<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>NaturalMotion &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/naturalmotion/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 17 Mar 2025 12:55:34 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Star Wars: Hunters Goes Offline on October 1st, Final Update on April 15th</title>
		<link>https://gamingbolt.com/star-wars-hunters-goes-offline-on-october-1st-final-update-on-april-15th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 17 Mar 2025 12:55:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[BossAlien]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NaturalMotion]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Star Wars: Hunters]]></category>
		<category><![CDATA[Zynga]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=614554</guid>

					<description><![CDATA[Zynga's competitive shooter launched in June 2024 for Nintendo Switch, iOS, and Android. A PC version was also in the works.]]></description>
										<content:encoded><![CDATA[<p>Less than a year after launch, Zynga&#8217;s <em>Star Wars: Hunters</em> is <a href="https://starwarshunters.com/news/sunset-on-vespaara/" target="_blank" rel="noopener">shutting down</a>. Its final content update will go live on April 15th, while servers shut down on October 1st. Since it&#8217;s a competitive shooter with no offline mode, it will effectively become unplayable.</p>
<p>Before the final content update, Season 5 will be extended by another three weeks, with old events and shop bundles returning. In-game purchases will become unavailable on April 15th while a new Hunter, Tuya, goes live for all players free. Other content will also become available, with further details still pending. However, you can look forward to all stages and modes rotating continuously.</p>
<p><em>Star Wars: Hunters</em> is available for Nintendo Switch, iOS, and Android. Check out <a href="https://gamingbolt.com/star-wars-hunters-review-a-surprisingly-fun-shooter">our review</a> of the launch version, which we gave a seven out of ten. A PC version <a href="https://gamingbolt.com/star-wars-hunters-launches-for-pc-in-early-access-on-january-27">was also in the works</a>, though it&#8217;s looking even less likely than ever due to the end-of-service announcement.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">614554</post-id>	</item>
		<item>
		<title>Star Wars: Hunters Launches for PC in Early Access on January 27</title>
		<link>https://gamingbolt.com/star-wars-hunters-launches-for-pc-in-early-access-on-january-27</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 26 Nov 2024 23:11:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[BossAlien]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NaturalMotion]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Star Wars: Hunters]]></category>
		<category><![CDATA[Zynga]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=605088</guid>

					<description><![CDATA[Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year.]]></description>
										<content:encoded><![CDATA[<p>Disney has plentiful AAA <em>Star Wars </em>games in development across a number of major studios at any given moment, but it&#8217;s not just the AAA scene where the IP has a strong presence. Earlier this year, <em><a href="https://gamingbolt.com/star-wars-hunters-everything-you-need-to-know">Star Wars: Hunters</a> </em>launched for the Nintendo Switch and mobile devices, bringing a free-to-play hero shooter dressed in <em>Star Wars </em>garb to the masses, and soon, the game will be available to even more players. </p>
<p>Publisher Zynga has <a href="https://starwarshunters.com/news/pc-announcement/" target="_blank" rel="noopener">announced</a> that <em>Star Wars: Hunters </em>is also coming to PC. More specifically, it will launch for Steam in early access on January 27, a couple of months from now. Prior to that, the company will also conduct a playtest from December 13-16, and then another one the following month from January 10-13, with sign ups open for both playtests now. </p>
<p>The game is confirmed to feature cross-play and cross-progression, while Zynga is also promising improved visuals, custom keybindings, and more for PC players. All <em>Star Wars: Hunters </em>players can also expect a new hero and map soon, in the form of Coruscant Underworld and Glikkin respectively. Check out the PC announcement trailer below.</p>
<p>In our review of the game, we awarded it a score of 7/10, saying, &#8220;<span style="color: initial;"><em>Star Wars: Hunters</em> is a surprisingly fun hero shooter wrapped around a somewhat aggressive live-service model. The shooting dynamics are great and the levels are filled with some nice <em>Star Wars</em> fanservice.&#8221; Read the full review <a href="https://gamingbolt.com/star-wars-hunters-review-a-surprisingly-fun-shooter">through here</a>.</span></p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Star Wars: Hunters™ | PC Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/qubow1v9zFk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">605088</post-id>	</item>
		<item>
		<title>Star Wars: Hunters Review &#8211; A Surprisingly Fun Shooter</title>
		<link>https://gamingbolt.com/star-wars-hunters-review-a-surprisingly-fun-shooter</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Tue, 11 Jun 2024 12:41:39 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NaturalMotion]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Star Wars: Hunters]]></category>
		<category><![CDATA[Zynga]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=589083</guid>

					<description><![CDATA[A fun pick up and play hero shooter]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span><em>tar Wars: Hunters</em> is a free-to-play 4-versus-4 hero shooter that actually manages to be fun despite its live-service identity. Most of the core content isn’t locked behind a paywall, though a lengthy linear progression is necessary to unlock modes and characters. That being said, <em>Star Wars: Hunters</em> is a breath of fresh air compared to games like <em>Multiversus</em>. The core 4v4 gameplay is engaging and fun enough to for the aggressive FOMO to be a complete deal-breaker.</p>
<p>Before diving into what makes <em>Star Wars: Hunters</em> shine, let’s get the live-service stuff out of the way first. <em>Star Wars: Hunters</em> features its own in-game currency, season passes, and an aggressive shop with exclusive cosmetics. That being said, you can enjoy this game without paying a single penny. Though, unlocking characters and gear can be somewhat of a chore for those who want multiple characters out of the gate.</p>
<p><iframe title="Star Wars Hunters Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/pCUqixMdMPE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><p class="review-highlite" >"The game aggressively targets the player with arena passes and other shop items every chance it can get"</p></p>
<p>Characters are unlocked one at a time with Hunter Tokens, which are rewarded based on well you perform in the game&#8217;s matches. I’m unlocking an average of one character per 40 minutes, which isn’t the worst forced grind I&#8217;ve seen in a modern live-service game. Of course, each character can also be bought immediately at 1000 crystals each. Crystals are the game’s store currency, usually only obtainable using real money out of your wallet. Leveling up your character’s abilities and gaining XP can be done without paying anything, albeit at a slower rate than paying.</p>
<p>Matches are scaled to your level, so it’s not quite pay to win. Still, even though the game has a decent progression curve for those who opt out of paying money, the aggressive way the game directs you to the shop is distasteful. The game take you to the store page every other time you boot up the account, and you&#8217;ll be pressured into buying into arena pass exclusives more and more as time goes on. Every menu stares you down with live-service FOMO exclusive store items and let&#8217;s you know how little crystal currency you have as if to shame you. It’s truly an eyesore to navigate through all the menus. Couple that with the <em>Star Wars: Hunters</em> website not mentioning monetization whatsoever and what you have is a truly obnoxious live-service model here.</p>
<p><em>Star Wars: Hunters</em> spoon-feeds modes to you just as it does characters. The game contains four game modes total, but you’ll only be able to do the basic 4v4 Squad Brawl until you hit the necessary levels for the others. Power Control mode unlocks at level four and is your traditional capture-the-flag mode. Dynamic Control mode tasks you with holding a moving control point zone. Finally, the Trophy Chase mode is a game of tag where the player who picks up the TRO-F33 droid the longest wins. Unfortunately, modes and maps are always randomly shuffled in Star Wars: Hunters.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-590165" src="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-1-1024x576.jpg" alt="star wars hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-1.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Environmental details like Luke&#8217;s Landspeeder in the Tatooine map hit that classic Star Wars tone wonderfully"</p></p>
<p>While the randomized modes and maps are a bummer, I thoroughly enjoy the maps themselves. Levels have fun gimmicks to them, like the upper and lower canopies providing strategic positioning in the Ewok Village. The Star Wars tone is wonderfully executed throughout the game, with plenty of fanservice for Prequel and original trilogy fans alike. I often found myself wanting to just look around the maps at my own pace, but that would result in my teammates dying, unfortunately, as there&#8217;s no way to practice levels without initiating a match. The environmental design boasts lots of little details befitting of their in-universe locale, making me yearn for the ability to select each map to freely explore at your leisure. Likewise, there’s some cool character lore written in costume descriptions and quest progression diaries. Quests are basically just achievement-tracking screens, but they provide some extra personality with the occasional character quotes. <em>Star Wars: Hunters</em> provides classic <em>Star Wars</em> charm with its expressive characters and well-designed maps brimming with fanservice; I just wish it gave me more ways to enjoy them.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-590163" src="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-2-1024x576.jpg" alt="star wars hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-2-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"You can aim with precision down the scopes and adjust dead zone settings for personalized control"</p></p>
<p>By far the most impressive aspect of Star Wars: Hunters are the smooth, intuitive controls. I had worries that the shooting would lack precision due to the game’s development as a mobile title, but that worry was quickly thrown in the bin as I took my first shots in the tutorial. Aiming with the thumbstick has progressive sensitivity, allowing for careful precision shots and 180-degree quick fires. There’s a good amount of control options you can tweak to your liking, such as dead zone, aim assist, acceleration boost, and focused aim adjustability. These options are pretty standard for third-person shooters, but it’s still worth a mention for how rare it is in the free-to-play/mobile space. Aiming down the sights and taking headshots are a breeze in this game, as is taking a more tanky approach and using a spread turret as a sentinel stormtrooper. All in all, I felt more in control of my aiming in <em>Star Wars: Hunters</em> than I ever did in EA’s <em>Battlefront II</em>, which I played just a week ago.</p>
<p>To go along with the great gunplay, moving around and jumping feels genuinely intuitive and snappy in <em>Star Wars: Hunters</em>. Take the simple act of rotating your character; an action that many recent games in the character action space make laborious and clunky. By contrast, characters in <em>Star Wars: Hunters</em> can be spun around as swiftly and effortlessly as a spinning top. As someone with a Switch prone to drift, the controls still feel more accommodating than similar games due to the precise, snappy movement and wealth of accessibility settings.</p>
<p>Thankfully, expressive character animations aren’t sacrificed for the game’s quick movement and smooth gameplay interactions. Each character has unique animations that manage to look realistic while still fitting the decidedly cartoony aesthetic. The Wookie stomps around with as much weight as you’d want from the large fur balls, and the skittish Jawas scramble about with a lightness of foot identical to the films.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-590164" src="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-3-1024x576.jpg" alt="star wars hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-hunters-image-3-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Stormtrooper shields allow you to turret down foes without worry."</p></p>
<p>Each character fulfills one of three classes and has their own unique abilities and weapons. Larger characters like the Wookie and Stormtrooper are your tank, while the Jawa and field medic take on the support role; likewise, Jedi and bounty hunters perfectly fit the damage class. Each character has a basic attack, three to four unique abilities, and a finisher. Some abilities, such as the bounty hunter’s grapple, even take advantage of terrain giving them a mobility advantage. I particularly enjoy the rolling Droideka traversal of the Slingshot character. The unique musical theme and voice lines for each character help make them that much more personalized and special, though some of the emotes and costumes do require a bit of grinding and/or money to unlock.</p>
<p>Thankfully, the special feel of the characters isn’t all fluff. The team-based gameplay lends itself well to the different class types resulting in a good amount of variety. <em>Star Wars: Hunters</em> is clearly meant to be more of a pick-up-and-play kind of experience, but I can see longevity here as more characters and maps get added to the game. The lack of a dodge roll is disappointing, though. Sure, some classes can grapple out of the way and use energy shields when being targeted, but a universal dodge would spice up the toolkit and create even more strategic depth to the game. Also, the map selection is a tad scant at the moment, with under eight maps.</p>
<p><em>Star Wars: Hunters</em> may not have the most groundbreaking systems and next-gen graphics, but the quick 4v4 matches are genuinely fun and engaging. Its combat is smoother than EA’s <em>Battlefront II</em> and can still be thoroughly enjoyed without paying a penny. I just lament the aggressive monetization in the menus and the scant amount of maps and lack of any kind of campaign. <em>Star Wars: Hunters</em> fulfills its niche in the hero shooter market as a fun and easy-to-control love letter to the popular sci-fi franchise, even if it&#8217;s a bit shallow in content at the moment.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the Switch.</span></strong></em></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">589083</post-id>	</item>
		<item>
		<title>Star Wars: Hunters &#8211; Everything You Need to Know</title>
		<link>https://gamingbolt.com/star-wars-hunters-everything-you-need-to-know</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 03 Jun 2024 18:47:30 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NaturalMotion]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Star Wars: Hunters]]></category>
		<category><![CDATA[Zynga]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=588486</guid>

					<description><![CDATA[Here's what you should know about the upcoming free-to-play PvP Star Wars arena shooter.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>hough there&#8217;s obviously no shortage of major, AAA <em>Star Wars </em>games coming up in the near future, those who&#8217;re looking for a smaller scale gaming experience in a galaxy far, far away still have an option to look to in <em>Star Wars: Hunters. </em>Zynga&#8217;s multiplayer game is set to launch for Nintendo Switch and mobile devices on June 4, and ahead of its release, here, we&#8217;re going to talk about exactly what it is that <em>Star Wars: Hunters </em>is going to bring to the table.</p>
<p style="text-align: center;"><strong>WHAT IS IT?</strong></p>
<p><iframe loading="lazy" title="Star Wars: Hunters - 15 COOL Details You Need to Know Before You Play" width="500" height="281" src="https://www.youtube.com/embed/kcqACaaPa-U?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Let&#8217;s get the basics out of the way first- what exactly is <em>Star Wars: Hunters</em>? In a nutshell, it&#8217;s a PvP team based arena shooter. Taking players across the <em>Star Wars </em>universe, the game features maps that will take you to a number of familiar <em>Star Wars </em>locations, including Ewok Village on the forest moon of Endor, Mos Espa Podrace and Dune Sea Outpost on Tatooine, and more. The game is set after the fall of the Galactic Empire, between the events of the <em>Return of the Jedi </em>and <em>The Force Awakens</em>.</p>
<p style="text-align: center;"><strong>MODES</strong></p>
<p><em>Star Wars: Hunters </em>will let you dive into one of four modes at launch, each bringing a <em>Star Wars </em>twist to familiar tropes. There&#8217;s Squad Brawl, which is essentially team deathmatch, with the first team to 20 eliminations winning the match; then there&#8217;s Dynamic Control, which tasks teams with competing to capture rotating control points, and Power Control, where teams win by holding the majority of control points on the map. Finally, there&#8217;s Trophy Chase, where teams will win by holding on to a trophy droid named TR0-F33 until a bar fills to completion. The team that gets to 100% first wins.</p>
<p style="text-align: center;"><strong>CHARACTER CLASSES</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/07/Star-Wars-Hunters.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-525615" src="https://gamingbolt.com/wp-content/uploads/2022/07/Star-Wars-Hunters.jpg" alt="Star Wars Hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/Star-Wars-Hunters.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/07/Star-Wars-Hunters-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/Star-Wars-Hunters-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/07/Star-Wars-Hunters-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/07/Star-Wars-Hunters-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/07/Star-Wars-Hunters-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>One of the bigger hooks of <em>Star Wars: Hunters </em>is, of course, the fact that it&#8217;s going to let you play as a variety of different characters in its multiplayer matches, each bringing not only their own unique attributes and abilities, but also their own wacky personalities, something that the game seems to be placing quite a bit of emphasis on. At launch, the game will have 12 characters that will be split across three classes- Tank (heavy, damage-absorbing specialists), Damage (more nimble characters focused on dealing damage), and Support (focused on healing and buffing allies).</p>
<p style="text-align: center;"><strong>TANK CHARACTERS</strong></p>
<p><em>Star Wars: Hunters </em>will have four Tank characters available upon its release. There&#8217;s the Trandoshan Charr, an expert hunter and trapper who can use his claws and his close-range scatter gun to great effect; the Wookie Grozz, a hulking former Huttballer who now wishes to take his fame to the next level by taking to the battle arena with his giant improvised clubs; the droideka and Ugnaught combo known as Slingshot, who boast plenty of firepower with their double canons, rockets, and what have you; and Sentinel, a loudmouth Stormtrooper who takes to the battlefield with a heavy machine gun and can also summon allies for temporary aid as one of his abilities.</p>
<p style="text-align: center;"><strong>DAMAGE CHARACTERS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-588490" src="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-4.jpg" alt="Star Wars Hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-4.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Coming over to the Damage class, there will be plenty of options here, with five characters available at launch. There&#8217;s Diago, who&#8217;s an expert marksman in spite of having no sight, and comes with a slow firing but heavy damage dealing rifle; Imara Vex, a professional bounty hunter equipped with a blaster rifle, missile launcher, tracking scanner, and more; Rieve, an assassin who uses the dark side of the Force and a lightsaber and is essentially a mini-Sith Lord in all but name; J-3DI, a droid who wrongly believes himself to be Jedi, to the point of coming equipped with Jedi robes, a lightsaber, and even simulated Force abilities; and Utooni, who&#8217;re actually two characters in one- two Jawa brothers who stand one on top of another and wear a robe before taking to the battlefield with blasters, arc welders, grenades, and what have you.</p>
<p style="text-align: center;"><strong>SUPPORT CHARACTERS</strong></p>
<p>Finally, we come to the Support class, where players will be able to play as three characters at launch. There&#8217;s Sprocket, a Mon Calamari whiz kid who uses his tech skills to command deadly droids, unleash various passive buffs, and even summon turrets; Skora, a Rodian chemistry expert who was once a Hutt cartel medic and now fights in the arena with primarily healing-focused abilities; and Zaina, a human Rebel war hero who comes equipped with a blaster pistol, is the archnemesis of the aforementioned Nemesis, and also has healing abilities</p>
<p style="text-align: center;"><strong>BOZ VEGA AND LX1</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-5.jpeg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-588491" src="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-5.jpeg" alt="Star Wars Hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-5.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-5-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-5-1024x576.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-5-15x8.jpeg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-5-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-5-1536x864.jpeg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Star Wars: Hunters </em>will also have some other notable characters outside of its roster of playable heroes. The two that you&#8217;ll become most familiar with are Boz Vega and LX1, who&#8217;ll serve as the hosts of the intergalactic arena fighting sports broadcast that you&#8217;ll be participating in as several different characters. As per the developers, Boz Vega is a former Hall of Famer himself, and has now become a big, loud, friendly, and excitable commentator. LX1, meanwhile, is a droid with a much more different energy. She counters Boz&#8217;s high energy with incisive stat calculations, pulling historical facts, and more.</p>
<p style="text-align: center;"><strong>CHARACTER RIVALRIES AND FRIENDSHIPS</strong></p>
<p>Characters in <em>Star Wars: Hunters&#8217; </em>roster are obviously going to bring different gameplay elements to the table, but they&#8217;re also very much being treated as unique characters from a narrative perspective as well, even though this obviously isn&#8217;t a very narrative-focused game. For instance, multiplayer characters in the roster are going to have unique relationships with each other, from long-standing rivalries to old friendships. For instance, as we mentioned previous, former Stormtrooper Sentinel and Rebel war hero Zaina are each other&#8217;s archnemeses  dating back to old battles from before the Empire fell, while Sprocket and J-3DI are steadfast friends, on account of the fact that the former built the latter. Skora and Imara Vex, meanwhile, are old allies, having previously worked together on several bounty missions, while Rieve and the aforementioned J-3DI are proper rivals, with the former being a pseudo-Sith and the latter being sort of a Jedi.</p>
<p style="text-align: center;"><strong>PRO WRESTLING INSPIRATIONS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-588488" src="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-2.jpg" alt="Star Wars Hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-2.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Star Wars: Hunters </em>is made around the conceit of arena combat being broadcast to the Outer Rim of the galaxy as a big, flashy sporting event, so it&#8217;s no surprise to learn that professional wrestling served as quite a big inspiration for the game&#8217;s developers. Speaking in an interview published on the official <em>Star Wars </em><a href="https://www.starwars.com/news/star-wars-hunters-interview" target="_blank" rel="noopener">website</a>, art director Dominic Estephane revealed that in addition to each character&#8217;s larger-than-life personalities, the game&#8217;s presentation as a whole also takes plenty of cues from pro wrestling.</p>
<p>&#8220;It’s in the presentation, as well,&#8221; Estephane said. &#8220;It&#8217;s a live show broadcast. We have our version of a jumbotron. If you’re familiar with pro wrestling, where they have the big-screen jumbotrons, each Hunter has their own graphics package that you see on the screen within our roster screen in the game. Each Hunter has their own music theme, which is really, really awesome. We have what we call, internally, “Hunter&#8217;s spectacle.” That is, how would the Hunters walk out on stage and present themselves? And once they walk out, their music is playing, as well. So we think our best-in-class visuals on mobile really help deliver and showcase that progress and influence.&#8221;</p>
<p style="text-align: center;"><strong>COSMETIC CUSTOMIZATION</strong></p>
<p>As you&#8217;d expect from any game designed as a multiplayer-only experience, <em>Star Wars: Hunters </em>is going to place plenty of emphasis on cosmetic customization as well. Each character will have unique costumes, weapon skins, animations, and more that players will be able to collect or purchase. How extensive the options will be and what the monetization will look like remains to be seen.</p>
<p style="text-align: center;"><strong>QUESTS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-588489" src="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-3.jpg" alt="Star Wars Hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-3.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Star Wars: Hunters </em>will also let players take on quests, which will essentially be comprised of multiple series of different challenges, all leading to different final rewards. Players will be able to unlock different kinds of quests by meeting varying unlock conditions. Different quest types will also include quests revolving entirely around a specific characters. A number of Hunters will get such quests, including the likes of Utooni, Sentinel, Imara Vex, Charr, and more.</p>
<p style="text-align: center;"><strong>RANKED MODE</strong></p>
<p>As expected from a multiplayer game, <em>Star Wars: Hunters </em>will also feature a ranked mode. In a nutshell, Ranked Mode will take the form of seven-week seasons that will see players playing in competitive matches and climbing through tables across divisions and leagues, with one of three modes being chosen randomly for matches- Squad Brawl, Dynamic Control, or Trophy Chase. Based on their performance, players will fall in one of five leagues, starting at the bottom with Bronzium, then climbing up to Chromium, then Aurodium, then Beskar, then finally the highest league, Kyber, with each league having three divisions.</p>
<p style="text-align: center;"><strong>MORE RANKED MODE DETAILS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-588493" src="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image.jpg" alt="Star Wars Hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>How exactly will players move up and down through Ranked Mode&#8217;s leagues and divisions? Based on a scoring system, as you might imagine. The outcome of the matches you play in as well as how you perform individually will both contribute to you receiving a score at the end of each match, which can also be negative. Each division has a score threshold that you need to reach in order to climb up to it, so if you want to climb to the very top, you&#8217;re going to have to perform well enough and win often enough to be able to attain enough points.</p>
<p style="text-align: center;"><strong>PLATFORMS</strong></p>
<p>We started this feature off with the basics, so it makes sense to finish with something similar. Which platforms exactly is <em>Star Wars: Hunters </em>hitting? The PvP title will launch for Nintendo Switch, iOS, and Android. Whether or not Zynga has any plans to bring the free-to-play game to PlayStation, Xbox, or PC remains to be seen, though one would imagine that if it&#8217;s successful enough, it will eventually launch for more platforms.</p>
<p style="text-align: center;"><strong>SWITCH EXCLUSIVE COSMETICS, PRE-REGISTRATION BONUSES</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-6.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-588492" src="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-6.jpg" alt="Star Wars Hunters" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/star-wars-hunters-image-6-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Star Wars: Hunters </em>will, as you may have guessed, also net you with bonuses if you pre-register ahead of its imminent release. These bonuses will come in the form of avatars, weapon skins, emotes, and more. Meanwhile, those who play the game on the Nintendo Switch at launch will also get an exclusive pair of cosmetics for free. Specifically, players will get the Shift Veteran costume and Shift Blaster wrap.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">588486</post-id>	</item>
		<item>
		<title>Star Wars: Hunters Launches on June 4th</title>
		<link>https://gamingbolt.com/star-wars-hunters-launches-on-june-4th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 30 Apr 2024 18:28:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[BossAlien]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NaturalMotion]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Star Wars: Hunters]]></category>
		<category><![CDATA[Zynga]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=586012</guid>

					<description><![CDATA[The free-to-play competitive multiplayer shooter will be available for Nintendo Switch, iOS, and Android, with pre-downloads now live.]]></description>
										<content:encoded><![CDATA[<p>Out of nowhere, Zynga has announced a release date for <a href="https://gamingbolt.com/star-wars-hunters-delayed-to-2023"><em>Star Wars: Hunters</em></a>, its free-to-player third-person competitive multiplayer shooter. Developed by NaturalMotion and BossAlien, it launches on June 4th for Nintendo Switch, iOS, and Android, with pre-downloads available now. Check out the latest trailer below.</p>
<p><em>Star Wars: Hunters</em> sees players controlling a selection of bounty hunters competing in the Arena. Each falls into one of three categories &#8211; Damage, Support and Tank &#8211; with balanced team compositions necessary for success. Stages include Ewok Village on Endor, Mos Espa Podrace on Mos Espa, the Dune Sea Outpost on Tattooine, and Death Star Crossfire, a space between an all-out battle between the Rebels and Empire.</p>
<p>There are four modes, from Squad Brawl, where the first team to reach 20 eliminations wins, to Power Control, where controlling the most zones for the longest is key. Stay tuned for more details on <em>Star Wars: Hunters</em> in the coming weeks and check out the <a href="https://starwarshunters.com/" target="_blank" rel="noopener">official website</a>.</p>
<p><iframe loading="lazy" title="Star Wars Hunters – Pre-download Trailer – Nintendo Switch" width="500" height="281" src="https://www.youtube.com/embed/6CH2dwZhLH4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">586012</post-id>	</item>
		<item>
		<title>Star Wars: Hunters Delayed to 2023</title>
		<link>https://gamingbolt.com/star-wars-hunters-delayed-to-2023</link>
					<comments>https://gamingbolt.com/star-wars-hunters-delayed-to-2023#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 27 Jul 2022 11:52:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NaturalMotion]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Star Wars: Hunters]]></category>
		<category><![CDATA[Zynga]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=525614</guid>

					<description><![CDATA[The competitive battle arena title has been delayed to "meet the high expectations we are setting for fans globally and ourselves as developers."]]></description>
										<content:encoded><![CDATA[<p>Aspyr&#8217;s <a href="https://gamingbolt.com/star-wars-knights-of-the-old-republic-remake-delayed-indefinitely-development-put-on-hold-rumour"><em>Star Wars: Knights of the Old Republic &#8211; Remake</em></a> isn&#8217;t the only <em>Star Wars</em> title that&#8217;s been pushed back. Zynga recently tweeted that <em>Star Wars: Hunters</em>, its competitive arena combat title, has been delayed to 2023 for Nintendo Switch, iOS and Android. It was planned to release this year.</p>
<p>The developer said it&#8217;s &#8220;working tirelessly to achieve our vision for<em> Star Wars: Hunters</em>.&#8221; To &#8220;meet the high expectations we are setting for fans globally and ourselves as developers,&#8221; the decision was made to delay the game. &#8220;We understand game delays are frustrating, however, our top priority is ensuring players will have the best possible experience in the arena.&#8221;</p>
<p>In the meantime, those playing the soft launch can expect new content updates to roll out regularly. The next update is planned to arrive within the next few weeks.</p>
<p>Announced last year in February during a Nintendo Direct, <em>Star Wars: Hunters</em> takes place after the events of <em>Star Wars Episode 6: Return of the Jedi</em>. It sees players competing in team-based matches with characters like a Bounty Hunter, Sith assassin, Jawa scavenger, Mandalorian vanguard, and much more to choose from. Stay tuned for more updates on its release date in the coming months.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Update on Star Wars: Hunters <a href="https://t.co/F0ebimryVY">pic.twitter.com/F0ebimryVY</a></p>
<p>&mdash; Zynga Star Wars (@ZyngaStarWars) <a href="https://twitter.com/ZyngaStarWars/status/1549016256845676546?ref_src=twsrc%5Etfw">July 18, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/star-wars-hunters-delayed-to-2023/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">525614</post-id>	</item>
		<item>
		<title>Torchlight 3 Developer Acquired by Zynga</title>
		<link>https://gamingbolt.com/torchlight-3-developer-acquired-by-zynga</link>
					<comments>https://gamingbolt.com/torchlight-3-developer-acquired-by-zynga#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 03 Mar 2021 13:17:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[NaturalMotion]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Torchlight 3]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Zynga]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=471885</guid>

					<description><![CDATA[The studio is partnering with NaturalMotion on an unannounced cross-platform RPG.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/Torchlight-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-429290" src="https://gamingbolt.com/wp-content/uploads/2020/01/Torchlight-3.jpg" alt="Torchlight 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/Torchlight-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/Torchlight-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/Torchlight-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/Torchlight-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/Torchlight-3-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Echtra Games, known for last year&#8217;s <a href="https://gamingbolt.com/torchlight-3-video-details-classes-relics-and-more"><em>Torchlight 3</em></a>, has been acquired by Zynga. An unannounced cross-platform RPG is being developed with Zynga&#8217;s NaturalMotion partnering with Echtra. For Zynga, the acquisition is about boosting it cross-platform portfolio while adding proprietary tools built on Unreal Engine.</p>
<p>CEO Frank Gibeau stated that, “Max and his team at Echtra Games are responsible for some of the most legendary game properties ever created, and they are experts in the action RPG genre and cross-platform development. I’m excited to welcome the Echtra Games team into the Zynga family. This acquisition will be instrumental in growing our iconic licenses and brands from mobile to PCs and consoles, while helping to further expand Zynga’s total addressable market.”</p>
<p>Echtra Games CEO Max Schaefer said, “Echtra Games is delighted to be joining the Zynga family. We share Zynga’s vision that cross-platform play is an essential part of the future of RPGs and interactive entertainment and are eager to apply our vast experience and talents to this effort.”</p>
<p>Though Echtra Games was founded in 2016, its team has had experience in companies like Blizzard North and Runic Games, developing titles like <em>Diablo 1</em> and <em>2</em> along with <em>Torchlight 1</em> and <em>2</em>. It released <em>Torchlight 3</em> last year for Xbox One, PS4, PC and Nintendo Switch to mixed reviews &#8211; you can check out ours <a href="https://gamingbolt.com/torchlight-3-review-pieces-of-developments-past">here</a> for more details. Whether <em>Torchlight 3</em> will still receive support given the studio&#8217;s involvement in this next project remains to be seen.</p>
<p>In the meantime, stay tuned for more details. Other major acquisitions that have happened recently include <a href="https://gamingbolt.com/fall-guys-ultimate-knockout-developer-joins-epic-games">Epic Games&#8217; acquisition of Tonic Games Group</a>, which owns <em>Fall Guys: Ultimate Knockout</em> developer Mediatonic.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/torchlight-3-developer-acquired-by-zynga/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">471885</post-id>	</item>
		<item>
		<title>BackBreaker demo hits Xbox Live</title>
		<link>https://gamingbolt.com/backbreaker-demo-hits-xbox-live</link>
					<comments>https://gamingbolt.com/backbreaker-demo-hits-xbox-live#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Sun, 23 May 2010 13:57:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[BackBreaker]]></category>
		<category><![CDATA[NaturalMotion]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[XBL]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/05/23/backbreaker-demo-hits-xbox-live/</guid>

					<description><![CDATA[Global video game publisher 505 Games and developer NaturalMotion today announced that the demo for the highly anticipated American football video gameBackbreaker is now available on Xbox LIVE for Gold level subscribers. A Backbreaker demo on PSN will also be available soon. Players can now hit the gridiron and test the hard-hitting, explosive action before the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Global video game publisher 505 Games and developer NaturalMotion today announced that the demo for the highly anticipated American football video game<em>Backbreaker</em> is now available on Xbox LIVE for Gold level subscribers. A <em>Backbreaker</em> demo on PSN will also be available soon. Players can now hit the gridiron and test the hard-hitting, explosive action before the game hits shelves on 25th June, exclusively at GAME stores nationwide.</p>
<p>Players can choose from one of six teams to play in exhibition mode, under various weather conditions in the San Francisco stadium. The demo preps players for an explosive season as <em>Backbreaker</em>’s training camp mode helps sharpen running, passing, kicking and tackling skills before they step onto the field. Players can train further for the full Backbreaker experience with the Tackle Alley mini game. Already a popular download for iPhone and iPad, Tackle Alley gives players the option to play solo or test the split-screen local multiplayer function as they try to gain yards and avoid sacks and tackles.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/05/BackBreaker.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-8536" title="BackBreaker" src="https://gamingbolt.com/wp-content/uploads/2010/05/BackBreaker.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/05/BackBreaker.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/05/BackBreaker-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>When <em>Backbreaker</em> hits the shelves on 25th June, players will be thrust into the middle of the action on the football field like never before. As the first sports video game to feature NaturalMotion’s critically acclaimed Euphoria engine, <em>Backbreaker</em> offers realistic, physics-based motion, crisp high-definition graphics and a camera angle that follows the perspective of the player. Revolutionizing the way American football games are played on this generation of consoles, <em>Backbreaker</em> features an intuitive pick-up-and-play control scheme in Arcade Mode, with the more challenging Pro Mode turning off AI assists.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/backbreaker-demo-hits-xbox-live/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">8537</post-id>	</item>
	</channel>
</rss>
