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	<title>resident evil 0 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Resident Evil 0 Remake Voice Acting and Performance Capture Began in 2024 &#8211; Rumour</title>
		<link>https://gamingbolt.com/resident-evil-0-remake-has-been-in-development-for-a-few-years-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 20 Oct 2025 15:03:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=630098</guid>

					<description><![CDATA[The project is allegedly codenamed Chamber, and Jon McLaren of Far Cry 5 fame will likely play the role of co-protagonist Billy Coen.]]></description>
										<content:encoded><![CDATA[<p>With the success that Capcom has seen from its remakes of classic <em>Resident Evil</em> games, fans have been asking for a similar approach to be taken for often-ignored titles <em>Resident Evil 0</em> and<em> Resident Evil &#8211; Code: Veronica</em> as well. A recent report by <a href="https://mp1st.com/news/report-resident-evil-0-remake-in-development-new-casting-and-plot-details-unearthed" target="_blank" rel="noopener">Mp1st</a> indicates that a remake of <em>Resident Evil 0</em> is in the works, and has been in development for a few years.</p>
<p>According to the report, the remake of <em>Resident Evil 0</em> is being developed under the codename <em>Chamber</em>, likely a reference to one of the protagonists, Rebecca Chambers. Voice acting and performance capture have also been underway as far back as 2024.</p>
<p>Among the actors working on the <em>Resident Evil 0</em> remake is Jon McLaren, who has previously worked on several major video game releases, including <em>Far Cry 5</em>, and as protagonist<em> Star-Lord in Marvel’s Guardians of the Galaxy</em>. The actor has also noted the project on his resume, listing it as <em>Project Chamber</em>. While this has been by no means confirmed as of yet, McLaren is likely playing the role of <em>Resident Evil 0&#8217;s </em>other protagonist, Billy Coen.</p>
<p>While the <em>Resident Evil 0</em> remake will likely feature much of the same central story as the original, the report alleges that Capcom is going to expand on its narrative a bit. One example of this narrative expansion is the train conductor, whose role is said to be much larger than it was in the original.</p>
<p>It is worth noting that the report still indicates that the <em>Resident Evil 0</em> remake is still quite some time away from release. Another <a href="https://gamingbolt.com/resident-evil-code-veronica-and-resident-evil-zero-remakes-launching-in-2027-2028-rumor">report from last month</a> indicates that Capcom plans to release the remake after the rumoured <em>Resident Evil – Code: Veronica</em> remake, which reportedly is targeting Q1 2027. <em>Resident Evil 0</em>’s remake, on the other hand, is apparently aiming for a 2028 release window.</p>
<p>With <em>Code: Veronica </em>remake allegedly closer to release, more recent rumours have largely revolved around the title. A report from August, for instance, has indicated that Albert Wesker—the primary antagonist behind several games in the series—<a href="https://gamingbolt.com/resident-evil-code-veronica-remake-ahead-of-internal-schedule-wesker-plays-bigger-part-rumor">will have an expanded role in the story of the remake</a>. This means that things like his combat unit will be a “main plot point”, and the character himself will have “a bigger role in the story”.</p>
<p>While these remakes are simply rumours for the time being, Capcom has confirmed that the next release in the franchise is <a href="https://gamingbolt.com/resident-evil-requiem-pre-orders-begin-on-october-29th"><em>Resident Evil Requiem</em></a>, which is coming to PC, PS5, Xbox Series X/S and Nintendo Switch 2 on February 27, 2026. Leading up to this release in a few months, the company has been revealing quite a few details about it, including the fact that its boss fights will be closer in style to what we saw back <a href="https://gamingbolt.com/resident-evil-requiem-boss-battles-are-more-like-resident-evil-1-and-2-says-director">in the original <em>Resident Evil</em> and its sequel</a>.</p>
<p>“Of course, there will be boss battles,” explained director Koshi Nakanishi. “However, rather than defeating enemies in a flashy manner as you progress through the game, like in games that emphasize gun shooting action, the style is more like <em>Resident Evil</em> and<em> Resident Evil 2</em>, where players expand their exploration area in a closed space and overcome obstacles using their wits.”</p>
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		<title>Resident Evil &#8211; All Final Bosses Ranked</title>
		<link>https://gamingbolt.com/resident-evil-all-final-bosses-ranked</link>
					<comments>https://gamingbolt.com/resident-evil-all-final-bosses-ranked#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 06 Apr 2020 08:52:20 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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					<description><![CDATA[From Tyrants to superhumans to everything else in between, Resident Evil has had some truly memorable final boss fights. ]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">R</span>esident Evil </em>has had its ups and downs over the years, but the one thing that it has consistently been know for – more or less – is good boss fights- especially final boss fights. Though there have been a couple of dips here and there in this area, too, there&#8217;s been a lot of really good stuff over the years as well. In this feature, we&#8217;ll be ranking the mainline <em>Resident Evil </em>boss fights from worst to best.</p>
<p>Without further ado, let&#8217;s get started.</p>
<p><strong>#20. DEREK SIMMONS (RESIDENT EVIL 6 &#8211; ADA&#8217;S CAMPAIGN)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/02/re6-ada-final-boss.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-431706" src="https://gamingbolt.com/wp-content/uploads/2020/02/re6-ada-final-boss.jpg" alt="re2 final boss" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/02/re6-ada-final-boss.jpg 620w, https://gamingbolt.com/wp-content/uploads/2020/02/re6-ada-final-boss-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Resident Evil 6</em> is no stranger to criticism, but while the parts of the game that series fans hate most are those that are a bit too ridiculously explosion-y, the final boss fight against Simmons in Ada&#8217;s campaign could have used with some of that. The biggest sin that this boss commits is that it&#8217;s dull- it&#8217;s easy to settle into a superficial pattern and make your way through a significant portion of the fight just going through the motions, without any real challenge or engagement.</p>
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		<title>Resident Evil &#8211; 15 Best Moments From The Entire Series</title>
		<link>https://gamingbolt.com/resident-evil-15-best-moments-from-the-entire-series</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 01 Apr 2020 10:17:21 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=436544</guid>

					<description><![CDATA[Capcom's illustrious horror franchise has had some crazy moments. Let's look back on them here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">R</span>esident Evil 3, a remake of the 1999 PS One classic, is out soon, bringing the escape from Raccoon City and battle with the Nemesis to current gen consoles. What better way to celebrate than to look back on the moments that best defined the series? Let&#8217;s take a look at 15 of them here.</p>
<p><b>The First Zombie Encounter- Resident Evil 1</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/08/tumblr_n9ucbho8Q81tiz823o3_1280.jpg"><img decoding="async" class="aligncenter wp-image-204670" src="https://gamingbolt.com/wp-content/uploads/2014/08/tumblr_n9ucbho8Q81tiz823o3_1280.jpg" alt="Resident Evil HD &quot;Remaster&quot;" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/08/tumblr_n9ucbho8Q81tiz823o3_1280.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/08/tumblr_n9ucbho8Q81tiz823o3_1280-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/08/tumblr_n9ucbho8Q81tiz823o3_1280-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>This is where it all started. Alpha Team takes refuge in a mysterious mansion after a pack of ravenous dogs kills one of their members. From there, the player controls either Chris Redfield or Jill Valentine. Upon exploring the mansion, they see it – a zombie, munching on a body and slowly rising to face them, its mangled face apparent. As far as moments go, this would define the horror franchise for years to come.</p>
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		<title>All Resident Evil Tyrants Ranked</title>
		<link>https://gamingbolt.com/all-resident-evil-tyrants-ranked</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 19 Mar 2020 18:30:15 +0000</pubDate>
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		<category><![CDATA[Resident Evil Outbreak: File #2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=431677</guid>

					<description><![CDATA[Some of the greatest Resident Evil monsters of all time]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>hroughout its long history, the <em>Resident Evil </em>franchise has terrified players with all manner of freaks and monstrosities, but it&#8217;s hard to think of a single enemy type that has left as much of a mark on the series as the bioweapons known as Tyrants. The T-002 served as the final boss in the very first <em>Resident Evil</em>, and since then, many other kinds of Tyrants have made appearances in multiple instalments. Soon, history will repeat itself, as Nemesis chases us across Raccoon City once again when <em>Resident Evil 3 </em>launches not long from now. Here in this feature, we&#8217;ll be ranking all the Tyrants that have appeared in <em>Resident Evil </em>games over the years from worst to best.</p>
<p><strong>#13. T-091</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/02/re-dead-aim-t-091.jpg"><img decoding="async" class="aligncenter size-full wp-image-431692" src="https://gamingbolt.com/wp-content/uploads/2020/02/re-dead-aim-t-091.jpg" alt="re dead aim t-091" width="620" height="384" srcset="https://gamingbolt.com/wp-content/uploads/2020/02/re-dead-aim-t-091.jpg 620w, https://gamingbolt.com/wp-content/uploads/2020/02/re-dead-aim-t-091-300x186.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p style="text-align: center;"><strong>APPEARANCES: <em>Resident Evil: Dead Aim</em></strong></p>
<p>When the series&#8217; lore itself tells you that the T-091 was, more or less, a failure, you can&#8217;t help but agree. Created by Umbrella through an experiment that saw them make a Tyrant with both, the t-Virus and the G-Virus, the T-091 turned out to be not at all what they were expecting. It did not produce a bio-electrical current, which they wanted it to, and its heart stuck out its back, which made it much more vulnerable than any other Tyrant model. It did, however, have tentacles instead of claws, which sort of set it apart in an interesting way. Anyway, given the fact that <em>Dead Aim </em>was a light gun shooter, battles against the T-091 weren&#8217;t all that challenging, especially given the fact that it had a pretty obvious weak point.</p>
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		<title>15 Best Train Sequences In Video Games</title>
		<link>https://gamingbolt.com/15-best-train-sequences-in-video-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 22 Mar 2019 06:17:31 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=388770</guid>

					<description><![CDATA[All aboard the hype train. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>h, trains. Where would the human race and the concept of rapidly evolving industry be without you? But also, where would set pieces in video games be without you? On planes? In car chases? Sure, that&#8217;s all cool, but there&#8217;s nothing quite like a good old, thrilling train sequence to get your blood pumping. Here, let&#8217;s take a look at 15 best train sequences in video games.</p>
<p>All aboard? Alright then. Choo-choo.</p>
<p style="text-align: center;"><span style="color: #ff6600;"><strong>NOTE: There will be spoilers ahead.</strong></span></p>
<p><strong>SPIDER-MAN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-351809" src="https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-3.jpg" alt="Spider-Man Screenshot 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-3.jpg 1480w, https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Spider-Man, </em>of course, is closely associated with trains in media thanks to the wallcrawler&#8217;s exploits in the movies, and Insomniac&#8217;s 2018 title paid full homage to that. Spidey&#8217;s fight against Mister Negative in a train barrelling through New York subway was brief, but it was tense and exciting. Of course, it also gets points for recreating bits of the train sequence from <em>Spider-Man 2 </em>in its own humourous way.</p>
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		<title>Resident Evil 0, Resident Evil HD Remaster, Resident Evil 4 Coming to Nintendo Switch on May 21st</title>
		<link>https://gamingbolt.com/resident-evil-0-resident-evil-hd-remaster-resident-evil-4-coming-to-nintendo-switch-on-may-21st</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 25 Feb 2019 17:11:25 +0000</pubDate>
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					<description><![CDATA[Pre-orders will go live for the survival horror classics on February 28th.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-387302" src="https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd.jpg" alt="resident evil remake hd" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Capcom had <a href="https://gamingbolt.com/resident-evil-and-resident-evil-0-coming-to-switch-next-year">announced earlier last year</a> that it&#8217;d be bringing not one, not two, but three <em>Resident Evil</em> titles to the Nintendo Switch, and now, they&#8217;ve announced the exact release dates for all three ports as well. <em>Resident Evil 0, Resident Evil HD Remaster</em> and <em>Resident Evil 4</em> will all be available for the hybrid platform on May 21st. You can start pre-ordering all three on February 28th.</p>
<p>While European players can purchase all three games separately through the Nintendo eShop, North American players have another option. <em>Resident Evil Origins Collection</em>, which bundles <em>Resident Evil 0</em> and <em>HD Remaster</em> together, will be available at retail. Of course, you can still purchase all three titles digitally on the North American eShop.</p>
<p>All three games are available on a plethora of platforms already. <a href="https://gamingbolt.com/resident-evil-0-hd-remaster-sells-1-million-units-worldwide"><em>Resident Evil 0</em></a> was ported over to the Xbox 360, PS3, Xbox One, PS4, and PC in 2016. <a href="https://gamingbolt.com/resident-evil-4-5-and-6-remasters-on-ps4-and-xbox-one-ship-1-5-million-worldwide"><em>Resident Evil 4</em></a> has been available on pretty much ever single platform since its initial launch in January 2005 for the Nintendo GameCube. Meanwhile, <a href="https://gamingbolt.com/resident-evil-hd-remaster-review"><em>Resident Evil HD Remaster</em></a> debuted on PC, Xbox One, Xbox 360, PS3, and PS4 in January 2015.</p>
<p>https://twitter.com/RE_Games/status/1100062873621942272</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">European Switch owners will be able to grab all three games as separate digital downloads through the Nintendo eShop! More info coming soon.</p>
<p>&mdash; Resident Evil (@RE_Games) <a href="https://twitter.com/RE_Games/status/1100064248917561344?ref_src=twsrc%5Etfw">February 25, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">North American Switch owners will be able to purchase Resident Evil Origins Collection at retail, bundling together both RE0 and 1! Stay tuned for more info.</p>
<p>&mdash; Resident Evil (@RE_Games) <a href="https://twitter.com/RE_Games/status/1100064351631929347?ref_src=twsrc%5Etfw">February 25, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Resident Evil Nintendo Switch Ports Receiving More Info Later This Month</title>
		<link>https://gamingbolt.com/resident-evil-nintendo-switch-ports-receiving-more-info-later-this-month</link>
					<comments>https://gamingbolt.com/resident-evil-nintendo-switch-ports-receiving-more-info-later-this-month#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 21 Feb 2019 14:43:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[resident evil 0]]></category>
		<category><![CDATA[resident evil 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=387299</guid>

					<description><![CDATA[Capcom might be getting ready to release the previously announced Switch ports of Resident Evil, Resident Evil 0, and Resident Evil 4. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-387302" src="https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd.jpg" alt="resident evil remake hd" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/resident-evil-remake-hd-1024x576.jpg 1024w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a></p>
<p><em>Resident Evil </em>is all the rage right now, thanks to the recently released (and <a href="https://gamingbolt.com/resident-evil-2-review-modern-classic">absolutely incredible</a>) <em>Resident Evil 2. </em>But even though Nintendo Switch players might not be able to experience the recent remake on their platform, there&#8217;s still some good <em>Resident Evil </em>stuff coming up on Nintendo&#8217;s console-handheld hybrid.</p>
<p>Last year, Capcom announced that the HD remasters of <em>Resident Evil, Resident Evil 0, </em>and <em>Resident Evil 4 </em>would be <a href="https://gamingbolt.com/resident-evil-and-resident-evil-0-coming-to-switch-next-year">coming over to the Nintendo Switch in 2019</a>, but since then, we haven&#8217;t really heard much about it. If you&#8217;re wondering when these might be released (or when we might at least get details on launch dates), you don&#8217;t have to wait long. Capcom&#8217;s community manager recently said on Twitter that details on the Switch ports will be coming at the end of this month.</p>
<p><em>Resident Evil Remake </em>and <em>Resident Evil 4 </em>are two of the best games in the franchise, and Switch owners will doubtless be excited about playing them. <em>Resident Evil 4 </em>also has been ported to every single console that has ever existed (some say you can even play it on your microwave), so it&#8217;s a little surprising that we&#8217;ve had to wait this long to get a Switch port. As for <em>Resident Evil 0, </em>it&#8217;s a weird one, but it&#8217;s not the worst game in the world, so give that a go as well, if you haven&#8217;t done so already.</p>
<p>Stay tuned for more updates on their Switch ports.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">We&#39;ll have more details about the Switch ports at the end of Feb 🙂 stay tuned!</p>
<p>&mdash; Katastrophe (@ImKatastrophe) <a href="https://twitter.com/ImKatastrophe/status/1095819299426631681?ref_src=twsrc%5Etfw">February 13, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">387299</post-id>	</item>
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		<title>Resident Evil and Resident Evil 0 Coming to Switch Next Year</title>
		<link>https://gamingbolt.com/resident-evil-and-resident-evil-0-coming-to-switch-next-year</link>
					<comments>https://gamingbolt.com/resident-evil-and-resident-evil-0-coming-to-switch-next-year#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Sat, 27 Oct 2018 04:50:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[resident evil 0]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=369681</guid>

					<description><![CDATA[The developer has confirmed that the games are coming to Switch in 2019.]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter size-large" src="https://gamingbolt.com/wp-content/uploads/2015/05/Resident-Evil-Zero-0.jpg" width="620" height="349" /></p>
<p>You already knew this would happen, but it’s great to have confirmation nonetheless—Capcom has announced that <i>Resident Evil 0, </i>the and the original <i>Resident Evil </i>are going to be coming to the Nintendo Switch in 2019.</p>
<p>All these titles are already available on PS4, Xbox One, and PC, but this marks the first time they are meaningfully available portably, so I’m sure there will be many who will be more than happy to spend money on them for the umpteenth time. Not many other details are currently available—no pricing, no specific release order, no release date, nor even an announcement of whether the games will be available digitally, or at retail as well. Or, most significantly, if the <em>Resident Evil </em>release is for the remake or the original.</p>
<p>If you’re not on Switch, and want some <i>Resident Evil</i> action for yourself, do make sure to check out <a href="https://gamingbolt.com/resident-evil-2s-newest-video-shows-off-footage-of-leon-in-dlc-noir-costume">the latest gameplay video</a> for <i>Resident Evil 2</i>, which launches next year for PS4, Xbox One, and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">369681</post-id>	</item>
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		<title>Resident Evil 0 HD Remaster Sells 1 Million Units Worldwide</title>
		<link>https://gamingbolt.com/resident-evil-0-hd-remaster-sells-1-million-units-worldwide</link>
					<comments>https://gamingbolt.com/resident-evil-0-hd-remaster-sells-1-million-units-worldwide#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 28 Jul 2016 15:45:06 +0000</pubDate>
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		<category><![CDATA[capcom]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
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		<category><![CDATA[resident evil 0]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=273268</guid>

					<description><![CDATA[There is a future for actual good Resident Evil games, after all!]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/07/resident-evil-0.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-273275" src="https://gamingbolt.com/wp-content/uploads/2016/07/resident-evil-0.jpg" alt="resident evil 0" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/07/resident-evil-0.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2016/07/resident-evil-0-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/07/resident-evil-0-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/07/resident-evil-0-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Capcom&#8217;s remasters of old <em>Resident Evil</em> games continue to be a success- the <em>Resident Evil 0</em> remaster that they launched earlier this year for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC has shipped over 1.1 million copies worldwide, <a href="http://www.capcom.co.jp/ir/english/finance/million.html">the company announced in their earnings report today.</a></p>
<p>This puts the remaster within touching distance of the original <em>Resident Evil 0</em>, which sold 1.3 million copies worldwide when it launched on the Gamecube. It also means that the game has managed to sell 300,000 copies in the last three months, since it was sitting at 800,000 copies sold worldwide at the end of March- selling 100,000 copies a month isn&#8217;t half bad for a remaster of a decade old game.</p>
<p>Going forward, Capcom has <em>Resident Evil 7</em>, the next evolution of the franchise, as well as a remake of <em>Resident Evil 2</em>, in the pipeline, so fans of the franchise should find plenty to play- and that isn&#8217;t counting some of the less desirable <em>Resident Evil</em> products, like <em>Umbrella Corps</em>.</p>
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