217; second remake of the FPS classic isn&#8217;t looking too shabby. The revamped cinematics look stunning; the Covenant animate so well while staying true to the original; the texture work is sleek; and the weapon models look great. There are still plenty of doubts to be had, but at least on a visual level, <em>Halo: Campaign Evolved</em> is looking the part.</p>
<p><strong>Arknights: Endfield</strong></p>
<p>Gorgeous games aren&#8217;t exactly uncommon in this day and age, especially with stand-out efforts like<em> Where Winds Meet</em> and <em>Wuthering Waves</em>. <em>Arknights: Endfield</em> joins those ranks, and despite offering multiple zones instead of a true open world, the clean sci-fi aesthetic meshes so well with the extensive greenery on Talos 2. And as much praise as the character designs have received, the otherworldly Aggeloi aren&#8217;t far behind.</p>
<p><strong>Forza Horizon 6</strong></p>
<p>Like <em>Gears of War: E-Day</em>, once again, is there really any doubt that this will be a visual experience unlike any other? It&#8217;s not just because of Playground Games&#8217; fantastic run of quality with the series, but also how it&#8217;s approaching the depiction of Japan. Tokyo City will, naturally, be one of the studio&#8217;s “most detailed and layered environments to date,” but it&#8217;s the subtleties, be it the wind bells signaling the arrival of Summer, or the calm energy permeating the atmosphere, that really have us excited. Couple that with this being the studio&#8217;s “biggest” and “most full” map yet, and <em>Forza Horizon 6</em> could very well set a new benchmark for the genre.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">634581</post-id>	</item>
		<item>
		<title>Marvel&#8217;s Wolverine, Other PlayStation Releases Are Planned to Avoid GTA 6 &#8220;Blast Zone&#8221; &#8211; Rumour</title>
		<link>https://gamingbolt.com/marvels-wolverine-other-playstation-releases-are-planned-to-avoid-gta-6-blast-zone-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 08 Jan 2026 15:04:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634498</guid>

					<description><![CDATA[Jason Schreier believes that Sony is treating the release of Grand Theft Auto 6 as if it were a first-party game to avoid crowding it.]]></description>
										<content:encoded><![CDATA[<p><em>Grand Theft Auto 6</em> might be getting a multiplatform release across PS5 and Xbox Series X/S, but according to Jason Schreier in a <a href="https://open.spotify.com/episode/1EANk4uOn68ddip6pKliqY?si=EICH9LrnQnusJOHsTiwKuQ" target="_blank" rel="noopener">recent episode of the Button Mash podcast</a>, Sony is treating it like a PS5-exclusive. Schreier noted that, while <em>GTA 6</em> will likely sell quite a few copies on Xbox consoles as well, it is far more likely to be a lot more popular on PS5. He also predicts that the game’s release will boost Sony&#8217;s console sales as well.</p>
<p>Commenting on the potential release date for the PS5-exclusive <em>Marvel’s Wolverine</em>, Schreier said that Sony and developer Insomniac Games are likely looking at a September or October launch window. This would keep the title well out of the way of <em>Grand Theft Auto 6</em>’s <a href="https://gamingbolt.com/grand-theft-auto-6-delayed-again-now-launching-on-november-14th-2026">currently-planned November 19 release</a>, ensuring that Rockstar Games&#8217; opus doesn&#8217;t affect its sales.</p>
<p>&#8220;Wolverine is almost certainly going to come out in September or October,” said Schreier. “Xbox is almost a non-factor; I&#8217;m sure they&#8217;ll sell millions on Xbox, but PlayStation is the main platform, so it&#8217;s almost&#8230; in some ways it&#8217;s kind of like a PlayStation exclusive, that most of the sales will be on PlayStation and it will sell a lot of PlayStation 5s alongside it. So I suspect that Sony is planning its entire calendar around <em>GTA</em> and will not release anything within the blast zone.&#8221;</p>
<p>While this likely doesn’t mean that Sony has struck up any exclusivity-related business deals for the PS5 release of <em>Grand Theft Auto 6</em>, it wouldn’t be too far-fetched to assume that plans to release PS5 console bundles that include a copy of the game haven&#8217;t already been discussed. These bundles would help in further boosting sales of the console for the newer audience it will likely attract.</p>
<p>On the same podcast, Schreier had also <a href="https://gamingbolt.com/grand-theft-auto-6-still-not-content-complete-current-release-date-feels-more-real-rumour">further discussed the release date of <em>Grand Theft Auto 6</em></a>, which has already seen its fair share of delays. He drew comparisons with the number of delays that affected <em>Red Dead Redemption 2</em> before its eventual 2018 release on PS4 and Xbox One, going on to note that he wouldn&#8217;t be surprised if the <a href="https://gamingbolt.com/grand-theft-auto-6-is-delayed-again-but-take-two-ceo-is-highly-confident-in-new-release-date">November 19 release date actually sticks</a>. He also mentioned the fact that <em>Grand Theft Auto 6</em> is still being actively developed due to not being considered &#8220;content complete&#8221; yet, which he believes, could also lead to another delay.</p>
<p>“This is a big and complicated game,” he said. “The last I heard it was still not content complete. That is to say that people were still finishing things up, still finalizing levels and missions and seeing what’s going to make it into the game.”</p>
<p>“It’s really hard to say [what the release date will be] right now,” he continued. “I don’t think anyone at Rockstar could tell you with 100% certainty that they will make it out in November. But I think it feels a little more real than fall 2025 did.”</p>
<p>As for parent company Take-Two Interactive, Schreier said that while it hopes to launch the highly-anticipated game before the end of the fiscal year in March 2027, its priority is still to ensure that the quality of <em>Grand Theft Auto 6</em> is high.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">634498</post-id>	</item>
		<item>
		<title>35 Single-Player Games of 2026</title>
		<link>https://gamingbolt.com/35-single-player-games-of-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 08 Jan 2026 11:46:13 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[Beast of Reincarnation]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[Code Vein 2]]></category>
		<category><![CDATA[Control Resonant]]></category>
		<category><![CDATA[Decrepit]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[Fatal Frame 2: Crimson Butterfly Remake]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Gothic 1 Remake]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[IKUMA: The Frozen Compass]]></category>
		<category><![CDATA[LEGO Batman: Legacy of the Dark Knight]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Monster Hunter Stories 3: Twisted Reflection]]></category>
		<category><![CDATA[Mouse: PI for Hire]]></category>
		<category><![CDATA[Nioh 3]]></category>
		<category><![CDATA[No Law]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<category><![CDATA[Ontos]]></category>
		<category><![CDATA[Order of the Sinking Star]]></category>
		<category><![CDATA[Phantom Blade Zero]]></category>
		<category><![CDATA[Planet of Lana 2: Children of the Leaf]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Saros]]></category>
		<category><![CDATA[Styx: Blades of Greed]]></category>
		<category><![CDATA[The Blood of the Dawnwalker]]></category>
		<category><![CDATA[The Sinking City 2]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Valor Mortis]]></category>
		<category><![CDATA[Yakuza Kiwami 3 and Dark Ties]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633930</guid>

					<description><![CDATA[The year is simply bursting with new titles and ideas. Here are some of the biggest single-player offerings you should keep an eye on.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s much as the industry tries to take a crack at live-service and free-to-play titles, it&#8217;s always going to be about the single-player games. Those focused on storytelling above all else while pushing the boundaries of presentation and gameplay innovation. Fortunately, 2026 offers an array of such titles to get excited about, so let&#8217;s delve into 35 &#8211; yes, 35 &#8211; of them here.</p>
<p><strong>Mouse: PI for Hire</strong></p>
<p><iframe loading="lazy" title="35 BIGGEST Single Player Games Coming Out In 2026" width="500" height="281" src="https://www.youtube.com/embed/D6alYga9ifY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>If you ever played Cuphead and ever wanted a rubberhose animation-style first-person shooter, <em>Mouse: PI for Hire</em> may very well be it. Set in Mouseburg (naturally), you control PI Jack Pepper as he exposes a deep-rooted conspiracy. With a wide variety of weapons, including chainsaws and freeze, it&#8217;s looking to be a real swell time when it launches on March 19th for PS5, Xbox Series X/S, PS4, Xbox One, Switch, and PC.</p>
<p><strong>007 First Light</strong></p>
<p>Few 007 titles and media have ever explored the origins of the superspy, but IO Interactive is going about it the right way. With a mix of classic gadgets, gorgeous sandboxes that encourage creative solutions, and a more impulsive James Bond, <em>007 First Light</em> has all the tools to provide a fantastic action-adventure. It&#8217;s out on March 27th for current-gen consoles and PC.</p>
<p><strong>No Law</strong></p>
<p>From isometric cyberpunk twin-stick shooting to, well, first-person cyberpunk shooting, Neon Giant&#8217;s next game is certainly unexpected. Set in Port Desire, a more condensed open world, it&#8217;s a non-linear story about Grey Harker and his past mistakes returning to haunt him. How you solve those dilemmas is completely up to you, which is music to my <em>Dishonored</em>-loving ears. Here&#8217;s hoping the execution in <em>No Law</em> is as brilliant.</p>
<p><strong>Phantom Blade Zero</strong></p>
<p>Of course, you can&#8217;t have just one <em>John Wick</em>-esque journey. Cue S-Game&#8217;s <em>Phantom Blade Zero</em>, whose protagonist faces off against numerous assassins while clinging to life. While focusing more on fast-paced combat with multiple weapon types and brutal enemies, the world is littered with secrets, to the extent that you might not see everything on the first playthrough. Style and substance should be a winning formula indeed when it launches on September 9th for PS5 and PC.</p>
<p><strong>Control Resonant</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-633546" src="https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3.jpg" alt="Control Resonant" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Remedy kind of spoiled us on the sequel, venturing beyond the confines of The Oldest House into something much bigger, but none of us expected a sequel like this. Battling through the streets and skies of Manhattan as Dylan, Jesse&#8217;s brother, wielding dual blades and heavy weapons alongside telekinesis and other powers – it feels almost like a dark fantasy, albeit through a paranatural lens. <em>Control Resonant</em> will hopefully channel that into something more, and we can&#8217;t wait to see the studio&#8217;s creativity truly unleashed.</p>
<p><strong>The Sinking City 2</strong></p>
<p>Frogwares&#8217; return to the flooded city of Arkham, tackling eldritch horrors and attempting to survive with our sanity intact, is one that we&#8217;ve been waiting a long time for. The original showed promise, but <em>The Sinking City 2</em> looks to expand on that, both graphically and in terms of far-reaching consequences. And let&#8217;s be honest – with Cthulhu, who doesn&#8217;t want to see how badly things can go? With a release sometime in the first half of 2026, it&#8217;s not long now.</p>
<p><strong>Nioh 3</strong></p>
<p>Be Tokugawa Takechiyo. Be next in line to become shogun, until your power-hungry sibling can&#8217;t take it, embroiling Japan in a massive Crucible. Venture back in time to various eras, even the Bakumatsu, for the first time in the series, and attempt to set things right. All in a day&#8217;s work for those who stand against the Yokai and with a massive scale, new weapons, revamped exploration, and more, <em>Nioh 3</em> could be Team Ninja&#8217;s best yet (at least it seems to think so). Launching on February 6th for PS5 and PC, we&#8217;ll find out for ourselves soon enough.</p>
<p><strong>Order of the Sinking Star</strong></p>
<p><em>Braid Anniversary Edition</em> may have underwhelmed commercially, but Jonathan Blow is back at it again, this time venturing back to the puzzling well. Much like <em>The Witness</em>, you&#8217;ll solve numerous puzzles, but spread across four worlds with various characters that intertwine in intriguing ways. With over 1000 in total, the <em>Order of the Sinking Star</em> is beyond ambitious and could serve as another instant classic.</p>
<p><strong>Gears of War: E-Day</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-589918" src="https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image.jpg" alt="gears of war e-day" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>After what feels like years of being left on the hook, <em>Gears of War</em> returns with a familiar duo – Marcus Fenix and Dominic Santiago. No, we haven&#8217;t fallen into an alternative universe – instead, it&#8217;s a prequel, set during the Emergence War right as it began. If you&#8217;ve ever sought a return to a more linear campaign, then <em>E-Day</em> may very well fuel that desire and even cater to those who enjoyed the first game&#8217;s horror. We&#8217;re certainly ready to learn more.</p>
<p><strong>Halo: Campaign Evolved</strong></p>
<p>Master Chief is back in yet another revisitation of the first-person shooter that started it all. Skepticism aside, there&#8217;s plenty of reason to be excited, from the inclusion of later-game weapons to the addition of four-player co-op. And if sprint isn&#8217;t your cup of tea, just switch it off. Combine all this with the new prologue missions and cross-play, and<em> Campaign Evolved</em> could be the clean slate that the series needs.</p>
<p><strong>Planet of Lana 2: Children of the Leaf</strong></p>
<p>After everything that happened in the first game, you would think that Lana and Mui are due for a break. For better or worse, the sequel sees the duo delving deeper into Novo, unearthing new abilities and secrets while contending with a mysterious new threat. As an evolution of the original&#8217;s environmental storytelling and platforming,<em> Planet of Lana 2</em> feels like a significant leap in every way.</p>
<p><strong>The Blood of Dawnwalker</strong></p>
<p>When vampires take over Vale Sangora, enslaving the local population, Coen is left with 30 days to save his family. As a half-vampire, however, he&#8217;s afforded some unique advantages, harnessing magic as a human by day and incredible strength as a vampire by night. Which affords more advantages, depending on the situation? What route will you take to dismantle the vampire&#8217;s hierarchy? The choice is yours, though care is necessary when deciding when to advance time. <em>The Blood of Dawnwalker</em> still doesn&#8217;t have a release date, but it&#8217;s out in 2026 for Xbox Series X/S, PS5, and PC.</p>
<p><strong>Fatal Frame 2: Crimson Butterfly Remake</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-631600" src="https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake.jpg" alt="fatal frame 2 remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>At long last, Koei Tecmo is remaking perhaps the best game in the<em> Fatal Frame</em> series –<em> Fatal Frame 2: Crimson Butterfly</em>. Releasing on March 12th, it offers more than just revamped visuals. There are new areas, side stories, Camera Obscura features, and even the “Holding Hands with Mayu” mechanic, which surely won&#8217;t be required for a brand new ending. Surely.</p>
<p><strong>Pragmata</strong></p>
<p>Fighting killer robots is tough enough when your bullets won&#8217;t even penetrate their armor – try doing it while simultaneously hacking their defenses. As unwieldy as that sounds, <em>Pragmata</em> just feels right, as Hugh teams with the android Diana to navigate a hostile Lunar base. The developer has remained tight-lipped on many things, but thus far, its gameplay loop has proven compelling in its own right. With a launch finally set for April 30th, we&#8217;ll see if it can carry the entire gorgeous experience.</p>
<p><strong>Resident Evil Requiem</strong></p>
<p>A requiem for the dead. An examination of the truth behind the Racoon City Incident. Old faces and new, working together to survive a new nightmare. If previous <em>Resident Evil</em> games felt like a big deal, then<em> Requiem</em> seems like the end of an era. That said, with a choice between first and third perspectives, the intertwining of survival and action horror, and more, it&#8217;s going to be one that fans never forget upon launching on February 27th.</p>
<p><strong>Onimusha: Way of the Sword</strong></p>
<p>Meanwhile, another long-running IP gets a new lease on life. <em>Onimusha: Way of the Sword</em> is straightforward enough &#8211; traverse Kyoto, cut down the Genma, and don&#8217;t die. But it&#8217;s from the perspective of the legendary Miyamoto Musashi, who&#8217;s armed with an Oni Gauntlet and must contend with his rival Sasaki Ganryu. Based on gameplay thus far, it&#8217;s shaping up into an incredible action-adventure &#8211; now all we need is a release date.</p>
<p><strong>Saros</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/12/Saros.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-633754" src="https://gamingbolt.com/wp-content/uploads/2025/12/Saros.jpg" alt="Saros" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/Saros.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Minor delays aside, Housemarque&#8217;s next title is shaping up to be a dark horse just like <em>Returnal</em>. I&#8217;ve always sought a deeper challenge in this third-person shooter/bullet hell framework, and by leaning more into rogue-lite mechanics and progression, <em>Saros</em> looks even more enticing. Not to discount the bosses and other challenges, of course – if the story ends with fighting an actual eclipse, then it&#8217;s worth the price of admission.</p>
<p><strong>Ace Combat 8: Wings of Theve</strong></p>
<p>The Wings of Theve will fly once more, as players return to the world of Strangereal to liberate the Federation of Usea. Promising the same epic campaign as its predecessors, <em>Ace Combat 8</em> features stunning visuals and high-octane aerial combat when it releases later this year.</p>
<p><strong>Styx Blades of Greed</strong></p>
<p>The Green Plague returns, this time to pull off the heist &#8211; or heists &#8211; to end all heists. Working with the Black Hand in his own zeppelin, Styx utilizes the power of Quartz to manipulate space and time to his benefit. There are three massive environments to explore, each unlocking new areas as you gain more tools, and overall, it looks like a major step up from <em>Shards of Darkness</em>.</p>
<p><strong>Tomb Raider: Legacy of Atlantis</strong></p>
<p>Speaking of returns, the legendary Lara Croft once again enters the action-adventure spotlight with <em>Legacy of Atlantis</em>, a Unreal Engine 5 reimagining of the original. Between all the familiar areas (and dinos), it also offers modernized gameplay and revamped controls, but Crystal Dynamics is keen on respecting the original&#8217;s legacy, which should be good news for purists.</p>
<p><strong>Ontos</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-633383" src="https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-1024x576.jpg" alt="Ontos" width="1024" height="576" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
<p>Count on Frictional Games to deliver a horror experience that&#8217;s completely unlike anything else out there. As a spiritual successor to the similarly mind-bending <em>Soma</em>, <em>Ontos</em> takes place in a moon hotel, where you partake in experiments as Aditi to find her father. Reality, for all intents and purposes, isn&#8217;t what it seems and who knows what secrets this labyrinth holds (which only makes it all the more enticing).</p>
<p><strong>Fable</strong></p>
<p>With the next Xbox Developer_Direct due in January, there&#8217;s no time like the fast-approaching present for Playground Games to showcase <em>Fable</em>. And not just a cute trailer with celebrities or a modern interpretation of a classic story &#8211; we&#8217;re talking raw gameplay. Considering the pedigree of those involved,<em> Fable</em> could live up to its lofty aspirations, but for now, we need to see more, especially when it&#8217;s out in 2026.</p>
<p><strong>LEGO Batman: Legacy of the Dark Knight</strong></p>
<p>Say what you will about Gotham City, but the legend of Batman, as he fights crime and struggles with his morality, remains as timeless as ever. Of course, TT Games is going for a more lighthearted touch with its sequel, packing in humor galore while still paying homage to the Batman&#8217;s legacy. With multiple playable characters and a massive playground, <em>Legacy of the Dark Knight</em> is shaping up to be an incredible tribute when it launches on May 29th.</p>
<p><strong>Monster Hunter Stories 3: Twisted Reflection</strong></p>
<p>A catastrophe in a fantastical world that somehow involves a Rathalos &#8211; where have we heard this before? Beyond the promise of an epic adventure, <em>Monster Hunter Stories 3: Twisted Reflection</em> is also venturing into new directions with raising monsties. You can now fight off invasive monsters, retrieve endangered eggs, hatch them and reintroduce them into the wild to restore a habitat. Which is a nice ecological message, but it also nets a sick fire-wielding Zinogre, among other mutations, and that&#8217;s what really matters.</p>
<p><strong>Beast of Reincarnation</strong></p>
<p>A triple-A game from Game Freak, known for the <em>Pokémon</em> series, sounds&#8230;odd, if nothing else. It involves a human named Emma and her dog Koo working together to save humanity in a post-apocalyptic future. Between majestic creatures, bizarre enemies, a beautiful depiction of Japan&#8217;s wilderness and extensive violence, you have to wonder whether this is the same developer. Regardless, it should be worth the wait.</p>
<p><strong>Marvel&#8217;s Wolverine</strong></p>
<p>When talking about violence – and lots of it – Insomniac speaks to us on a primal level with <em>Marvel&#8217;s Wolverine</em>. Every aspect of that berserker fantasy is preserved in this original story, as Logan seeks the key to his past, even if he might not like the answers. There&#8217;s more to learn, but really, we&#8217;re way past sold based on the dismemberment alone.</p>
<p><strong>Grand Theft Auto 6</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-619072" src="https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-scaled.jpg" alt="grand theft auto 6 image" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>By now, we&#8217;ve covered the sheer agony of delays that Rockstar&#8217;s sequel has inspired, not to mention everything we&#8217;d like to see. The crazy thing is that despite the hype and every detail in its last trailer, it still feels we haven&#8217;t truly seen the core of <em>Grand Theft Auto 6</em>, much less its gameplay. With a release date of November 19th, which hopefully won&#8217;t change any time soon, there&#8217;s plenty of time to learn more. Let&#8217;s hope it&#8217;s sooner rather than later.</p>
<p><strong>Ikuma &#8211; The Frozen Compass</strong></p>
<p>From <em>Lost Ember</em> developer Mooneye Studios comes a new adventure about survival in the Arctic. As Sam and his dog Ellie, you&#8217;ll traverse the harsh environment, climbing and foraging for resources to survive while seeking a way back home, even as something strange lurks beyond the ice and snow. Beyond the gorgeous aesthetic, <em>Ikuma – The Frozen Compass</em> could be a uniquely emotional journey.</p>
<p><strong>Cairn</strong></p>
<p>If you&#8217;re looking for a different but still harrowing survival narrative experience, look no further than<em> Cairn</em>. The Game Bakers&#8217; latest focuses on Aava, who seeks to scale Mount Kami, perhaps becoming the first to ever do it. While the path is littered with good intentions, it&#8217;s also fraught with danger (and that&#8217;s before you decide to try and climb at night). Still, with the ability to climb anywhere and find your own path, Cairn isn&#8217;t messing around and could end up as the premier climbing title.</p>
<p><strong>Yakuza Kiwami 3 and Dark Ties</strong></p>
<p>The<em> Yakuza</em> series is no stranger to deep side activities that will occupy you for hours. So how about managing an orphanage, participating in unique bonding events, and even raising your Daddy Rank (seriously)? If that sounds a little too cutesy, don&#8217;t worry – Yoshitaka Mine&#8217;s story, as told through <em>Dark Ties</em>, offers Kanda Damage Control, where you fulfil requests, complete challenges (including combat), and ascend past the ranks of trash. Between all this and their deeply involving narratives, there&#8217;s little reason not to delve into <em>Yakuza Kiwami 3 and Dark Ties</em> when it launches on February 12th.</p>
<p><strong>Code Vein 2</strong></p>
<p>What&#8217;s the end of the world between blood-sucking, dungeon-crawling, and friends? Unlike the first game, <em>Code Vein 2</em> is about hopping through time, meeting various important figures, and hopefully stopping the apocalypse. The lack of online co-op is a bummer, but at least the robust character creator is back, while build variety is freer than ever. With bigger foes, bosses, and stakes, <em>Code Vein 2</em> should offer a more impactful experience when it launches on January 30th.</p>
<p><strong>Gothic 1 Remake</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-625261" src="https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-scaled.jpg" alt="Gothic 1 Remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The original “Explore a Eurojank world without any hand-holding and try to survive”, but this time with improved visuals. Everything about the original remains unchanged; however, as you navigate the Colony in whatever manner you wish. Choose a faction, become a hero, interact with NPCs – whatever you desire across a 50-hour journey when <em>Gothic 1 Remake</em> launches in Q1 2026.</p>
<p><strong>Valor Mortis</strong></p>
<p>“All men must die”, says Valar Morghulis, but not you. Instead,<em> Ghostrunner</em> developer One More Level wants you to show courage in the face of death, especially after you&#8217;ve been brought back to life and must battle against plague-ridden foes. As a first-person Souls-like with responsive melee combat, <em>Valor Mortis</em> is shaping up pretty well, and we can&#8217;t wait to see how far the horror-filled rabbit hole goes.</p>
<p><strong>Decrepit</strong></p>
<p>Of course, if you want something even darker, there&#8217;s <em>Decrepit,</em> which offers an even simpler goal: Escape a castle teeming with danger. There&#8217;s a rogue-lite loop where getting caught means starting over, but beyond the Souls-like combat, the emphasis is on learning more about the world, uncovering secrets like permanent upgrades, harnessing equipment to suit your playstyle, and so on. It&#8217;s intriguing, and complements <em>Valor Mortis</em> in several ways.</p>
<p><strong>Forza Horizon 6</strong></p>
<p>If the millions and millions of players throughout the years didn&#8217;t clue you in, this franchise is unstoppable, and <em>Forza Horizon 6</em> could be the best yet. New cars and a bigger map, spreading from Tokyo to the area around Mt Fuji, is a given, but Playground cramming it with activities to make it the “most full” yet is intriguing. With rumors claiming a release in the first half of 2026, Xbox Series X/S and PC won&#8217;t have to wait long to go hands-on.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">633930</post-id>	</item>
		<item>
		<title>25 Games We Can’t Wait to Play in 2026</title>
		<link>https://gamingbolt.com/25-games-we-cant-wait-to-play-in-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 02 Jan 2026 20:18:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[Control Resonant]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[forza horizon 6]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[Invincible VS]]></category>
		<category><![CDATA[LEGO Batman: Legacy of the Dark Knight]]></category>
		<category><![CDATA[Lords of the Fallen 2]]></category>
		<category><![CDATA[Marvel Tōkon: Fighting Souls]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Nioh 3]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[Replaced]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Resonance: A Plague Tale Legacy]]></category>
		<category><![CDATA[Saros]]></category>
		<category><![CDATA[The Duskbloods]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Trails in the Sky 2nd Chapter]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633906</guid>

					<description><![CDATA[A new year brings new possibilities, fresh hype and many, many games. Here are our picks for the most anticipated new releases.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s good as it&#8217;s been in 2025 with the sheer range of games across numerous genres, 2026 is a clean slate. New IPs and long-awaited sequels, some truly out of left field as they push the limits of graphical fidelity, storytelling and gameplay. Endings and beginnings abound, whether it&#8217;s returning to the scene of a great disaster for one final requiem or exploring new horizons by air, land and sea. Too much hype can be dangerous, but we&#8217;re looking forward to these 25 titles with the utmost anticipation. Let&#8217;s dive right into it, starting with&#8230;</p>
<p><strong>Control Resonant</strong></p>
<p><iframe loading="lazy" title="25 Most Anticipated Video Games of 2026" width="500" height="281" src="https://www.youtube.com/embed/fmwBpa52Ogc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Remedy&#8217;s long-awaited sequel offers a complementary inverse of everything we knew about the original <em>Control</em>. Instead of a singular paranatural building, it&#8217;s the city of Manhattan with all its open zones and branching pathways. Rather than the Service Weapon, players use the Aberrant, a melee tool for up close combat. And rather than Jesse Faden, it&#8217;s her brother Dylan, who seeks redemption. Whether it can live up to the original&#8217;s weird ambitions remains to be seen, but for now,<em> Control Resonant</em> has our attention.</p>
<p><strong>Nioh 3</strong></p>
<p>Speaking of going beyond the confines of its predecessors, we have Team Ninja&#8217;s next entry in its challenging action RPG series. Beyond traveling through various eras of Feudal Japan and battling Yokai, switching seamlessly between Samurai and Ninja styles, and exploring gigantic open field (not open world) levels, there&#8217;s a lot to unpack. Nevertheless, in terms of fast-paced Souls-like combat, it could be the game to beat in 2026 (and then grind away endlessly for those perfect rolls).</p>
<p><strong>Tomb Raider: Legacy of Atlantis</strong></p>
<p>Lara Croft finally returns, and while a proper<em> Tomb Raider</em> sequel is set for 2027, 2026 is going back to the beginning (yes, again). More of a reimagining of the first title in Unreal Engine 5 rather than a remake, it sees the intrepid archaeologist venturing to familiar locations to hunt for artifacts of power. Of course, the usual hallmarks of such titles are promised from re-envisioned locales to modern gameplay elements, and we can&#8217;t wait to dive in.</p>
<p><strong>Yakuza Kiwami 3 and Dark Ties</strong></p>
<p>The remakes keep coming, and they don&#8217;t stop coming, especially for RGG Studio&#8217;s acclaimed<em> Yakuza/Like a Dragon</em> series. <em>Kiwami 3</em> is one of the bigger earlier games, and fans can look forward to new side stories, additional scenes, and perhaps the most expansive version of the Dragon Style yet. On the flipside, there&#8217;s Dark Ties, the tale of Yoshitaka Mine as he goes from a company man to the underworld. Equipped with his own unique boxing style, players venture through Kamurocho and witness Mine&#8217;s transformation first-hand.</p>
<p><strong>Reanimal</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/11/reanimal.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-632135" src="https://gamingbolt.com/wp-content/uploads/2025/11/reanimal.jpg" alt="reanimal" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/11/reanimal.jpg 1919w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If the world suffered a terrible cataclysm, would you venture forth to save your friends, despite all the horrors that await? Tarsier Studios asks this in its next co-op platforming, which offers both online and local multiplayer support. <em>Reanimal</em> is perfectly playable solo, as you control two siblings, navigating a handful of islands, completing puzzles and sneaking around to evade a terrible fate. Its atmosphere is very reminiscent of <em>Little Nightmares</em> (which makes sense since Tarsier developed the first two games), but there&#8217;s something distinctly more disturbing, seemingly beneath the surface.</p>
<p><strong>Resident Evil Requiem</strong></p>
<p>Which is a perfect segue into the biggest <em>Resident Evil</em> yet. Between Leon&#8217;s reveal, the Porsche, confirmation that he has an equal number of gameplay sections, and so on, there&#8217;s a lot to digest. But hey, between the <em>Resident Evil 2</em>-style of survival horror with Grace and Leon taking a chainsaw to enemies&#8217; faces, <em>Requiem</em> is shaping up to be something truly special. It feels like we&#8217;re yet to really scratch the surface of its gameplay loop, never mind deciphering all the mysteries, but there&#8217;s plenty of time before launch to find out more.</p>
<p><strong>Replaced</strong></p>
<p>After years in development, Sad Cat Studios&#8217; cyberpunk side-scrolling action title is seemingly on track to release. Seeing <em>Replaced</em> evolve from a great-looking 2D title to a stunning work of art has been something, and that&#8217;s before witnessing its take on free-flow combat, its version of an alternate 1980s United States, and much more. And while there&#8217;s something distinctly sad about the world, the mystery of R.E.A.C.H., as he fights to expose the Phoenix Corporation, proves awfully compelling. Mark your calendars, as <em>Replaced</em> launches on March 12th.</p>
<p><strong>Saros</strong></p>
<p>A 40-day delay to April 30th hasn&#8217;t dulled our enthusiasm for Housemarque&#8217;s new rogue-lite bullet-hell, especially after the latest trailer. Between the stunning twisted environments of Carcosa and the tension that new characters bring, the action looks as sleek as ever. Even the new monstrosities that Arjun and crew face look as otherworldly as they do terrifying. Of course, as a fan of <em>Returnal</em>, I&#8217;m looking forward to more customization, more modifiers, more environmental variety and above all else, more challenging bosses.</p>
<p><strong>Marvel&#8217;s Wolverine</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1.webp"><img loading="lazy" decoding="async" class="aligncenter wp-image-628751" src="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1.webp" alt="marvel's wolverine" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1.webp 2560w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-2048x1152.webp 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The best there is at what he does, but if the first trailer for Insomniac&#8217;s next game is any indication, Logan is the best at some very not nice things. Dismemberment, claws through faces – it&#8217;s practically a smorgasbord of violence, and we love it. The studio is coy on the narrative, but you&#8217;ll deal with some familiar foes like Mystique and Omega Red while battling the Reavers across Canada, Tokyo and Madripoor in an original story. It&#8217;s launching in Fall 2026, exclusively for PS5.</p>
<p><strong>Forza Horizon 6</strong></p>
<p>If there&#8217;s any title that&#8217;s more of a guaranteed hit for Microsoft than a new <em>Forza Horizon</em> set in Japan, well, it has its work cut out. Between promising the “most detailed and layered environment” yet in Tokyo City, its biggest map yet and seasons having a “dramatic impact” on the world, this could be Playground Games&#8217; finest work yet. And that&#8217;s without knowing anything about the vehicles – whose selection seemingly follows in <em>Forza Horizon 5&#8217;s</em> footsteps – or the activities. Even without its long-awaited setting, <em>Forza Horizon 6</em> should be an experience to remember.</p>
<p><strong>Fable</strong></p>
<p>On the other hand, there&#8217;s the other big open-world project from Playground Games. Announced in 2020, received a 2025 release window, delayed to 2026 – it&#8217;s been a long journey for this revival of Lionhead&#8217;s beloved RPG franchise. Nevertheless, the latest trailer looked quite incredible while offering a tease of the combat and mechanics we can expect. If Playground can pull it off, then Fable could signal a new era for the franchise. No pressure, of course.</p>
<p><strong>Gears of War: E-Day</strong></p>
<p>Of course, there&#8217;s nothing wrong with humble beginnings, especially when it&#8217;s the start of the Human-Locust Wars. Set in the aftermath of Emergence Day across multiple days, this prequel promises a return to the horror roots of <em>Gears</em>. It&#8217;s also focusing on a linear campaign, seemingly departing from the more open levels in <em>Gears 5</em>, and even promises to explain the Lancer&#8217;s origins. Whichever way you slice it, however, this is a new <em>Gears of War</em> during one of the most exciting periods in the series&#8217; history with Marcus and Dominic at the helm. What&#8217;s not to like?</p>
<p><strong>Crimson Desert</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-629689" src="https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02.jpg" alt="Crimson Desert_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>“Scale” is often important for open-world games, but the developer isn&#8217;t simply looking at it from a content perspective. It wants to immerse you in the world of Pywel, whether it&#8217;s herding sheep in the countryside, assaulting keeps or venturing to hidden islands in the sky to solve puzzles. It wants you to fight metal dragons and possessed soldiers, lay waste to massive creatures, and even pilot your own steambot mech to slay foes. That&#8217;s not even getting into the combat and its intricacies, from the magic and combos to the throws and weapons. Simply put, <em>Crimson Desert</em> is looking to deliver an unforgettable experience, and after years of waiting, we can&#8217;t wait to dive in this March.</p>
<p><strong>007 First Light</strong></p>
<p>A Bond before he earned the numbers, in a globe-trotting adventure where charm and panache clash with brashness and inexperience. If that sounds like a good time – and IO Interactive is certainly winning us over –<em> 007 First Light</em> should be yet another success for the studio. The<em> Hitman</em>-like sandbox nature of environments isn&#8217;t confined to stealth, however, as you&#8217;ll be running, gunning, punching, bluffing, driving, and gadget-wielding to complete objectives. So much more than the sum of its parts, but each enticing in its own right – that sounds like the Bond franchise we know and love.</p>
<p><strong>Grand Theft Auto 6</strong></p>
<p>With every passing year, this feels ever so closer and yet, so far away. Maybe it&#8217;s the cycle of hype that&#8217;s threatening to engulf us. Perhaps it&#8217;s the fact that this is the first new <em>Grand Theft Auto</em> in a decade. Regardless, after two major delays, we don&#8217;t simply want <em>GTA 6</em> – we need it. We need to dive into the gorgeous open world of Leonida, from its gorgeous archipelago to its mosquito-filled swamps. We need to become embroiled in the drama between Lucia and Jason, and see whether this is another Bonnie and Clyde scenario waiting to happen. More than anything, we need to walk the streets and take in the environments, the NPCs, everything and just get lost. Hopefully, 2026 is finally the year.</p>
<p><strong>The Duskbloods</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-615857" src="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-1024x576.jpg" alt="The Duskbloods" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A FromSoftware PvEvP title exclusive to Nintendo Switch 2 wasn&#8217;t on anyone&#8217;s list, but it is FromSoft, after all, and it&#8217;s nothing if not adventurous. As Bloodsworn, players battle each other as humanity dies. Or, they team up – really, it depends on your character&#8217;s defined destiny. With more than a dozen to choose from, each with unique tales and abilities, <em>The Duskbloods</em> feels like an evolution of <em>Nightreign</em>, but it&#8217;s its own unique thing, and that should prove more than enough when it eventually launches in 2026.</p>
<p><strong>Marvel Tōkon: Fighting Souls</strong></p>
<p>Captain America, Spider-Man, Iron Man, Ghost Rider, and many more are battling it out in a new Marvel tag fighter – admit it, you never thought we&#8217;d see the day. Of course, with ARC System Works at the helm, Marvel Tōkon isn&#8217;t just trying to capture the glorious days of <em>Marvel Super Heroes</em>. It features 4v4 combat, wall breaks, stage transitions, a single health bar for the entire team and a uniquely anime-esque art style. Baffling? Sure, but thus far, it&#8217;s been looking better and better – now all we need is a release date.</p>
<p><strong>Invincible VS</strong></p>
<p>In the meantime, there&#8217;s another comic book fighter that we&#8217;re keen to dive into – one that embraces all the blood and guts that define the IP. <em>Invincible VS</em> includes all popular heroes and villains, from Robot, Atom Eve, and Battle Beast to Omni-Man, Invincible and even an original addition in Ella Mental. With rollback netcode, 3v3 fights and a dedicated Story Mode, it&#8217;s slotting into a more traditional tag fighter role, and that&#8217;s perfectly fine. For $49.99, it should prove a fun alternative to <em>Marvel Tōkon</em>.</p>
<p><strong>Lego Batman: Legacy of the Dark Knight</strong></p>
<p>With Rocksteady&#8217;s next <em>Batman</em> coming who-knows-when, it&#8217;s on Traveler&#8217;s Tales to step up and become the hero that Gotham needs. That said, it seemingly blew away expectations with <em>LEGO Batman: Legacy of the Dark Knight</em>. A massive open world version of the city, complete with gliding, an assortment of Bat vehicles, free flow combat and multiple playable characters (that too, better written than <em>Gotham Knights</em>)? The homage to the Dark Knight&#8217;s history while telling an original story is also incredibly exciting.</p>
<p><strong>Lords of the Fallen 2</strong></p>
<p>After its surprisingly compelling sequel/reboot offered up some solid Souls-like gameplay, CI Games&#8217; sequel aims to go even further. Bigger stakes with the Umbral on the verge of consuming the human world; more build variety across numerous playstyles; bigger bosses with some admittedly cool-looking designs; and, of course, more death. We&#8217;re certainly keen to see how it evolves on the original, but for now, <em>Lords of the Fallen 2</em> could be yet another dark horse for the company.</p>
<p><strong>Pragmata</strong></p>
<p>If you&#8217;re noticing a theme with 2026, it&#8217;s that it marks the arrival of several games that have been in development for years. Among all of them, <em>Pragmata</em> is perhaps the most intriguing, announced in 2020 and suffering several delays for the sake of nailing its gameplay loop. While the third-person shooting and real-time puzzle solving are excellent (as showcased in the new demo), the entire premise is still full of mystery. At the very least, it looks downright gorgeous, and we&#8217;re intrigued enough by the rapport between Hugh and Diana to see how things pan out (and what&#8217;s really going on with the Moon).</p>
<p><strong>Onimusha: Way of the Sword</strong></p>
<p>Miyamoto Musashi fears no opponent, but hordes of Genma? That&#8217;s a different matter entirely. The fate of Kyoto in the Edo era is still in his hands, however, especially when he&#8217;s to bear the Oni Gauntlet. Thus far, the combat with its precise parries and counter-hits has looked incredible, and with an expected playtime of about 20 hours, Way of the Sword should be a meaty yet tightly paced hack-and-slash adventure.</p>
<p><strong>Resonance: A Plague Tale Legacy</strong></p>
<p>It&#8217;s kind of surprising that Team Asobo could just drop a trailer for the next <em>Plague Tale</em> and then dip for the next six months without any more details, but here we are. Nevertheless,<em> Resonance</em> is scheduled for this year and promises an altogether different kind of narrative – a prequel following Sophia from <em>Requiem</em> as she seemingly navigates the Minotaur Island&#8217;s maze. And while navigating gorgeous environments is par for the course, she&#8217;s more equipped for up-close combat.</p>
<p><strong>Halo: Campaign Evolved</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-630593" src="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-1024x576.jpg" alt="Halo Campaign Evolved_06" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>343 – er, Halo Studios is back with a new – er, remake of the first <em>Halo</em>. Ignoring the fact that we&#8217;ve seen this song and dance before, because <em>Halo: Campaign Evolved</em> is genuinely pushing the graphical envelope. From character models and revamped cutscenes to awesome-looking environments, it&#8217;s not as bad as the first Unreal Engine 5 title. Of course, much remains up in the air – like those prequel episodes with Chief and Sgt. Johnson – but with a solid campaign, four-player co-op and the series&#8217; debut on PlayStation, there&#8217;s a lot to look forward to.</p>
<p><strong>Trails in the Sky 2nd Chapter</strong></p>
<p>What&#8217;s better than a remake of one of the best role-playing games ever made? In Kiseki&#8217;s case, unironically, it&#8217;s the sequel as <em>Trails in the Sky 2nd Chapter</em> launches before September 2026. After all the changes in Part 1, there&#8217;s no telling how Falcom is going to spice up the combat and exploration further, but in terms of scope, scale and stakes, it should blow its predecessor out of the water.</p>
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		<title>Marvel&#8217;s Wolverine Lead Actor Praises Insomniac, &#8220;Can&#8217;t Wait to Show You More Next Year&#8221;</title>
		<link>https://gamingbolt.com/marvels-wolverine-lead-actor-praises-insomniac-cant-wait-to-show-you-more-next-year</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 23 Nov 2025 15:51:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632243</guid>

					<description><![CDATA[Liam J. McIntyre, the voice of Logan, thanked those who wishlisted the title. "It means so much to us, and especially the developers."]]></description>
										<content:encoded><![CDATA[
<p>Exclusives are usually the lifeblood of a successful console, and while Sony has been skimping on the same this year, 2026 looks to be an entirely different situation. Alongside <em><a href="https://gamingbolt.com/nioh-3-ventures-to-the-bakumatsu-as-players-battle-the-shinsengumi" data-type="post" data-id="632173">Nioh 3</a>, <a href="https://gamingbolt.com/saros-launches-on-march-20th-2026-first-gameplay-revealed" data-type="post" data-id="628535">Saros</a></em> and <em><a href="https://gamingbolt.com/marvel-tokon-fighting-souls-next-closed-beta-announced-for-december-5th-to-7th" data-type="post" data-id="631594">Marvel Tōkon: Fighting Souls</a>,</em> you have <em>Marvel&#8217;s Wolverine </em>from Insomniac Games, best known for the acclaimed <em>Spider-Man</em> franchise. The reveal gameplay looked good, but we&#8217;re not the only ones waiting to learn more.</p>



<p>In a new Twitter post (complete with claws), Logan voice actor Liam J. McIntyre thanked those who wishlisted the title. “It means so much to us, and especially the developers who are pouring EVERYTHING into making this the game you dream of. You rock.” He also “can&#8217;t wait to show you more next year.”</p>



<p>While this isn&#8217;t a tease of any imminent reveal or such (though never say never with The Game Awards coming up), it is interesting to hear that Insomniac is putting “everything” into the game&#8217;s development. Remember when it had to cut content from <em>Marvel&#8217;s Spider-Man 2</em>, <a href="https://gamingbolt.com/marvels-spider-man-2-originally-had-a-symbiote-possessed-sandman">including a Symbiote Sandman</a>?</p>



<p>Whether a similar situation arises for <em>Marvel&#8217;s Wolverine</em> remains to be seen. The action-adventure title launches in Fall 2026 for PS5, and thus far, it seems Insomniac isn&#8217;t <a href="https://gamingbolt.com/marvels-wolverine-fall-2026-window-reaffirmed-by-insomniac-on-ps5" data-type="post" data-id="631465">afraid to potentially go head-to-head with <em>Grand Theft Auto 6</em></a>, which launches in November.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Hey! Wanted to post this for a while.<br><br>To everyone who wishlisted <a href="https://twitter.com/hashtag/WolverinePS5?src=hash&amp;ref_src=twsrc%5Etfw">#WolverinePS5</a> &#8211; thank you. It means so much to us, and especially the developers who are pouring EVERYTHING in to making this the game you dream of. You rock. Can&#39;t wait to show you more next year. <a href="https://twitter.com/insomniacgames?ref_src=twsrc%5Etfw">@insomniacgames</a> <a href="https://t.co/cJMmKnufJ3">pic.twitter.com/cJMmKnufJ3</a></p>&mdash; liam (@Liam_J_McIntyre) <a href="https://twitter.com/Liam_J_McIntyre/status/1991708244159656300?ref_src=twsrc%5Etfw">November 21, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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		<title>Marvel&#8217;s Wolverine is The Tentpole First-Party Release for Sony in 2026 &#8211; CFO</title>
		<link>https://gamingbolt.com/marvels-wolverine-is-the-tentpole-first-party-release-for-sony-in-2026-cfo</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 11 Nov 2025 15:19:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631571</guid>

					<description><![CDATA[Sony CFO Lin Tao's statement comes just days after Insomniac Games had already affirmed that Marvel's Wolverine is coming out in 2026.]]></description>
										<content:encoded><![CDATA[<p>Following up on Insomniac Games <a href="https://gamingbolt.com/marvels-wolverine-fall-2026-window-reaffirmed-by-insomniac-on-ps5">already having confirmed</a> a Fall 2026 release window for <em>Marvel’s Wolverine</em>, parent company Sony itself has now stated the same. In an <a href="https://www.irwebmeeting.com/sony/fast/20251111/SzQTgsRB/202603_2q_02_en/index.html" target="_blank" rel="noopener">investor call</a> part of an earnings report (as caught by Genki_JPN), Sony CFO Lin Tao has confirmed that <em>Marvel’s Wolverine</em> will serve as a major first-party tentpole release for 2026.</p>
<p>Tao made the statement in response to a question about whether the release of Grand Theft Auto 6 getting pushed back to November 2026 will have an impact on Sony’s video game business for its own releases. Tao noted that <em>Marvel’s Wolverine</em> will instead serve as a major anchor for the company when it comes to first-party releases, and that it will provide an upside for the company.</p>
<p>Tao’s statement comes just a few days after Insomniac Games itself had taken to social media to confirm the Fall 2026 release window for the game. The affirmation was likely made in response to several questions regarding various companies’ release plans due to the impact Grand Theft Auto 6 would have on the market. The Fall 2026 release window was originally <a href="https://gamingbolt.com/marvels-wolverine-is-out-in-fall-2026-brutal-first-gameplay-revealed">announced back in September with a trailer</a>.</p>
<p>In the trailer, we got to see some gameplay, with players facing off against threats that might be familiar to fans of Marvel’s comics, including Mystique, Omega Red, and even Sentinels. The title will take players to various locations from across the world, including Japan and the Canadian Wilderness.</p>
<p>Rumours <a href="https://gamingbolt.com/marvels-wolverine-slated-for-2026-release-venom-still-under-development-at-insomniac-rumour">have indicated</a> that while Insomniac Games might be working on <em>Marvel’s Wolverine</em> for the time being, there is also a spin-off for <em>Marvel’s Spider-Man</em> in the works, dubbed <em>Marvel’s Venom</em>. These rumours indicate that the spin-off would feature Cletus Kasady taking on the role of Carnage, who will also likely serve as the primary antagonist of the game. The protagonist, on the other hand, is expected to be Eddie Brock.</p>
<p>Marvel Games general manager Haluk Mentes had previously spoken about why Insomniac Games was chosen to develop <em>Marvel’s Wolverine</em>. In an interview, he spoke about the studio’s history in handling Marvel projects, with multiple successful <em>Spider-Man</em> games. Mentes said that <a href="https://gamingbolt.com/marvel-games-gm-says-insomniac-was-the-obvious-pick-for-marvels-wolverine">the studio was “the perfect choice”</a> thanks to its shared culture with Marvel Games.</p>
<p>“We have been working together for more than a decade and developed such a shorthand across multiple <em>Marvel’s Spider-Man</em> games that when the time finally came to bring Logan back in spectacular and visceral fashion, it was obvious to everyone on our team that Insomniac was the perfect choice,” said Mentes. “It was our shared culture and values that brought us together, and we’re so proud to continue collaborating for many years to come.”</p>
<p>While we all wait for <em>Marvel’s Wolverine</em> to eventually come to PS5, check out our thoughts on why the violence, savageness and brutality of the game <a href="https://gamingbolt.com/marvels-wolverine-is-savage-stylish-and-perfect-for-playstation">makes it a perfect upcoming release for PlayStation</a>. Also check out rumours about playtesters having been quite impressed with pre-release builds of the game, going as far as saying that it “looks fantastic”.</p>


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<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Sony CFO Lin Tao says Wolverine from Insomniac is their 1st party tentpole title for next year it will provide a upside for Sony! <a href="https://t.co/oKKyyZFXNX">pic.twitter.com/oKKyyZFXNX</a></p>&mdash; Genki✨ (@Genki_JPN) <a href="https://twitter.com/Genki_JPN/status/1988208092866285871?ref_src=twsrc%5Etfw">November 11, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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		<title>Marvel’s Wolverine: Fall 2026 Window Reaffirmed by Insomniac on PS5</title>
		<link>https://gamingbolt.com/marvels-wolverine-fall-2026-window-reaffirmed-by-insomniac-on-ps5</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 09 Nov 2025 14:59:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631465</guid>

					<description><![CDATA[In light of other publishers potentially moving their 2026 releases to avoid Grand Theft Auto 6, Insomniac Games is standing firm.]]></description>
										<content:encoded><![CDATA[
<p>With <em>Grand Theft Auto 6</em> delayed to the Fall 2026 window, it&#8217;s more than likely that other big-name publishers will internally shift release dates to avoid it. However, one developer is seemingly sticking to its guns: Insomniac Games, which reaffirmed that <em><a href="https://gamingbolt.com/marvels-wolverine-is-out-in-fall-2026-brutal-first-gameplay-revealed">Marvel&#8217;s Wolverine</a></em> would launch in the same window for PS5.</p>



<p>Closer observation of its Twitter feed reveals this to be the latest in a series of tweets revealing that wishlists are now available for the action-adventure. Then again, it explicitly reiterates the release window in its text. If that isn&#8217;t silently drawing a line in the sand, however small, we don&#8217;t know what is.</p>



<p>Of course, given how lucrative the Fall/Christmas window is for game releases, you&#8217;ll still likely see other big-name releases. Just expect them to crowd around September and October since<em> </em><a href="https://gamingbolt.com/grand-theft-auto-6-delayed-again-now-launching-on-november-14th-2026"><em>Grand Theft Auto 6 </em>launches on November 19th, 2026</a>, and will likely remain a hot topic for the remainder of the year. Except for Devolver Digital, since it&#8217;s <a href="https://gamingbolt.com/cyberpunk-2077-no-mans-sky-and-lego-batman-developers-react-to-gta-6s-latest-delay" data-type="post" data-id="631389">seemingly obsessed with releasing a game on the same date</a>.</p>



<p>Nevertheless, with how Wolverine is &#8220;the best there is&#8221; at what he does, Insomniac&#8217;s take on the character could very well dominate the conversation. To learn more about Marvel Games&#8217; take on the studio and why it&#8217;s the &#8220;obvious&#8221; pick for the iconic anti-hero, head <a href="https://gamingbolt.com/marvel-games-gm-says-insomniac-was-the-obvious-pick-for-marvels-wolverine">here</a>.</p>



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<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Don&#39;t miss a shred of information. Wishlist Marvel&#39;s Wolverine, coming Fall 2026.<br><br>➡️ <a href="https://t.co/A5kAfwqon3">https://t.co/A5kAfwqon3</a> <a href="https://t.co/yQpWPLvZBS">pic.twitter.com/yQpWPLvZBS</a></p>&mdash; Insomniac Games (@insomniacgames) <a href="https://twitter.com/insomniacgames/status/1986894458835910839?ref_src=twsrc%5Etfw">November 7, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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