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	<title>Pearl Abyss &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Crimson Desert&#8217;s Huge New Update &#8211; 10 Things You Need to Know</title>
		<link>https://gamingbolt.com/crimson-deserts-huge-new-update-10-things-you-need-to-know</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Jul 2026 15:01:03 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pearl Abyss]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647738</guid>

					<description><![CDATA[Dozens of new equipment pieces, new crafting recipes and much more await players in the latest update for the action RPG.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>nother <em>Crimson Desert</em> patch has officially gone live, and make no mistake – it&#8217;s a big one. Okay, maybe “fairly sizable” is a more accurate assessment, but consider for a moment that we&#8217;re currently in the fourth month of post-launch support (give it up for day 108). Between boss rematches, difficulty settings, new skills, balance changes, tons of new mounts and pets, re-blockading, and whatnot, how much more could the developer possibly add?</p>
<p>As it turns out, quite a bit. Version 1.13 adds new armor sets, but not just any, and Damiane and Oongka have seen their functionality increased further. New crafting recipes abound – including for items that really tie the room together – and even the dying system has received some enhancements. Without further ado, let&#8217;s dive into ten new features you need to know, starting with.</p>
<p><strong>Oongka and Damiane In the Abyss</strong></p>
<p><iframe title="Crimson Desert Latest Patch - 10 Exciting Gameplay Additions You Need to Know" width="500" height="281" src="https://www.youtube.com/embed/jAPxDVMJM10?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>If you&#8217;ve ever played Oongka and/or Damiane, and scoffed because the floating isles of the Abyss were effectively closed off, the latest update fixes that problem. Both characters are now free to enter the previously Kliff-only world – a much-welcome change, especially if you&#8217;re using the isles to explore from the sky. Of course, this has resulted in some bosses (like the Clockwork White Horn and Draven, the Crowcaller) having their positions changed when challenging them to a rematch, but it&#8217;s worth it.</p>
<p><strong>Boss Armor Sets</strong></p>
<p>Perhaps the biggest new addition with Ver 1.13 is boss armor. Yes, you read that right, and it&#8217;s not even just a handful. Gregor&#8217;s Knight of Carnage armor, split across five pieces; five pieces of Tarandus the Ashen&#8217;s sick outfit (antlers and all); even two pieces from Demeniss&#8217;s grand general armor are available to equip for Kliff and Oongka (the latter now able to equip most of the former&#8217;s outfits). Lest you think Damiane would be left behind, she gets two outfits and one piece of the Masked Liberator armor. Granted, some sets (like Goyen&#8217;s) are remaining, but the developer has made some pretty great progress.</p>
<p><strong>Dozens of New Equipment Pieces</strong></p>
<p>And that&#8217;s not all, as 16 new pieces of armor and three pieces of headgear separate from the new boss armor have been added for Kliff and Oongka while Damiane gets eight new pieces. In total, there are 39 new pieces of equipment to hunt down. The developer says you can obtain them through quests, Achievements, shops and “other sources,” and if you&#8217;ve progressed enough through the story, some should appear as unlocked rewards. You can even stop by your friendly Back Alley Vendor to find a few pieces. Suffice it to say that the fashion game, aka the true endgame, is even bigger than ever.</p>
<p><strong>Kuku for Kuku Gear</strong></p>
<p>But if you need even more options for Damiane and Oongka, they can now equip Kuku sets previously meant for Kliff. That includes Marni Laser Helm, the Breeze-Step Boots (which means Meteor Kicks for days in your hand-to-hand combat as Damiane) and Rishi&#8217;s Boots alongside the Lightning-Resistant, Flame-Resistant, and Ice-Resistant armor sets. Besides more build variety, the inclusion of the latter three means you can shore up any resistances during specific boss fights.</p>
<p><strong>Crafting Recipes for Elemental Armor</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-scaled.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-639461" src="https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-scaled.jpg" alt="Crimson Desert_07" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/03/Crimson-Desert_07-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Remember the Frostcursed Plate Armor that every YouTuber and their mother was including in <em>Crimson Desert</em> thumbnails for the first month or so (and for good reason because it looks absolutely sick)? You can still run around and find it on your own, but you can now craft it courtesy of a new recipe. In fact, the Scorchflame Plate Armor and Lightning Bolt Plate Armor have also received crafting recipes. While not quite as fashionable, the fact that you can more easily access them for higher resistances, especially when mainlining as Kliff, is a welcome addition.</p>
<p><strong>Hiding the Minimap and Status HUD</strong></p>
<p>Among all the new additions and changes, especially for the user interface – which has come a long way since launch – it&#8217;s interesting how the developer never added an option to hide the minimap or your status. It may have taken months, but lo and behold, you can now fully immerse yourself in the boots of Damiane, Oongka and Kliff by turning off both. Head into Settings, then Other and the Gameplay tab to do so. And while it may seem counterintuitive, not all who wander are lost, especially with the sheer amount available to discover in Pywel.</p>
<p><strong>New Special Attacks for Certain Enemies</strong></p>
<p>Of course, if we&#8217;re talking about changes that weren&#8217;t exactly on the tippy-top of fan requests, there have been new special attacks added for specific enemies. We&#8217;re talking about the Flame Knight, the Wyvernflames, the Savage Fangs, and the Goldenscale Bandits. Why? Maybe it&#8217;s to provide even more variety when tackling re-blockaded forts, ruins, quarries and whatnot while upping the challenge. Or to surprise those who thought they would have an easy time disposing of them. Either way, be careful.</p>
<p><strong>Bird of Prey (and Gathering)</strong></p>
<p>The Iron Eagle and Phoenix can equip the Sigil of Valor, which means they can now attack your enemies. But even more intriguing is the Hunter&#8217;s Sigil. Ever wanted to gather items or retrieve specific prey from afar with your bird? This allows you to do that. Perfect for larping as a hunter on a casual shooting/meat-gathering trip.</p>
<p><strong>Dyeing Disguises, Weapons and Secondaries</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02.jpg"><img decoding="async" class="aligncenter wp-image-637455" src="https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02.jpg" alt="Crimson Desert_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Even with its sheer selection of dyes and recoloring elements, <em>Crimson Desert</em> was missing a few notable options. Rejoice, for you can now dye certain disguises, even if it breaks the overarching lore and purpose of not drawing attention. But even better is the majority of weapons and secondaries can also be dyed, further increasing the number of fashion options.</p>
<p><strong>Slideshots with Muskets and Pistols</strong></p>
<p>Beyond the usual fixes – like an issue where you couldn&#8217;t use sliding attacks with specific gear loadouts – muskets and pistols have received a much-needed quality of life change. They can now be fired while sliding, and while it might not seem like a massive overhaul, it adds another mobility option for ranged fighters, especially when low on Spirit. Besides, the sheer style of sliding towards enemies while shooting them in slow-motion is tough to deny.</p>
<p>There are so many other improvements, like Oongka now being able to complete puzzles with Scatter Shot, new crafting recipes for four types of carpets, and, perhaps most adorably, summoned pets now resting in bed with your character. You also don&#8217;t need to worry about Focused Aerial Roll constituting a crime near NPCs, so if you want to harass the local populace without any consequences, now&#8217;s your chance.</p>
<p>However, it&#8217;s worth noting that Version 1.13 has affected performance, especially on the base PS5, even if you turn off chromatic aberration, depth of field, and whatnot. It seems to vary during certain sections – exploration seems better than the cities – but Xbox and PC players should also beware of potential performance hits. The issue has yet to be acknowledged, but given the development team&#8217;s quick turnaround, it should probably be fixed in the next patch, if not sooner.</p>
<p>It&#8217;s a shame given how much the current patch has added, but also somewhat expected, given the sheer number of variables, systems and whatnot. What else could be added, especially since the current roadmap ends in September (besides story improvements)? Your guess is as good as ours, but we&#8217;re excited all the same.</p>
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		<title>Resident Evil Requiem, 007 First Light, and Crimson Desert Are 2026&#8217;s Top-Selling PS5 Games &#8211; Rumor</title>
		<link>https://gamingbolt.com/resident-evil-requiem-007-first-light-and-crimson-desert-are-2026s-top-selling-ps5-games-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Jul 2026 04:34:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[forza horizon 6]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=647725</guid>

					<description><![CDATA[Forza Horizon 5 is also apparently selling quite well, selling 6.2 million units since launching last year on Sony's console.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">With 2026 halfway over, it&#8217;s a good time to look back on some of the most successful PS5 titles and how they fared, especially in terms of physical sales. While PlayStation (and other publishers) haven&#8217;t officially revealed the same, <a href="https://alineaanalytics.substack.com/p/2026s-top-playstation-games-by-copies" target="_blank" rel="noreferrer noopener">Alinea Analytics</a> has some interesting estimates, starting with <em>Resident Evil Requiem</em>.</p>



<p class="wp-block-paragraph">It apparently sold 3.5 million copies on PS5, with physical discs contributing 27.8 percent of that total. With an alleged $250 million in revenue, it&#8217;s <a href="https://gamingbolt.com/resident-evil-requiem-has-sold-7-million-units" data-type="post" data-id="642363">undoubtedly a hit</a>, although short playtime would make it ideal for reselling, per Rhys Elliott. Then there&#8217;s <em>007 First Light</em> with two million copies reportedly sold on the platform, generating roughly $142 million in revenue. Of that total, about 21 percent is physical – another prime candidate for reselling, even if it has a post-launch roadmap.</p>



<p class="wp-block-paragraph"><em>Crimson Desert</em> is next with 1.9 million reportedly sold, of which 19.9 percent are physical. While it&#8217;s brought in $142 million on PS5 alone, it&#8217;s worth noting that the majority of sales were in March and April – May apparently saw only 112,000 copies sold.</p>



<p class="wp-block-paragraph">Despite coming in fourth place, <em>Forza Horizon 5</em> reportedly selling 1.2 million copies is still a great milestone, since it launched last year and serves as a port of a 2021 title. It&#8217;s reportedly hit 6.2 million sales on PS5, and you&#8217;d have to imagine that <em>Forza Horizon 6</em> will be a massive hit when it arrives for the console later this year.</p>
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		<title>Crimson Desert Update Adds Boss Armor Sets and Hunter&#8217;s Sigil, Opens the Abyss for Other Characters</title>
		<link>https://gamingbolt.com/crimson-desert-update-adds-boss-armor-sets-and-hunters-sigil-opens-the-abyss-for-other-characters</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 05 Jul 2026 16:33:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pearl Abyss]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647715</guid>

					<description><![CDATA[Each character receives an extensive number of new armor pieces to equip, while Damiane and Oongka can finally use Kuku gear.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Pearl Abyss has released a new update for <em>Crimson Desert</em>, and it adds dozens of new armor pieces. For Kliff and Oongka, you can look forward to four brand new armor sets, including the heavily requested (you know the guy) Knight of Carnage armor. That&#8217;s on top of 19 separate pieces of equipment, including three new headgear.</p>



<p class="wp-block-paragraph">Damiane also gets eight new armor pieces alongside two new outfits – Odeck and Dark Marskman – and one piece from the Masked Liberator set. If that wasn&#8217;t enough, both Damiane and Oongka can equip Kuku gear like the armor sets, Marni Laser Helm, and more. It&#8217;s also possible to craft popular armor sets like the Frostcursed Plate Armor and Scorchflame Plate Armor.</p>



<p class="wp-block-paragraph">Beyond this, players can now hide the minimap and status UI, equip the new Hunter&#8217;s Sigil that enables your pet birds to collect prey in your stead, and even enter the Abyss with Damiane and Oongka. Check out some of the patch notes below and full details <a href="https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=105" target="_blank" rel="noreferrer noopener">here</a>.</p>



<p class="wp-block-paragraph"><em>Crimson Desert</em> is available on Xbox Series X/S, PS5, and PC with <a href="https://gamingbolt.com/crimson-desert-crosses-6-million-copies-sold-since-launch">over six million copies sold</a>. Believe it or not, Pearl Abyss isn&#8217;t even halfway through its <a href="https://gamingbolt.com/crimson-desert-dlc-is-in-the-works-future-updates-include-story-improvements-and-cross-save">promised roadmap</a> for June to September, with <a href="https://gamingbolt.com/crimson-desert-team-isnt-throwing-away-current-story-aiming-for-a-better-onboarding-experience">story improvements also coming soon</a>. It&#8217;s also working on paid DLC, which will <a href="https://gamingbolt.com/crimson-deserts-upcoming-dlc-will-be-different-from-updates-released-till-now-says-pearl-abyss">offer a different experience</a> from the updates, though further details remain to be revealed.</p>


<p><em><strong>Patch Notes Version 1.13.00</strong></em></p>
<p><em><strong>Main Improvements</strong></em><br /><br /><em><strong>Content</strong></em></p>
<ul>
<li><em>Changed certain disguise outfits that could not be dyed so that they can now be dyed.</em></li>
<li><em>Improved most weapons and secondary weapons so that they can now be dyed.</em></li>
<li><em>Improved the Iron Eagle and Phoenix so that they can equip the Sigil of Valor.</em></li>
<li><em>Improved gathering so that up to 3 fireflies can be obtained when gathering from a firefly colony.</em></li>
<li><em>[Oongka] Improved puzzles so that they can be completed with Scatter Shot.</em></li>
<li><em>Fixed an issue where the auto-tracked target would switch to another quest in certain situations.</em></li>
<li><em>Fixed an issue where rowboats would briefly sink underwater when used.</em></li>
<li><em>Fixed an issue where the wagon would disappear if it was destroyed during the &#8220;A Sack of Pepper&#8221; quest.</em></li>
<li><em>Fixed an issue where Moren would disappear when combat started after tracking Moren, the Mistwood Huntmaster.</em></li>
<li><em>Fixed an issue where crimes using tools could be committed without fines during Memory Fragment playbacks.</em></li>
<li><em>Improved the Gate to Advancement&#8217;s teleporting device to be usable without a Visione equipped.</em></li>
<li><em>Fixed an issue where, if the player sold furniture that was not being sold at a furniture shop and then repurchased that furniture, all items in the repurchase menu would disappear.</em></li>
<li><em>Fixed an issue where Duane could not travel on horseback during the &#8220;Skilled in Archery&#8221; quest.</em></li>
<li><em>Fixed an issue where Contribution would increase abnormally in certain situations.</em></li>
<li><em>Changed the Bleed Bandits&#8217; Alchemy Explosive Pack so that its durability decreases each time it summons a bomb.</em></li>
<li><em>Fixed an issue where, during the &#8220;Hand of Deliverance&#8221; quest, if the injured soldier was rescued first, the previous sub-quest would not be completed.</em></li>
<li><em>Fixed an issue where certain attacks of Antumbra&#8217;s Spear would activate from an abnormal position.</em></li>
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		<title>Crimson Desert&#8217;s Post-Launch Support is About How the Team &#8220;Can Give More Back to the Community&#8221;</title>
		<link>https://gamingbolt.com/crimson-deserts-post-launch-support-is-about-how-the-team-can-give-more-back-to-the-community</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 26 Jun 2026 15:54:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pearl Abyss]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647206</guid>

					<description><![CDATA[Pearl Abyss's Will Powers says the developer's focus is on "what we can do to reward the players that have been there from day one."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">In a world where companies lock base game content behind <a href="https://gamingbolt.com/grand-theft-auto-6-will-cost-80-ultimate-edition-retails-for-100" data-type="post" data-id="646996">$100 Ultimate Editions</a> (cough, Rockstar, cough), it&#8217;s interesting to note anomalies like <em>Crimson Desert</em>. Sure, it retails for $70, but Pearl Abyss has been releasing weekly updates that offer more than fixes, adding brand-new game systems, armor sets, and even new abilities. And best of all, they&#8217;re completely free.</p>



<p class="wp-block-paragraph">Marketing and strategic planning expert Will Powers previously explained that the studio won&#8217;t stop with the free updates as long as there&#8217;s demand. Heck, there&#8217;s also a plan to release more until September, not to mention DLC at some point in the future. But it&#8217;s about more than just increasing sales.</p>



<p class="wp-block-paragraph">&#8220;A new IP selling five million copies in a month should be celebrated. There&#8217;s too many layoffs and studio closures, and bad news that I think that we all could benefit from spending some time around the good news,&#8221; said Powers to <a href="https://www.cgmagonline.com/articles/features/return-crimson-desert-top-5/" target="_blank" rel="noreferrer noopener">CG Mag</a>.</p>



<p class="wp-block-paragraph">&#8220;This should be a celebration in general, because Pearl Abyss isn&#8217;t taking a victory lap in the sense of &#8216;All right, how can we sell more?&#8217; It&#8217;s &#8216;How can we give more back to the community?'&#8221;</p>



<p class="wp-block-paragraph">Instead, the development team&#8217;s post-launch focus is more on &#8220;what we can do to reward the players that have been there from day one and continue to make the game this living, breathing experience.&#8221;</p>



<p class="wp-block-paragraph">Story improvements are one such endeavor and while the <a href="https://gamingbolt.com/crimson-desert-team-isnt-throwing-away-current-story-aiming-for-a-better-onboarding-experience">core structure of the campaign won&#8217;t change</a>, you can expect cutscene improvements to &#8220;clarify&#8221; certain elements and provide a &#8220;better onboarding experience.&#8221; New players are rewarded for sure, but Pearl Abyss isn&#8217;t disrespecting the time that current players have already put in.</p>



<p class="wp-block-paragraph">And while details on DLC remain a mystery, Powers <a href="https://gamingbolt.com/crimson-deserts-upcoming-dlc-will-be-different-from-updates-released-till-now-says-pearl-abyss">clarified</a> that it will be &#8220;different from all the updates&#8221; released thus far. He also noted that there&#8217;s a &#8220;good reason why we’re calling it a DLC,&#8221; perhaps hinting at the overall scope.</p>



<p class="wp-block-paragraph">As always, time will tell, but whether you agree with Pearl Abyss&#8217;s motives or not, there&#8217;s no denying the impressive post-launch support.<em> Crimson Desert</em> is available for Xbox Series X/S, PS5, and PC &#8211; check out <a href="https://gamingbolt.com/crimson-desert-update-1-12-00-10-major-fixes-you-may-not-know">everything you should know</a> about the latest update, which adds <a href="https://gamingbolt.com/crimson-desert-update-lets-damiane-and-oongka-pilot-blackstar-adds-58-new-house-items">58 new house items</a> and allows Oongka and Damiane to ride Blackstar.</p>
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		<title>007 First Light Tops US Sales Charts in May, Currently 2026&#8217;s 4th Best-Selling Title</title>
		<link>https://gamingbolt.com/007-first-light-tops-us-sales-charts-for-may-2026-hits-fourth-place-for-overall-2026-sales</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 26 Jun 2026 15:39:38 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=647210</guid>

					<description><![CDATA[007 First Light was also the best-selling PS5 game for the month, and is the best-selling one in the entire James Bond franchise.]]></description>
										<content:encoded><![CDATA[<p>Industry analyst Mat Piscatella has revealed monthly sales figures for games in the US. In a series of posts, he has confirmed that <em>007 First Light</em> was the best-selling game in the country in May 2026. It was followed by <em>Forza Horizon 6</em> in second place, <em>LEGO Batman: Legacy of the Dark Knight</em> in third place, and <em>Subnautica 2</em> in fourth place. The only other brand-new release in the top 10 charts is <em>Yoshi and the Mysterious Book</em> at eighth place.</p>
<p>While half of the top 10 list in the US were new releases for the month, the other half was made up of older games, like <em>Tomodachi Life: Living the Dream</em>, <em>MLB: The Show 26</em>, <em>Crimson Desert</em>, <em>Call of Duty: Black Ops 7</em>, and <em>Mario Kart World</em>.</p>
<p>When taking the whole year into account, <em>Resident Evil Requiem</em> continues to take the top spot for game sales in the US. It is followed by <em>Crimson Desert</em> in second place and <em>MLB: The Show 26</em> in third place. Despite being a relatively new release, 007 First Light has managed to do incredibly well by taking the fourth spot for the entire year so far, followed by <em>Forza Horizon 6</em> in fifth. <em>LEGO Batman: Legacy of the Dark Knight</em> is the only new release to have broken through the top 10 sales for the year, coming in at 7th place.</p>
<p><em>007 First Light</em> ended up getting quite a few accolades for its performance in May 2026, being the best-selling PlayStation game for the month, as well as the highest “full game dollar sales” of any <em>James Bond</em> game in history.</p>
<p>All in all, Piscatella has reported that total video game spending in the US for May 2026 hit $4.2 billion, which marks a 3 percent increase over May 2025. By the time the month was over, the year-to-date spending was 4 percent higher than last year, coming in at $23 billion.</p>
<p>Interestingly, Piscatella has noted that consoles served as the primary platform for game spending in May 2026 in the US, with total spending having gone up by 25 percent compared to last year. When taking year-to-date figures, console content spending is 13 percent higher. PC and subscriptions haven’t fallen behind either, coming in at 15 percent and 11 percent year-on-year increases, respectively.</p>
<p>Piscatella has also revealed details about console hardware sales in the US for May 2026, noting that both <a href="https://gamingbolt.com/may-2026-console-sales-marked-the-worst-may-ever-for-xbox-worst-may-for-playstation-since-2000">PlayStation and Xbox haven’t been doing too well</a>. While it was the first May faced by PlayStation since 2000, Piscatella has confirmed that May 2026 was the worst May for Xbox since Microsoft launched the division. While there are likely many reasons for console sales falling in this regard, Piscatella also brought up the fact that price hikes have led to consoles simply getting too expensive. Xbox, for example, saw a 22 percent increase in average hardware price since 2025. PlayStation, on the other hand, saw an increase of 33 percent year-on-year.</p>
<p>“Xbox is currently tracking a distant third in hardware sales among the major manufacturers. But they are getting more revenue from each unit sold, enough to make dollar sales grow in May despite the unit drop,” said Piscatella. “If that fits the definition of ‘working’ or not, I don’t know.”</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mp6ys2kprk2o" data-bluesky-cid="bafyreicfuspgba4rm3uszacsimjer666iz5xmwvda2upbk7jjegttfe5my">
<p lang="en">May 2026 U.S. Projected Top 10 Best-Selling Games Ranked on Physical &amp; Full Game Digital Dollar Sales (Excludes Mobile and Digital Add-On Content)</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mp6ys2kprk2o?ref_src=embed">2026-06-26T13:00:03.576Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mp6ys3jbcs2o" data-bluesky-cid="bafyreicuhohn7533xbgougtipijjxnmzjf42eztgki7rmeajws7cjydyei">
<p lang="en">YTD 2026 U.S. Projected Top 10 Best-Selling Games Ranked on Physical &amp; Full Game Digital Dollar Sales (Excludes Mobile and Digital Add-On Content)</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mp6ys3jbcs2o?ref_src=embed">2026-06-26T13:00:03.577Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mp6ys4pkvo2o" data-bluesky-cid="bafyreietoh3x4inqdv5jq5ad6vme7fj5tik77bgm4ltx3d7ndbmiqk5f2e">
<p lang="en">Content &#8211; Console drove content spending growth in May. Total spending on console content increased by 25% compared to a year ago and is now 13% higher year-to-date. PC content (&#43;15% versus a year ago) and subscription spending (&#43;11%) also grew in May.</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mp6ys4pkvo2o?ref_src=embed">2026-06-26T13:00:03.585Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mp6ys4pkvp2o" data-bluesky-cid="bafyreibcqq3ae5hcllsmwgsv3lbnosrh6pu6fuehz2wvpcttq4jnvmwqme">
<p lang="en">Content &#8211; 007 First Light was May’s leader in full game dollar sales, debuting as the 4th best-seller of 2026 year-to-date. It also led all titles in full game dollar sales on PlayStation platforms in the month.</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mp6ys4pkvp2o?ref_src=embed">2026-06-26T13:00:03.586Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
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		<title>Crimson Desert Update 1.12.00 – 10 Major Fixes You May Not Know</title>
		<link>https://gamingbolt.com/crimson-desert-update-1-12-00-10-major-fixes-you-may-not-know</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Mon, 22 Jun 2026 19:11:28 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=646830</guid>

					<description><![CDATA[Another update joins a very long list, and this time, Crimson Desert has moved past pets and visited areas that needed some attention.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e’re back again with everything that’s in the latest 1.12.00 update for <em>Crimson Desert</em>. The developer is continuing to make meaningful changes to the game, as it has been doing for the past few months, and this one turns the developer’s focus to the housing and crafting systems. But that’s not all, as there have been a few changes to combat, Damiana, and Oongka’s functionality, fixes to a few progression blockers, and quality-of-life additions.</p>
<p><iframe loading="lazy" title="Crimson Desert Latest Update - 10 Biggest Changes And Improvements You Need To Know" width="500" height="281" src="https://www.youtube.com/embed/nYzZfGZb9Hg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>So, what’s new? Let’s dive right into a list that’s quite intriguing.</p>
<h2>1. Exterior House Decorations</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-641436" src="https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1-1024x576.jpg" alt="Crimson Desert_04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>You’ve spent hours placing every bit of furniture and decorations just right inside the house you’re given early into your efforts to reassemble the Greymanes. What started with a simple flower basket is now an elaborate setup that reflects your growth and the extent of your travels.</p>
<p>All of that’s fine, but it didn’t make sense that the exterior of your house was as drab as your camp when you first set it up on Howling Hill. Not anymore! You’ve got a ton of options to add to your home’s exterior, and it’s quite a treat!</p>
<h2>2. A Bunch of New Housing Items</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-640800" src="https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1024x576.jpg" alt="Crimson Desert_04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_04.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>There are fifty-eight new items that you can collect and add to the exterior of your homes. Yes, you read that right. They include Sotdaes, fountains, an assortment of facilities, braziers, wells, lights, carpets, automata toys, hanging pots for your plants, a music box, and even furniture for your pets in case they’re ones who prefer hanging out in the open instead of within your four walls.</p>
<p>That’s a lot of stuff to pick up and play around with, and this one&#8217;s going to keep you completionists and decorators quite busy until the next update arrives to overwhelm you with more stuff.</p>
<h2>3. Workstations and Looms</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-640712" src="https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-1024x576.jpg" alt="Crimson Desert_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The addition of all those new items for your houses is accompanied by new crafting options. The Workstation and Loom are where you’re going to go to get started with decorating your house’s exterior. There’s a Workstation in Hernand, at the Timberhand Saw Mill, as well as the Greymane camp, while a loom is waiting for you at the Hernand tailor shop.</p>
<p>Crafting recipes for items can be found in shops, won from claw machines, crafted in crafting missions for flower baskets, the newly added boxes of fortune in the Mystery Shop, and from orb roll challenges. That’s a great way to weave in new additions with exploration and gameplay instead of merely dumping them into shops.</p>
<h2>4. More Integration For Damiane and Oongka</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-595865" src="https://gamingbolt.com/wp-content/uploads/2024/08/Crimson-Desert_02-1024x575.jpg" alt="Crimson Desert_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/Crimson-Desert_02-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/Crimson-Desert_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/Crimson-Desert_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/Crimson-Desert_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/Crimson-Desert_02-1536x863.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/08/Crimson-Desert_02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It’s almost a tradition at this point for Damiane and Oongka to have something added to their repertoire with each passing update, and this one’s no different. They can both equip the Visione now, which was an oversight that should have been remedied a long time ago. Well, better late than never. Additionally, they can now mount Blackstar, the noble dragon, finally recognizing them as valuable allies.</p>
<p>Oh, and they can now read memories and can learn Nature’s Snare through observation, which should give them an edge against those pesky flying enemies who attack at range.</p>
<p>They also get the cool loading screen that Kliff gets if you’re booting up the game with either of them as your last played character.</p>
<h2>5. Sliding Chain Attacks</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-607126" src="https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_04-1024x576.jpg" alt="Crimson Desert_04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_04-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_04-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_04-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_04.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>This one might not seem like much, but we can tell you that having chain attacks at your disposal while sliding immediately improves combat flow by a significant margin. If you hate having to have a little break in your momentum after trading blows with an enemy, this one’s going to have you grinning as you flit seamlessly between foes to sustain a continuous barrage of attacks that they’re going to struggle to keep up with.</p>
<h2>6. Preserving Settings On Retrying Bosses</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-607125" src="https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_05-1024x576.jpg" alt="Crimson Desert_05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_05-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_05.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While observing enemy attacks to pick up new skills is cool and all, it gets really annoying when you have to do it time and time again if you’re the type who likes to hoard Palmar Pills and just restart a tough fight from scratch. It&#8217;s especially annoying on hard mode when your concentration could break thanks to a pop-up about a new skill.</p>
<p>That’s now a thing of the past, and it also extends to the primary and secondary weapons you had selected, your element of choice, arrows, food, and consumable items. Diving back into the fight with all the right stuff already in place is very welcome and can reduce a lot of friction that arises from having to select it all again in the heat of battle.</p>
<h2>7. New Gear And Accessories</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-607129" src="https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_06-1024x576.jpg" alt="Crimson Desert_06" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_06-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_06-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/12/Crimson-Desert_06.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>We’re pretty excited about this one as we like our warriors looking and feeling their very best every time they step out into Pywel. There’s the Greymane Light Armor for Kliff, alongside five new helmets for you to make more unique looks for him. Those include the Silent Conqueror Plate Helm, Sentinel of Tenacity Helm, Feral Sentinel Helm, Steelmaw Plate Helm, and the Sentinel of Trust Helm.</p>
<p>Damiane gets a pair of Honorary Cloth Gloves for her contributions to the Greymane cause. There’s also the new Greymane Signet accessory for those of you who are doubling down on being representatives of the Greymanes wherever you go in Pywel.</p>
<h2>8. Improvements To Knowledge And Collectibles</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-629689" src="https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-1024x576.jpg" alt="Crimson Desert_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>There are a few new Knowledge entries that are now obtainable even if you’ve finished associated quests, an omission that’s sure to be good news for those of you who’ve been getting annoyed by incomplete lists thanks to your inner completionists. You can now get the entries for Exploding Bismuth Spiders, Jar Back Crabs, Darksworn Armor Spectral Soldiers, and Jared.</p>
<p>It’s always a good thing to reduce the number of missables in a title as big as this one, and this is definitely a step in the right direction for Pywel.</p>
<h2>9. UI Improvements and Beyond</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-637455" src="https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-1024x576.jpg" alt="Crimson Desert_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/02/Crimson-Desert_02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It isn’t just new content and combat tweaks with this one, as the settings menu is now easier to navigate thanks to being able to switch to the first or last entries from either end of a menu, while the Collectibles chest now clearly tells you what you already own and what you still need to find out in the world.</p>
<p>Furthermore, the disappearance of enemy icons from the minimap under certain conditions has now been addressed, and you’re prompted to set the minimum font size you prefer when you’re booting up a new game. That’s certainly a boon for readability, clarity, and reduced friction when navigating the game&#8217;s menus, where you do spend a fair bit of time as you go about your business. We’d call it a win for accessibility.</p>
<h2>10. Miscellaneous Improvements</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-640712" src="https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-1024x576.jpg" alt="Crimson Desert_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/04/Crimson-Desert_03.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Last but certainly not least are fixes that improve on minor, yet important aspects of the experience that Pywel has to offer. Crashes have been addressed, as have performance and frame drops in certain conditions. Additionally, landing issues when you’re using Blackstar or a wyvern have been addressed, too.</p>
<p>There have also been fixes to NPC follow behaviour, housing placement, crashes when switching weapons after you use Nature’s Echo, controls not responding when you try to fire a shotgun while riding a wagon, and blocked progression during some missions.</p>
<p>Well, that’s another long list of fixes for us to test out alongside all of you dedicated Greymanes out there. We’re not going to keep you any longer, and hope our paths cross, either in Pywel or when the next awesome update to <em>Crimson Desert</em> comes along. Stay safe, fellow Greymanes, and don’t let those Black Bears gain an inch of land while you’re at it!</p>
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		<title>Crimson Desert Update Lets Damiane and Oongka Pilot Blackstar, Adds 58 New House Items</title>
		<link>https://gamingbolt.com/crimson-desert-update-lets-damiane-and-oongka-pilot-blackstar-adds-58-new-house-items</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 19 Jun 2026 14:08:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pearl Abyss]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646704</guid>

					<description><![CDATA[Players can also use the Visione as both characters and discover five new headgear pieces alongside a new armor set for Kliff.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">On schedule, Pearl Abyss has released its <a href="https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=100" target="_blank" rel="noreferrer noopener">latest weekly update</a> for <em>Crimson Desert</em>, introducing a range of new features and expanding on existing systems. Two of the biggest changes revolve around Damiane and Oongka – they can equip Visione and access different memories, scattered throughout Pywel.</p>



<p class="wp-block-paragraph">Furthermore, they can also use Blackstar as a mount. These make it that much easier to play either character without having to awkwardly shift back to Kliff, especially in the late to post-game.</p>



<p class="wp-block-paragraph">The development has also expanded on house decoration, and we don&#8217;t mean by just adding 58 new items (though that&#8217;s obviously welcome). It&#8217;s now possible to decorate your house&#8217;s immediate surroundings. Furthermore, a Loom and Workstation have been added to specific locations to assist in item crafting, which is how you&#8217;ll be unlocking the new house items.</p>



<p class="wp-block-paragraph">Other neat additions include five new headgear pieces and a new set of armor – the Greymane Light Armor – for Kliff. Meanwhile, Damiane gets the Honorary Greymane Cloth Gloves – a nice touch, considering her role in the story.</p>



<p class="wp-block-paragraph">Check out some of the patch notes below and full details here. Of course, this is far from the end, as Pearl Abyss has <a href="https://gamingbolt.com/crimson-desert-dlc-is-in-the-works-future-updates-include-story-improvements-and-cross-save">more updates lined up until September</a> and <a href="https://gamingbolt.com/crimson-deserts-upcoming-dlc-will-be-different-from-updates-released-till-now-says-pearl-abyss">DLC in the works</a>.</p>


<p><em><strong>Patch Notes Version 1.12.00</strong></em><br /><br /><em><strong>Content</strong></em></p>
<ul>
<li><em>Improved the game so that the character loading screen is also displayed when loading as Oongka or Damiane.</em><br /><em>&#8211; Additionally, the loading process has been optimized to slightly reduce loading time.</em></li>
<li><em>Changed the name of the &#8220;Pets &#8211; Tailor&#8217;s Shop&#8221; to &#8220;Pet Shop.&#8221;</em></li>
<li><em>Kuku Cooler and Enhanced Kuku Cooler can now be sold.</em></li>
<li><em>Adjusted the foul conditions for certain skills in All-Out Duels.</em></li>
<li><em>Added new ways to obtain the following knowledge entries, which previously became unobtainable after completing certain quests.</em><br /><em>&#8211; Exploding Bismuth Spider</em><br /><em>&#8211; Jarback Crab</em><br /><em>&#8211; Skull Knight Followers</em><br /><em>&#8211; Jared</em><br /><em>&#8211; Darksworn Armor Spectral Soldier</em><br /><em>&#8211; Giant Rock Tusk Warthog</em></li>
<li><em>Improved logging so that Fine Timber drops when Logging Quality Up Lv 2 is active.</em></li>
<li><em>Improved rematches so that it is now available at a stronghold undergoing reconstruction.</em></li>
</ul>]]></content:encoded>
					
		
		
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		<title>Crimson Desert&#8217;s Upcoming DLC &#8220;Will Be Different&#8221; From Updates Released Till Now, Says Pearl Abyss</title>
		<link>https://gamingbolt.com/crimson-deserts-upcoming-dlc-will-be-different-from-updates-released-till-now-says-pearl-abyss</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 12 Jun 2026 15:20:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pearl Abyss]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646277</guid>

					<description><![CDATA["We're calling it something different, and there's a good reason why we're calling it a DLC," though its direction "remains to be seen."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">When you&#8217;ve put as much time into <em>Crimson Desert</em> as some players have, the prospect of new features, be it <a href="https://gamingbolt.com/crimson-deserts-newest-update-raises-pet-limit-to-100">the latest update</a> or upcoming story improvements, is fantastic. And that&#8217;s not all, as Pearl Abyss is also working on paid DLC.</p>



<p class="wp-block-paragraph">However, when you consider the cadence of updates and what&#8217;s already been added, what could DLC possibly add to the experience? While it &#8220;remains to be seen&#8221; what direction the team will take, PR and marketing director Will Powers sought to clarify a few things to <a href="https://www.ign.com/articles/crimson-desert-dev-explains-how-its-changing-the-games-story-what-dlc-means-and-why-anything-goes" target="_blank" rel="noreferrer noopener">IGN</a> at Summer Game Fest.</p>



<p class="wp-block-paragraph">&#8220;You know, words are important. So let&#8217;s be very clear about the difference between the words &#8216;update,&#8217; &#8216;DLC,&#8217; and &#8216;expansion.&#8217; What we&#8217;ve called everything we&#8217;ve done and added to the game right now has been updates. We&#8217;re calling this upcoming project a DLC, so this will be different from all the updates we&#8217;ve had after the game launched.</p>



<p class="wp-block-paragraph">&#8220;So that&#8217;s where I&#8217;ll go with that. We&#8217;re calling it something different, and there&#8217;s a good reason why we&#8217;re calling it a DLC.&#8221;</p>



<p class="wp-block-paragraph">In other words, you can expect more than just new features or changes to current systems. It wouldn&#8217;t be too far-fetched to expect new armor sets, weapons, bosses, side quests and whatnot. And given the sheer range of systems already in the game, who&#8217;s to say that Pearl Abyss couldn&#8217;t add some more? Deep-sea diving, anyone?</p>



<p class="wp-block-paragraph">Of course, there&#8217;s also that last bit about what Pearl Abyss considers an &#8220;expansion.&#8221; Is it possible that this DLC, however big it may be, serves as a stopgap while the team works on something even bigger?</p>



<p class="wp-block-paragraph">Time will tell, but for now, the scale of the DLC remains to be revealed, not to mention the release window. Stay tuned for further updates in the meantime; check out <a href="https://gamingbolt.com/crimson-desert-dlc-is-in-the-works-future-updates-include-story-improvements-and-cross-save">what&#8217;s planned for June to September</a> in terms of new features.</p>
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		<title>Crimson Desert Team Isn&#8217;t &#8220;Throwing Away&#8221; Current Story, Aiming for a &#8220;Better Onboarding Experience&#8221;</title>
		<link>https://gamingbolt.com/crimson-desert-team-isnt-throwing-away-current-story-aiming-for-a-better-onboarding-experience</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 12 Jun 2026 15:04:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pearl Abyss]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646271</guid>

					<description><![CDATA[According to PR and marketing director Will Powers, the developer is looking to "maintain story continuity" and "improve cutscenes."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">With yet another update today, <em>Crimson Desert&#8217;s</em> momentum simply can&#8217;t be stopped. Not that Pearl Abyss wants to (and not just because of the <a href="https://gamingbolt.com/crimson-desert-crosses-6-million-copies-sold-since-launch">six million-plus sales milestone</a>) &#8211; as PR and marketing Will Powers said recently, the developer will continue <a href="https://gamingbolt.com/crimson-desert-studio-says-the-free-updates-will-continue-as-long-as-theres-demand-for-it">as long as there&#8217;s demand</a>. However, it may face its greatest challenge yet with the story, which remains the undisputed weakest part of the whole experience.</p>



<p class="wp-block-paragraph">It will see improvements <a href="https://gamingbolt.com/crimson-desert-dlc-is-in-the-works-future-updates-include-story-improvements-and-cross-save">sometime between now and September in an update</a>, but what exactly do they entail? Well, for starters, don&#8217;t expect Pearl Abyss to take the current story and completely throw it away in favor of something different.</p>



<p class="wp-block-paragraph">&#8220;I&#8217;ll start with what I hope is not a controversial statement: art is subjective, just in general. That&#8217;s not to discount anyone&#8217;s experience, and people&#8217;s different opinions are all valid, whether it&#8217;s a review or a consumer&#8217;s impressions. But that&#8217;s what comes down to the crux of the question: does that mean we&#8217;re overhauling this story and throwing away what we built for a different story than the one people originally played? No,&#8221; Powers told <a href="https://www.ign.com/articles/crimson-desert-dev-explains-how-its-changing-the-games-story-what-dlc-means-and-why-anything-goes" target="_blank" rel="noreferrer noopener">IGN</a> at Summer Game Fest.</p>



<p class="wp-block-paragraph">&#8220;Does it mean we are making a better effort to maintain story continuity and improve cutscenes to clarify story elements and provide a better onboarding experience? Yes. That&#8217;s the goal we have with the improved storytelling, and that&#8217;s okay.&#8221;</p>



<p class="wp-block-paragraph">Of course, as always, there&#8217;s a balancing act. While Powers notes criticisms like players not understanding Kliff&#8217;s motivation out of the gate (or really what drives him other than being a do-gooder), the team doesn&#8217;t want to alter the core experience.</p>



<p class="wp-block-paragraph">&#8220;Many players didn&#8217;t necessarily understand the character&#8217;s motivation in the beginning hours, and they felt like characters appeared without them understanding who they were in the story. We can address that, but that won&#8217;t change the experience of those who already played the game.</p>



<p class="wp-block-paragraph">&#8220;But does it make it better for people playing for the first time, or for people who want to play again? Yeah, totally. But at the end of the day, we didn&#8217;t want to compromise on fun, and we also don&#8217;t want to detract from people who are early adopters for the game as well, so everything that we&#8217;re doing is a way of rewarding their experience by making it additive to what they&#8217;ve already experienced.&#8221;</p>



<p class="wp-block-paragraph">If you&#8217;ve already played through the story, then another playthrough may prove much more rewarding while remaining fun in its own way. It&#8217;s likely Powers is also indicating that you shouldn&#8217;t expect any massive changes to mission structure or the general flow of the game.</p>



<p class="wp-block-paragraph">Stay tuned for more updates on the upcoming changes, and in the meantime, check out <em>Crimson Desert&#8217;s</em> latest update <a href="https://gamingbolt.com/crimson-deserts-newest-update-raises-pet-limit-to-100">here</a>. It lets you turn the camp into a veritable zoo by raising the pet limit to 100 (though you can only have 50 out at a time).</p>
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		<title>Crimson Desert&#8217;s Newest Update Raises Pet Limit to 100</title>
		<link>https://gamingbolt.com/crimson-deserts-newest-update-raises-pet-limit-to-100</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 12 Jun 2026 12:10:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pearl Abyss]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646254</guid>

					<description><![CDATA[The update also brings adjustments for the pinball minigame, making it easier, and a means to procure any missed rare equipment.]]></description>
										<content:encoded><![CDATA[<p>Pearl Abyss has continued its post-launch support for <em>Crimson Desert</em> with yet another <a href="https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=99" target="_blank" rel="noopener">update</a>, this time around bringing in new challenges that reward players with more pet slots, as well as a variety of bug fixes and stability improvements. The update is out now on all platforms.</p>
<p>Thanks to the additional slots, players can now register up to 100 pets. While the maximum number of pets is much higher now, at camp, players will still be limited to summoning up to 50 of them. In further pet-related improvements, baby wyverns now get a dedicated map icon.</p>
<p>There have also been other additions to the game, like shopkeepers now being able to sell rare equipment the player may have lost. Players no longer have to worry about missing out on the same if they don&#8217;t get it from chests or quests, since they can now just buy those items back from a shopkeeper (though it will cost more). The pinball minigame has also seen some adjustments, leading to its overall difficulty being lowered. For more details on the update, check out the full patch notes below.</p>
<p><em>Crimson Desert</em> is available on PC, PS5, and Xbox Series X/S. Since its release in March, the open-world action-adventure game has seen a tremendous level of success, with Pearl Abyss announcing earlier this week that <a href="https://gamingbolt.com/crimson-desert-crosses-6-million-copies-sold-since-launch">it had sold over 6 million copies so far</a>. As for its post-launch support, the studio has said that it will continue with these free updates as long <a href="https://gamingbolt.com/crimson-desert-studio-says-the-free-updates-will-continue-as-long-as-theres-demand-for-it">as players continue to ask for them</a>.</p>
<p><strong><em>Crimson Desert</em> update 1.11.00 patch notes:</strong></p>
<p><em><strong>New Additions</strong></em></p>
<ul>
<li><em>Added new challenges that allow you to register more pets.</em>
<ul>
<li><em>You can now register up to 100 pets.</em></li>
<li><em>However, you can only summon up to 50 pets at camp even if you have more than 50 pets registered.</em></li>
<li><em>Added reward items for the existing pet challenge that increases the number of pets you can register.</em>
<ul>
<li><em>If you have already completed the relevant challenge, you will receive the items retroactively.</em></li>
</ul>
</li>
</ul>
</li>
<li><em>Added a dedicated map icon for baby wyverns.</em></li>
<li><em>[Damiane/Oongka] Can now equip the Mining Drill and Chainsaw.</em></li>
</ul>
<p><em><strong>Major Improvements</strong></em></p>
<p><em><strong>Content</strong></em></p>
<ul>
<li><em>Shopkeepers will begin collecting and reselling lost rare equipment.</em>
<ul>
<li><em>Rare equipment obtained from treasure chests, quests, and other methods can now be purchased from shops if lost.</em></li>
<li><em>These items will be sold at a higher price than their original value.</em></li>
<li><em>Lost equipment will become available in shops within 7 days of being lost.</em></li>
</ul>
</li>
<li><em>Improved the pinball minigame and lowered its difficulty.</em>
<ul>
<li><em>Adjusted the ball to move with a slightly heavier feel.</em></li>
<li><em>Reduced the occurrence of an issue where the ball would pass through walls.</em></li>
<li><em>Adjusted the positions of pins and removed some fixed pins.</em></li>
<li><em>Reduced the occurrence of an issue where the ball would often get stuck in the upper-left area.</em></li>
<li><em>Adjusted the force and launch angle when the ball is launched from the portal.</em></li>
<li><em>Fixed an issue where the ball would fall when bounced off the launcher.</em></li>
</ul>
</li>
<li><em>Fixed an issue where the Sigil of Solidarity could not be used in certain situations.</em></li>
<li><em>Improved pets so that their names are kept when they grow.</em></li>
<li><em>Fixed an issue where the wyvern would be summoned in an unmountable state.</em></li>
<li><em>Kuku bird eggs and Wyvern eggs are no longer stackable.</em></li>
<li><em>Improved mounts so that they are no longer summoned in dangerous zones.</em></li>
<li><em>Improved foul detection in the duel minigame.</em></li>
</ul>
<p><em><strong>Controls</strong></em></p>
<ul>
<li><em>[Controller] Buttons for opening Inventory, Map, Skills, Journal, and Photo Mode can now be assigned.</em></li>
<li><em>Fixed an issue where dismounting from a wyvern midair would cause the player to automatically remount it.</em></li>
<li><em>Fixed an issue where certain housing items could not be moved after being taken out in Housing Mode.</em></li>
</ul>
<p><em><strong>Combat / Action</strong></em></p>
<ul>
<li><em>[Damiane/Oongka] Fixed an issue where the amount of Spirit recovered did not increase even after leveling up &#8220;Focus.&#8221;</em></li>
<li><em>Improved Wyvern mounts so that players can use &#8220;Axiom Force&#8221; to mount them without learning &#8220;Back Hang.&#8221;</em></li>
<li><em>Adjusted the attack patterns of Golem monsters.</em></li>
<li><em>Improved &#8220;Explosive Evasive Shot&#8221; and &#8220;Multishot&#8221; so that additional effects trigger when using them with special arrows equipped.</em></li>
</ul>
<p><em><strong>UI</strong></em></p>
<ul>
<li><em>Improved images for certain animals, Knowledge entries, and Guides.</em></li>
<li><em>Fixed an issue where names of animals would appear as ??? at the Rancher&#8217;s Shop.</em></li>
<li><em>Fixed an issue where the experience UI would not appear after feeding a pet.</em></li>
</ul>
<p><em><strong>Localization</strong></em></p>
<ul>
<li><em>Fixed various localization errors and improved localization quality across all languages.</em></li>
</ul>
<p><em><strong>Others</strong></em></p>
<ul>
<li><em>[Oongka] Fixed an issue where using &#8220;Scatter Shot&#8221; while clinging to a wall would not consume any cannonballs.</em></li>
<li><em>Fixed an issue where the bonus yield effect did not function properly when using the drill while clinging to a wall.</em></li>
<li><em>Fixed an issue where the &#8220;Depth of Field&#8221; could not be disabled in Photo Mode.</em></li>
<li><em>Fixed an issue where Blackstar and wyverns would walk into water in certain situations.</em></li>
<li><em>Fixed an issue where attacking with a wyvern on land would consume an excessive amount of stamina.</em></li>
<li><em>&#8220;Flower Basket&#8221; has been added to the Hernand Provisioner&#8217;s Shop, and &#8220;Ranged Weapons of the World &#8211; Bows, Vol. I&#8221; has been added to the Hernand Equipment Shop.</em></li>
<li><em>Fixed an issue where feeding would consume two food items on Hard difficulty.</em></li>
<li><em>The Knowledge entry for &#8220;Irkyn&#8221; can now be obtained after completing the quest to repair the kiln at the Kilnden Workshop.</em></li>
</ul>
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