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	<title>Sony VR &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>New Details Emerge About DriveClub On Playstation VR</title>
		<link>https://gamingbolt.com/new-details-emerge-about-driveclub-on-playstation-vr</link>
					<comments>https://gamingbolt.com/new-details-emerge-about-driveclub-on-playstation-vr#comments</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 09:16:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Evolution Studios]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony VR]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260963</guid>

					<description><![CDATA[More info coming at E3]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-6.jpg" rel="attachment wp-att-231195"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-231195" src="https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-6.jpg" alt="DRIVECLUB" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-6-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>While we got a little bit of information about <em>DriveClub</em> on Playstation VR way back in October, we hadn&#8217;t heard a whole lot about the title until this month. Game Director Paul Rustchynsky was quite active on Twitter in the last few days and while he didn&#8217;t share a ton of specific details he did shed a bit of light on the upcoming title. Among the questions he did answer, the director <a href="https://gamingbolt.com/driveclub-on-playstation-vr-runs-at-native-60fps-upscaled-to-120fps">reiterated</a> that the game runs at 60fps and then is projected into the VR device at 120fps. He added that the developers have worked hard to optimize things and reduce the lag.</p>
<p>There wasn&#8217;t a whole lot else the director was able to talk about. He was specifically asked whether or not the VR version of the game was going to be a standalone, or would it be a patch. Rustchynsky <a href="https://twitter.com/Rushy33/status/710756076589809664" target="_blank">responded</a> that he couldn&#8217;t really talk about it, but there would be additional information coming when E3 kicks off. He was also asked whether or not there would ever be a <em>Motorstorm VR</em> but he shot that down rather quickly, just saying he and his team were very much focused on making sure they get <em>DriveClub VR</em> out to the public.</p>
<p>A new video, which is included below will give you a bit of a look at <em>DriveClub</em> on Playstation VR. Right around the 6:32 mark in the video, which you can see below, you can get a look at people wearing the tech and trying out the game. We&#8217;ll have to wait and see what more is announced come E3.</p>
<p><iframe src="https://www.youtube.com/embed/TeUhwEXFeyE" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">260963</post-id>	</item>
		<item>
		<title>Developers Still Aren&#8217;t Sure VR Is Going To Go Mainstream</title>
		<link>https://gamingbolt.com/developers-still-arent-sure-vr-is-going-to-go-mainstream</link>
					<comments>https://gamingbolt.com/developers-still-arent-sure-vr-is-going-to-go-mainstream#comments</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Tue, 16 Feb 2016 07:32:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony VR]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=257692</guid>

					<description><![CDATA[New survey shows average consumer doesn't think so either.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/03/Project-Morpheus_Sony-VR.jpg" rel="attachment wp-att-190289"><img decoding="async" class="aligncenter size-full wp-image-190289" src="https://gamingbolt.com/wp-content/uploads/2014/03/Project-Morpheus_Sony-VR.jpg" alt="Project Morpheus" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Project-Morpheus_Sony-VR.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/03/Project-Morpheus_Sony-VR-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>With the launch of the many upcoming virtual reality devices coming in the next few months, Famitsu recently put out a survey that asked a number of average citizens and then 25 developers what they thought of VR. There were seven questions asked of developers and a handful of slightly different questions asked of developers. While Sony believes that all PS4 players are more than <a href="https://gamingbolt.com/sony-says-all-ps4-owners-are-ready-for-vr">ready</a> to adopt VR tech, it appears at least <a href="http://www.dualshockers.com/2016/02/14/25-developers-reveal-their-hopes-on-playstation-vrs-price-66-think-vr-wont-become-mainstream/" target="_blank">Famitsu</a> readers are not quite ready.</p>
<p>When it comes to questions asked of the developers, the first was whether or not they are interested in VR. A whopping 94 percent answered yes to that question. That particular question wasn&#8217;t asked of the average reader so we don&#8217;t know who interested they are in the upcoming technology. What we do know is that both developers and readers believe that the price for the Oculus Rift is a bit too high. 86 percent of readers believe the device is too expensive and an impressive 88 percent of developers thought the same thing.</p>
<p>The other thing the two groups are almost in lock step about is whether or not the technology is going to go mainstream. 67 percent of developers don&#8217;t believe the tech is going to become something that is seen in most homes, at least not yet. That&#8217;s despite the fact that almost all of them are interested in working with the tech. What is bad news for the Oculus Rift and Sony VR is that 66 percent of the readers don&#8217;t believe it&#8217;s going to be mainstream either. We&#8217;ll have to wait and see what happens in the long run.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">257692</post-id>	</item>
		<item>
		<title>Driveclub On Playstation VR Runs At Native 60fps, Upscaled To 120fps</title>
		<link>https://gamingbolt.com/driveclub-on-playstation-vr-runs-at-native-60fps-upscaled-to-120fps</link>
					<comments>https://gamingbolt.com/driveclub-on-playstation-vr-runs-at-native-60fps-upscaled-to-120fps#comments</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Wed, 28 Oct 2015 18:52:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[driveclub bikes]]></category>
		<category><![CDATA[Evolution Studios]]></category>
		<category><![CDATA[Paris Games Week]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony VR]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=247355</guid>

					<description><![CDATA[Driveclub VR is just a prototype now, but could be the sign of a bigger game in the future.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/01/20-cw3541a.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-219855" src="https://gamingbolt.com/wp-content/uploads/2015/01/20-cw3541a.jpg" alt="DriveClub ps4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/20-cw3541a.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/01/20-cw3541a-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/01/20-cw3541a-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It&#8217;s been a big week for Driveclub as Sony has pushed the racing game front and center in a number of different ways as part of its Paris Games Week presentation. Yesterday the company unveiled and released <a href="https://gamingbolt.com/driveclub-bikes-announced-available-right-now">Drive Club Bikes</a>. The company also apparently showed off a VR version of Driveclub behind closed doors and early reports are indicating it&#8217;s looking pretty darn good. Eurogamer reports that this VR prototype runs at 60fps and features a BAC Mono running a circuit race around one of the base game&#8217;s India tracks.</p>
<p>Sony&#8217;s Shuhei Yoshida also <a href="https://twitter.com/yosp/status/659336103405727745" target="_blank">tweeted</a> that while the game does indeed run at 60 fps, it is actually transferred to 120fps when its being converted and sent to the VR helmet. Furthermore, it appears that this particular technique is one that is used and will be used by all the major VR tech companies. This process is called asynchronous time-warp. This also allows for the very latest positional tracking data in order to make the VR game seem that much more impressive.</p>
<p>Evolution studios said that Driveclub VR is nothing more than a prototype right now but it seems as though the company does think it might eventually be coming to consumers at some point. After a shaky start, the updates that have been released for Driveclub have been pretty good. Obviously an update that would move the game to VR is a ways off, but could be amazing.</p>
<p>Thanks, <a href="http://www.eurogamer.net/articles/2015-10-28-driveclub-debuts-on-playstation-vr-and-its-mightily-impressive" target="_blank">EuroGamer</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">247355</post-id>	</item>
		<item>
		<title>Sony Shines Spotlight On PlayStation VR At Paris Games Week, Announces Tons of Games</title>
		<link>https://gamingbolt.com/sony-shines-spotlight-on-playstation-vr-at-paris-games-week-announces-tons-of-games</link>
					<comments>https://gamingbolt.com/sony-shines-spotlight-on-playstation-vr-at-paris-games-week-announces-tons-of-games#comments</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Wed, 28 Oct 2015 06:41:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Matterfall]]></category>
		<category><![CDATA[Paris Games Week 2015]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[RIGS Mechanized Combat League]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony VR]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=247291</guid>

					<description><![CDATA[VR was a big part of Sony's new introductions.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/10/Matterfall.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-247293" src="https://gamingbolt.com/wp-content/uploads/2015/10/Matterfall.jpg" alt="Matterfall" width="620" height="258" srcset="https://gamingbolt.com/wp-content/uploads/2015/10/Matterfall.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/10/Matterfall-300x125.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="p1"><span class="s1">After skipping Gamescom this fall, Sony came out swinging today at its <a href="https://gamingbolt.com/five-big-reasons-why-sonys-paris-games-week-event-was-important-for-the-future-of-ps4"><span class="s2">Paris Games Week</span></a> press conference. The amount of games the company showed off was quite impressive and standing out among those was one game with a truly inventive looking approach in Matterfall and a heavy focus on the upcoming VR games lineup.</span></p>
<p class="p1"><span class="s1">Especially when it comes to Sony VR, this is really the first long look Sony has given anyone at what it is developing out in the open. Closed door demos were the predominant way the company had been showing off what it had been working on until now. The among the games it showed off for the VR setup was a game called RIGS Mechanized League. This appears to be kind of a cross between Drive Club and Titanfall and all packed into an extreme first person perspective thanks to the VR tech. Set in 2065, the game touts the sport of the future as players take control of RIGS and both race and battle in out in arenas around the world.</span></p>
<p class="p1"><span class="s1">Other VR games showed off for Sony VR were titles like The London Heist, which appears to be a taken on Payday or Grand Theft Auto 5 in virtual reality, as well as The Walk which is a game uniquely designed to give you Vertigo if the trailer can be relied on. Finally, Rush of Blood was unveiled, which is essentially a game geared towards giving you the experience of riding a rather scary rollercoaster. Just when any of these games is expected out is anyone’s guess but 2016 should be interesting for Sony and it’s Virtual Reality device. Check out the trailers below for your first look.</span></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/b7qC8xdxrkg" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe><br />
<iframe loading="lazy" src="https://www.youtube.com/embed/ihgHkAnOPjo" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe><br />
<iframe loading="lazy" src="https://www.youtube.com/embed/cw6x80Qdzak" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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