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	<title>Spider-Man: Silver Lining &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Marvel&#8217;s Spider-Man: The City That Never Sleeps Complete DLC Review &#8211; Surprisingly Essential</title>
		<link>https://gamingbolt.com/marvels-spider-man-the-city-that-never-sleeps-complete-dlc-review-surprisingly-essential</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 21 Dec 2018 10:36:50 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
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		<category><![CDATA[Spider-Man: Silver Lining]]></category>
		<category><![CDATA[Spider-Man: The City That Never Sleeps]]></category>
		<category><![CDATA[Spider-Man: The Heist]]></category>
		<category><![CDATA[Spider-Man: Turf Wars]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=379329</guid>

					<description><![CDATA[The City That Never Sleeps is a solid package of three great DLC episodes that set up exciting things for the series' future.]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">S</span>pider-Man: The City That Never Sleeps&nbsp;</em>does exactly what fans of the games had been hoping it would do the moment they finished playing the base game- give us more of the excellent traversal, combat, writing, and storytelling that made&nbsp;<em>Spider-Man&nbsp;</em>itself one of the best games of the year. While its fragmented release as three separate episodes might have hurt its momentum in a few ways, taken as a whole,&nbsp;<em>The City That Never Sleeps&nbsp;</em>is a great extension of the first game&#8217;s story that sets up some exciting things for the inevitable sequel.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/spider-man-the-heist-image.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-368844" src="https://gamingbolt.com/wp-content/uploads/2018/10/spider-man-the-heist-image.jpg" alt="spider-man the heist" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/spider-man-the-heist-image.jpg 1460w, https://gamingbolt.com/wp-content/uploads/2018/10/spider-man-the-heist-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/spider-man-the-heist-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/spider-man-the-heist-image-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Storytelling, character interaction, and writing were some of the biggest strengths of&nbsp;<em>Spider-Man&nbsp;</em>earlier in the year, much to the surprise of a great many people, and that continues to be true in all three episodes of&nbsp;<em>The City That Never Sleeps&nbsp;</em>as well."</p>
<p>And that is perhaps the most surprising thing about this package- that the developments in narrative shown across in the three episodes are quite huge. Huger than you&#8217;d expect to see in DLC, in many cases. Some characters begin arcs that seem to be setting up major new strands for the sequel, some who had unfinished business left after the events of the base game come back and wrap up their arcs in satisfactory ways (while still leaving room to return in the future), while other narrative threads that were teased by&nbsp;<em>Spider-Man&nbsp;</em>as setup for the sequel also make exciting progress.</p>
<p>Across all three episodes, the cast of characters is as strong as you would expect it to be.&nbsp;<em>The Heist&nbsp;</em>places focus on Felicia Hardy, a.k.a. Black Cat, whose interactions and banter with&nbsp;Spider-Man are excellent to see, and the way their complicated relationship develops in the short amount of time they spend with each other on-screen is handled very well.&nbsp;<em>Turf Wars&nbsp;</em>introduces Hammerhead as a central new villain, who quickly develops into a formidable new foe- he may not be at the level of someone like Mister Negative, or some of the other major antagonists in the base game, but is a solid addition to the roster of rogues in Insomniac&#8217;s&nbsp;<em>Spider-Man&nbsp;</em>universe nonetheless.&nbsp;<em>Silver Lining&nbsp;</em>brings Silver Sable back into the limelight, and her uneasy alliance with Spider-Man and their interactions with each other are easily the highlight of the episode.</p>
<p>Other than them, important characters from the base game, including MJ, Yuri, Miles, and of course, Peter, are also shown plenty of love, and continue to be endearing and excellently written and acted characters. Storytelling, character interaction, and writing were some of the biggest strengths of&nbsp;<em>Spider-Man&nbsp;</em>earlier in the year, much to the surprise of a great many people, and that continues to be true in all three episodes of&nbsp;<em>The City That Never Sleeps&nbsp;</em>as well.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/Spider-Man-Turf-Wars_04.jpg"><img decoding="async" class="aligncenter size-full wp-image-372538" src="https://gamingbolt.com/wp-content/uploads/2018/11/Spider-Man-Turf-Wars_04.jpg" alt="Spider-Man Turf Wars_04" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/Spider-Man-Turf-Wars_04.jpg 1919w, https://gamingbolt.com/wp-content/uploads/2018/11/Spider-Man-Turf-Wars_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/Spider-Man-Turf-Wars_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/11/Spider-Man-Turf-Wars_04-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"In terms of the content on offer,&nbsp;<em>The City That Never Sleeps&nbsp;</em>is equally satisfactory. If you were to stick only to the main missions, collectively the three episodes can be roughly 8-10 hours long, but clearing out all the Challenges, Crimes, Bases, and other side activities can easily take that figure up to fifteen hours."</p>
<p>In terms of the content on offer,&nbsp;<em>The City That Never Sleeps&nbsp;</em>is equally satisfactory. If you were to stick only to the main missions, collectively the three episodes can be roughly 7-10 hours long, but clearing out all the Challenges, Crimes, Bases, and other side activities can easily take that figure up to as much as fifteen hours. As far as main content goes,&nbsp;<em>Turf Wars</em>, which is the second episode, hits a bit of slump in terms of mission design, and feels more run-off-the-mill than the other two episodes, but&nbsp;<em>The Heist&nbsp;</em>and&nbsp;<em>Silver Lining&nbsp;</em>both offer some excellent set piece moments, with&nbsp;<em>Silver Lining&nbsp;</em>especially having some missions that are just as good as – if not better than – a lot of the stuff we saw in the base game itself.</p>
<p>Side activities in&nbsp;<em>The City That Never Sleeps&nbsp;</em>are, on face value, reskins of the stuff we saw in the base game, but clearing them out is still a lot of fun. The Challenges, which are now themed around the social-media loving Screwball rather than around Taskmaster, have a nice bit of variation to them, while Hammerhead bases provide more of a challenge, and are often situated in some very interesting locations, especially in&nbsp;<em>Silver Lining</em>. Crimes, on the other hand, are mostly very familiar, and though there&#8217;s some variation here as well, they don&#8217;t do much that we haven&#8217;t seen already, and can end up feeling repetitive. There&#8217;s also a about half a dozen new side missions across all three episodes, often taking on the structure of collecting items scattered across the city, and many of them centre around some very interesting narrative threads, which might end up coming back in a big way in the sequel.</p>
<p><em>The City That Never Sleeps&nbsp;</em>has a few technical issues that seem more prevalent than what we saw in the base game. On a few instances, the game completely froze for a couple of seconds, while other smaller issues popped up as well, such as subtitles that wouldn&#8217;t disappear even minutes after the scene in question was over, or interrupted dialog interactions that, unlike the base game, wouldn&#8217;t resume later on, or some regular graphical bugs and clipping issues. None of it was too intrusive, and nothing was so major that I was forced to restart the game, but the issues were still noticeable.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/12/spider-man-silver-lining.jpg"><img decoding="async" class="aligncenter size-full wp-image-379332" src="https://gamingbolt.com/wp-content/uploads/2018/12/spider-man-silver-lining.jpg" alt="spider-man dlc" width="620" height="349"></a></p>
<p class="review-highlite" >"If you liked&nbsp;<em>Spider-Man&nbsp;</em>itself, you&#8217;re almost guaranteed to enjoy&nbsp;<em>The City That Never Sleeps. </em>Collectively."</p>
<p>On the whole, if you liked&nbsp;<em>Spider-Man&nbsp;</em>itself, you&#8217;re almost guaranteed to enjoy&nbsp;<em>The City That Never Sleeps. </em>Collectively, all three episodes offer plenty of new content to dive into, a lot of which is excellently designed, while the core strengths of the base game – its traversal and its combat – are, obviously, very much on the forefront here as well. Best of all, the story told across all three episodes feels more essential than you would expect, acting as a direct continuation to the base game, rather than as a side-story or something that can be easily missed. Retailing at $25 at the time of writing,&nbsp;<em>The City That Never Feels&nbsp;</em>is well worth the price of entry.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the PlayStation 4.</span></strong></em></p>
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		<title>Spider-Man&#8217;s First DLC Chapter Out on October 23rd</title>
		<link>https://gamingbolt.com/spider-mans-first-dlc-chapter-out-on-october-23rd</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 28 Aug 2018 16:38:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Spider-Man: The City That Never Sleeps]]></category>
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					<description><![CDATA[Chapter 1: The Heist brings new story missions, a new enemy faction, and new suits to unlock.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-351808" src="https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-2.jpg" alt="Spider-Man Screenshot 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-2.jpg 1480w, https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/Spider-Man-Screenshot-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Insomniac&#8217;s Spider-Man will be <a href="https://gamingbolt.com/ps4-exclusive-spider-man-has-gone-gold">released</a> on September 7th for the PlayStation 4, but even if you burn through <a href="https://gamingbolt.com/spider-man-day-one-patch-confirmed-story-takes-20-hours-to-complete">the 20-hour story</a> in a weekend, there&#8217;s more on the way. The <a href="https://gamingbolt.com/spider-man-ps4-releasing-on-september-7th-post-launch-dlc-confirmed">previously revealed</a> DLC &#8220;<em>The City That Never Sleeps</em>&#8221; has received some new details, namely that <em>Chapter 1: The Heist</em> will be out on October 23rd.</p>
<p><em>The Heist</em> centres on Felicia Hardy, otherwise known as Black Cat. Though she has somewhat of a presence in the base game, Hardy will be fully revealed in the DLC chapter. Along with a new faction of foes and three more suits, players will have new missions to complete. And to keep things rolling, Insomniac has dated the other two chapters for <em>The City That Never Sleeps</em>.</p>
<p><em>Chapter 2: Turf Wars</em> is out in November, while <em>Chapter 3: Silver Lining</em> arrives in December. You can expect new missions, suits and challenges in those as well. Each DLC chapter retails for $9.99 separately, but you can pick up <a href="https://blog.us.playstation.com/2018/08/28/marvels-spider-man-post-launch-content-revealed/">a bundle</a> containing all three for $24.99.</p>
<p>For now, we&#8217;re eagerly anticipating reviews for <em>Spider-Man,</em> which <a href="https://gamingbolt.com/spider-man-review-embargo-lifts-on-september-4-copies-being-shipped-out-to-retailers">go live</a> on September 4th.</p>
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