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	<title>Project Polaris &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates</title>
		<link>https://gamingbolt.com/the-witcher-4-will-be-unveiled-much-closer-to-release-cdpr-reiterates</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 29 Nov 2024 17:21:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=605356</guid>

					<description><![CDATA[However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announcement.]]></description>
										<content:encoded><![CDATA[<p>CD Projekt likes to be unusually transparent about every single project that it has in different stages of production and how far along in the process they are, but as far as a formal announcement and a proper marketing cycle are concerned, expect the studio to approach the upcoming <em>The Witcher 4</em> differently from how it handled <em>Cyberpunk 2077</em>.</p>
<p>Speaking in an interview with <a href="https://www.eurogamer.net/technical-ambition-optimism-and-timeframes-what-we-learned-about-the-witcher-4-from-speaking-to-cd-projekt-red" target="_blank" rel="noopener">Eurogamer</a>, joint CEO of CD Projekt, Michał Nowakowski, talked about <em>Cyberpunk 2077&#8217;s </em>marketing cycle, which saw CD Projekt RED entering a prolonged final stretch of marketing with a blowout at E3 2019 with Keanu Reeves onstage, with the game&#8217;s release not coming until a year and a half later. That, incidentally, followed a trailer at E3 2018, not to mention a CGI announcement teaser all the way back in January of 2013.</p>
<p>With its future projects, however, the company intends to have shorter marketing cycles that last about a year, which is something that it has <a href="https://gamingbolt.com/cyberpunk-2077-developer-says-theyll-start-marketing-closer-to-launch-for-future-projects">expressed in the past</a> as well.</p>
<p>&#8220;To be honest, when we were kicking off the marketing campaign officially with pre-orders, which was the Keanu on stage [moment, at E3 in June 2019], the plan was actually to launch roughly one year later. It just didn&#8217;t really work. So we didn&#8217;t really plan for like a two-year campaign, and I still think that one year would really be fine [in terms of] time for a promotional campaign of that game.&#8221;</p>
<p>&#8220;[We] learned a lot of good practices from that experience: so announce the date when you&#8217;re like really, really sure of it,&#8221; he continued. &#8220;And now I think we have much better tools to be sure of that date, which we &#8211; on a smaller scale &#8211; proved to ourselves with <em>Phantom Liberty</em>.&#8221;</p>
<p>He added, &#8220;For a new game, we would still expect a slightly longer &#8211; but not two-year &#8211; lasting campaign.&#8221;</p>
<p>That said, even though full announcements will be made closer to release, Nowakowski says fans can still expect less formal info drops here and there, coming in the form of concept art, or even &#8220;some video assets, or something to whet the appetite of the fans&#8221;.</p>
<p>&#8220;Having said that, I want to stress: it doesn&#8217;t mean we would not tease or drop some cool assets before [a full reveal],&#8221; he explained. &#8220;Because the marketing campaign, slightly earlier before the launch of the game, that&#8217;s different than the actual, say, &#8216;mass attack&#8217;. Mass attack is when you announce the date, you start collecting the pre-orders and it really is that race from that point, that moment, to the moment you launch the game.&#8221;</p>
<p>&#8220;If I ask you, what do you know about <em>The Witcher 4</em>? The answer is not much, probably &#8211; yes, there&#8217;s theories and so on. But there&#8217;s nothing really specific,&#8221; he continued. So we want to drop the crumbs here and there so that people &#8211; and the media as well &#8211; can, you know, pick up on it and try to figure out what it is we&#8217;re trying to say this time. So that [is something] we can start doing a little bit earlier.&#8221;</p>
<p>CD Projekt recently announced that <a href="https://gamingbolt.com/the-witcher-4-enters-full-production"><em>The Witcher 4 </em>has entered full production</a>, though it remains to be seen how long it&#8217;ll be before the game is ready to be shown off. As per the studio, the fantasy RPG will be bigger than <em>The Witcher 3 </em>and <em>Cyberpunk 2077</em>. Read more on that <a href="https://gamingbolt.com/the-witcher-4-will-be-bigger-than-the-witcher-3-and-cyberpunk-2077-cdpr-says">through here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">605356</post-id>	</item>
		<item>
		<title>The Witcher 4 Will be Bigger Than The Witcher 3 and Cyberpunk 2077, CDPR Says</title>
		<link>https://gamingbolt.com/the-witcher-4-will-be-bigger-than-the-witcher-3-and-cyberpunk-2077-cdpr-says</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 29 Nov 2024 17:21:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=605355</guid>

					<description><![CDATA[The developer also insists it will avoid another rushed and troubled launch similar to what Cyberpunk 2077 had to endure in 2020. ]]></description>
										<content:encoded><![CDATA[<p>CD Projekt RED has made it a habit out of crafting massive, highly detailed open world experiences, and as you&#8217;d expect, the developer doesn&#8217;t intend to buck the trend with its next game, <a href="https://gamingbolt.com/the-witcher-4-enters-full-production"><em>The Witcher 4</em>, which has now entered full production</a>. In fact, if anything, you can expect it to be an even bigger and more ambitious title than the studio&#8217;s previous open world megatons.</p>
<p>Speaking in a recent interview with <a href="https://www.eurogamer.net/technical-ambition-optimism-and-timeframes-what-we-learned-about-the-witcher-4-from-speaking-to-cd-projekt-red" target="_blank" rel="noopener">Eurogamer</a>, CD Projekt RED&#8217;s vice president of technology Charles Tremblay touched on the same, explaining that the studio&#8217;s current tech foundations – after having adopted Unreal Engine 5 as its main production toolset – will enable it to ensure that its next project is &#8220;better, bigger, greater&#8221; than <em>The Witcher 3 </em>and <em>Cyberpunk 2077</em>. And of course, as you&#8217;d imagine, the studio also wants to ensure it avoids another disastrous launch like <em>Cyberpunk 2077</em>.</p>
<p>&#8220;I will not say it&#8217;s easy, but I think that we have some cool stuff going, and hopefully that will have some good showcase [of the technology],&#8221; Tremblay said. &#8220;The only thing I will say is that changing the tech for us does not change the fact that we always will be ambitious. And the next game we do will not be smaller, and it will not be worse. So it will be better, bigger, greater than <em>The Witcher 3</em>, it will be better than <em>Cyberpunk</em> &#8211; because for us, it&#8217;s unacceptable [to launch that way]. We don&#8217;t want to go back.</p>
<p>&#8220;Even if there will be some &#8216;sweaty moments&#8217; and maybe even some bad stuff happening, still, I think that we will try everything we can to make it even more than what we achieved in the past years. So the technology should not be a blocker for us, basically.&#8221;</p>
<p>In terms of size, <em>Cyberpunk 2077&#8217;s </em>world was decidedly smaller than <em>The Witcher 3&#8217;s, </em>though with both games, CD Projekt RED crafted massive and dense play spaces that were packed full of enough content to keep players occupied for dozens upon dozens of hours, even without their expansions included. That the studio intends to do something similar with its next project doesn&#8217;t come as a massive surprise.</p>
<p>It will, however, be a while before we learn much more about <em>The Witcher 4</em>. Though CDPR might drop the odd crumb here and there, don&#8217;t expect it to be fully unveiled <a href="https://gamingbolt.com/the-witcher-4-will-be-unveiled-much-closer-to-release-cdpr-reiterates">until it&#8217;s about a year or so away from release</a>.</p>
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		<title>The Witcher 4 Enters Full Production</title>
		<link>https://gamingbolt.com/the-witcher-4-enters-full-production</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 26 Nov 2024 20:09:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=605073</guid>

					<description><![CDATA[Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed to be the beginning of a new trilogy. ]]></description>
										<content:encoded><![CDATA[<p>CD Projekt RED confirmed back in the early months of 2022 that it had started early pre-production on the next instalment in <em>The Witcher </em>series, while much more recently, in August, the developer stated that the project would be <a href="https://gamingbolt.com/the-witcher-4-will-enter-full-production-soon-cd-projekt-red-confirms">moving into full production soon</a>.</p>
<p>It has now crossed that milestone. CD Projekt revealed during its recent quarterly earnings call that <em>Project Polaris </em>– which is the codename under which the next <em>Witcher </em>is being developed – has now entered full production.</p>
<p>Game director Sebastian Kelamba wrote on Twitter, &#8220;I&#8217;m thrilled to announce that <em>Project Polaris</em> has entered the full-scale production phase! With new challenges just around the corner, it’s the talented and hard-working people who make me believe we can together make the upcoming <em>Witcher</em> Saga a remarkable experience. No stopping now! Stay tuned for what’s on the other side of the coin!&#8221;</p>
<p>CD Projekt says 400 people across the entirety of the company are involved with the development of <em>The Witcher 4 </em>(or whatever it ends up being called), which means it continues to be by far the biggest project in the works at CD Projekt RED right now.</p>
<p>Not much is known about <em>Polaris </em>yet, though it was previously confirmed by CD Projekt that it will be the first instalment in a new trilogy of <em>Witcher </em>games. Developed on Unreal Engine 5, the game will also see former series protagonist Geralt of Rivia returning, though not as the protagonist this time. Read more on that <a href="https://gamingbolt.com/the-witcher-4-will-feature-geralt-but-not-as-the-protagonist">through here</a>.</p>
<p>Meanwhile, the company has also announced updated sales figures for <em>Cyberpunk 2077 </em>and its expansion, <em>Phantom Liberty, </em>both of which have continued to enjoy steady sales. Read more in that <a href="https://gamingbolt.com/cyberpunk-2077-has-sold-30-million-units-phantom-liberty-crosses-8-million">through here</a>.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="zxx"><a href="https://t.co/A8uKmbKsZk">pic.twitter.com/A8uKmbKsZk</a></p>
<p>— CD PROJEKT IR (@CDPROJEKTRED_IR) <a href="https://twitter.com/CDPROJEKTRED_IR/status/1861447711922229396?ref_src=twsrc%5Etfw">November 26, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Great news that we can share with you: Polaris has entered the production phase! Kudos to everyone involved at <a href="https://twitter.com/CDPROJEKTRED?ref_src=twsrc%5Etfw">@CDPROJEKTRED</a> studio, fingers crossed for further developments! <a href="https://t.co/K8Ai7XM04B">https://t.co/K8Ai7XM04B</a></p>
<p>— CD PROJEKT IR (@CDPROJEKTRED_IR) <a href="https://twitter.com/CDPROJEKTRED_IR/status/1861446411209838956?ref_src=twsrc%5Etfw">November 26, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="zxx"><a href="https://t.co/bR7rydiz9W">pic.twitter.com/bR7rydiz9W</a></p>
<p>— CD PROJEKT IR (@CDPROJEKTRED_IR) <a href="https://twitter.com/CDPROJEKTRED_IR/status/1861447145712161045?ref_src=twsrc%5Etfw">November 26, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<item>
		<title>The Witcher 4 Will Enter Full Production Soon, CD Projekt RED Confirms</title>
		<link>https://gamingbolt.com/the-witcher-4-will-enter-full-production-soon-cd-projekt-red-confirms</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 28 Aug 2024 18:43:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=597446</guid>

					<description><![CDATA[The development team on Project Polaris has "made substantial progress" and is ready to wrap up pre-production soon, as per CFO Piotr Nielubowicz.]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s been clear for a while now that <em>The Witcher 4 </em>– or whatever it ends up being called – is <a href="https://gamingbolt.com/the-witcher-4-is-the-most-advanced-of-cd-projekt-reds-current-projects">going to be the next big game in the pipeline</a> for CD Projekt RED. Having been in pre-production for a while, as of earlier this year, the plan was for the project to <a href="https://gamingbolt.com/the-witcher-4-aims-to-enter-full-production-this-year">enter full production sometime in 2024</a> itself- and it seems the game is making sufficient progress to be able to stick to that timeline.</p>
<p>That&#8217;s as per CD Projekt CFO Piotr Nielubowicz, who revealed in the company&#8217;s recent quarterly financial briefing that the next <em>Witcher</em> game, which has <a href="https://gamingbolt.com/development-has-ended-on-cyberpunk-2077-over-400-people-working-on-the-witcher-4">more than 400 people currently working on it</a>, will soon exit pre-production and enter the full production phase.</p>
<p>&#8220;The <em>Polaris </em>team – working hard on the next game in the <em>Witcher </em>saga – made substantial progress, which will soon enable us to wrap up pre-production and take this project to the full production phase.&#8221;</p>
<p>Nielubowicz also touched on <em>Orion</em>, the sequel to <em>Cyberpunk 2077</em>, which is <a href="https://gamingbolt.com/cyberpunk-2077-sequel-project-orion-enters-early-development-stage-fable-lead-writer-joins-team">still in early development</a> at CD Projekt&#8217;s new Boston studio. </p>
<p>&#8220;The past six months were also a busy time for our studio in Boston. There, a group of CD Projekt RED veterans, now assisted by freshly hired talented developers, is laying the groundwork for another <em>Cyberpunk </em>game- codenamed <em>Orion</em>.&#8221;</p>
<p>Earlier this month, actor Doug Cockle – who voiced protagonist Geralt of Rivia in previous <em>Witcher </em>titles – revealed that the character will return in the series&#8217; upcoming next instalment, though not as the primary protagonist. Read more on that <a href="https://gamingbolt.com/the-witcher-4-will-feature-geralt-but-not-as-the-protagonist">through here</a>.</p>


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<iframe title="[PL/EN] Grupa CD PROJEKT - wyniki finansowe za I półrocze 2024 r. | KOMENTARZ" width="500" height="281" src="https://www.youtube.com/embed/YTl6U3WppEs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<post-id xmlns="com-wordpress:feed-additions:1">597446</post-id>	</item>
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		<title>The Witcher 4 Will Feature Geralt, but Not as the Protagonist</title>
		<link>https://gamingbolt.com/the-witcher-4-will-feature-geralt-but-not-as-the-protagonist</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 12 Aug 2024 04:15:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=595776</guid>

					<description><![CDATA["What we know is that Geralt will be part of the game, we just don't know how much, and the game won't focus on Geralt," says actor Doug Cockle, the voice of Geralt. ]]></description>
										<content:encoded><![CDATA[<p>We don&#8217;t know much about <em><a href="https://gamingbolt.com/the-witcher-4-will-do-something-we-havent-done-before-cdpr">The Witcher 4</a> </em>yet (including what its official name will be), but CD Projekt RED has made it abundantly clear that it&#8217;s <a href="https://gamingbolt.com/the-witcher-4-will-be-an-excellent-entry-point-for-newcomers-director-says">going to be a fresh beginning</a> for the fantasy franchise. The next title, which is currently in development under the codename <em>Polaris</em>, is set to <a href="https://gamingbolt.com/next-witcher-title-is-codenamed-project-polaris-will-have-two-sequels">kickstart a new trilogy</a> of games, which – combined with how <em>The Witcher 3&#8217;s </em>second expansion, <em>Blood and Wine, </em>ended – many have taken to mean (among other things) a new protagonist to replace Geralt of Rivia, the star of the original trilogy.</p>
<p>Unsurprisingly, that&#8217;s now been confirmed by Doug Cockle, the actor who has voiced Geralt in all the games so far- as has the (equally unsurprising) fact that though he isn&#8217;t the protagonist, Geralt is going to return nonetheless. Who<em> is </em>the series going to focus on going forward, then? That&#8217;s still very much unknown, even to Cockle (or so he says). </p>
<p>&#8220;<em>Witcher 4</em> has been announced,&#8221; he said in a video recently uploaded by YouTube channel Fall Damage (transcription via <a href="https://www.pcgamer.com/games/rpg/geralts-voice-actor-confirms-hell-be-in-the-next-witcher-game-but-not-as-the-main-character-geralt-will-be-part-of-the-game/" target="_blank" rel="noopener">PC Gamer</a>). &#8220;I can&#8217;t say anything about it. What we know is that Geralt will be part of the game, we just don&#8217;t know how much, and the game won&#8217;t focus on Geralt. So it&#8217;s not about him this time. We don&#8217;t know who it&#8217;s about. I&#8217;m excited to find out. I want to know! I have not seen any script yet—I mean, I couldn&#8217;t tell you if I did. This is the thing, so I could be lying through my teeth. But I&#8217;m not. Or am I?&#8221;</p>
<p>One would assume that Ciri – Geralt&#8217;s adoptive daughter, who was a key character in <em>The Witcher 3</em>, including having her own playable sections – will take up the protagonist&#8217;s mantle going forward, especially with Geralt also returning in some capacity. That is, however, pure speculation at this point. </p>
<p><em>The Witcher 4 </em>is currently <a href="https://gamingbolt.com/the-witcher-4-is-the-most-advanced-of-cd-projekt-reds-current-projects">the most advanced out of all of the projects</a> that are currently in the works at CD Projekt RED, with <a href="https://gamingbolt.com/development-has-ended-on-cyberpunk-2077-over-400-people-working-on-the-witcher-4">over 400 people</a> working on the fantasy RPG. Though it&#8217;s currently in pre-production, CDPR has said it <a href="https://gamingbolt.com/the-witcher-4-aims-to-enter-full-production-this-year">intends to begin full production</a> on the project this year itself.</p>


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		<post-id xmlns="com-wordpress:feed-additions:1">595776</post-id>	</item>
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		<title>The Witcher 4 is the &#8220;Most Advanced&#8221; of CD Projekt RED&#8217;s Current Projects</title>
		<link>https://gamingbolt.com/the-witcher-4-is-the-most-advanced-of-cd-projekt-reds-current-projects</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Jul 2024 16:21:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Project Orion]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=593423</guid>

					<description><![CDATA[Project Orion associate game director Paweł Sasko reiterates the next mainline Witcher title will begin production this year.]]></description>
										<content:encoded><![CDATA[<p>Alongside winding down support for <em>Cyberpunk 2077</em>, CD Projekt RED has been allocating more resources to upcoming projects. It has quite a few in development, including <a href="https://gamingbolt.com/next-witcher-title-is-codenamed-project-polaris-will-have-two-sequels"><em>Project Polaris</em></a>, the next title in<em> The Witcher</em> series kicking off a new trilogy, with over 400 developers working on it.</p>
<p>Though production will begin this year, associate game director Paweł Sasko on <em><a href="https://gamingbolt.com/marvels-wolverine-associated-narrative-director-now-working-on-cyberpunk-2077-sequel-project-orion">Project Orion</a>, Cyberpunk 2077&#8217;s</em> sequel, says the fantasy action RPG is the &#8220;most advanced&#8221; of the company&#8217;s ongoing projects. Speaking to Flow Games on its podcast about CDPR&#8217;s many in-development projects, he said, &#8220;Most of those are in early stages. The only difference is the <em>Polaris</em> project.</p>
<p>&#8220;So, the new <em>Witcher</em> saga will enter production this year. It&#8217;s the most advanced of all of those.&#8221;</p>
<p>Sasko reiterated the graphs <a href="https://gamingbolt.com/development-has-ended-on-cyberpunk-2077-over-400-people-working-on-the-witcher-4">released during the company&#8217;s last shareholder meeting</a>, indicating the bulk of its developers are working on <em>Polaris</em>.</p>
<p>Aside from <em>Orion</em> and <em>Polaris</em>, other projects currently in the works include <a href="https://gamingbolt.com/cd-projekt-confirms-layoffs-for-29-members-of-project-sirius-team"><em>Project Sirius</em></a> by The Molasses Flood and <a href="https://gamingbolt.com/the-witcher-remake-developer-will-remove-parts-that-are-bad-outdated-or-unnecessarily-convoluted"><em>The Witcher Remake</em></a> by Fool&#8217;s Theory. It also has an original IP, <a href="https://gamingbolt.com/cd-projekt-red-is-working-on-project-hadar-a-new-internal-ip"><em>Project Hadar</em></a>, in the works.</p>
<p>Despite its advanced state, <em>Project Polaris</em> doesn&#8217;t have a release window, and it may be a while before a reveal. CD Projekt RED co-CEO Michał Nowakowski said the team is <a href="https://gamingbolt.com/the-witcher-4-will-do-something-we-havent-done-before-cdpr">trying to &#8220;push new boundaries and explore new fields&#8221;</a> with the sequel. Long story short, fans shouldn&#8217;t expect <em>The Witcher 3</em> &#8220;in new clothing.&#8221; Stay tuned for updates in the meantime.</p>
<p><iframe title="ESPECIAL THE WITCHER 3 e CYBERPUNK 2077 com PAWEL SASKO, DA CD PROJEKT RED - #113 #flowgames" width="500" height="281" src="https://www.youtube.com/embed/qafcOPfe8FE?start=6408&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Development Has Ended on Cyberpunk 2077, Over 400 People Working on The Witcher 4</title>
		<link>https://gamingbolt.com/development-has-ended-on-cyberpunk-2077-over-400-people-working-on-the-witcher-4</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 28 May 2024 20:32:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Project Orion]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=588392</guid>

					<description><![CDATA[There are no longer any developers at CD Projekt RED who are working on Cyberpunk 2077, the company has revealed. ]]></description>
										<content:encoded><![CDATA[<p>CD Projekt RED said earlier in the year that <a href="https://gamingbolt.com/cyberpunk-2077-is-done-but-might-still-get-minor-updates-here-and-there-director-says">the vast majority of post-launch support for <em>Cyberpunk 2077 </em>had wrapped up</a>, and that if the game were to get any further updates in the future, they would be minor ones. Now, it seems like the developer has well and truly moved on from the game.</p>
<p>As part of its recent quarterly fiscal briefing, CD Projekt shared a graph showing how many people it has got working on the many projects it has in varying stages of development at the moment. As per the chart, as of April 30, there are currently zero people at CD Projekt who are working on <em>Cyberpunk 2077</em>. That&#8217;s down from <a href="https://gamingbolt.com/the-witcher-4-has-over-400-developers-working-on-it-still-in-pre-production">17 people still working on the game as of February 29</a>.</p>
<p>On the other hand, the size of the team working on <em>Project Orion</em>, which is <em>Cyberpunk 2077&#8217;s </em>sequel, has grown by a little bit, up from 47 people as of February 29 to 56 people as of April 30. The game, which was <a href="https://gamingbolt.com/cyberpunk-2077-sequel-project-orion-is-at-the-conceptual-design-stage-cd-projekt">confirmed to be in the conceptual design stage</a> as of October last year, is being developed primarily by CD Projekt RED&#8217;s newly established North American wing.</p>
<p>Meanwhile, <em>Project Polaris</em>, which is the next mainline <em>The Witcher </em>game, is by far the biggest project currently in the works at CD Projekt, with 407 people working on it as of April 30 (up from 403 people as of February 29). The company previously said the RPG <a href="https://gamingbolt.com/the-witcher-4-aims-to-enter-full-production-this-year">will enter full production at some point in 2024</a>.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="zxx"><a href="https://t.co/YXZfbWZoIX">pic.twitter.com/YXZfbWZoIX</a></p>
<p>— CD PROJEKT IR (@CDPROJEKTRED_IR) <a href="https://twitter.com/CDPROJEKTRED_IR/status/1795474940520550428?ref_src=twsrc%5Etfw">May 28, 2024</a></p></blockquote>
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		<title>The Witcher 4 Will &#8220;Do Something We Haven&#8217;t Done Before&#8221; &#8211; CDPR</title>
		<link>https://gamingbolt.com/the-witcher-4-will-do-something-we-havent-done-before-cdpr</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 31 Mar 2024 21:11:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583224</guid>

					<description><![CDATA["We will be adding new gameplay elements and new mechanics that you have not seen in our previous games," says co-CEO Michał Nowakowski. ]]></description>
										<content:encoded><![CDATA[<p>With <a href="https://gamingbolt.com/cyberpunk-2077-is-done-but-might-still-get-minor-updates-here-and-there-director-says">support for <em>Cyberpunk 2077 </em>having (mostly) wrapped up</a>, <em>The Witcher 4 </em>(or <em>Project Polaris</em>, as it&#8217;s currently referred to) is the next game that CD Projekt RED is focusing on. The developer recently revealed that the next instalment in the fantasy RPG series <a href="https://gamingbolt.com/the-witcher-4-has-over-400-developers-working-on-it-still-in-pre-production">has over 400 people working on it</a>, with the project currently in the pre-production stage and <a href="https://gamingbolt.com/the-witcher-4-aims-to-enter-full-production-this-year">set to move into full production sometime this year</a>.</p>
<p>Obviously, it&#8217;s still too early in the game&#8217;s development cycle to have any clarity on what it&#8217;ll turn out to be, but though CD Projekt RED isn&#8217;t ready to start sharing those details just yet, the studio does want to assure fans that <em>The Witcher 4 </em>(or whatever it ends up being called) isn&#8217;t just going to be <em>&#8220;The Witcher 3 </em>in new clothing.&#8221;</p>
<p>Speaking during a recent Q&amp;A with investors, co-CEO Michał Nowakowski touched on the inherent risks of making a new game and trying to innovate with it, before adding that though the next <em>Witcher </em>game will building on what CDPR has learned from past games, it will also be doing things the studio hasn&#8217;t &#8220;done before.&#8221;</p>
<p>&#8220;When it comes to the risks of innovative elements- making a new game is always a creative risk, especially since we’re trying to push new boundaries and explore new fields, do something we haven’t actually done before,&#8221; Nowakowski said (transcription via <a href="https://www.rockpapershotgun.com/witcher-4-is-more-than-the-witcher-3-in-new-clothing-promise-cdpr-as-over-400-devs-work-on-polaris" target="_blank" rel="noopener">Rock Paper Shotgun</a>). &#8220;I guess what I’m saying is that you should not be expecting <em>The Witcher 3</em> in new clothing, of sorts. Of course, we’re building on the shoulders of what came before and on what we’ve learned, but we will be adding new gameplay elements and new mechanics that you have not seen in our previous games. I’d say doing such things is always a risk. It’s not just repeating what was done before.&#8221;</p>
<p>Details on <em>The Witcher 4 </em>have been scant up to this point, with CD Projekt RED only having confirmed that it&#8217;s being developed using Unreal Engine 5, and will be <a href="https://gamingbolt.com/next-witcher-title-is-codenamed-project-polaris-will-have-two-sequels">the first instalment in a new trilogy</a>. Game director Sebastian Kalemba has also said it&#8217;ll <a href="https://gamingbolt.com/the-witcher-4-will-be-an-excellent-entry-point-for-newcomers-director-says">serve as “an excellent entry point” for series newcomers</a>.</p>
<p><iframe loading="lazy" title="[EN] CD PROJEKT Group FY 2023 earnings conference - audio webcast" width="500" height="281" src="https://www.youtube.com/embed/YjeEcn2PgOw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>The Witcher 4 Has Over 400 Developers Working on it, Still in Pre-Production</title>
		<link>https://gamingbolt.com/the-witcher-4-has-over-400-developers-working-on-it-still-in-pre-production</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 28 Mar 2024 20:06:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[The Witcher 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=582964</guid>

					<description><![CDATA[Meanwhile, Cyberpunk 2 and Fool's Theory remake of the first Witcher are both in the concept stage of production. ]]></description>
										<content:encoded><![CDATA[<p>As part of its recent quarterly earnings call, CD Projekt revealed a breakdown of all of the projects it currently has in the works, providing updates on what stage of production they are in, and what share of the entire company is working on each of them.</p>
<p>Unsurprisingly, the game that is currently demanding the bulk of CD Projekt&#8217;s attention right now is <a href="https://gamingbolt.com/the-witcher-4-has-almost-330-developers-working-on-it-at-cd-projekt-red"><em>The Witcher 4</em></a>, or <em>Project Polaris</em>, as it&#8217;s currently known. A total of 403 developers are currently working on the game, which is roughly 64 percent of CD Projekt&#8217;s entire development workforce. The project is still in pre-production right now, but CD Projekt CEO Adam Badowski confirmed earlier this year that it would be <a href="https://gamingbolt.com/the-witcher-4-aims-to-enter-full-production-this-year">entering full production at some point in 2024</a>.</p>
<p>All the other projects that are currently in the works are in much earlier stages of development. The <em>Cyberpunk </em>sequel, <em>Project Orion</em>, is <a href="https://gamingbolt.com/cyberpunk-2077-sequel-project-orion-is-at-the-conceptual-design-stage-cd-projekt">currently in the concept phase</a>, with a team of 47 people working on. A smaller team of 17 people is also continuing to work on <em>Cyberpunk 2077, </em>but <a href="https://gamingbolt.com/cyberpunk-2077-is-done-but-might-still-get-minor-updates-here-and-there-director-says">it&#8217;s likely that number will continue to shrink</a> in the weeks and months ahead.</p>
<p><em>Project Sirius</em>, which is The Molasses Flood&#8217;s <em>Witcher </em>spinoff (which <a href="https://gamingbolt.com/cd-projekt-has-defined-a-new-framework-for-the-molasses-floods-witcher-game">rebooted development last year</a>), is in pre-production, and has a team of 37 developers working on it. Then there&#8217;s <a href="https://gamingbolt.com/the-witcher-remake-developer-will-remove-parts-that-are-bad-outdated-or-unnecessarily-convoluted">Fool&#8217;s Theory&#8217;s remake of the original </a><em><a href="https://gamingbolt.com/the-witcher-remake-developer-will-remove-parts-that-are-bad-outdated-or-unnecessarily-convoluted">Witcher</a>, </em>which is in the concept phase. Since it&#8217;s not being internally developed, CD Projekt hasn&#8217;t shared the size of the team that&#8217;s working on the remake.</p>
<p>Finally, there&#8217;s <a href="https://gamingbolt.com/cd-projekt-red-is-working-on-project-hadar-a-new-internal-ip"><em>Project Hadar</em></a>, CDPR&#8217;s first original new IP (<a href="https://gamingbolt.com/cd-projekt-reds-project-hadar-will-also-be-an-rpg">which is also set to be an RPG</a>). Currently in the &#8220;IP concept&#8221; stage, it&#8217;s being worked on by a team of 20 people.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="zxx" dir="ltr"><a href="https://t.co/WGwnQNu4Zs">pic.twitter.com/WGwnQNu4Zs</a></p>
<p>&mdash; CD PROJEKT IR (@CDPROJEKTRED_IR) <a href="https://twitter.com/CDPROJEKTRED_IR/status/1773405403348402230?ref_src=twsrc%5Etfw">March 28, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="zxx" dir="ltr"><a href="https://t.co/I04XoIJ3RW">pic.twitter.com/I04XoIJ3RW</a></p>
<p>&mdash; CD PROJEKT IR (@CDPROJEKTRED_IR) <a href="https://twitter.com/CDPROJEKTRED_IR/status/1773404721824297142?ref_src=twsrc%5Etfw">March 28, 2024</a></p></blockquote>
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		<title>The Witcher 4 Aims to Enter Full Production This Year</title>
		<link>https://gamingbolt.com/the-witcher-4-aims-to-enter-full-production-this-year</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 22 Jan 2024 14:02:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Polaris]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[The Witcher]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=576549</guid>

					<description><![CDATA[The first instalment in the fantasy series' next trilogy will have around 400 people working on it by the middle of this year. ]]></description>
										<content:encoded><![CDATA[<p>With <em><a href="https://gamingbolt.com/cyberpunk-2077-phantom-liberty-sold-over-5-million-copies-in-2023">Cyberpunk 2077: Phantom Liberty</a> </em>and all the major updates for the base game now out of the way, CD Projekt RED is looking ahead to the future with new and upcoming projects, and it looks like <em>The Witcher 4 </em>– or whatever it ends up being called – is going to be the next game the studio puts the bulk of its attention on.</p>
<p>Currently in the pre-production stage, the game aims to enter full production sometime this year, CD Projekt CEO Adam Badowski has told <a href="https://www.reuters.com/technology/cd-projekt-aims-start-production-phase-polaris-2024-2024-01-22/" target="_blank" rel="noopener">Reuters</a>. Badowski also confirms that around 400 people will be working on the game &#8220;by the middle of the year&#8221;. Back in November, that number <a href="https://gamingbolt.com/the-witcher-4-has-almost-330-developers-working-on-it-at-cd-projekt-red">stood at around 330 people</a>.</p>
<p>CD Projekt RED announced in March 2022 that it had <a href="https://gamingbolt.com/the-witcher-next-instalment-officially-in-development-will-be-the-first-in-a-new-saga-for-the-franchise">started working on the next <em>Witcher </em>game</a>, codenamed <em>Polaris</em>, and that it would be the first instalment in a new mainline trilogy for the fantasy RPG series. It will be CDPR&#8217;s first game to be <a href="https://gamingbolt.com/cdpr-says-unreal-engine-5-will-make-development-more-efficient-for-next-witcher-trilogy">built on Unreal Engine 5</a>, and game director Sebastian Kalemba has said it&#8217;s <a href="https://gamingbolt.com/the-witcher-4-will-be-an-excellent-entry-point-for-newcomers-director-says">going to be “an excellent entry point” for newcomers</a>.</p>
<p>Of course, <em>The Witcher 4 </em>isn&#8217;t the only project CD Projekt RED is working on. Work on <em>Cyberpunk 2077&#8217;s </em>sequel is also underway, with the project set to have around 80 people working on it by the end of the year. <a href="https://gamingbolt.com/cd-projekt-red-is-considering-multiplayer-elements-for-cyberpunk-2">Multiplayer elements are also being considered for the game</a>.</p>
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