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	<title>megacrit &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>April 2022&#8217;s PlayStation Plus Lineup Has Been Revealed</title>
		<link>https://gamingbolt.com/april-2022s-playstation-plus-lineup-has-been-revealed</link>
					<comments>https://gamingbolt.com/april-2022s-playstation-plus-lineup-has-been-revealed#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 30 Mar 2022 19:46:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
		<category><![CDATA[Hood: Outlaws and Legends]]></category>
		<category><![CDATA[Humble Bundle]]></category>
		<category><![CDATA[megacrit]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Purple Lamp Studios]]></category>
		<category><![CDATA[Slay the Spire]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[spongebob squarepants: battle for bikini bottom - rehydrated]]></category>
		<category><![CDATA[Sumo Digital]]></category>
		<category><![CDATA[THQ Nordic]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=513150</guid>

					<description><![CDATA[PS Plus subscribers can download Hood: Outlaws and Legends, Slay the Spire, and SpongeBob SquarePants: Battle for Biki Bottom - Rehydrated in April. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/revamped-playstation-plus-launches-in-june-offers-over-700-games-limited-game-trials-and-more-across-three-subscription-tiers">Big changes are coming to PlayStation Plus</a> in a couple months&#8217; time, but even so, the monthly rollout of free games for subscribers obviously isn&#8217;t stopping. Sony has now officially <a href="https://blog.playstation.com/2022/03/30/playstation-plus-games-for-april-hood-outlaws-legends-spongebob-squarepants-battle-for-bikini-bottom-rehydrated-slay-the-spire/" target="_blank" rel="noopener">unveiled</a> what PlayStation Plus&#8217; lineup of free games is gong to be for April, and as has been the case with most months of late, <a href="https://gamingbolt.com/playstation-plus-lineup-for-april-2022-includes-hood-outlaws-and-legends-slay-the-spire-and-more-rumour">the recent PS Plus leak</a> has proven accurate.</p>
<p>Starting April 5, PS Plus subscribers can claim Sumo Digital&#8217;s PvPvE heist game <em>Hood: Outlaws and Legends</em>, MegaCrit&#8217;s seminal roguelike deck builder <em>Slay the Spire</em>, and Purple Lamp Studios&#8217; acclaimed remake <em>SpongeBob SquarePants: Battle for Biki Bottom &#8211; Rehydrated</em>. Those are pretty solid offerings – <em>Slay the Spire </em>in particular is excellent, while <em>SpongeBob </em>has its own fair share of fans – so subscribers have some good games to claim in the coming days.</p>
<p>That means you have until March 4 to claim <a href="https://gamingbolt.com/playstation-plus-games-for-march-2022-announced-includes-ghostrunner-ghost-of-tsushima-gta-online-and-others">the previous month&#8217;s PS Plus offerings</a>, which are <em>Ark: Survival Evolved</em>, <em>Team Sonic Racing, Ghostrunner</em>, and <em>Ghost of Tsushima: Legends</em>.</p>
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		<title>Slay the Spire Interview &#8211; Post-Launch Plans, Future Ports, and More</title>
		<link>https://gamingbolt.com/slay-the-spire-interview-post-launch-plans-future-ports-and-more</link>
					<comments>https://gamingbolt.com/slay-the-spire-interview-post-launch-plans-future-ports-and-more#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 05 Aug 2019 09:41:43 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Humble Bundle]]></category>
		<category><![CDATA[megacrit]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Slay the Spire]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=408056</guid>

					<description><![CDATA[MegaCrit founder Anthony Giovannetti speaks with GamingBolt about the studio's excellent card roguelike card battler.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>aving been in early access for a couple of years, <em>Slay the Spire </em>is a title that was slowly making waves for a while. With its full launch on PC earlier this year, the deck-building roguelike title captured the attention – and hearts – of millions, and it hasn&#8217;t looked back since. With its subsequent PS4 and Nintendo Switch launches, it&#8217;s only gone from strength to strength. We recently sent across a few of our questions about the game to the developers at MegaCrit, hoping to get some answers about what lies ahead for their breakout hit- the following questions were answered by MegaCrit founder and <em>Slay the Spire&#8217;s </em>lead designer Anthony Giovannetti.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-408071" src="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-.jpg" alt="slay the spire" width="620" height="388" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire--300x188.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire--768x480.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire--1024x640.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Early Access was absolutely integral to the success of <em>Slay the Spire</em>. It allowed us to grow and develop with our community, and greatly improve balance while improving bugs and addressing requested features. "</p>
<p><strong>Having been in early access for over a year, how pivotal do you think that soft launch period was for <em>Slay the Spire</em>, especially in terms of things like listening to feedback and even acting upon it?</strong></p>
<p>Early Access was absolutely integral to the success of <em>Slay the Spire</em>. It allowed us to grow and develop with our community, and greatly improve balance while improving bugs and addressing requested features.</p>
<p><strong>With <em>Slay the Spire</em> now being out of early access, how have things changed in terms of ongoing support for the game?</strong></p>
<p>We have shifted from the hyper speed weekly update schedule to a slower update cycle when larger more impactful updates are ready. We are currently working on a 4th character.</p>
<p><strong>Can you talk us through what your plans are for <em>Slay the Spire</em> going forward?</strong></p>
<p>Porting to other platforms, and a 4th character with some other content updates are what is currently on the roadmap.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire.jpg"><img decoding="async" class="aligncenter wp-image-408075" src="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire.jpg" alt="slay the spire" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Mod support has been beloved by the community, and something we are very happy is with. I love seeing the creative stuff that our community comes up with!"</p>
<p><strong>Mixing card battle games and roguelites isn&#8217;t something that would have even entered many minds not too long ago, but you&#8217;ve done it, and done it very well at that- how did that idea come about?</strong></p>
<p>Roguelikes and deckbuilding games seemed like a natural mechanical pairing. The roguelikes give you a good framework for why the player is developing a new deck each time they play. I always enjoyed deckbuilders like Dominion and Ascension, and found drafting and deckbuilding to be my favorite part of traditional CCGs.</p>
<p><strong>How important has the game&#8217;s mod support for its Windows version been? Is that an area you plan on focusing more going forward?</strong></p>
<p>Mod support has been beloved by the community, and something we are very happy is with. I love seeing the creative stuff that our community comes up with! We have tried some minor things to make modding slightly easier, but in general the best thing we can do is sit back and not break things for the modders.</p>
<p><strong>Card games seem to do very well on mobile devices- <em>Slay the Spire</em> isn&#8217;t strictly speaking a CCG, but have you given any thought to bringing it to the platform anyway?</strong></p>
<p>Yup! We have announced that we will be porting to mobile. I do not have exact dates, but expect sometime later this year.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-image-.jpg"><img decoding="async" class="aligncenter wp-image-408073" src="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-image-.jpg" alt="slay the spire" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-image-.jpg 600w, https://gamingbolt.com/wp-content/uploads/2019/07/slay-the-spire-image--300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Many players have started playing <em>Slay the Spire</em> on Switch, and are loving it. There are still some bugs we are working through, but consoles in general will continue to get updates and improvements. "</p>
<p><strong>The Switch has become something of a haven for indie titles, and <em>Slay the Spire</em> seems to have found a solid audience on the system- how well has the game performed on the platform since its launch?</strong></p>
<p>Many players have started playing <em>Slay the Spire</em> on Switch, and are loving it. There are still some bugs we are working through, but consoles in general will continue to get updates and improvements.</p>
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