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	<title>sonic mania &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Games That Overcame the Odds to Become Successful</title>
		<link>https://gamingbolt.com/15-games-that-overcame-the-odds-to-become-successful</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 17 May 2023 12:33:29 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=549980</guid>

					<description><![CDATA[From sequels seeking redemption to new concepts for established franchises, these games were way better than they had any right to be.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>f it wasn&#8217;t obvious, making a video game isn&#8217;t easy. Along with creating a strong concept and design, you need to hire artists and programmers, budget everything accordingly, manage production cycles, squash bugs, coordinate teams and much more over years. Whether an indie or big-budget game, it&#8217;s hard to predict how some games will turn out.</p>
<p>However, there are games which turn out even better than expected. Even if they looked good, the final result is something truly special. Here are 15 games that are way better than they initially had any right to be.</p>
<p><strong>Inside</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/11/inside.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-500680" src="https://gamingbolt.com/wp-content/uploads/2021/11/inside.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/11/inside.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/11/inside-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/11/inside-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/11/inside-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/11/inside-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/11/inside-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Coming off the success of <em>Limbo</em>, Playdead Games began work on <em>Inside</em>, a spiritual successor of sorts. Many praised the former for its presentation and gameplay in 2010. However, despite starting development on <em>Inside</em> two months later, it was a long journey for the studio. Revealed in 2014, it faced some delays, which wasn&#8217;t enough to create overwhelming concern. At the time, many expected Inside to be good, but not that good.</p>
<p>And it was more than good on release in 2016. Earning near-universal praise from critics, its dark mood and storytelling were arguably superior to <em>Limbo</em>. The short length also exemplified how a video game could deliver pitch-perfect pacing with compelling puzzles and mechanics, on top of an incredible plot that didn&#8217;t hold the player&#8217;s hand.</p>
<p>Several years later, <em>Inside</em> is remembered even more fondly than <em>Limbo,</em> transcending its indie identity to become one of the best games ever made.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">549980</post-id>	</item>
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		<title>Sonic Mania and Horizon Chase Turbo Are the Next Free Games on the Epic Games Store</title>
		<link>https://gamingbolt.com/sonic-mania-and-horizon-chase-turbo-are-the-next-free-games-on-the-epic-games-store</link>
					<comments>https://gamingbolt.com/sonic-mania-and-horizon-chase-turbo-are-the-next-free-games-on-the-epic-games-store#respond</comments>
		
		<dc:creator><![CDATA[Will Borger]]></dc:creator>
		<pubDate>Thu, 17 Jun 2021 23:16:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Epic Games Store]]></category>
		<category><![CDATA[Horizon Chase Turbo]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sonic mania]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=483809</guid>

					<description><![CDATA[Sonic Mania and Horizon Chase Turbo replace Overcooked! 2 and Hell is other demons, which will be free from June 17th- 24th.]]></description>
										<content:encoded><![CDATA[<p>For the second time in two weeks, we know what the next free games on the Epic Games Store will be a week before they&#8217;re free. The next free games on the Epic Game Store will be Sega&#8217;s <em>Sonic Mania</em> and Aquiris Game Studios&#8217; <em>Horizon Chase Turbo</em>. They will replace <em>Overcooked! 2</em> and <em>Hell is other demons</em>, which are free from June 17th &#8211; 24th. <em>Overcooked! 2 and Hell is other demons</em> replaced <em>Control</em>, which was free from June 10th &#8211; June 17th.</p>
<p><em data-rich-text-format-boundary="true">Horizon Chase Turbo</em> is a tribute to the arcade racers of the late 80s and early 90s like <em>Out Run</em>, <em>Rush</em>, and <em>Top Gear</em>. the game will offer split-screen multiplayer, 12 Cups to compete for, more than 100 tracks, 48 cities, more than 30 unlockable cars, and 12 upgrades. There will also be an Online Ghost Mode and competitive leaderboards to top.</p>
<p><em>Sonic Mania</em>, on the other hand, is a fast-paced platformer that features remixes of classic of classic levels as well as new ones. <a href="https://gamingbolt.com/sonic-mania-review-need-for-speed">It&#8217;s the best <em>Sonic</em> game in years</a>, so if you haven&#8217;t played it, you should definitely pick it up while it&#8217;s free. You can also upgrade to <a href="https://gamingbolt.com/sonic-mania-plus-review-gotta-go-faster"><em>Sonic Mania Plus</em></a> for the low price of $5, which is somehow even better than the original game.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">483809</post-id>	</item>
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		<title>Borderlands: The Handsome Collection And Sonic Mania Are June’s PlayStation Plus Games</title>
		<link>https://gamingbolt.com/borderlands-the-handsome-collection-and-sonic-mania-are-junes-playstation-plus-games</link>
					<comments>https://gamingbolt.com/borderlands-the-handsome-collection-and-sonic-mania-are-junes-playstation-plus-games#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Thu, 30 May 2019 20:29:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Borderlands: The Handsome Collection]]></category>
		<category><![CDATA[gearbox]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[sonic mania]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=401663</guid>

					<description><![CDATA[A looter shooter and a hedgehog can be yours next month.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/PlayStation-logo.jpg"><img decoding="async" class="alignnone size-full wp-image-395585" src="https://gamingbolt.com/wp-content/uploads/2019/04/PlayStation-logo.jpg" alt="PlayStation logo" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/PlayStation-logo.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/PlayStation-logo-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/PlayStation-logo-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/PlayStation-logo-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></a></p>
<p>Sony is flying pretty high with the PlayStation 4, and it seems many of its users are too. We learned not too long ago that the engagement for PSN, the system’s online network, <a href="https://gamingbolt.com/psn-has-over-94-million-active-users">was pretty amazing</a>. There’s a lot of people out there with PS4s, and about just as many using its services. One of those services is PS Plus, which features two free games each month- and this month it&#8217;s <em>Borderlands: The Handsome Collection</em> and <em>Sonic Mania</em>.</p>
<p><em>Borderlands: The Handsome Collection</em> bundles together <em>Borderlands 2</em> and <em>Borderlands: The Pre-Sequel</em> along with all their DLC. It has visual updates for each game as well. It’s just in time for the upcoming third game, <em><a href="https://gamingbolt.com/borderlands-3-new-planet-and-vault-hunter-to-be-revealed-at-e3">Borderlands 3</a></em>.</p>
<p>Next is <em>Sonic Mania</em>, a throwback to the Genesis era of the blue hedgehog, which was largely well received. It&#8217;s worth noting that this doesn’t seem to be <em><a href="https://gamingbolt.com/sonic-mania-plus-review-gotta-go-faster">Sonic Mania Plus</a></em>, the enhanced version of the base game, so you may have to purchase the expansion to upgrade.</p>
<p>Both games will be available to download on PlayStation 4 on June 4<sup>th</sup> to Plus subscribers.</p>
<p><iframe title="PlayStation Plus - Free Games Lineup June 2019 | PS4" width="500" height="281" src="https://www.youtube.com/embed/HqDeC-h7aCg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">401663</post-id>	</item>
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		<title>14 Video Game Bosses Players Had To Defeat Within A Time Limit</title>
		<link>https://gamingbolt.com/14-video-game-bosses-players-had-to-defeat-within-a-time-limit</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 03 Oct 2018 16:39:03 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Batman: Arkham Origins]]></category>
		<category><![CDATA[Crash Bandicoot 2: Cortex Strikes Back]]></category>
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		<category><![CDATA[Final Fantasy 13]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=312442</guid>

					<description><![CDATA[Some bosses take a while to go down but others demand even less time for victory.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>oss fights, right? You&#8217;ve heard it all about boss fights by now but there are still bosses left to make life difficult in all kinds of interesting ways. We&#8217;re referring to timer-based bosses who must be beaten in a certain window, lest you either fail miserably or die horribly. Let&#8217;s look at 14 bosses that must be beaten within a time limit.</p>
<p><b>Chaos Aeronite (Hard Mode) &#8211; Final Fantasy 13</b></p>
<p><iframe loading="lazy" title="15 Video Game Bosses You Had To Defeat Within A Time Limit" width="500" height="281" src="https://www.youtube.com/embed/cV2iQ-MB_II?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>What&#8217;s worse than a boss with a timer? How about one with an invisible timer? Chaos Aeronite is annoying enough on Normal Mode in Final Fantasy 13 especially since you need to stagger it four times in the first three minutes. Not only can the boss hurt you plenty, but if you fail to stagger it within three minutes, it flies away and must be battled again&#8230;which is when all of its HP has been regenerated. Did we mention that Hard Mode gives Chaos Aeronite approximately 57,750,000 HP?</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312442</post-id>	</item>
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		<title>Sega of America Announces Appointment of Ian Curran As COO And President</title>
		<link>https://gamingbolt.com/sega-of-america-announces-appointment-of-ian-curran-as-coo-and-president</link>
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		<dc:creator><![CDATA[Ashish Isaac]]></dc:creator>
		<pubDate>Wed, 01 Aug 2018 17:32:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atlus U.S.A]]></category>
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		<category><![CDATA[Sonic Forces]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=351600</guid>

					<description><![CDATA[Ian Curran will begin performing his duties starting today. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/sega-logo.jpg"><img loading="lazy" decoding="async" class="wp-image-159279 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2013/06/sega-logo.jpg" alt="" width="621" height="347" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/sega-logo.jpg 626w, https://gamingbolt.com/wp-content/uploads/2013/06/sega-logo-300x167.jpg 300w" sizes="auto, (max-width: 621px) 100vw, 621px" /></a></p>
<p><a href="https://www.businesswire.com/news/home/20180801005101/en/SEGA-America-Appoints-Ian-Curran-COO-President/" target="_blank" rel="noopener">Sega of America and Atlus U.S.A have just announced</a> the appointment of Ian Curran as the new Chief Operating Officer and President of Sega of America. He will begin performing his duties from today onward. Curran has previously worked with quite a few notable video game companies, in case you didn&#8217;t know, such as THQ Nordic and Acclaim Entertainment.</p>
<p>Curran has many years&#8217; experience working in video games publishing, and he&#8217;s had a pretty god track record in achieving greater revenue and efficiency at places he&#8217;s worked. Most recently, Curran had also worked with Gioteck, which designed and supplied gaming accessories and he accomplished great results with the company. In his new role at Sega of America, he&#8217;ll be responsible for maximizing profitability for the publishing sector of the company. He will also be in charge of handling <em>Sonic the Hedgehog </em>business units in the Americas, the Middle East, Europe, and Africa.</p>
<p>Regarding his role, Curran stated, &#8220;My thanks and gratitude to Mr. Miyazaki and the entire company leadership for this opportunity to lead our operations and executions in the Americas and EMEA. I appreciate all of the incredible efforts Mr. Hiraoka has made to lay the groundwork for our operations in the Americas. Coming off the success of <em>Persona 5, Sonic Forces, Sonic Mania Plus</em>, and the <em>Yakuza</em> series, and with so much more on the horizon, including <em>Valkyria Chronicles 4</em>, it is an incredible time to join the team. As part of the Sega family, we are inheritors of an expansive body of work and opportunity which I plan to help reach its full potential.”</p>
<p>We will have to wait and see what the future holds for Sega and Ian Curran. Here&#8217;s to hoping for the best in all their future endeavours, and of course, also for some great <em>Sonic </em>games in the future.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">351600</post-id>	</item>
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		<title>Sonic Mania Plus Sold More on Switch Than on All Other Platforms Put Together During Launch Week in UK</title>
		<link>https://gamingbolt.com/sonic-mania-plus-sold-more-on-switch-than-on-all-other-platforms-put-together-during-launch-week-in-uk</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 25 Jul 2018 18:10:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Christian Whitehead]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=349892</guid>

					<description><![CDATA[Sonic continues to do better on Nintendo than anywhere else.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-334709" src="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7.jpg" alt="Sonic Mania Plus (7)" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Sonic</em> games have always done better on Nintendo platforms than they do anywhere else- even <em>Sonic and Sega All Stars Transformed</em> did the best on Wii U, in spite of it being, well, the Wii U. So it should not have come as a surprise to anyone that <a href="https://gamingbolt.com/sonic-mania-plus-releasing-on-july-17th-official-trailer-released"><em>Sonic Mania Plus</em>, the retail launch of <em>Sonic Mania</em></a>, did better on Switch than it did anywhere else.</p>
<p>And yet it does- but that&#8217;s because of the context surrounding these numbers. First, these numbers refer to the game&#8217;s performance on the UK charts during launch week- the UK traditionally being Nintendo&#8217;s weakest market, you would have expected the other console version to have outperformed the Switch one. Secondly, consider the extent to which the game did better on Switch than anywhere else. <a href="https://www.gamesindustry.biz/articles/2018-07-23-uk-charts-crash-bandicoot-holds-no-1-as-xbox-exclusives-dominate-top-ten" target="_blank" rel="noopener">GamesIndustry reports</a> that <em>52% of all sales for the game</em> came from the Switch. The PS4 came in second place with 34% of all sales, and Xbox nabbed last place with just 14%.</p>
<p>Like I said, it shouldn&#8217;t come as a surprise to anyone- and yet, this is more validation of the Switch&#8217;s quiet, steady, slow success in the UK. <em>Sonic Mania Plus</em> is available now for PC, Nintendo Switch, PS4, and Xbox One.</p>
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		<title>15 Games So Amazing That They Don&#8217;t Need Difficulty Options</title>
		<link>https://gamingbolt.com/15-games-so-amazing-that-they-dont-need-difficulty-options</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Mon, 23 Jul 2018 15:39:41 +0000</pubDate>
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		<category><![CDATA[bloodborne]]></category>
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		<category><![CDATA[Crash N. Sane Trilogy]]></category>
		<category><![CDATA[dark souls 3]]></category>
		<category><![CDATA[Dark Souls: Remastered]]></category>
		<category><![CDATA[Grand Theft Auto V]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[Metal Gear Solid V: The Phantom Pain]]></category>
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					<description><![CDATA[These games are so well balanced that adding a difficulty setting may very well spoil the experience.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">Y</span>ou run home on the launch day of a brand new game, thrilled that the launch has finally come. Pop the disk into your system and settle in for a nice long session. But before any of that, there’s a lot of the time you have a choice to make. What’s your difficulty setting? While somewhat accepted today, the very idea of the player selecting their own difficulty is kind of strange, isn’t it? Before playing even a little bit of the game, you’re asking the player to make a major decision that could impact their entire experience. The problems with difficulty modes are numerous, but there’s a growing number of titles who have found creative ways around this, which we’re here to discuss today. Make sure to share your favourites in the comments below!</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/12-Super-Meat-Boy.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-335110" src="https://gamingbolt.com/wp-content/uploads/2018/04/12-Super-Meat-Boy.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/12-Super-Meat-Boy.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/04/12-Super-Meat-Boy-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/04/12-Super-Meat-Boy-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/04/12-Super-Meat-Boy-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><b>Super Meat Boy</b></p>
<p>As an early indy hit, Super Meat Boy had to earn all of the praise it got to show that smaller teams could be worth just as much attention. Super Meat Boy then had a lot of confidence in the mechanics surrounding the super tight platforming gameplay to not offer players a way to just cruise to the credits. Losing the idea of lives lives and allowing the player to restart the small stages roughly 12 times per second until the proverbial brick wall was beaten down allowed many to find their groove and not really even notice death.</p>
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		<title>Sonic Mania Plus&#8217; New Old-School Styled Infomercial Video Is Both Hilarious And Informative</title>
		<link>https://gamingbolt.com/sonic-mania-plus-new-old-school-styled-infomercial-video-is-both-hilarious-and-informative</link>
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		<dc:creator><![CDATA[Ashish Isaac]]></dc:creator>
		<pubDate>Tue, 17 Jul 2018 08:50:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=348004</guid>

					<description><![CDATA[This new infomercial is bound to get you excited for experiencing Sonic Mania again along with some bonus content.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-8.jpg"><img loading="lazy" decoding="async" class="wp-image-334710 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-8.jpg" alt="Sonic Mania Plus (8)" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-8.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-8-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-8-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Sonic Mania </em>has been a <a href="https://gamingbolt.com/sonic-mania-sells-over-1-million-units-worldwide">huge success both critically and commercially</a> since it released last year. It&#8217;s no surprise then that Sega will soon be releasing an expanded and definitive version of the game called <em>Sonic Mania Plus. </em>As promotion for the game&#8217;s release, a new video has been released in the style of an old infomercial, and it is hilarious!</p>
<p>The infomercial looks like it has everything you could have from the &#8217;90s including, the format and the look of the video. In addition to what we saw of the game in <em>Sonic Mania, </em>this expanded version will have some new content as well, including two new playable characters, a new Encore mode, and more. If you are a <em>Sonic </em>fan and haven&#8217;t played this game yet, then this definitive edition is going to be worth getting. As the guy in the infomercial points out, this is the &#8220;highest rated <em>Sonic </em>game in fifteen years.&#8221;</p>
<p>You can check out the infomercial below. <em>Sonic Mania Plus </em>is going to be available for the PC, PS4, Xbox One, and Nintendo Switch on July 17.</p>
<p><iframe loading="lazy" title="Sonic Mania Plus Infomercial" width="500" height="281" src="https://www.youtube.com/embed/oiFgaatXuRc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">348004</post-id>	</item>
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		<title>Sonic Mania Plus Developer Diary Dives Into The Game&#8217;s Art</title>
		<link>https://gamingbolt.com/sonic-mania-plus-developer-diary-dives-into-the-games-art</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Sat, 07 Jul 2018 10:22:35 +0000</pubDate>
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		<category><![CDATA[Christian Whitehead]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=345820</guid>

					<description><![CDATA[Sega continues to hype up the expansion and physical release.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-334709" src="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7.jpg" alt="Sonic Mania Plus (7)" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/04/Sonic-Mania-Plus-7-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Sonic raced back into our collective hearts with last year&#8217;s fantastic return to form with Sonic Mania (we don&#8217;t talk about the other one), and in little over a week Sega will release the title in physical form with the expanded content of <em>Sonic Mania Plus</em>, which includes two brand new playable characters, among other things. The first of two developer diaries has been released, discussing the new art undertaken for the expansion.</p>
<p>Focusing on Art Director Tom Fry and Sonic Team Creative Director Kazuki Hoshino, the video shares, beyond details on the art for the base game, how they brought back the long lost characters of Ray the Flying Squirrel and Mighty the Armadillo, having to redesign them from scratch since Sega didn’t exactly have a lot of assets laying around for such deep cuts.<span class="Apple-converted-space"> </span></p>
<p>We’ve included the video below for your enjoyment. When <em>Sonic Mania Plus</em> releases on PS4, Xbox One and Nintendo Switch on July 17, it will mark the first physical release of the game. If you have it already though, it’s just a $5 DLC that also comes to the PC and grants the remixed “Encore Mode”, which includes the two new playable characters and their unique play styles, as well as four player races.</p>
<p><iframe loading="lazy" title="Sonic Mania Plus - Dev Diary 1 (Art and Design)" width="500" height="281" src="https://www.youtube.com/embed/7BUGPG4CrE0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>15 Best Fan Service Moments In Gaming</title>
		<link>https://gamingbolt.com/15-best-fan-service-moments-in-gaming</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Mon, 02 Jul 2018 11:09:56 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Crash N. Sane Trilogy]]></category>
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		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[Uncharted 4: A Thief's End]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=342287</guid>

					<description><![CDATA[The best moments when developers actually did it for the fans.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span>an, Gaming can be a pretty amazing hobby. We may discuss, and bicker over the console wars from time to time, but I think something we can all get behind is that power games have to bring communities together, share stories we&#8217;ll always remember and create those moments that bring us all closer.</p>
<p>Gaming is something that deserves to be celebrated, and fan service nods to the history of a series or this pastime can be an amazing way to highlight how far we&#8217;ve come or how our characters and their stories have grown alongside our own. We would like to share 15 of our favourite moments, but of course there is way, way, way too many to fit onto a single list. In the spirit of community, make sure to share and discuss your favourite fan service moments just below in the comments. Also, last warning, there will be spoilers. Big ones, so click ahead if you intend to play anything we discuss, since these are too good to spoil for you.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Sonic-Adventure-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-342341" src="https://gamingbolt.com/wp-content/uploads/2018/06/Sonic-Adventure-2-1024x768.jpg" alt="" width="620" height="465" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Sonic-Adventure-2-1024x768.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/06/Sonic-Adventure-2-300x225.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Sonic-Adventure-2-768x576.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/Sonic-Adventure-2.jpg 1440w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><b></b><b>Sonic Adventure 2 &#8211; Green Hill Zone</b></p>
<p>The last official Sonic game to release before the unavoidable collapse of the Dreamcast and Sega’s foothold in the console scene is still an undeniable favourite among series fans, though new players may find it hard to stomach in 2018. Should players have been crazy enough to comb through each and every level, conquer those Chao events and collect every last emblem in the game, one final stage would be unlocked. A fully 3D recreation of Green Hill Zone from Sonic the Hedgehog 1 became open for play as a bonus for those faithful enough to 100% the game, and a great way to put a capstone on the Sega dynasty.</p>
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