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	<title>System Shock 3 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Games for Which Players Have Been Waiting a Very Long Time</title>
		<link>https://gamingbolt.com/15-games-for-which-players-have-been-waiting-a-very-long-time</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 03 May 2024 11:32:56 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[banjo-kazooi]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[gears 6]]></category>
		<category><![CDATA[Hollow Knight: Silksong]]></category>
		<category><![CDATA[jak and dacter]]></category>
		<category><![CDATA[Mega Man Legends 3]]></category>
		<category><![CDATA[metroid prime 4]]></category>
		<category><![CDATA[onimusha]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[resident evil: code - veronica]]></category>
		<category><![CDATA[System Shock 3]]></category>
		<category><![CDATA[The Elder Scrolls 6]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581159</guid>

					<description><![CDATA[We'll be waiting for these games until the end of time.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames are incredibly hard to make, and they take very long to develop. Both of these things are truer now than they&#8217;ve ever been, and clearly, things are going to continue down this path. Even so, as fans, sometimes it&#8217;s hard not to be antsy about games that we&#8217;ve waited interminably long times to play with no end in sight. Here, we&#8217;re talking about fifteen games – from those that have been announced to those that have been rumoured to others still that are little more than the stuff of dreams at this point – that we&#8217;ve been waiting to get our hands on for what&#8217;s felt like an eternity.</p>
<p style="text-align: center;"><strong>METROID PRIME 4</strong></p>
<p><iframe title="15 Games We Have Been WAITING FOR FOREVER" width="500" height="281" src="https://www.youtube.com/embed/0kqPB0F2vu4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Nearly two decades on from the launch of the last <em>Metroid Prime </em>game, the wait for a sequel continues. <em>Metroid Prime 4 </em>was originally announced seven years ago, all the way back in 2017, and after a couple years of radio silence, in 2019, Nintendo revealed that development on the title had been rebooted. And since then? Nothing. Zilch. Nada. <em>Metroid Prime 4 </em>continues to be in development at Retro Studios, but five years into its rebooted development cycle, we still don&#8217;t know anything about the game other than the fact that it&#8217;s being worked on.</p>
<p style="text-align: center;"><strong>PRAGMATA</strong></p>
<p>We don&#8217;t see new IP from Capcom very often, so it&#8217;s always exciting to see one get announced. Four years ago, we got one in the form of <em>Pragmata</em>, a cool looking sci-fi title that turned more than a few heads. Four years on though, things haven&#8217;t really moved forward much (or at all). We still don&#8217;t have any idea what the heck this game is, we&#8217;ve seen barely anything of it since it got announced, and a while back, it got delayed indefinitely. Whether or not this is going to be another <em>Deep Down </em>is the question that we can&#8217;t help but keep coming back to.</p>
<p style="text-align: center;"><strong>BEYOND GOOD AND EVIL 2</strong></p>
<p>Oh boy, where do we even begin with this one. The wait for <em>Beyond Good and Evil 2 </em>had dragged on long enough even before it was announced, and when, impossibly enough, it <em>was </em>announced, things somehow only got worse. We&#8217;re approaching the seventh anniversary of <em>Beyond Good and Evil 2&#8217;s </em>announcement, and by now, the game has become the definition of vaporware. After countless delays, development troubles, project reboots, and a total lack of communication from Ubisoft on what the state of the project is, it&#8217;s looking unlikelier by the day that this game will ever see the light of day.</p>
<p style="text-align: center;"><strong>DINO CRISIS</strong></p>
<p>Capcom has done an incredible job remaking <em>Resident Evil </em>games to this point, but the one remake that fans keep asking for that ever seems to come isn&#8217;t a <em>Resident Evil </em>game at all (well, one of them is. More on that in a bit). Demands for a new <em>Dino Crisis </em>game have been growing louder by the day, as fans continue to salivate over the prospect of a full-fledged survival horror <em>Dino Crisis </em>reboot that&#8217;s built on the RE Engine and takes its fair share of learnings for the <em>Resident Evil </em>franchise. Up to this point, chances of that happening anytime soon have looked slim- but Capcom has shown a willingness to dive into its back catalog more than a few times now, so maybe the sun will shine one day on <em>Dino Crisis. </em></p>
<p style="text-align: center;"><strong>ONIMUSHA</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-381728" src="https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords.jpg" alt="onimusha" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords.jpg 960w, https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/onimusha-warlords-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Here&#8217;s another classic Capcom franchise that has been dormant for too long. To be fair, Capcom did try to show <em>Onimusha </em>at least a little bit of love with a remastered release of the original game in 2019. But since then, the franchise has once again fallen off the face of the earth entirely. Its fusion of character action combat and <em>Resident Evil</em>-style design has endeared the series to a sizeable fanbase over the years, so hopefully, it won&#8217;t be too long before we get a long overdue new mainline <em>Onimusha </em>entry.</p>
<p style="text-align: center;"><strong>RESIDENT EVIL: CODE &#8211; VERONICA REMAKE</strong></p>
<p>Let&#8217;s stick with Capcom a little longer, because of course, <em>Resident Evil: Code &#8211; Veronica </em>is another game fans have been to see back in the limelight for a while now. While there&#8217;s obviously been no shortage of <em>Resident Evil </em>remakes, as we continue to move down the list, with each new release, the demand for <em>Code Veronica </em>to return grows louder and louder. Thus far, Capcom hasn&#8217;t budged on its apparent strategy of sticking only with numbered entries for remakes, but hopefully, that won&#8217;t be the case for too long. After all, there&#8217;s only so many numbered entries they can remake, right?</p>
<p style="text-align: center;"><strong>SYSTEM SHOCK 3</strong></p>
<p>Whether or not <em>System Shock 3 </em>will even ever get made is massively in doubt at this point. First officially announced all the way back in 2016, the long-anticipated sequel was in the works at OtherSide Entertainment, with the project being led by <em>System Shock </em>mastermind Warren Spector. As the years continued to go and details on the game remained scant, concern surrounding its development grew, before confirmation arrived from Spector a couple of years ago that OtherSide Entertainment hadn&#8217;t worked on <em>System Shock 3 </em>since 2019. At this point, even saying that the project is in limbo would be a charitable description.</p>
<p style="text-align: center;"><strong>THE ELDER SCROLLS 6</strong></p>
<p>It&#8217;s been thirteen years since the last mainline <em>Elder Scrolls </em>game released, and it&#8217;s going to be several more before the next one arrives. What&#8217;s insane is that we have known in an <em>official</em> capacity that <em>The Elder Scrolls 6 </em>is a thing for as long as six years at this point. Back in 2018, Bethesda announced the fantasy RPG with essentially a logo reveal, but it was only a few months ago that the game entered full production, with the studio having been occupied with <em>Starfield </em>for the last several years. At this point, development is presumably going to take around 4-5 years (at best), which means we still have a long wait ahead of us.</p>
<p style="text-align: center;"><strong>HOLLOW KNIGHT: SILKSONG</strong></p>
<p>Team Cherry, for all that&#8217;s good in this world, please tell us when <em>Hollow Knight: Silksong </em>is coming. The expansion-turned-sequel was officially announced five years ago, and at one point, when the game had a launch window for some time before July 2023, it looked like we were <em>this close </em>to the game actually coming out. That, of course, didn&#8217;t pan out, and once again, we currently have no idea when <em>Hollow Knight: Silksong </em>will come out. Surely it&#8217;s gotta be this year, right? <em>Right?</em></p>
<p style="text-align: center;"><strong>MEGA MAN LEGENDS 3</strong></p>
<p>Capcom&#8217;s handling of the <em>Mega Man </em>franchise has been all over the place, in that even though we do keep getting new collections and re-releases, actual new instalments have been few and far between for a while now. But as starved as <em>Mega Man </em>fans might be for a new mainline entry, <em>Mega Man Legends </em>fans have been starved for even longer. It&#8217;s been close to two and a half decades since the launch of the last <em>Legends </em>game, and at this point, <em>Mega Man Legends 3 </em>is nothing short of the unlikeliest of pie-in-the-sky scenarios. But hey, we can always dream, right?</p>
<p style="text-align: center;"><strong>GEARS 6</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/08/gears-5.jpg"><img decoding="async" class="aligncenter size-full wp-image-411578" src="https://gamingbolt.com/wp-content/uploads/2019/08/gears-5.jpg" alt="gears 5" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/08/gears-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/08/gears-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/08/gears-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/08/gears-5-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>That there <em>will </em>be a <em>Gears 6 </em>is pretty much a guarantee, but it&#8217;s taking an unusually long time to rear its head. <em>Gears 5 </em>launched nearly five years ago, which means this is now the longest we&#8217;ve <em>ever </em>gone without a new mainline <em>Gears of War </em>game. Leaks have claimed that that&#8217;s going to be The Coalition&#8217;s next title, but how long it&#8217;ll be before we it releases (or we see it) is anyone&#8217;s guess right now.</p>
<p style="text-align: center;"><strong>BLOODBORNE REMASTER</strong></p>
<p>Sony absolutely loves its remakes and remasters, but for some strange reason, that doesn&#8217;t seem to apply to <em>Bloodborne</em>. FromSoftware&#8217;s seminal action RPG is an absolute fan-favourite and widely regarded as one of the best PlayStation games to date, but demands for a remake or a remaster, even though they&#8217;ve grown consistently louder, have gone unheard. Hell, we haven&#8217;t even seen a 60 FPS patch for the game on PS5.</p>
<p style="text-align: center;"><strong>JAK AND DAXTER</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-581160" src="https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter.jpg" alt="jak and daxter" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/jak-and-daxter-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>In Sony&#8217;s treasure trove of dormant legacy IP, <em>Jak and Daxter </em>is probably the one that fans are most wistful about to this day. Naughty Dog is, of course, unlikely to ever work on a new <em>Jak </em>game again (hell, they&#8217;re probably not even going back to <em>Uncharted</em>, let alone <em>Jak</em>), but might we perhaps see another studio be given the responsibility of making a new instalment in the action platforming franchise? It seems incredibly unlikely right now, but there&#8217;s no denying how popular <em>Jak and Daxter </em>is, so maybe that will end up counting for <em>something </em>in the future.</p>
<p style="text-align: center;"><strong>BANJO-KAZOOIE</strong></p>
<p>Speaking of dormant franchises that have been slumbering for far too long, <em>Banjo-Kazooie </em>is another one that just refuses to come back. You have to go back to 2008 for the series&#8217; last mainline game, and the last mainline game was <em>Nuts and Bolts</em>, which was&#8230; not great. Xbox boss Phil Spencer has suggested a few times that Microsoft is well aware of the level of demand for <em>Banjo-Kazooie</em>, but with Rare having its hands full and even Toys for Bob having bought back its independence, it&#8217;s hard to see which studio is going to take on such a project, if it ever even gets greenlit.</p>
<p style="text-align: center;"><strong>SPLINTER CELL REMAKE</strong></p>
<p>To be fair, it hasn&#8217;t been <em>that </em>long since Ubisoft announced that it was remaking <em>Splinter Cell</em>. seeing as the project was confirmed to be in the works in 2021. But of course, not only have we seen nothing of the game since then, there&#8217;s also the fact that <em>Splinter Cell </em>as a whole has been MIA for far too long. Its last mainline entry, <em>Splinter Cell Blacklist</em>, is over a decade old at this point, and in the time since then, fans of the series have had little more than cancelled VR games and <em>Ghost Recon </em>DLC to go on. Hopefully, it won&#8217;t be much longer before the remake sees the light of day.</p>
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		<title>Whether or Not System Shock 3 Gets Made is Tencent&#8217;s Decision, IP Owner Says</title>
		<link>https://gamingbolt.com/whether-or-not-system-shock-3-gets-made-is-tencents-decision-ip-owner-says</link>
					<comments>https://gamingbolt.com/whether-or-not-system-shock-3-gets-made-is-tencents-decision-ip-owner-says#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 28 Aug 2022 20:12:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nightdive Studios]]></category>
		<category><![CDATA[OtherSide Entertainment]]></category>
		<category><![CDATA[System Shock 3]]></category>
		<category><![CDATA[tencent]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=528442</guid>

					<description><![CDATA[Nightdive Studios' CEO Stephen Kick says Tencent owns the rights to the third System Shock game, and is in charge of whether or not it gets made.]]></description>
										<content:encoded><![CDATA[<p>The <em>System Shock </em>remake is in development at Nightdive Studios, and it seems like it&#8217;s currently on track to launch for PC and consoles sometime later this year. Series fans, however, are well aware of the fact that there&#8217;s another major <em>System Shock </em>project that hasn&#8217;t had quite the same luck behind-the-scenes.</p>
<p><em>System Shock 3 </em>was confirmed to be in development at series creator Warren Spector-led OtherSide Entertainment years ago, but after facing <a href="https://gamingbolt.com/system-shock-3-production-on-hold-with-development-team-no-longer-employed-rumour">prolonged development issues</a>, the project&#8217;s rights were sold in full to Tencent, with <a href="https://gamingbolt.com/system-shock-3-studio-no-longer-involved-with-the-project-warren-spector-suggests">Spector and his team no longer involved</a>. The current status of the project, meanwhile, remains unknown, and as you&#8217;d expect, whether or not it ever ends up getting made is up to Tencent.</p>
<p>That&#8217;s according to Stephen Kick, CEO of Nightdive Studios – the owner of the <em>System Shock </em>IP – who recently told the same to <a href="https://www.videogameschronicle.com/news/system-shocks-owner-says-its-now-up-to-tencent-if-sequels-get-made/" target="_blank" rel="noopener">VGC</a>.</p>
<p>&#8220;When we originally acquired the rights to the franchise, we licensed the rights for the third game to Warren and Paul [Neurath] at Otherside,&#8221; Kick said. &#8220;They then subsequently sold their rights to Tencent.</p>
<p>“So Tencent currently has the rights to the third game, and we have the rights to do the remake of the first game and potentially a remake of the second game. That’s pretty much where it stands right now.”</p>
<p>Interestingly, Kick also mentioned that Tencent could also make further sequels in the series if they did decide to end up developing <em>System Shock 3</em>. &#8220;I think they technically could do 4 and 5 as well, but they’d have to do 3 first. So, we’ll see,&#8221; he said.</p>
<p>Earlier this year, OtherSide Entertainment announced that it had <a href="https://gamingbolt.com/otherside-entertainment-is-developing-a-new-immersive-sim-led-by-warren-spector">started development of a new immersive sim</a> with Warren Spector leading the team.</p>
<p>Meanwhile, Nightdive Studio&#8217;s <a href="https://gamingbolt.com/system-shock-remakes-shodan-stars-in-chilling-new-trailer"><em>System Shock </em>remake</a> is due out sometime in 2022 for PS5, Xbox Series X/S, PS4, Xbox One, and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">528442</post-id>	</item>
		<item>
		<title>System Shock 3 Studio No Longer Involved with the Project, Warren Spector Suggests</title>
		<link>https://gamingbolt.com/system-shock-3-studio-no-longer-involved-with-the-project-warren-spector-suggests</link>
					<comments>https://gamingbolt.com/system-shock-3-studio-no-longer-involved-with-the-project-warren-spector-suggests#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 13 Mar 2022 19:22:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[OtherSide Entertainment]]></category>
		<category><![CDATA[System Shock 3]]></category>
		<category><![CDATA[tencent]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=511391</guid>

					<description><![CDATA[OtherSide Entertainment hasn't worked on System Shock 3 since 2019, and Tencent seems to be in full control of the IP. as per Spector.]]></description>
										<content:encoded><![CDATA[<p>Earlier this month, developer OtherSide Entertainment that led by legendary designer Warren Spector, the studio had <a href="https://gamingbolt.com/otherside-entertainment-is-developing-a-new-immersive-sim-led-by-warren-spector">started development of a new immersive sim IP</a>. Many, understandably enough, were quick to question what the status of the <a href="https://gamingbolt.com/system-shock-3-officially-in-development-shodan-voice-actress-returning">long-in-development </a><em><a href="https://gamingbolt.com/system-shock-3-officially-in-development-shodan-voice-actress-returning">System Shock 3</a> </em>was- and it seems things have only stalled further for the game and its already-beleaguered development cycle.</p>
<p>Speaking in an interview with <a href="https://venturebeat.com/2022/03/12/how-warren-spector-got-back-to-making-his-latest-game/" target="_blank" rel="noopener">GamesBeat</a>, Spector referred to the announcement a couple of years ago that Tencent had <a href="https://gamingbolt.com/system-shock-3-otherside-entertainment-still-involved-with-the-project">taken control of </a><em><a href="https://gamingbolt.com/system-shock-3-otherside-entertainment-still-involved-with-the-project">System Shock 3</a>, </em>and said that there was nothing more to add about the project. &#8220;We released a statement last year,&#8221; he said. &#8220;There’s not much more to say at this point. Tencent is taking the franchise forward. It’ll be up to them to say what they want to say. There’s not much clarification I can give you.&#8221;</p>
<p>When asked about how long exactly OtherSide Entertainment worked on <em>System Shock 3</em>, Spector said, &#8220;We worked on it in 2018 and 2019. That was it.&#8221;</p>
<p>Of course, when the development of <em>System Shock 3 </em>stalled, OtherSide <a href="https://gamingbolt.com/system-shock-3-production-on-hold-with-development-team-no-longer-employed-rumour">ended up having to downsize</a>, after which, according to Spector, the studio went into a state of recovery. &#8220;There was certainly a period of personal recovery,&#8221; he said. &#8220;I’m not sure how to say it. I take this personally, you know? Game development is not just a job to me. It took me a while to get my creative juices flowing again. And then COVID hit. The world got crazy.&#8221;</p>
<p>Incredibly enough, these aren&#8217;t the only hurdles <em>System Shock 3&#8217;s </em>development has faced. In 2019, its publishing rights were <a href="https://gamingbolt.com/system-shock-3-publishing-rights-sold-back-to-otherside-entertainment">reverted back</a> from Starbreeze to OtherSide Entertainment, with the former struggling with financial issues at the time. What exactly Tencent plans to do with the project now – if anything – remains to be seen.</p>
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		<title>10 Missing Games We Hope To Hear From In 2022</title>
		<link>https://gamingbolt.com/10-missing-games-we-hope-to-hear-from-in-2022</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 26 Jan 2022 09:31:08 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Agent]]></category>
		<category><![CDATA[dead island 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=505614</guid>

					<description><![CDATA[Here are 10 games that we hope to see re-emerge from the depths of development hell sometime in the future. ]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">G</span>ame development is no easy feat. Given the sheer number of moving parts in production, it&#8217;s very easy for things to fall apart at moments unnoticed. Even so, coalescing them all into a single product that satisfies the vision of the creators and is appealing to fans to play is easier said than done. It can take an excruciatingly long period of time, and with publisher deadlines, strict budgets, and other factors being an ever-looming threat &#8211; it&#8217;s entirely possible that a game might get stuck in development hell or even internally canned. To that effect, here are 10 such missing games that we hope to hear from sometime in the future.</span></p>
<p><b>Everwild</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-449376" src="https://gamingbolt.com/wp-content/uploads/2020/07/everwild-image-.jpg" alt="everwild" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/everwild-image-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/07/everwild-image--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/everwild-image--1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/everwild-image--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/everwild-image--1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;"><em>Everwild</em> is the latest game in development from Rare, one of the most prestigious studios around the globe. Announced way back in 2019, <em>Everwild</em> will see players taking control of Eternals on a quest to save the flora and fauna of the game&#8217;s magnificent world. We don&#8217;t know what the gameplay will look like, but Rare has said that it wants to explore peaceful interactions with the game&#8217;s world which is definitely one of the more exciting parts of the game. <em>Everwild</em>&#8216;s development has been far from smooth, as after a prolonged period of silence &#8211; rumors have indicated that it restarted development last year. Furthermore, it&#8217;s been claimed that the team is still figuring things out, so it doesn&#8217;t seem likely that the game would reappear anytime this year. That said, one can surely hope for the best.</span></p>
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		<title>System Shock 3 &#8211; OtherSide Entertainment &#8220;Still Involved&#8221; With the Project</title>
		<link>https://gamingbolt.com/system-shock-3-otherside-entertainment-still-involved-with-the-project</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 03 Jun 2020 00:34:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[OtherSide Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[System Shock 3]]></category>
		<category><![CDATA[tencent]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=443658</guid>

					<description><![CDATA["But we can’t speak on it much further than that at this point in time," says the developer.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-390627" src="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg" alt="System Shock 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>As a long-awaited sequel to one of the most beloved gaming franchises of all time, millions of people are deeply invested in <em>System Shock 3 </em>already. The game, however, <a href="https://gamingbolt.com/system-shock-3-developer-were-still-here">has had a tumultuous development cycle</a>, especially over the last year as it has struggled to secure financial backing since developers OtherSide Entertainment <a href="https://gamingbolt.com/system-shock-3-publishing-rights-sold-back-to-otherside-entertainment">ended their partnership with Starbeeze</a>.</p>
<p>Recently though, the rights to <em>System Shock 3 </em>were picked up by Chinese media giant Tencent- but while that may have secured the future for the game itself, something that&#8217;s remained unclear since then is how this affects OtherSide Entertainment, and whether or not they are still involved with the game and its development.</p>
<p>To answer some of those questions, OtherSide&#8217;s community manager Alyssa Marshall recently took to the developer&#8217;s <a href="https://forums.otherside-e.com/t/system-shock-3-is-being-published-by-tencent/10313/13" target="_blank" rel="noopener noreferrer">official forums</a>, saying that the studio is &#8220;still involved.&#8221; She did not, however, go into many details about what that involvement entails, saying that this is all OtherSide can say on the matter for now.</p>
<p>&#8220;We are still involved, but we can’t speak on it much further than that at this point in time,&#8221; she wrote. &#8220;As we are allowed to make more information public, we will do so.&#8221;</p>
<p>Whether or not OtherSide are going to be leading the game&#8217;s development with backing from Tencent, or if they&#8217;re going to function in a purely supporting capacity remains unclear for now, but at least we know for sure that one way or another, they <em>are </em>still attached to the project. We&#8217;ll keep you updated as more information becomes available on the matter, so stay tuned.</p>
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		<title>System Shock 3 Developer: &#8220;We&#8217;re Still Here&#8221;</title>
		<link>https://gamingbolt.com/system-shock-3-developer-were-still-here</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 19 Apr 2020 15:38:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[OtherSide Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[System Shock 3]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=438606</guid>

					<description><![CDATA["Our new concept is coming along nicely and we are really excited about it," says the developer.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-390627" src="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg" alt="System Shock 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Millios have been looking forward to the release of the long-awaited <em><a href="https://gamingbolt.com/system-shock-3-shows-first-gameplay-footage">System Shock 3</a> </em>for a while now, but the last few months have been tough for the game, developers OtherSide Entertainment, and series fans. <a href="https://gamingbolt.com/system-shock-3-production-on-hold-with-development-team-no-longer-employed-rumour">Reports emerged earlier this year</a> that the game was facing severe issues in development, and that as a result, OtherSide were in trouble as well, with the game&#8217;s development team having reportedly let go.</p>
<p>Recently though, an employee at OtherSide, marketing and business development VP Walter Somol, posted an update on the studio&#8217;s forums, saying that the studio is working remotely, and working on a new concept using Unreal Engine 4 that is apparently &#8220;coming along nicely.&#8221;</p>
<p>&#8220;We’re still here,&#8221; Somol <a href="https://forums.otherside-e.com/t/layoffs-at-otherside/10096/46" target="_blank" rel="noopener noreferrer">wrote</a>. &#8220;We’re all working remotely right now, probably like most of you. Our new concept is coming along nicely and we are really excited about it. We have cool and we think distinctive art style for it and we have that and gameplay coming together in UE4. I know it’s a tease, but I just can’t really say anything about it at this point.&#8221;</p>
<p>It&#8217;s worth noting that Somol doesn&#8217;t mention <em>System Shock 3 </em>in his update, nor does he say how the game is coming along, so it&#8217;s still unclear where exactly the game is in its development process. Of course, it&#8217;s also worth pointing out that given the current situation surrounding the COVID-19 pandemic, there&#8217;s uncertainty to varying extents about nearly every game currently in development.</p>
<p>Either way, we&#8217;ll keep you updated as this situation develops, so stay tuned.</p>
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		<title>System Shock 3 Production On Hold With Development Team &#8220;No Longer Employed&#8221; &#8211; Rumour</title>
		<link>https://gamingbolt.com/system-shock-3-production-on-hold-with-development-team-no-longer-employed-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 09 Feb 2020 23:26:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[OtherSide Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[System Shock 3]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=430897</guid>

					<description><![CDATA[Key members of System Shock 3's development team are reportedly no longer at OtherSide Entertainment.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-390627" src="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg" alt="System Shock 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/System-Shock-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It wasn&#8217;t too long ago that we got our first look at <a href="https://gamingbolt.com/system-shock-3-shows-first-gameplay-footage">alpha gameplay footage of the upcoming <em>System Shock 3</em></a>, so you might have been under the impression that development was progressing smoothly. However, as per a new report by <a href="https://www.videogameschronicle.com/news/the-system-shock-3-team-is-no-longer-employed-its-been-claimed/" target="_blank" rel="noopener noreferrer">VGC</a>, it seems that development of the sequel at OtherSide Entertainment has hit a major roadblock.</p>
<p>As the report points out, various key members from the game&#8217;s team have left the studio, including the game&#8217;s writer, director, design director, and lead programmer, which is confirmed by their LinkedIn pages. Meanwhile, recently, a member of the development team anonymously posted an update on the situation over at <a href="https://rpgcodex.net/forums/index.php?threads/system-shock-3-by-otherside-entertainment.105183/page-76#post-6520819" target="_blank" rel="noopener noreferrer">RPG Codex</a>. Wanting to avoid &#8220;confusion about the state of the company and the project&#8221;, the developer revealed that though the core systems of the game had progressed quite a bit, the studio was &#8220;critically behind&#8221; in developing content for the game.</p>
<p>Discussing whether the &#8220;failure of the project&#8221; was right, they talked about how <em>System Shock 3 </em>had to be &#8220;creative and weird&#8221; because it know it couldn&#8217;t compete with the scale of AAA immersive sims in the market.</p>
<p>&#8220;We were a small team and knew we couldn&#8217;t compete with current immersive sims in production quality and breadth, so we had to be creative and clever and weird,&#8221; they said. &#8220;And we were on our way to make something unique and possibly fun, but probably not what the audience was hungry for.&#8221;</p>
<p>The developer also wrote that if Starbreeze – who, due to their <a href="https://gamingbolt.com/starbreeze-files-for-reconstruction-based-on-shortage-of-liquidity-ceo-to-resign">financial issues</a> last year, had to <a href="https://gamingbolt.com/system-shock-3-publishing-rights-sold-back-to-otherside-entertainment">sell the game&#8217;s publishing rights back to OtherSide Entertainment</a> – had not &#8220;gone into crisis&#8221;, that would have allowed the developers to make something interesting.</p>
<p>&#8220;If Starbreeze hadn&#8217;t gone into crisis I think we would&#8217;ve delivered something interesting with some fresh and innovative gameplay, but a much smaller game than what people were expecting and inevitably disappointing for a sequel to such a beloved franchise,&#8221; they wrote.</p>
<p>Saying that they did not want to give too many details to avoid violating their NDA, they did say that &#8220;the team is no longer employed&#8221; at OtherSide Entertainment.</p>
<p>No official statement has yet been made about this by the studio, so right now, there&#8217;s no knowing what the status of the project or its development team is. Stay tuned to GamingBolt for more updates.</p>
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		<title>20 Upcoming Horror And Zombie Games You Need To Know About</title>
		<link>https://gamingbolt.com/20-upcoming-horror-and-zombie-games-you-need-to-know</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 29 Jan 2020 16:52:31 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Bendy and The Dark Revival]]></category>
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		<category><![CDATA[dead island 2]]></category>
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		<category><![CDATA[Remothered: Broken Porcelain]]></category>
		<category><![CDATA[resident evil 3]]></category>
		<category><![CDATA[Scorn]]></category>
		<category><![CDATA[Sons of the Forest]]></category>
		<category><![CDATA[succubus]]></category>
		<category><![CDATA[System Shock]]></category>
		<category><![CDATA[System Shock 3]]></category>
		<category><![CDATA[the dark pictures: little hope]]></category>
		<category><![CDATA[The Last of Us: Part 2]]></category>
		<category><![CDATA[The Walking Dead: Saints and Sinners]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=427380</guid>

					<description><![CDATA[Plenty of thrills and chills in the future.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>iven the sheer volume of games that are confirmed to be coming out in the future, it goes without saying that fans of all genre have at least something to look forward to- and when it comes to horror games, that&#8217;s quite a bit. Whether it&#8217;s indie titles or AAA blockbuster releases, games with zombies or games with less traditional scares, there&#8217;s quite a bit coming out in 2020 and beyond that we&#8217;re looking forward to. In this feature, we&#8217;ll be listing 20 such games.</p>
<p><strong>RESIDENT EVIL 3</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-image-2-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-425034" src="https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-image-2-1.jpg" alt="resident evil 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-image-2-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-image-2-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-image-2-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-image-2-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-image-2-1-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Everyone&#8217;s confidence in both, Capcom and&nbsp;<em>Resident Evil&nbsp;</em>is sky high right now, and for very good reason. Given how good&nbsp;<em>Resident Evil 2&nbsp;</em>was, the prospect of a similar remake of&nbsp;<em>Resident Evil 3&nbsp;</em>sounds incredibly exciting, and from all that we&#8217;ve seen of it, there&#8217;s every reason to suspect that it will live up to expectations.</p>
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		<title>30 Graphically Intensive Games of 2020</title>
		<link>https://gamingbolt.com/30-graphically-intensive-games-of-2020</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 17 Jan 2020 04:03:33 +0000</pubDate>
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		<category><![CDATA[Final Fantasy 7 Remake]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=427900</guid>

					<description><![CDATA[Looks aren't everything but these games do a great job convincing us otherwise.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s the year of next-gen consoles and while there are some incredibly gorgeous looking titles in the pipeline, the current generation still has some visually impressive games coming up. Let&#8217;s take a look at 30 graphically intense titles that will be arriving this year.</p>
<p><b>Cyberpunk 2077</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/10/Cyberpunk-2077-Daytime.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-417945" src="https://gamingbolt.com/wp-content/uploads/2019/10/Cyberpunk-2077-Daytime.jpg" alt="Cyberpunk 2077 Daytime" data-wp-editing="1" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/10/Cyberpunk-2077-Daytime.jpg 2060w, https://gamingbolt.com/wp-content/uploads/2019/10/Cyberpunk-2077-Daytime-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/10/Cyberpunk-2077-Daytime-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/10/Cyberpunk-2077-Daytime-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>CD Projekt RED&#8217;s next big title eschews the medieval fantasy and third person action of The Witcher for a first person sci-fi romp in Night City. Developed on REDengine 4, Cyberpunk 2077 boasts screen space reflections, dynamic lighting effects, global illumination and realistic textures. The detail of the world adds further to its fidelity, and that&#8217;s without ray-tracing thrown in. Cyberpunk 2077 is out on April 16<sup>th</sup> for Xbox One, PS4 and PC with a release later for Google Stadia.</p>
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		<title>40 Upcoming Single-Player Games of 2020</title>
		<link>https://gamingbolt.com/40-upcoming-single-player-games-of-2020</link>
					<comments>https://gamingbolt.com/40-upcoming-single-player-games-of-2020#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 10 Jan 2020 10:23:02 +0000</pubDate>
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					<description><![CDATA[The number of awesome single-player titles coming up is simply staggering.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>ith the previous decade coming to a close, it&#8217;s time to look ahead to some of the great single-player games that are still to come. Which new stories await? What new worlds will be explored and which familiar ones will be revisited? Let&#8217;s take a look at 40 of the biggest single-player titles to come in 2020 and beyond.</p>
<p><b>Yakuza: Like A Dragon</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/yakuza-like-a-dragon.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-426834" src="https://gamingbolt.com/wp-content/uploads/2020/01/yakuza-like-a-dragon.jpg" alt="yakuza like a dragon" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/yakuza-like-a-dragon.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/yakuza-like-a-dragon-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/yakuza-like-a-dragon-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/yakuza-like-a-dragon-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/yakuza-like-a-dragon-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The next Yakuza is out in Japan next month and it&#8217;s a&#8230;turn-based role-playing game? The protagonist this time is Ichiban Kasuga, who&#8217;s out of jail after 18 years to find the Arakawa Family upended and no one remembering him. Gathering various allies and taking on bizarre foes like street thugs and military personnel, Kasuga will also run into Kazuma Kiryu and Goro Majima at some point. Despite its RPG leanings, Yakuza: Like A Dragon is still very much befitting of the franchise especially wacky minigames (like trying not to sleep during a movie) and hard-hitting action. It&#8217;s out in 2020 for the West on PS4.</p>
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